The only DLC that would fix this is full nude mod DLC for sexing your LI.
Tali fans will be #1 in line.
No. But they'd cling to something new.The stock photo is that good?
Yeah, they're like zombies, but they must have given them results.On an off note, I always thought Husks were an incredibly inefficient method of fighting an enemy given how easily they go down. Reapers must be rolling in tech I guess.
I really feel sorry for people who've had the ending taint the entire experience, going so far as to 'ruin' the trilogy. Luckily I enjoyed the core gameplay enough and individual story arcs to still have fun and look back with fond memories, regardless of how much is ignored by the endings.
I really feel sorry for people who've had the ending taint the entire experience, going so far as to 'ruin' the trilogy. Luckily I enjoyed the core gameplay enough and individual story arcs to still have fun and look back with fond memories, regardless of how much is ignored by the endings.
I really feel sorry for people who've had the ending taint the entire experience, going so far as to 'ruin' the trilogy. Luckily I enjoyed the core gameplay enough and individual story arcs to still have fun and look back with fond memories, regardless of how much is ignored by the endings.
On an off note, I always thought Husks were an incredibly inefficient method of fighting an enemy given how easily they go down. Reapers must be rolling in tech I guess.
I really feel sorry for people who've had the ending taint the entire experience, going so far as to 'ruin' the trilogy. Luckily I enjoyed the core gameplay enough and individual story arcs to still have fun and look back with fond memories, regardless of how much is ignored by the endings.
No. But they'd cling to something new.
Yeah, they're like zombies, but they must have given them results.
Certainly the ending isn't perfect, but for me it struck an emotional cord on a level that's only happened to me once before in a video game. The whole time the game is on Earth it's just constantly amazing. Saying your goodbyes to everyone, the incredible last battle (HOLY FUCK BANSHEES EVERYWHERE), to the run to the beam, to the hallway of corpses, just excellently done. Superb. And this was just as much a part of the ending as the final explanation and the final choice.
Specifically, to the people who are angry they didn't get their happily ever after little blue children perfect ending, I say "fuck you" for demanding what is honestly the least common denominator when it comes to endings. Happy endings are so predictable and rarely emotionally engaging. Inject some damn bittersweet every once in awhile.
I think the reaction to the ending is way overblown. I think some people saw the original leaked text explanation and then decided to hate it before seeing it.
That attitude was then brought over when the game was released and there's a bit of a bandwagon effect that everybody has to act like the ending is terrible. People were expecting a bad ending and so they were looking for the flaws and coloring their expectations and views.
Certainly the ending isn't perfect, but for me it struck an emotional cord on a level that's only happened to me once before in a video game. The whole time the game is on Earth it's just constantly amazing. Saying your goodbyes to everyone, the incredible last battle (HOLY FUCK BANSHEES EVERYWHERE), to the run to the beam, to the hallway of corpses, just excellently done. Superb. And this was just as much a part of the ending as the final explanation and the final choice.
Specifically, to the people who are angry they didn't get their happily ever after little blue children perfect ending, I say "fuck you" for demanding what is honestly the least common denominator when it comes to endings. Happy endings are so predictable and rarely emotionally engaging. Inject some damn bittersweet every once in awhile.
I think the reaction to the ending is way overblown. I think some people saw the original leaked text explanation and then decided to hate it before seeing it.
You may be indoctrinated . . .I really feel sorry for people who've had the ending taint the entire experience, going so far as to 'ruin' the trilogy. Luckily I enjoyed the core gameplay enough and individual story arcs to still have fun and look back with fond memories, regardless of how much is ignored by the endings.
I think the reaction to the ending is way overblown. I think some people saw the original leaked text explanation and then decided to hate it before seeing it.
That attitude was then brought over when the game was released and there's a bit of a bandwagon effect that everybody has to act like the ending is terrible. People were expecting a bad ending and so they were looking for the flaws and coloring their expectations and views.
Certainly the ending isn't perfect, but for me it struck an emotional cord on a level that's only happened to me once before in a video game. The whole time the game is on Earth it's just constantly amazing. Saying your goodbyes to everyone, the incredible last battle (HOLY FUCK BANSHEES EVERYWHERE), to the run to the beam, to the hallway of corpses, just excellently done. Superb. And this was just as much a part of the ending as the final explanation and the final choice.
Specifically, to the people who are angry they didn't get their happily ever after little blue children perfect ending, I say "fuck you" for demanding what is honestly the least common denominator when it comes to endings. Happy endings are so predictable and rarely emotionally engaging. Inject some damn bittersweet every once in awhile.
I think the reaction to the ending is way overblown. I think some people saw the original leaked text explanation and then decided to hate it before seeing it.
That attitude was then brought over when the game was released and there's a bit of a bandwagon effect that everybody has to act like the ending is terrible. People were expecting a bad ending and so they were looking for the flaws and coloring their expectations and views.
Certainly the ending isn't perfect, but for me it struck an emotional cord on a level that's only happened to me once before in a video game. The whole time the game is on Earth it's just constantly amazing. Saying your goodbyes to everyone, the incredible last battle (HOLY FUCK BANSHEES EVERYWHERE), to the run to the beam, to the hallway of corpses, just excellently done. Superb. And this was just as much a part of the ending as the final explanation and the final choice.
Specifically, to the people who are angry they didn't get their happily ever after little blue children perfect ending, I say "fuck you" for demanding what is honestly the least common denominator when it comes to endings. Happy endings are so predictable and rarely emotionally engaging. Inject some damn bittersweet every once in awhile.
I think the reaction to the ending is way overblown. I think some people saw the original leaked text explanation and then decided to hate it before seeing it.
That attitude was then brought over when the game was released and there's a bit of a bandwagon effect that everybody has to act like the ending is terrible. People were expecting a bad ending and so they were looking for the flaws and coloring their expectations and views.
Certainly the ending isn't perfect, but for me it struck an emotional cord on a level that's only happened to me once before in a video game. The whole time the game is on Earth it's just constantly amazing. Saying your goodbyes to everyone, the incredible last battle (HOLY FUCK BANSHEES EVERYWHERE), to the run to the beam, to the hallway of corpses, just excellently done. Superb. And this was just as much a part of the ending as the final explanation and the final choice.
Specifically, to the people who are angry they didn't get their happily ever after little blue children perfect ending, I say "fuck you" for demanding what is honestly the least common denominator when it comes to endings. Happy endings are so predictable and rarely emotionally engaging. Inject some damn bittersweet every once in awhile.
That is not the part people have a major problem with.
Nor that.
Too bad the "bittersweet" ending is filled with holes and obviously takes the series in a whole new direction in 10 minutes.
Does everything have to be explained to you in intricate detail for you to accept it?
And sad endings are always unpredictable and emotionally engaging? Bioware already showed with Dragon Age Origins that they are capable of giving players the choice of sacrificing the main character or not. Mass Effect was all about giving players choices for their outcomes and all ME3 does is give you 3 different colored buttons to press that have nothing to do with anything that happened in the trilogy up to that point.I think the reaction to the ending is way overblown. I think some people saw the original leaked text explanation and then decided to hate it before seeing it.
That attitude was then brought over when the game was released and there's a bit of a bandwagon effect that everybody has to act like the ending is terrible. People were expecting a bad ending and so they were looking for the flaws and coloring their expectations and views.
Certainly the ending isn't perfect, but for me it struck an emotional cord on a level that's only happened to me once before in a video game. The whole time the game is on Earth it's just constantly amazing. Saying your goodbyes to everyone, the incredible last battle (HOLY FUCK BANSHEES EVERYWHERE), to the run to the beam, to the hallway of corpses, just excellently done. Superb. And this was just as much a part of the ending as the final explanation and the final choice.
Specifically, to the people who are angry they didn't get their happily ever after little blue children perfect ending, I say "fuck you" for demanding what is honestly the least common denominator when it comes to endings. Happy endings are so predictable and rarely emotionally engaging. Inject some damn bittersweet every once in awhile.
I've said it before, but given the options I don't really view the destruction option as renegade beyond the color assigned to it.
People are dissatisfied because after dozens of hours of play across three titles, we get an ending that is split into three decisions where all decisions taken up to that point are considered irrelevant. Those decisions are then light on resolution; differ in color scheme only; and insultingly, lack any sort of catharsis because the events in the series had built up to a moment prior to the actual encounter with Starchild.I think the reaction to the ending is way overblown. I think some people saw the original leaked text explanation and then decided to hate it before seeing it.
That attitude was then brought over when the game was released and there's a bit of a bandwagon effect that everybody has to act like the ending is terrible. People were expecting a bad ending and so they were looking for the flaws and coloring their expectations and views.
Certainly the ending isn't perfect, but for me it struck an emotional cord on a level that's only happened to me once before in a video game. The whole time the game is on Earth it's just constantly amazing. Saying your goodbyes to everyone, the incredible last battle (HOLY FUCK BANSHEES EVERYWHERE), to the run to the beam, to the hallway of corpses, just excellently done. Superb. And this was just as much a part of the ending as the final explanation and the final choice.
Specifically, to the people who are angry they didn't get their happily ever after little blue children perfect ending, I say "fuck you" for demanding what is honestly the least common denominator when it comes to endings. Happy endings are so predictable and rarely emotionally engaging. Inject some damn bittersweet every once in awhile.
I really feel sorry for people who've had the ending taint the entire experience, going so far as to 'ruin' the trilogy. Luckily I enjoyed the core gameplay enough and individual story arcs to still have fun and look back with fond memories, regardless of how much is ignored by the endings.
I just wanted my choices to matter at the end, for him to go out like a boss, and just to have a little epilogue to know how my dudes were doing.
I really feel sorry for people who've had the ending taint the entire experience, going so far as to 'ruin' the trilogy. Luckily I enjoyed the core gameplay enough and individual story arcs to still have fun and look back with fond memories, regardless of how much is ignored by the endings.
Yea it's like having a delicious three course meal, all delicious and at the very end the waiter tells you that you just ate puppy meat and punches your gf in the face.
The universe exploded.Everybody keeps mentioning closure.
Is it really so hard to extrapolate?
As much as I hate the endings, I honestly loved the rest of ME3. I am currently replaying it and loving it just as much as the first time. The ending just makes me curious why the hell it is so much worse than the rest of the game.
Everybody keeps mentioning closure.
Is it really so hard to extrapolate?
re: closureEverybody keeps mentioning closure.
Is it really so hard to extrapolate?
Everybody keeps mentioning closure.
Is it really so hard to extrapolate?
This is the way it should have ended. I felt like I didn't really need to make any more galaxy changing choices at the end. Just having two old war buddies shooting the shit as their life fades away would have been fine with me.Personally: I would have been happy with the game ending where Shepard and Anderson is sitting together, dying.
Saying your goodbyes to everyone, the incredible last battle (HOLY FUCK BANSHEES EVERYWHERE), to the run to the beam, to the hallway of corpses, just excellently done. Superb. And this was just as much a part of the ending as the final explanation and the final choice.
Yep exactly my experience. I'm an insane Mass Effect fan, it's my favorite Scifi universe ever in any medium (read all the books ect.). Shut out from even the most mild of spoilers, I got mad when someone mentioned something about a weird Husk. The only thing I heard was, "some people are upset at the ending" which I was pissed to here and kept assuring myself those people were just being sensitive and I lowered my expectations. Even with all that, I was still extremely upset with it...I avoided all spoilers before this came out. My negative reaction is all my own.
I went into this knowing that Shepard was likely to die. I just wanted my choices to matter at the end, for him to go out like a boss, and just to have a little epilogue to know how my dudes were doing.
I got none of that, and on top of that I got a mostly bitter ending with very little sweet.
Yup exactly. Game of the Generation up to the elevator to Heaven. I'd be completely fine with a predictable ending, it depends on your ratings, see the battle play out, you win? Ewok song, friends there, rejoice. At least it'd leave the Universe viable for more stories... destroying all the Relays really fucks with that.Man just listening to the music where anderson and shepard talk at the end is amazing. They should've just gone with the predictable ending, kept the little dialogue between the two that they cut out and let the war and the effectiveness of the crucible be based on the military rating. It would be cool if Anderson would run down all the things you accomplished throughout the series and then let the 2 character's survival be based on the military rating as well.
So many missed opportunities all caused by the infamous elevator to the ending room. Always knew it would be a damn elevator to fuck up this game, we've come full circle.
Man just listening to the music where anderson and shepard talk at the end is amazing. They should've just gone with the predictable ending, kept the little dialogue between the two that they cut out and let the war and the effectiveness of the crucible be based on the military rating. It would be cool if Anderson would run down all the things you accomplished throughout the series and then let the 2 character's survival be based on the military rating as well.
So many missed opportunities all caused by the infamous elevator to the ending room. Always knew it would be a damn elevator to fuck up this game, we've come full circle.
Not that there are a whole lot of people demanding a perfect storybook ending in the first place, but the corollary to "Happy endings are sometimes trite, cliche, and inappropriate" is not "Every happy ending is inherently bad and every unhappy ending is inherently better".Specifically, to the people who are angry they didn't get their happily ever after little blue children perfect ending, I say "fuck you" for demanding what is honestly the least common denominator when it comes to endings. Happy endings are so predictable and rarely emotionally engaging. Inject some damn bittersweet every once in awhile.
I love some fucked up shit. But there was nothing actually sad except that Shep may or may not have died depending on the choice.I know it's not. But like I said, everything dealing with Earth is part of the ending. It's not the final five minutes but it's still a hugely significant part and everybody is glossing over it.
Oh, I've seen a couple people complain they didn't get their happy ending.
Does everything have to be explained to you in intricate detail for you to accept it?
Actually, isn't the destroy ending the only ending in which Shep can live? And also there's a plot hole (?) because EDI can be seen in the planet for some people. (I guess it depends if she was in your party.)The Destroy ending explicitly commits genocide on an allied race, and murders one of your squadmates.
The Control ending saves everyone left alive except for Shepard, leaves the Citadel intact as both a place for the stranded alien fleets to temporarily settle instead of dropping it down onto the Earth's surface where it could very well cause an extinction-level event, and (maybe) mitigates the galactic dark age brought on by the destruction of the Mass Relays by leaving the Reapers behind to help the galaxy recuperate and rebuild.
re: closure
It's an ending that offers none. It's a bad ending. People are extrapolating that it doesn't exist because it completely lacks any sort of closure. It's an ending where its absence would improve the game.
I know it's not. But like I said, everything dealing with Earth is part of the ending. It's not the final five minutes but it's still a hugely significant part and everybody is glossing over it.
Does everything have to be explained to you in intricate detail for you to accept it?
Everybody keeps mentioning closure.
Is it really so hard to extrapolate?
Seriously, ending the game with Shepard and Anderson dying at the control panel would have been a much better ending because it would have been easy to extrapolate what would happen after that if the reapers were then destroyed, but the ending we got created about 10 new questions for every one question that was hastily and and unnecessarily answered by the catalyst. That's not closure that's a cliff hanger.
It still commits genocide on the Geth. And if EDI shows up on Jungle Planet, then I'd take that as more "Bioware didn't bother to make sure that it couldn't happen" than "Bioware was being super clever and the Catalyst was actually lying to you about everything", because if you can't trust the Catalyst, then every ending is complete and utter nonsense, which is just about the only thing worse than taking the endings at face value.Actually, isn't the destroy ending the only ending in which Shep can live? And also there's a plot hole (?) because EDI can be seen in the planet for some people. (I guess it depends if she was in your party.)
Because tell me, what happened to Wrex? Samara? Jack? Extrapolate for me.
I think the reaction to the ending is way overblown. I think some people saw the original leaked text explanation and then decided to hate it before seeing it.
That attitude was then brought over when the game was released and there's a bit of a bandwagon effect that everybody has to act like the ending is terrible. People were expecting a bad ending and so they were looking for the flaws and coloring their expectations and views.
Certainly the ending isn't perfect, but for me it struck an emotional cord on a level that's only happened to me once before in a video game. The whole time the game is on Earth it's just constantly amazing. Saying your goodbyes to everyone, the incredible last battle (HOLY FUCK BANSHEES EVERYWHERE), to the run to the beam, to the hallway of corpses, just excellently done. Superb. And this was just as much a part of the ending as the final explanation and the final choice.
Specifically, to the people who are angry they didn't get their happily ever after little blue children perfect ending, I say "fuck you" for demanding what is honestly the least common denominator when it comes to endings. Happy endings are so predictable and rarely emotionally engaging. Inject some damn bittersweet every once in awhile.
It still commits genocide on the Geth. And if EDI shows up on Jungle Planet, then I'd take that as more "Bioware didn't bother to make sure that it couldn't happen" than "Bioware was being super clever and the Catalyst was actually lying to you about everything", because if you can't trust the Catalyst, then every ending is complete and utter nonsense, which is just about the only thing worse than taking the endings at face value.
We don't want your fanfiction.