Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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Thinking about it more, yeah wow, that's huge. So the whole game we are lead to believe that this cycle is different, that the cycle can be broken, that's the whole point of it all... why we're playing the game. All the things we've influenced and changed; synthetics and organic life getting along (i.e., Quarians and Geth) point to this being the case. And then the ending comes along and we're lead to believe that wasn't the case and it was inevitable all along. I'm not the type that's unable to admit when I'm wrong or when someone has a great point...you're right.

That is one of my main problems with the ending, especially the bit where you have no choice to call bullshit on the Catalyst's argument. I mean Shep had a nice long chat with Vigil back on Ilos when Saren was on his way to the Citadel, why can't he take 1 minute to argue when the end is right there?
 
I don't think bioware should be vindicated at all, especially with all the missing gameplay elements I was expecting to be improved rather than removed from ME1.

Maybe I should rephrase what I meant:

I liked the overall direction bioware intended with how the ending would be presented because I was expecting some cliche happily-ever-after ending, that is why I am not so angry as everyone else.
However, I do agree that the execution definitely fell flat (a lot of holes with the lore, themes, lack of consequences from choices, lack of backstory to the reaper origins, etc).

I just didn't have any preconceived ideas or any high expectations, nor did I over-analyze everything in the moment that the game was ending.
When you set your expectations really low (which I had after ME2), everything comes out much better.

Do I want a more complete ending with a proper closure to the lore, without any holes - of course I do.
All I am saying is I still enjoyed the game.


(and no, I will not be paying for any "true" ending, I will just watch it on youtube).
yeah, why can we not ask more questions at the end? after you're done the conversation, it's over. no more questions. really sloppy.
 
I played most of the game on hardcore with little deaths, but that part alone made me die like 6 times before i switched to normal(and i still died a few times there). I'm ashamed,

<-------- Champ.

Though, there was no difference between a pinball machine and that battlefield at the time (van guard)
 
Thinking about it some more... is the choice where we kill off the Reapers and take a gamble on organic life breaking the cycle again not the ending we're looking for? Isn't that what we want?

My problem with that ending is that it also secretly endorses the Catalyst's fears. It was all like "well... you could destroy the reapers... but but but it'll destroy all synthetic life and without the reapers, there is no solution to the chaos!" Coming from a Shepard who handled the Quarian/Geth dispute in combination with how that option destroys synthetic life, that option also isn't good enough. It's even more problematic that Shepard doesn't even get the option of bringing up cases like EDI and the Geth to refute the Catalyst's point.
 
Thinking about it some more... is the choice where we kill off the Reapers and take a gamble on organic life breaking the cycle again not the ending we're looking for? Isn't that what we want?

Thinking about it some more... is the choice where we also kill of the geth and EDI. What we want is to be able to tell the Catalyst to shove his solution up his ass... Thinking about it some more... that would kind of make Shep a pedophile.

Thinking about it again... I still maintain the theory that the Stargazer is a pervert who likes to tell intricate sexual stories about THE SHEPHERD to his grandson who clearly suffers from a weird form of progeria.
 
The brutes jump into the buildings :(. And they'll quickly corner and gangbang you.

I didn't mind the Brutes too much. They go down somewhat fast with fully upgraded incinerate and fighting them was easy, since they're so predictable and all you need to do is roll sideways.

Fucking banshees, though.
 
I'm busier than I thought, so here's a .gif for now, in lieu of the video I'm working on.

http://www.abload.de/img/enterthethreadeqa1t.gif
Now I'm worried.

Thinking about it some more... is the choice where we kill off the Reapers and take a gamble on organic life breaking the cycle again not the ending we're looking for? Isn't that what we want?
Destroy is what you want, but you kill of all synthetic life and leave billions of people stranded across the universe.

I guess that's what you want.
 
I didn't mind the Brutes too much. They go down somewhat fast with fully upgraded incinerate and fighting them was easy, since they're so predictable and all you need to do is roll sideways.

Fucking banshees, though.
Hey a fellow banshee hater.. they are fun though
:lol
 
I'm busier than I thought, so here's a .gif for now, in lieu of the video I'm working on.

enterthethreadeqa1t.gif

I love the opening credits to that movie.
 
For the robot dog?

What the FUCK was up with that dog? Why was it a collectors edition perk? I mean it LITERALLY DOES NOTHING. You interact with it and get 'Good Dog'. THAT IS IT.

At least you can wear the N7 hoodie as casual clothing. The dog just does nothing at all. Doesn't even do anything pointless but funny. Fish and Space Hamster >>>>>>>>>>>>> robot dog.
 
I would have liked a real bad ending, with shepard fucking up and the reapers conquering the galaxy.

And then a scene where an alien of an unknown race finds the box that Liara made and shepard appears in a video warning him.

Accompanied by one or two good endings, but not the shit we got.
 
Well I liked the one part where....

uhh maybe that part after Shepard....

I got nothin.

I liked the music.

ElFly said:
I would have liked a real bad ending, with shepard fucking up and the reapers conquering the galaxy.

And then a scene where an alien of an unknown race finds the box that Liara made and shepard appears in a video warning him.

Accompanied by one or two good endings, but not the shit we got.
Well, the whole game could've cut out the macguffin and just been about helping people survive as long as they can by holding back reaper advances, while preparing more of those caches that Liara prepared. It'd evoke the kind of feeling that cabin scene inspired (which people rightfully claim is one of the strongest scenes in the series), but then, Mass Effect isn't that kind of a game.
 
I would have liked a real bad ending, with shepard fucking up and the reapers conquering the galaxy.

And then a scene where an alien of an unknown race finds the box that Liara made and shepard appears in a video warning him.

Accompanied by one or two good endings, but not the shit we got.

This surprised me, there wasn't a true bad ending where the Reapers won.
 
Hey, I was wondering. Is there anything that establishes Shepard can't command the Reapers to off themselves if he picks the control ending?
 
Well I liked the one part where....

uhh maybe that part after Shepard....

I got nothin.
I liked the colors?

Hey, I was wondering. Is there anything that establishes Shepard can't command the Reapers to off themselves if he picks the control ending?
S/he can do what he wants. It would imply that you pretty much killed all the reaped civilizations for no reason since they no longer hold a threat now that you're boss (unless you say fuck it, I'm running the galaxy from now on), but then again they're already dead.

Thinking about it the control option is seriously flawed -- yes, all of them are flawed. Why is it even there?
 
I would have liked a real bad ending, with shepard fucking up and the reapers conquering the galaxy.

And then a scene where an alien of an unknown race finds the box that Liara made and shepard appears in a video warning him.

Accompanied by one or two good endings, but not the shit we got.

In my head Ashley grabbed me before they left and I just hand't walked out of the Normandy by the time the camera cut. And we are living on Planet Horrible Idea.
 
Thinking about it some more... is the choice where we kill off the Reapers and take a gamble on organic life breaking the cycle again not the ending we're looking for? Isn't that what we want?

Yes, that is the gamble. But the problem most of have is the underlying issue of this confrontation with the Catalysts and claims of organic/synthetic conflict, the rushed and minimal exposition for everything that has happened, and the fairly binary end choices forced upon the player, with little to no follow-up of closure to the existing galaxy, and strange, unexplained follow-up events (space magic merging synthetic and organic DNA, random Normandy escape and crash, etc). It's not just one thing that can be summarised, it's everything.
 
I played as a sentinal, game is easier than ME2 on insanity. The only thing I had trouble with was the stupid reaper you had to use lock-on laser for. I died maybe 3 or 4 times at that part, so annoying.

I died a few times there, but the part towards the end where the reaper is shooting the beam everywhere and you need to fight off an endless horde of enemies... I think I died about 20 times before I beat it.

I didn't struggle with any other part of the game, but something about that part kicked my ass. It was just too chaotic with a limited POV and dumb squadmates that either died right off the bat from the beam, or stood around fighting the enemies while doing practically no damage to them (I had to destroy their shields in most cases as they couldn't even do that on their own).

In the end, I just hung back and fought off the enemies the best I could until Edi let me know the missile was activated, and then I bum rushed the missile and spammed med kits until I got to it. Even so, that took me a couple attempts as I'd run out of cover and was suddenly being shot at by 4 - 6 enemies at once :|

And then of course, all that effort was rewarded with that horrid ending.
 
Hey, I was wondering. Is there anything that establishes Shepard can't command the Reapers to off themselves if he picks the control ending?

That is why I picked that ending. He should die in all three of them (if you trust Casper) and in 1 you also kill the Geth and EDI and in the other the Reapers stay and everything is part robot. In the Control ending you control the reapers, send them back to dark space and then have them kill each other.
 
Second hardest fight in the game. That defend the missles mission was just unbelievably hard. I can only imagine how hard both those missions are on insanity.

They were pretty damn dumb, I'll tell you that. I imagine with certain classes the game becomes much easier. Same was true with ME2.

Why did Reapers attack Horizon?

An End Once and For All

I'm a huge proponent of music (have a 300 dollar pair of cans), so this stood out for me.

My feelings listening to this song: "Yeah, this is great..." then the ending part comes on and I think "Oh yeah, Mass Effect 3's ending."
 
That is why I picked that ending. He should die in all three of them (if you trust Casper) and in 1 you also kill the Geth and EDI and in the other the Reapers stay and everything is part robot. In the Control ending you control the reapers, send them back to dark space and then have them kill each other.
I honestly don't think Shep would do that.

Imagine the transformation from human to synthetic being, who is thousands of times more advanced than any kind of technology made by humans. Shep would actually contain the knowledge to the relays, too. S/he could use the Reaper force to help rebuild. Or run the galaxy!

I would have actually enjoyed a short film of the transcending.
 
Thinking about it some more... is the choice where we kill off the Reapers and take a gamble on organic life breaking the cycle again not the ending we're looking for? Isn't that what we want?

Sure but it was handled horribly on its own and was still pretty much overshadowed by the massive "revelation" that happened right before it, which came completely out of left field and souring most peoples views on the entire series.

Its kind of like if in Star Wars they didnt reveal to us or Luke that Vader was his father and instead waited until the last moments of Return of the Jedi and had Luke deal a death blow to Vader and with his dying breath he said "Luke I am your father" and died, with then the Death Star blowing up and the movie ending. That would have sucked big time and been horrific.
 
hateradio said:
S/he can do what he wants. It would imply that you pretty much killed all the reaped civilizations for no reason since they no longer hold a threat now that you're boss (unless you say fuck it, I'm running the galaxy from now on), but then again they're already dead.

Thinking about it the control option is seriously flawed -- yes, all of them are flawed. Why is it even there?
So, in theory, it's easily possible to destroy all the Reapers without having to even consider the destroy ending?
 
... I just thought of something.

If we accept that the "explosion" sent by the mass relays in the ending could somehow damage the Normandy, what about the massive amounts of alien ships that were not fortunate enough to crash-land on Lost planet?
 
I honestly don't think you would do that.

Imagine the transformation from human to synthetic being who is thousands of times more advanced than any kind of technology made by humans. Shep would actually contain the knowledge to the relays, too. S/he could use the Reaper force to help rebuild. Or run the galaxy!

oooh good point. My Reaper army fist rebuilt the Relays, helped out everyone I can and then Poochie'd our ways to Dark Space.
 
I died a few times there, but the part towards the end where the reaper is shooting the beam everywhere and you need to fight off an endless horde of enemies... I think I died about 20 times before I beat it.

I didn't struggle with any other part of the game, but something about that part kicked my ass. It was just too chaotic with a limited POV and dumb squadmates that either died right off the bat from the beam, or stood around fighting the enemies while doing practically no damage to them (I had to destroy their shields in most cases as they couldn't even do that on their own).

In the end, I just hung back and fought off the enemies the best I could until Edi let me know the missile was activated, and then I bum rushed the missile and spammed med kits until I got to it. Even so, that took me a couple attempts as I'd run out of cover and was suddenly being shot at by 4 - 6 enemies at once :|

And then of course, all that effort was rewarded with that horrid ending.

The old standby of just falling back as far as possible worked for me, that way the beam takes out half the enemies, matlock the rest and run up and throw the switches and run back. I died twice before I realised you don't have to be up front dodging the laser fighting. Sure looked way cooler that way though.
 
... I just thought of something.

If we accept that the "explosion" sent by the mass relays in the ending could somehow damage the Normandy, what about the massive amounts of alien ships that were not fortunate enough to crash-land on Lost planet?

Well the assumption is that the relays blow up and the 'biggest fleet in history' goes kaboom as well, along with Earth.
 
... I just thought of something.

If we accept that the "explosion" sent by the mass relays in the ending could somehow damage the Normandy, what about the massive amounts of alien ships that were not fortunate enough to crash-land on Lost planet?

Dead.

Yep, pretty bleak isn't it?
 
... I just thought of something.

If we accept that the "explosion" sent by the mass relays in the ending could somehow damage the Normandy, what about the massive amounts of alien ships that were not fortunate enough to crash-land on Lost planet?

Yeah. So long Hackett.
 
Well the assumption is that the relays blow up and the 'biggest fleet in history' goes kaboom as well, along with Earth.

... So, when considering that the fleets who are not on/near Earth are going to be screwed anyway (and also noting that fleets like the Quarians or the Geth essentially brought their civilization, civilians and military, to the battle), pretty much every choice fucks over the aliens? Wouldn't that kinda make the Destroy option's best variant pretty redundant since the synthetics who were not planet side are fucked anyway?
 
So, in theory, it's easily possible to destroy all the Reapers without having to even consider the destroy ending?
Theoretically. But why would you destroy your own kind?

Well the assumption is that the relays blow up and the 'biggest fleet in history' goes kaboom as well, along with Earth.
But supposedly these relays don't explode like the Alpha relay did, because that would be dumb.
 
The old standby of just falling back as far as possible worked for me, that way the beam takes out half the enemies, matlock the rest and run up and throw the switches and run back. I died twice before I realised you don't have to be up front dodging the laser fighting. Sure looked way cooler that way though.

I ended up staying in the back as well, which sucked for me since I was equipped with a shotgun and a pistol. If I had known I was going to be forced into a situation like that, I'd have taken something with a scope (even a scope on the pistol would've been nice) :|

Those teleporting enemies were annoying the shit out of me. They'd teleport on top of me and get stuck against a piece of cement or something and just spam their AOE ability.
 
... I just thought of something.

If we accept that the "explosion" sent by the mass relays in the ending could somehow damage the Normandy, what about the massive amounts of alien ships that were not fortunate enough to crash-land on Lost planet?

Well, there is an ending where they blow up (with like, fiery explosion) and as we know from Arrival that kills an entire system.

If we assume that the other types do no damage then everything is fine and the Normandy shouldn't have crash landed.
I assume that the reason the Normandy crashed was because it was in the middle of a jump when shit went bad and then that thing that the engineers talked about happened. The worst case scenerio thing of like, the engines getting hit while they were being used at max capacity or something. Basically the engines overloaded because of the jump being disrupted meaning that it vented the plasma on the engineering deck meaning those guys are dead.

Also means Tali should be dead too as that is where she hangs out unless she was put in the med bay (but she is fine in the ending so I guess she wasn't in the med bay). This means that in my ending Tali magically scurvies two deaths.


EDIT: Also, the only ending where everyone could conceivably live (you know, after the relay and citadel etc blow the fuck up) is Synthesis becasue everyone is now part robot (including plantlife) and that could mean you no longer need nutrients.
 
Are the mass relays destroyed no matter what you choose? That makes every option shitty.

Also, was there a reason for me getting my EMI above 5000? Was my reward 2 seconds of Shepard breathing in the rubble before inevitably dying a lonely, painful death?
 
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