From a tweet by the lead writer of ME3.
Except now you probably have billions dead or dying due to the lack of relays and millions stuck in sol, like the entire quarian fleet.Actually, I quite like the destruction of the relays, it's one of the few things I do like about the final hours of the game. It might be a good way to reintroduce an element of exploration to the series if there are no longer any relays to blast people across the galaxy. Also incentive for Bioware to create new hubs rather than do a fourth iteration of the Citadel.
a reply to someone asking about the endingWhat tweet?
I have been wondering about something.
It is obvious the mass relay in the paragon option blows up because the normandy gets caught in the explosion.
But in all the endings except the paragon option, there is a sequence showing the mass relay in full blowing up. Why take it out of the paragon ending?
I guess that would make sense if the hyperion cantos was a choose your own adventure series.It's not really IP suicide. I thought that was a bold move that doesn't happen enough in games but does in books all the time.
I know someone brought up Simmons' Fall of Hyperion as an example, and i think it's perfect: in that book humanity had portal technology so advanced, that one guy had and a house in which every room was set up on a different planet. At the end of the book everything changed, portals were shut, and everything went to crap. Next book picks up much, much later, humanity still didn't have portal technology, but it was still the same universe, same planets, just different.
Now every universe is like Star Wars, which is a fantasty setting, just with blasters - we can see that in the Old Republic era, which is supposedly 40 000 years before the movies, but nothing's really different.
During that ending Mass Effect really changed showed that it is a Science-Fiction setting and not a fantasy one. I'm personally really stoked to see what will they do with it.
(and i know there's a bit of magic in the endings, but that too could happen in scifi, and kinda does in Hyperion)
Except now you probably have billions dead or dying due to the lack of relays and millions stuck in sol, like the entire quarian fleet.
yea, the trip home will just take longerYou can pretty much live on those ships, it's all good.
Actually, I quite like the destruction of the relays, it's one of the few things I do like about the final hours of the game. It might be a good way to reintroduce an element of exploration to the series if there are no longer any relays to blast people across the galaxy. Also incentive for Bioware to create new hubs rather than do a fourth iteration of the Citadel.
Im not too invested in Mass Effect lore or anything like that but I have a question that Im a little confused over. It mostly deals with ME3 and From Ashes.
At some point in the game, doesnt Javik tell you that the Protheans tried to build the Crucible but failed because they didnt know how to make it work? So why do you need to get the Prothean VI to tell you how to make it work? How does the Prothean VI know what the Protheans themselves didnt know? Am I missing something here?
Going to be quite a trip, since the Mass Relays enabled FTL travel. Milky Way is about 100,000 Light Years in diameter if I recall, and Rannoch/Sol are on pretty much opposite ends.yea, the trip home will just take longer
I didnt end a 300 year war and get them their homework only for them to end up chilling around earth.You can pretty much live on those ships, it's all good.
Homeworld was actually about the Quarians after ME3Going to be quite a trip, since the Mass Relays enabled FTL travel. Milky Way is about 100,000 Light Years in diameter if I recall, and Rannoch/Sol are on pretty much opposite ends.
Well I was rather disappointed with the ending choices. Where's the option to destroy all organic life?
It's still at the opposite endsHomeworld was actually about the Quarians after ME3
True, but what else do we need to do in the Shepard-era galaxy? I'm much more interested in what happens next to the whole galaxy then how EDI and Joker will have that baby.I'm not. It's a fucked galaxy. To repair things they'll have to jump far into the future.
I liked the game ending, so yeah, maybe.INDOCTRINATED AGENT DETECTED
unfortunately, there also arent any people or other species left that want to blast around the universe. :lolActually, I quite like the destruction of the relays, it's one of the few things I do like about the final hours of the game. It might be a good way to reintroduce an element of exploration to the series if there are no longer any relays to blast people across the galaxy. Also incentive for Bioware to create new hubs rather than do a fourth iteration of the Citadel.
they'll make it.It's still at the opposite ends
Actually, I quite like the destruction of the relays, it's one of the few things I do like about the final hours of the game. It might be a good way to reintroduce an element of exploration to the series if there are no longer any relays to blast people across the galaxy. Also incentive for Bioware to create new hubs rather than do a fourth iteration of the Citadel.
I didnt end a 300 year war and get them their homework only for them to end up chilling around earth.
nope, gonna have to deal with the Asaris.I hope the krogans army brought some ladies with them.
Except now you probably have billions dead or dying due to the lack of relays and millions stuck in sol, like the entire quarian fleet.
I doubt that. For one thing, didn't they estimate destruction of all spacefaring civilizations in this cycle would take about a century?unfortunately, there also arent any people or other species left that want to blast around the universe. :lol
When I say billion I'm talking about highly populated world that, without the ftl travel, probably can't sustain themselves without all the imports coming in.Billions? Way to exaggerate. The fleet is at most comprised of millions, and it's not like those ships are immobile even without relays. Someone posted somewhere it would take ships in the ME universe 25 years to travel between the furthest points in the Milky Way. That still seems pretty goddamn fast to me. Certainly the Normandy flies between systems without relays all the time. Plus, the Quarian fleet can just grow their own food on those liveships.
I doubt that. For one thing, didn't they estimate destruction of all spacefaring civilizations in this cycle would take about a century?
When I say billion I'm talking about highly populated world that, without the ftl travel, probably can't sustain themselves without all the imports coming in.
Billions? Way to exaggerate. The fleet is at most comprised of millions, and it's not like those ships are immobile even without relays. Someone posted somewhere it would take ships in the ME universe 25 years to travel between the furthest points in the Milky Way. That still seems pretty goddamn fast to me. Certainly the Normandy flies between systems without relays all the time. Plus, the Quarian fleet can just grow their own food on those liveships.
The magical light isn't them blowing up. In the destroy ending the marines are fine when the light reaches them but the reapers are vaporized.You're also forgetting that when a relay blows up it takes out an entire solar system
Most of the species' homeworlds are completely mined and farmed out though so reducing everyone back to just their home system would cause a lot of problems. Plus Tuchanka is a nuked out wasteland. Like you said they could probably get back but they wouldn't be able to rebuild the damage and grow food for billions of people without their colonies and other planets.
ME3 best one. seriously.so to those who have completed me3. how would you rank the triology?
Neither did II didnt end a 300 year war and get them their homework only for them to end up chilling around earth.
Billions? Way to exaggerate. The fleet is at most comprised of millions, and it's not like those ships are immobile even without relays. Someone posted somewhere it would take ships in the ME universe 25 years to travel between the furthest points in the Milky Way. That still seems pretty goddamn fast to me. Certainly the Normandy flies between systems without relays all the time. Plus, the Quarian fleet can just grow their own food on those liveships.
You're also forgetting that when a relay blows up it takes out an entire solar system
ME3 best one. seriously.
so to those who have completed me3. how would you rank the triology?
I feel so dumb for asking this but I never played ME1. What exactly is a mass relay?
I feel so dumb for asking this but I never played ME1. What exactly is a mass relay?
And those ships could live on earth. How many millions died in the reaper attacks? A lot I'd wager.
so to those who have completed me3. how would you rank the triology?
I see Tuchanka being a wasteland as a good thing, now that the genophage is gone, it'll keep Krogan numbers in check![]()
ME3 > 2 > 1yeah fair enough. just wondering after the initial playthrough how people would rank them.
so to those who have completed me3. how would you rank the triology?
The thing that accelerates your ship in the cut scene when traveling between systems. It enables ftl.I feel so dumb for asking this but I never played ME1. What exactly is a mass relay?
And those ships could live on earth. How many millions died in the reaper attacks? A lot I'd wager.
yeah fair enough. just wondering after the initial playthrough how people would rank them.