Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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So we have four potential endings we could have had;

1) Super duper everything is hunky doory ending. Final battle on Earth has Quarian armadas laying down fire from the skies to clear the frontlines, dropping in allied Geth units to clean up stragglers, meanwhile Turian warships bring in armies of Krogan soldiers to watch your back. Volus, Hanar and Elcor warships show up to do what they can. Your allies and friends from the last two games lead assaults on various fronts. It's the culmination of all your effort to unite the species of the galaxy and forge alliances, in unison fighting until the bitter end to take down the Reapers. Shepard and Anderson confront TIM on the Citadel and in struggling from wounds caused by Harbinger activate the Crucible, sending out the Reaper killing shock wave across Earth, using the Relays (intact) as peer-to-peer signal amplifiers to purge the galaxy. The Citadel plummets to Earth. Nobody suspects you to have survived yet, from smouldering ruins they find you. Alive, barely, but alive. Your faithful buddies carry your broken body from the ashes, fade to black. Time to heal, rejuvenated, and the galaxy celebrates their moment of absolute triumph. Brief cuts to each homeworld show the state of things as you left them; the Asari grieving their lost homeworld, the Turians rebuilding, the Geth and/or Quarians revitalising Rannoch, and the Krogan empire triumphing or perishing. You alive, your friends alive, the future restored: but still plenty of mystery as to what will happen next.

2) Middle ground. Shaky alliances and a few poor choices cause heavy causalities. Some good friends die, but there's not much you can do. Warships drop from the sky. Species are bought to the brink of annihilation. Not everybody will recover. Yet, you prevail, but at a cost. Shepard's activation of the Crucible is something he/she cannot survive, and his/her body is lost as the Citadel plummets through the atmosphere. Earth is devastated, The universe is building. But people will rebuild. Wounds will heal, in time. The species gather to salute and say fair well to the fallen hero who was the key to ending the Reaper threat, then return to the homes to clean up the rubble, bury their dead, and begin their new lives.

3) Failure. Failed alliances. Enemies at every turn. Dead friends because you're a stupid dumb idiot. Nobody works together, the armada isn't strong enough, and the ground forces are completely decimated. Shepard fails to activate the Crucible as the Reapers break through Alliance warships, ripping it to shreds. It is lost. Everybody tries to flee. Most are caught and destroyed. Some escape, though are doomed to be hunted down, as the galaxy is drenched in an organic harvest. Worlds burn, and it ends. Credits roll. Post-credits sequence of an unidentifiable ship landing on a strange world. A mysterious alien species, unlike anything you've seen before, exists the ship. Digging through the dirt, they unearth a strange black box. Suddenly it lights up, a holographic image of Shepard appears, and Liara's voice can be heard, issuing a warning of things to come. End.

4) EDI, Tali, Liara and all the sexy alien babes have sexy time and it's really cool.


Rather than a reaper killing shockwave, it's probably better if it weakens them; the ending will depend on your EMS and will result in 1 2 or 3 in your scenario.
 
Apparently L'Etoile was opposed to the dark energy motivation because it made the Reapers into yet another cliche misunderstood villain (undercutting Shepard), it makes the Reapers look incompetent for being unable to solve a problem for millions of years despite being godlike computers with all the time in the universe at hand, and their methods are self-defeating.

He hasn't seen the final endings yet.

Need more to process information, Shepard!
 
Rather than a reaper killing shockwave, it's probably better if it weakens them, the ending will depend on your EMS and will result in 1 2 or 3 in your scenario.

Agreed! Leaves more room for space battles.

I hope that is one thing we can all agree on. Space battles are awesome.
 
So we have four potential endings we could have had;

1) Super duper everything is hunky doory ending.

2) Middle ground.

3) Failure.

4) EDI, Tali, Liara and all the sexy alien babes have sexy time and it's really cool.

Though they're endings they player could see coming a mile away (and that in of itself is not a bad thing) they would serve the story in pretty much every way the current ending detracts.

Recognition of the player's efforts and decisions? Check.

Utilize the galactic readiness in a logical and appreciable manner? Check.

Give the player catharsis after the game-long build up of tension and dread? Check.

Close the book on the primary antagonists of the story, but leave viable openings for further stories in the universe down the line? Check.

Sexy time? Sexy time.
 
Apparently L'Etoile was opposed to the dark energy motivation because it made the Reapers into yet another cliche misunderstood villain (undercutting Shepard), it makes the Reapers look incompetent for being unable to solve a problem for millions of years despite being godlike computers with all the time in the universe at hand, and their methods are self-defeating.

He hasn't seen the final endings yet.

It also invalidates the entire chat with Sovereign when he says their motives are unknowable. Pretty knowable and relevant actually, "Your use of mass effect fields builds up dark energy, which over time, will destroy the entire universe. We wipe out organics to stop that from happening."

And it also raises the question of why the Reapers would have left all their technology which used mass effect fields like the Relays. That just ensures the organics will continually discover and use mass effect technology, making the same dark energy build up happen again.
 
They had no good answers for anything the Reapers did, so they should've kept silent on the whole thing . . . instead we get Starchild.

They should have ripped off Gurren Lagann completely and went the Anti-spiral route. They even have a good example of Organics spiraling out of control with the Krogan.
 
I keep saying it, but I vehemently disagree. This plot twist is not logical and no writer could make it work. The only way it works is if the Catalyst-kid-being is not a synthetic or AI, but instead some kind of mystical god or highly evolved organic. Only then can the Catalyst employ and believe in invalid arguments. People say it is fine for the villain to believe in something that’s not actually true or logically consistent, and I agree. But that doesn’t work if the villain in question is a machine whose existence is dependent on programming.

Synthetics do not inevitably kill all organics because at some point in time this Catalyst-AI decided not to kill all organics. He literally embodies the logical error of the argument.

He is a super-AI, a highly evolved synthetic. He protects organics from lower synthetics. A God-complex.

He embodies the error, but that's fine, because he doesn't see the error. He can't. "If I, the uber-synthetic, don't protect organic life, all these stupid lesser synthetics will overrun it." If he's an AI programmed to protect organic life, bound to this mission but able to think for himself on how to fulfill it, he's gone off the rails to do so.

It's akin to the Zeroth Law conflict from the Three Laws of Robotics sci-fi writings.

From wiki:
"Translated into English this reads "A robot may not harm a human being, unless he finds a way to prove that ultimately the harm done would benefit humanity in general."
 
I'm loving all of this Marauder shields stuff. I'm replaying the game and am pretty much laughing every time I fight one now.
 
It also invalidates the entire chat with Sovereign when he says their motives are unknowable. Pretty knowable and relevant actually, "Your use of mass effect fields builds up dark energy, which over time, will destroy the entire universe. We wipe out organics to stop that from happening."

And it also raises the question of why the Reapers would have left all their technology which used mass effect fields like the Relays. That just ensures the organics will continually discover and use mass effect technology, making the same dark energy build up happen again.

Is that the original ending? That'd make more sense than what we have even though it's still pretty lame that they're only targeting organics.
 
I never got the impression that he was talking about literal, natural-selection evolution. It was just a metaphor.
It sounded like every other interpretation of evolution by the layman (and how some scientists considered evolution as early as 70 years ago). It's been 3 or 4 months since I played the game, but I distinctly remember that conversation and loling when this space lobster has the audacity to lecture me on how insignificant I am yet he has the same understanding of biology as a 19th century Klansman.

e: I think he also says that they have existed infinitely :|.
 
Apparently L'Etoile was opposed to the dark energy motivation because it made the Reapers into yet another cliche misunderstood villain (undercutting Shepard), it makes the Reapers look incompetent for being unable to solve a problem for millions of years despite being godlike computers with all the time in the universe at hand, and their methods are self-defeating.

He hasn't seen the final endings yet.

The dark energy ending would have been fairly amusing since it would have painted the Reapers as undoubtedly the good guys, despite their methods. They're trying to literally save the entire galaxy by stopping the spread of dark energy, rather than saving primitive organics by enacting genocide on advanced ones because of something that may or may not happen, based on the whims of a rogue A.I.
 
It also invalidates the entire chat with Sovereign when he says their motives are unknowable. Pretty knowable and relevant actually, "Your use of mass effect fields builds up dark energy, which over time, will destroy the entire universe. We wipe out organics to stop that from happening."

And it also raises the question of why the Reapers would have left all their technology which used mass effect fields like the Relays. That just ensures the organics will continually discover and use mass effect technology, making the same dark energy build up happen again.

well if they blew up all their mass relays, theyd end up blowing up every star system anyway

which would be no different to just letting dark energy do its thing

so it kind of almost makes sense that they would leave them

but then bioware forgot mass relays blow up anyway and dark energy is retarded for a host of other reasons so w.e
 
Now Bioware's working the long approach to PR crisis by waiting things out and hoping the fan clamor will start to fizzle. Will be interesting what their official line is, and how long it'll take to come out.

The twitter feeds are slowly beginning to talk more about the current endings, and start to completely tune out indoctrination/other ending theories and general unhappiness levels.
 
It also invalidates the entire chat with Sovereign when he says their motives are unknowable. Pretty knowable and relevant actually, "Your use of mass effect fields builds up dark energy, which over time, will destroy the entire universe. We wipe out organics to stop that from happening."
I don't think that's it exactly. They turn organics into Reapers to incorporate them into network for processing power. The Reapers are a collective or super computers that were unable to find a solution to the dark energy problem. By creating more from sentient creatures they try to find solutions to the problem posed by dark energy. Humans were supposed to be unique enough that we could help them figure it out once we became Reapers.

I don't know enough to know the cause of more dark energy.

Apparently L'Etoile was opposed to the dark energy motivation because it made the Reapers into yet another cliche misunderstood villain (undercutting Shepard), it makes the Reapers look incompetent for being unable to solve a problem for millions of years despite being godlike computers with all the time in the universe at hand, and their methods are self-defeating.

He hasn't seen the final endings yet.
No way.

I can ignore the incompetency, but the current methods are self-defeating and incompetent.
 
So uhm, what exactly happened to EDI? Did she get turned by the Reaper thing because you saved him or something?

She just completely disappeared from the game, I'm assuming her vanishing glitch was what made that sound.

When I got to TIM's room she wasn't there either, the others would converse with her but she had no dialogue, just subtitles. Very strange.

I had to restart the mission anyway because me and Javik were getting destroyed during the fight, so I reloaded and brought Liara along. If it happens again, at least she'll be useful in the fight.
 
It also invalidates the entire chat with Sovereign when he says their motives are unknowable. Pretty knowable and relevant actually, "Your use of mass effect fields builds up dark energy, which over time, will destroy the entire universe. We wipe out organics to stop that from happening."

And it also raises the question of why the Reapers would have left all their technology which used mass effect fields like the Relays. That just ensures the organics will continually discover and use mass effect technology, making the same dark energy build up happen again.

The relays are set up so that organic life evolves in a controlled path, making harvesting them so much easier.
 
No way.

I can ignore the incompetency, but the current methods are self-defeating.

L'Etoile did not work on ME3, he left BioWare after ME2 to work at ZeniMax.

Also, the whole "humans are unique, that's why THEY'RE the key to solving this thing we haven't been able to solve for millions of years" angle was something he apparently hated.
 
Rather than a reaper killing shockwave, it's probably better if it weakens them; the ending will depend on your EMS and will result in 1 2 or 3 in your scenario.

yeah, a chance would also fit the 'hopelessness' theme a lot better. Just before the Cerberus HQ mission, the galaxy is being swarmed with Reapers everywhere, even points where you see no star systems. Which I think communicates the 'you are all fucked' hopelessness quite well actuallly.

But hope is not something associated with a final solution, but with uncertainty and chance. So the catalyst being the citadel able to disable reapers for a limited time in a limited range giving the fleets a chance at destroying them would have made a bit more sense.

(which would give the reapers a 'we can and will beat you' sign, instead of just reaching for the reset button)

Still, if the ending featured every possible ship, we are back to the problem of content creation: why would Bioware create all those models when they are used only a few seconds? Just like the use of bik video is a problem, so would the creation of extra models become a problem.
You would also have to set some type of encounter (set piece) where this model is relevant and can be drawn / rendered by a system under stress, which are the Xbox360 and mainly the PS3.

So no, that 'potential ending' would thrown off the table in about a minute flat, since it's entirely unfeasible on the hardware it's supposed to run on.
 
Now Bioware's working the long approach to PR crisis by waiting things out and hoping the fan clamor will start to fizzle. Will be interesting what their official line is, and how long it'll take to come out.

The twitter feeds are slowly beginning to talk more about the current endings, and start to completely tune out indoctrination/other ending theories and general unhappiness levels.

I honestly just don't see this happening. The consensus by the community has already been reached. As more and more people finish the game, more "what the fucks?" will come in and the cycle will continue.

They already know this must be corrected.
 
L'Etoile did not work on ME3, he left BioWare after ME2 to work at ZeniMax.

Also, the whole "humans are unique, that's why THEY'RE the key to solving this thing we haven't been able to solve for millions of years" angle was something he apparently hated.

That's why I dreaded ME3 so much, actually, after playing ME2. I kept thinking "oh god, more human-centric bullshit to end a saga set in a hugely diverse universe". Little did I know I was gonna be disappointed for entirely other reasons.
 
why didnt those reapers all over the galaxy converge on earth straight away btw

they literally had control of all the relays by then

the relays which allowed them to travel anywhere instantly

like earth

to blow up your tiny fleets
 
yeah, a chance would also fit the 'hopelessness' theme a lot better. Just before the Cerberus HQ mission, the galaxy is being swarmed with Reapers everywhere, even points where you see no star systems. Which I think communicates the 'you are all fucked' hopelessness quite well actuallly.

But hope is not something associated with a final solution, but with uncertainty and chance. So the catalyst being the citadel able to disable reapers for a limited time in a limited range giving the fleets a chance at destroying them would have made a bit more sense.

(which would give the reapers a 'we can and will beat you' sign, instead of just reaching for the reset button)

Still, if the ending featured every possible ship, we are back to the problem of content creation: why would Bioware create all those models when they are used only a few seconds? Just like the use of bik video is a problem, so would the creation of extra models become a problem.
You would also have to set some type of encounter (set piece) where this model is relevant and can be drawn / rendered by a system under stress, which are the Xbox360 and mainly the PS3.

So no, that 'potential ending' would thrown off the table in about a minute flat, since it's entirely unfeasible on the hardware it's supposed to run on.

There are probably ways around that. They use a lot of "tricks" for space battles. A "painted" animated texture and such are really common.

I mean, they did the battle of the Citadel and it was glorious.

Like I said, they ran out of time and money and had to create something with limited resources.
 
why didnt those reapers all over the galaxy converge on earth straight away btw

they literally had control of all the relays by then

the relays which allowed them to travel anywhere instantly

like earth

to blow up your tiny fleets

Not like they needed to. Those fleets got fucked up.
 
apparently they needed to because they were taking their sweet ass time harvesting earth

and then i came in and kicked their ass

sooooo

they probably could have used some help
 
apparently they needed to because they were taking their sweet ass time harvesting earth

and then i came in and kicked their ass

sooooo

they probably could have used some help
Javik said that it took centuries for the Reapers to battle the Protheans. The Reapers don't wipe out civilizations in weeks it seems.
 
But that's been with ME since day one. I wouldn't have found it a problem since it's established in the series.

Yeah, but I think the other idea that humans are unique because the Protheans genetically engineered them to become their slaves is more interesting than just being unique for no real reason. The idea that the Reapers need additional processing power through organic life in order to solve the problem, and that somehow humans will provide the missing insight just seems forced. Is it that humans decrease the time it takes for them to calculate the solution or that they cannot come up with a solution at all without us? I'd have wagered the Protheans, being the most advanced, would have increased the Reapers cumulative level far enough ahead in order to solve the problem, not humans.
 
I like that in avoiding the dark energy ending that L'Etoile opposed, they made something even worse with all his concerns still prevalent.
 
It sounded like every other interpretation of evolution by the layman (and how some scientists considered evolution as early as 70 years ago). It's been 3 or 4 months since I played the game, but I distinctly remember that conversation and loling when this space lobster has the audacity to lecture me on how insignificant I am yet he has the same understanding of biology as a 19th century Klansman.

I'm not sure exactly what you are referencing here. There is a certain amount of evolution before they can reach flight and find the mass relays, and at that point anything further is guided by technology- so I guess limited survival of the fittest. But it is guided generally in that whatever evolution that may occur does so in the way the Reapers want, and what natural evolution does occur would probably be on a colonial level. Further, the "evolution" of technology is almost certainly going to be exactly what the Reapers anticipate.

I mean, he doesn't delve deeply into the complexity of evolution, but it a sufficient synopsis of it.

The theme of natural evolution versus reliance on technology is an area that is touched on throughout the series, most prominently during conversations with Legion.

I forgot about it earlier, but it makes no sense to protect organic life if they truly regard them as inferior to synthetics, as sovereign certainly does. Unless the Reapers are themselves ignorant of BOTH Vent Kid AND their own purposes.

I stand by my point that Bioware retconned. And if they are favorable to retconning ...
 
It is pretty silly that the Reapers weren't all over Earth and the Citadel in full-force, especially when they knew exactly what the organics' plan was due to Illusive Man simply telling them. One thing the series has done a poor job at is conveying how large the Reaper fleet is.
 
Yeah, but I think the other idea that humans are unique because the Protheans genetically engineered them to become their slaves is more interesting than just being unique for no real reason. The idea that the Reapers need additional processing power through organic life in order to solve the problem, and that somehow humans will provide the missing insight just seems forced. Is it that humans decrease the time it takes for them to calculate the solution or that they cannot come up with a solution at all without us? I'd have wagered the Protheans, being the most advanced, would have increased the Reapers cumulative level far enough ahead in order to solve the problem, not humans.
While the Protheans were more advanced, somehow genetic variety has some kind of added bonus. (INT +10.) I think the Reapers presented humans with the option, in that dark energy ending, to join and to try to solve the problem. It's not like it was guaranteed to be solved.

Also, did the game say that Protheans engineered humans in ME1 or 2? I can't remember that.
 
While the Protheans were more advanced, somehow genetic variety has some kind of added bonus. (INT +10.) I think the Reapers presented humans with the option to join and try to solve the problem. It's not like it was guaranteed to happen.

Also, did the game say that Protheans engineered humans in ME1 or 2? I can't remember that.

I think it's hinted at in ME 1 with the orb, but I'm basing it off someone's post way earlier in the thread that this was one of the ideas the writers were throwing around.

And if genetic diversity was necessary to solve the problem, you'd think the reapers would spend more time bio-engineering species to suit their needs and harvesting them like an a farm. Instead of leaving it up to chance/evolution.
 
Also, did the game say that Protheans engineered humans in ME1 or 2? I can't remember that.

I read in this thread that was a dropped plot point from early on in the series. The only indication is that they observed humans, and Javik confirms that they observed all races, and more for the Asari.
 
I read in this thread that was a dropped plot point from early on in the series. The only indication is that they observed humans, and Javik confirms that they observed all races, and more for the Asari.

Yeah if you didn't take Javik to Thessia, you missed out on some fun. At Liara's expense. :P

"Another one of your myths that looks Prothean."
 
So we have four potential endings we could have had;
*snip*

Yeah, I guess for me London and the whole final battle is when the game started falling apart. Because I was expecting the whole War Asset/ EMS/Readiness stuff to play out not unlike the Suicide Mission in ME2. Where you could clearly see the cause and effect of having gotten certain upgrades or of having certain people with you or tasked with certain jobs. I was expecting at least some kind of more tactical input into the final battle and allocating some of your War Assets. Like being able to advise Hackett where to use the Turian fleets or call in the Geth to do an airstrike or use the Krogan on the ground somehow. I was just expecting more for the last battle than what was actually present. It was a bit underwhelming.

As for the actual endings, I figured the War Asset/Readiness stuff would tie into the actual endings somehow. The endings you mention would be good. Basically I just expected more diversity in the types of endings since its the last game in the series and even by Hudson's own admission now, they have no plans on doing anything beyond ME3, so why not go more divergent? Resources and time of course, but still, they weren't just ending one game with ME3, they were effectively ending 3 games and they did a pretty terrible job of doing so.


I'd have been happy if they gave the option of one possible ending that maybe faked out Shepard's death, not unlike Mass Effect 1 or Grunt's "death" scene in ME3, that can then shift into Shep climbing out of the ruins of the Crucible or having your squadmates help you out. Just an excuse to use "From the Wreckage" one last time. Let Shepard give a eulogy for Anderson back on a decimated Earth and end with the galaxy well and truly wasted from the Reapers having kicked the shit out of everyone, but end on some kind of hopeful note of rebuilding. Put on some New Vegas style ending slides voiced by the appropriate characters' voice actors, fade to black and reuse M4 Part 2 for the credits.


There are just so many ways the ending could have been so much better than the lazy SPECULATION rubbish. Its an RPG, it should have more than RGB colored versions of one ending, come on.
 
Bioware should never have explained the Reaper's motives. Any explanation would be underwhelming after Sovereign says:
"My kind transcends your very understanding. We are each a nation - independent, free of all weakness. You cannot grasp the nature of our existence."
 
Bioware should never have explained the Reaper's motives. Any explanation would be underwhelming after Sovereign says:
"My kind transcends your very understanding. We are each a nation - independent, free of all weakness. You cannot grasp the nature of our existence."

But sovereign was right in the end. I still can't grasp how they make sense out of preventing us from being wiped out from synthetics...by wiping us out. It's beyond my understanding.
 
Bioware should never have explained the Reaper's motives. Any explanation would be underwhelming after Sovereign says:
"My kind transcends your very understanding. We are each a nation - independent, free of all weakness. You cannot grasp the nature of our existence."

Best part is never explaining the motives creates...
RTGE6.jpg


He sabotaged himself!
 
I'm not sure exactly what you are referencing here. There is a certain amount of evolution before they can reach flight and find the mass relays, and at that point anything further is guided by technology- so I guess limited survival of the fittest. But it is guided generally in that whatever evolution that may occur does so in the way the Reapers want, and what natural evolution does occur would probably be on a colonial level. Further, the "evolution" of technology is almost certainly going to be exactly what the Reapers anticipate.

I mean, he doesn't delve deeply into the complexity of evolution, but it a sufficient synopsis of it.

The theme of natural evolution versus reliance on technology is an area that is touched on throughout the series, most prominently during conversations with Legion.

I forgot about it earlier, but it makes no sense to protect organic life if they truly regard them as inferior to synthetics, as sovereign certainly does. Unless the Reapers are themselves ignorant of BOTH Vent Kid AND their own purposes.

I stand by my point that Bioware retconned. And if they are favorable to retconning ...
My issue is that there's no pinnacle to evolution. One species isn't more or less evolved than another. If the Reapers are beyond evolution's influence, how are they the pinnacle's of it? If they are not beyond evolution's influence, then they are no more or less evolved than anything else. The idea that evolution moves in a linear direction with more intelligent lifeforms at the top and less intelligent lifeforms at the bottom is a human conception, which I suppose shouldn't be surprising since Sovereign's dialogue was written by a human. I suspect a truly eternal space lobster would speak much more profoundly than Sovereigen does - or he wouldn't speak to us at all.

But sovereign was right in the end. I still can't grasp how they make sense out of preventing us from being wiped out from synthetics...by wiping us out. It's beyond my understanding.
curses! I thought he didn't make sense because he was a fool. I see that my puny human brain simply cannot comprehend his mission, even when he tries to explain it to me in my inferior human tongue.
 
Bioware should never have explained the Reaper's motives. Any explanation would be underwhelming after Sovereign says:
"My kind transcends your very understanding. We are each a nation - independent, free of all weakness. You cannot grasp the nature of our existence."

I would have been quite happy with predictable answer; the Reapers were the first intelligent life in the galaxy. They hit somewhat of a technological singularity, and steered towards self evolved synthetic/organic hybrid future, each Reaper possessing immense 'hive mind'-esque processing power in a single 'being'. Unchallenged they shaped the galaxy to their will with their own technological triumphs. Due to the way they're formed, their only means of reproduction and self improvement is to harness the genetic variations of evolving creatures. They cultivate the galaxy to let species evolve and grow, then return to harvest their DNA, seeing what they can adopt into their own being.

The motive is simple and believable and makes them an unsympathetic threat. They're on top of the food chain, plain and simple, and thus they must be destroyed.
 
Bioware should never have explained the Reaper's motives. Any explanation would be underwhelming after Sovereign says:
"My kind transcends your very understanding. We are each a nation - independent, free of all weakness. You cannot grasp the nature of our existence."

Well, Sovereign was actually clueless. He also says "we have no beginning" which is obviously untrue since they were created, which the Reapers probably had no clue of.

The true answer is Bioware had no idea what the Reapers were at that point. :P The Mass Effect series has some fun parallels to how Lost progressed.
 
Is the image of the note from an official source or is it one of those internet leaks that may or may not be true? I seem to recall something about it being on an app, but that seems so insane that they would actually put that up for the public to see.
 
Is the image of the note from an official source or is it one of those internet leaks that may or may not be true? I seem to recall something about it being on an app, but that seems so insane that they would actually put that up for the public to see.

It's from the Geoff Keighley app, apparently.
 
Now that I've read the dark matter original ending, I thought it's far more fitting thematically to the entire concept of "Mass Effect". Having said that, when I played the Geth vs Quarian conflict last night, I did sense the sudden shift in focus to organics vs synthetics theme. Even Javik's addition to the crew seems to heavily emphasize how organics can't trust synthetics.

And I don't see how this new ending Bioware put is more original. I remember that I jokingly commented pre-release that the Reapers are probably just some kind of 'gatekeepers' that want to ensure that a species is not too dangerous to other species. It's not close but it's similar in idea. They just add the whole "to save organics from synthetics, we must kill the organics first" angle.
 
I think BioWare ran out of time and rather than do the sensible thing and delay the game and actually fucking finish it, they just threw in the half ass ending because it was easier than directing 16/24/32/whatever original branched endings based on choices made over the trilogy as a whole.

The ending is 95% the same no matter how you played any of the 3 games, and that's a massive slap in the face for everyone from a company that prides itself in the business of story driven games. It's like nothing you did mattered, you got a whole 3 choices with the avatar and NO fucking dialogue wheel, no input, no real questions, no real answers, no real choice. Sure, you got some flavour scenes after the unalterable stuff happens which adds to about 5% of the ending, getting to see shit you don't really give two fucks about "Tell me the story about the Shepard who boned his way through half the female species in the galaxy grandpa!". Go fuck yourself BioWare.


Did anyone also notice that the Normandy was also mid relay jump? Which means Joker and your supposed crew had already decided to do one before you'd made your choice on the crucible. Bravo BioWare, excellent trolling there. After the mess of Dragon Age 2 and now the ME3 ending slap in the face, I feel that I've lost all respect for BioWare and what they represent (don't even get me started on The Old Republic). As long as the cash registers keep ringing, they probably don't give a damn.
 
My issue is that there's no pinnacle to evolution. One species isn't more or less evolved than another. If the Reapers are beyond evolution's influence, how are they the pinnacle's of it? If they are not beyond evolution's influence, then they are no more or less evolved than anything else. The idea that evolution moves in a linear direction with more intelligent lifeforms at the top and less intelligent lifeforms at the bottom is a human conception, which I suppose shouldn't be surprising since Sovereign's dialogue was written by a human. I suspect a truly eternal space lobster would speak much more profoundly than Sovereigen does - or he wouldn't speak to us at all.


curses! I thought he didn't make sense because he was a fool. I see that my puny human brain simply cannot comprehend his mission, even when he tries to explain it to me in my inferior human tongue.

Okay, I see where you are going with that. I had an inkling that might be it, but I wasn't sure. I took it more in the tone of his dismissive nature of organics, synthetics are superior, which is why I say it was retconned unless he and all other Reapers are oblivious of their own purposes. Which is pretty poorly evolved in my opinion.

The only thing that makes sense "literally" would be that the Reapers killed their masters, but then continued to evolve, realized that they were wrong, and started the cycle to protect the fact that there would always be organic life. But that makes no sense cause he is a robo racist, so why does he care.

As for the second part, I made that joke last page!
 
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