As I was recently reading the Ninja Gaiden 3 OT, I noticed that it's yet another game that utilizes this "force player to walk slowly, be in a daze, make surroundings hazy" effect where it's supposed to mean something. As I was thinking about it, this has happened in quite a few of the more popular games I've played recently (albeit, I haven't played as many games as I used to).
Uncharted 3:
God Of War 3:
Mass Effect 3:
Ninja Gaiden 3:
I'm sure there are others, but I can't think of them. I understand when these kind of sequences exist where the point of the entire game is to fuck with a players' psyche anyway...But why in my action/adventure games? Is this just me, or is this becoming a trend? Are there any other games that utilize this kind of mechanic? I'm not just talking about dream like sequences, I'm talking about when devs think it's a good idea to have moments where we are forced to walk ridiculously slowly for a while and at the same time feel like we're on drugs in a game.
Uncharted 3:
Drake being fucked up like he's on drugs and wandering through the bazaars
God Of War 3:
This isn't until the end, but I remember some kind of dream like sequence where he's walking through blackness near the end or something
Mass Effect 3:
Shepard's 'nightmares' that happen only a couple of times...purposely walking slow, chasing shadows and shit...I mean, really?
Ninja Gaiden 3:
When Ryu's arm is getting fucked up, it's like he's tripping on PCP or something and they want to show that to the player.
I'm sure there are others, but I can't think of them. I understand when these kind of sequences exist where the point of the entire game is to fuck with a players' psyche anyway...But why in my action/adventure games? Is this just me, or is this becoming a trend? Are there any other games that utilize this kind of mechanic? I'm not just talking about dream like sequences, I'm talking about when devs think it's a good idea to have moments where we are forced to walk ridiculously slowly for a while and at the same time feel like we're on drugs in a game.