Why does every trailer have to be like that? Atleast the Halo trailers are not "Fuck yeah explosions!"
I read your post: blech.Post reading fail.
I read your post: blech.
I quite like that the trailers focus on singleplayer and they should always focus on that.Did I say they ALL have to be like that? No, read again. And I already said the ODST one was great. My whole point is that not EVERY Halo trailer has to be a somber, poignant, live-action trailer.
Those trailers have no in-game footage whatsoever and focus on campaign. I'm saying Halo needs some kick-ass multiplayer trailers to balance those out. You don't think that's fair?
Hmm, not too impressed by the graphics, but no biggie.
Oh fuck, the character models in that RT video look like shit.
Graphically they look fine, art style wise they look awkward.
I think he meant that the character models don't 'fit' with the art style.
They just look a little plastic to me, plus the helmets make the Spartan IV's look like Transformers.
That's what I mean. I'm really not digging Halo 4's art style.
That's what I mean. I'm really not digging Halo 4's art style.
Multiplayer side of things, at least.That's what I mean. I'm really not digging Halo 4's art style.
The only haters of Halo nowadays are the actual fans.Day one. I don't care what haters say, I like the franchise.
Oh, that video was actual footage from Halo 4? I thought it was reach lol. Oh well, i'm getting it anyway.
Oh, that video was actual footage from Halo 4? I thought it was reach lol. Oh well, i'm getting it anyway.
The only haters of Halo nowadays are the actual fans.
That's what I mean. I'm really not digging Halo 4's art style.
There's that, but I've been getting the "this shit isn't right"-vibe right since it was announced. Sorry 343.
No, direct feed footage was released on March 4th or 5th.truer words...
Also was the first direct feed footage of Halo 4 just released as a RvB video ?
I got your point. I don't like your point.No, you posted a knee-jerk criticism and missed the entire point of the post, which pointed to the COD trailers as an example of a more exciting, action-based, in-game trailer against the usual Halo fare.
Also thought it was reach at first, but I went back and looked at the reach videos and ya, halo 4 does look a lot better, cleaner and higher poly models.
Halos art style kinda makes all the games blend into each other for me. If that makes any sense.
It seems like nobody really likes the default multiplayer armor setup. How, with endless testing and hundreds of genius developer minds, do they let stuff like this go through?
I'm hoping Halo 4 doesn't have that blurry filtered look that Reach has.
And the cycle will continue, with the millions of sales and critics jacking off to them both.
Haha yeah, you have to work hard at having a worse sp than cod
Considering Halo makes the kind of money on one console that COD make on 4 different platforms, i dont see why this is impossible.
Especially now since the kid will be spending their money on Blops2 instead of Halo 4 since they are releasing right next to each other,.It's highly doubtful Halo 4 will outsell BLOPs 2 on the 360 IMO.
I feel like a segment on Conan the very day they announce the release date is a good start. Shows they're being aggressive.MS better have a gargantuan marketing budget ready and 343 better deliver.
Going head to head against COD...disgunbgud.gif.
Honestly, after MC's armor reveal, it's not at all surprising I don't like the default multiplayer armor.It seems like nobody really likes the default multiplayer armor setup. How, with endless testing and hundreds of genius developer minds, do they let stuff like this go through?
I'm starting to develop a certain fondness for the design. The little angel wings are really quite adorable and add a gentler flair to your superhuman killing machines.It seems like nobody really likes the default multiplayer armor setup. How, with endless testing and hundreds of genius developer minds, do they let stuff like this go through?
Honestly, after MC's armor reveal, it's not at all surprising I don't like the default multiplayer armor.
Honestly, after MC's armor reveal, it's not at all surprising I don't like the default multiplayer armor.
Sparkast is out now. Detailing the confussion from the GameInformer details. Go get.
It seems like nobody really likes the default multiplayer armor setup. How, with endless testing and hundreds of genius developer minds, do they let stuff like this go through?
Maybe that's why I think they look good.I like the armor, it's somewhat reminiscent of Gundam.
343i ditched the temporal AA that Bungie used in Reach which was the cause for the blurry look...in fact Halo 4 will easily have the best IQ ever in a Halo game since it's running at 1280*720 with FXAA.
Thank you sir! That makes me like 1000x more pumped for this game![]()
Well that's good. Sprint has a meter which limits your sprint. Also seems that they looked at Halo 1 & 3 the most when it comes to things. I'm happy with that at least.