It shares some common characteristics with traditional or "versus" fighting games while being dramatically different in other areas, and that's all that really needs to be said. Insisting on arbitrary genre distinctions is silly, and bickering about whose fuzzy, subjective definitions are best doesn't accomplish anything - We might as well be arguing about who would win on a three-sided conflict between The Federation, The Galactic Empire, and The Covenant.
It shares some common characteristics with traditional or "versus" fighting games while being dramatically different in others, and that's all that really needs to be said. Insisting on arbitrary genre distinctions is silly and bickering about it doesn't accomplish anything - We might as well be arguing about who would win on a three-sided conflict between The Federation, The Galactic Empire, and The Covenant.
You don't know what a beatemup is then. Like someone said, Double Dragon is a beatem'up. Smash is a fighting game. Adding 2 more players and items doesn't cause a game to change genres, it causes it to become a game, in said genre, that has 4 players and items. But the base genre does not change.
No, I would say guardian heroes is a beatemup with a fighting game mode. The same way Guardian Heroes stat allocations don't suddenly make it an RPG. It merely becomes a Beatemup with RPG elements. Modes and options do not change the games base genre.
I prefer to think of "action" as a gameplay type more than a genre. It's like how people call Zelda an "adventure" game - what the hell does that even mean?
While the game is obviously a fighting game, albeit a non conventional one, it's true that the Smash community looks quite secluded from the rest of the FGC. By looking at tournament streams, I get the impression that Smash is rarely mixed with other games. You either have Smash OR all other fighters. I might be wrong, but it seems that the two communities don't go along very well.
Jesus fuck, some people seriously can't let this topic die.
They did, but the Smash Community in all their whiny glory, ruined things by constantly complaining about (some) items being allowed. Instead of being happy that Smash was being showcased, they ended up killing it.
It's one of the reasons why I'm fucking done with the community as a whole. The majority of players are a bunch of hypocritical whiny fucks that don't give a shit about expanding the scene at all, and complain when things don't go their way.
Yes, I'm aware one could potentially make this argument about fighting games and players NOW, but I'm talking about BEFORE such things as Cross Assault and the like.
The MLG Incident and the drama that was created afterwards is the perfect god damned example.
I wish I could go back in time to when I cared about competitive Smash, slap Past Beef in the face, and tell him to concentrate on Capcom vs. SNK 2 instead.
clarification: the melee tournament at evo 2k7 had the highest attendance that year after marvel 2.
it was brawl at evo 2k8 that fucked everything up. To be fair, the the time, evo wasn't the juggernaut it is today (thanks to the sf4 boom in 09). I'm sure if smash 4 was offered a spot on the roster, the smash community would be there.
it was brawl at evo 2k8 that fucked everything up. To be fair, the the time, evo wasn't the juggernaut it is today (thanks to the sf4 boom in 09). I'm sure if smash 4 was offered a spot on the roster, the smash community would be there.
Sakurai get his inspiration for Smash Brothers gameplay from fighting-games and Sumo-Fighting (damaging your opponent to ring him out). So if you wanna say that SSB is not a fighting game, you also have to say that sumo is not a fighting style and E. Honda is the only non-fighter in Street Fighter 2.
I hate to be the gal that says "who cares" because I know it defeats the purpose of intellectual debate in a public forum. It's a fun game. I consider it action platforming styled after a fighting game.
Is the 2-4 player modes in New Super Mario Bros Wii considered a fighting game?
I think it's moot to argue over Nintendo's game genres. Whether it's Zelda being an RPG or Smash being a fighter. They are games. Games that are fun. That's the main point. yeah?
Sakurai get his inspiration for Smash Brothers gameplay from fighting-games and Sumo-Fighting (damaging your opponent to ring him out). So if you wanna say that SSB is not a fighting game, you also have to say that sumo is not a fighting style and E. Honda is the only non-fighter in Street Fighter 2.
I hate to be the gal that says "who cares" because I know it defeats the purpose of intellectual debate in a public forum. It's a fun game. I consider it action platforming styled after a fighting game.
Is the 2-4 player modes in New Super Mario Bros Wii considered a fighting game?
I think it's moot to argue over Nintendo's game genres. Whether it's Zelda being an RPG or Smash being a fighter. They are games. Games that are fun. That's the main point. yeah?
While the game is obviously a fighting game, albeit a non conventional one, it's true that the Smash community looks quite secluded from the rest of the FGC.-
Rightfully so. Everything I have ever seen and heard about the Smash community has been terrible. Theres no shock noone wants anything to do with them TBH.
Take what up? I don't see your point. If you have one, say it. Because that was just vague for no reason. There have been RPG's based off of fighting games, what it was inspired by also does not dictate the genre of the final product. I don't see where you are going; pointing out what the game was inspired by, nor how it has any relevance to what I said.
I hate to be the gal that says "who cares" because I know it defeats the purpose of intellectual debate in a public forum. It's a fun game. I consider it action platforming styled after a fighting game.
Is the 2-4 player modes in New Super Mario Bros Wii considered a fighting game?
I think it's moot to argue over Nintendo's game genres. Whether it's Zelda being an RPG or Smash being a fighter. They are games. Games that are fun. That's the main point. yeah?
If everyone just kept to themselves, it would be fine, but the fact is that Smash Bros fans want to do things like play at fighting game tournaments. If the fighting game community doesn't believe Smash Bros is a fighting game, that causes a problem. Smash Bros fans want integration and acceptance. (clearly some don't, of course)
I'm fuming just thinking about it. These aren't mom n' pop grassroots $50 prize pool tournaments. Show some fucking professionalism, no only to your fellow players but also for MLG supporting your fucking game and giving you something more than a few bucks to play for. Fucking amateurs.
I think that's why it does apply. You look at NSMBW and how they aren't "fighting" but think about what little you would actually have to add to make it "fighting".
EDIT: fighting in quotes because genres are weird, but I'm trying to play along.
I just don't get this whole argument. It's clearly a fighting game. I don't even know how you could argue otherwise.
Are people just upset that it's a fighting game that is more popular than the others pretty much combined? That the barrier to entry is low enough to encourage newcomers and doesn't promote the "exclusive no-scrubs club" like the fighting community usually loves to do?
I think that's why it does apply. You look at NSMBW and how they aren't "fighting" but think about what little you would actually have to add to make it "fighting".
I'm fuming just thinking about it. These aren't mom n' pop grassroots $50 prize pool tournaments. Show some fucking professionalism, no only to your fellow players but also for MLG supporting your fucking game and giving you something more than a few bucks to play for. Fucking amateurs.
Are people just upset that it's a fighting game that is more popular than the others pretty much combined? That the barrier to entry is low enough to encourage newcomers and doesn't promote the "exclusive no-scrubs club" like the fighting community usually loves to do?
I think that's why it does apply. You look at NSMBW and how they aren't "fighting" but think about what little you would actually have to add to make it "fighting".
EDIT: fighting in quotes because genres are weird, but I'm trying to play along.
Not that I care what it is labeled as, I think its flexibility and depth allows it to behave as a fighting game if that's what needed of it. It is more than just a fighter and it's better because of that fact.
You're playing as star fox for instance, but are you really playing his role?
I can be dressed up as a mailman...but my role is to be able to deliver your mail without you ever noticing I opened it. Me getting into fights all day isn't really a mailman RPG.
I love how people in this thread are claiming otherwise. Did you not watch the video? A game does not have to be a Street Fighter clone to be considered a fighting game.