(something like MvC3 has 4-player for example)
wat
(something like MvC3 has 4-player for example)
I could absolutely see the argument for including wrestling games, UFC, Fight Night and the like to the fighting game genre.
However, I think it is fair to say that many of those games belong to the Sports genre because they are trying to simulate the sport without that much regard to player balance. All of those games have ratings for their characters, and many characters are just way too overpowered compared to others. But in those games, it doesn't matter, because they try to imitate reality (to varying degrees, I know there are more "arcadey" sports games).
On that note, I wonder how the online modes in these games are being played. Are they balanced or is everyone just using the guy with the highest rating?
Regardless, to answer the genre question: I think wrestling games belong to the sports genre, fighting sub-genre.
Fighters belong to the beat-em-up-genre, fighting sub-genre. Or maybe just the fighting genre, idk lol. Of course, there is bound to be some overlap.
I just don't get this whole argument. It's clearly a fighting game. I don't even know how you could argue otherwise.
Are people just upset that it's a fighting game that is more popular than the others pretty much combined? That the barrier to entry is low enough to encourage newcomers and doesn't promote the "exclusive no-scrubs club" like the fighting community usually loves to do?
I mean, you have people thinking less buttons = not a fighting game.
Pretty fair and non-partisan video which digs into the question of what makes a fighting game and whether smash qualifies as one:
Is Smash Bros a fighting game?
I don't see how you can say otherwise without sounding like a big baby imo.![]()
In the end, what you label a game is irrelevant because the game isn't this genre or that, it just is. But games are separated and categorized into genres to make it easier for people who enjoy certain types of games to maintain interest in them and buy them.
Thus, when you categorize games it's important to take the audience into account. "Sports" games exist because there are a lot of people who are interested in them purely because they simulate sports that they follow as an interest outside of gaming. It's a legitimate genre, and like "fighting games," it has its grey areas, where conventions from other genres are incorporated and it blurs the lines.
But continuing on that point, the audience for SSB is completely different from fighting games. That doesn't make it better or worse, but SSB isn't an Evo game and it likely won't ever be. The audience for SSB has very little overlap with the fighting game community and this is an important part of this ultimately unimportant discussion.
Then I wonder where Smash Bros.'s audience comes from because most of the platformer fans I've had try it didn't care for it much. Hell, I don't like Smash Bros. much and I adore platformers.
(on "a high level of play") is by having players fight on a flat stage (like Final Destination) with items disabled.
Thus, when you categorize games it's important to take the audience into account.
the audience for SSB is completely different from fighting games.
SSB isn't an Evo game and it likely won't ever be.
It's not as if everyone who likes one game from a genre has to like every game from it (this would be taking your comment about platform game fans at face value when I'm not sure I'd call it a platformer either). There are fighting game fans who love Tekken but hate Virtua Fighter.
I like SSB and I like fighting games, but I still don't think SSB is a fighting game.
watch as Street Fighter.
Completely incorrect.
Smash Bros. is a fighting game like Kid Icarus Uprising is a third person shooter.
It's just not nearly as entertaining to play or watch as Street Fighter.
that description is much too vague. many action, fps, and rpg games also fit this description. games like rakion and bloodline champions generally get called "arena" games, and i consider them similar to fighters much like smash would be. fps are generally seperated by the camera view and usage of gun weapons. rpg are generally seperated by the player stats, weapon stats and skill stats.Do you play characters....that fight....in various arenas...with specials....until everyone else is beaten?
I would say that constitutes a fighting game.
Completely different priorities. Genres are models of critical thinking. They are created to enable clarity within one's own thought process and easier communication between like minded individuals. What the unwashed masses think is irrelevant. I would never judge a game by its audience.
Sometime I think that the motivation is a deep fear that their fighting game community will die or have reduced membership. So game X sucks and you shouldn't play it and anyhow everyone plays game Y and game X is dead because nobody plays that scrubby ish.
If I were to categorize SSB I'm not sure I could think of a simplified genre to throw it into. To me "fighting games" is a very specific genre in the modern gaming zeitgeist. I'd say it's a "Brawler"
SSB is a party game. Maybe you want to use something like "party fighter". Whatever it is, it's damn fun.
I look at video gaming largely as a commercial industry.
"The unwashed masses" vs "like minded individuals" is pretty laughable. What you sound like is "people who like the games I like and like games for the right reasons" vs "people who like shitty stuff." Ugh.
But there aren't any healthbars or something! It has items and is fun, and that makes it a party game! You need a 30 move long list with slight variations of kicks and punches like Tekken for it to be a fighting game unless you're Capcom.
Actually, I would love for Capcom to make a Smash Bros style game and call it their newest fighting game. SRK would just die in its loathing.
I don't have any particular issue with this designation. What other games would you say are similar to Smash Bros. and would thus lead to a similar audience type, or is it too distinct to have many comparables?
Yeah, I would like another Power Stone as well. It's not exactly like Smash but it was unconventional.
In other words you don't engage in videogame criticism. Which explains why your ass-pull genres like "Brawler" doesn't necessarily conflict with what I'm saying nor does it have much to do with anything in this thread. You want to focus on demographics. Like I said before though, you have an incorrect understanding of what "Evo" means in terms of an audience.
Most people don't look deeply into games or try understanding them. Those opinions are not worthwhile.
No, it's not. I loved Power Stone. I could barely play Smash Bros. for more than a few hours.
Heh, "party". Why is Tekken or Soul Calibur not a party game? I honestly can't understand this arbitrary categorization.
Is Mario Kart a party racer? Is Pokemon a party rpg? Is Halo 1 a party fps?
I wonder what their thoughts on Virtua Fighter is then.![]()
Who are you to speak for most people and dismiss their opinions as "not worthwhile" because they don't want to engage in pretentious discussions about something that may just simply be a fun time killer, especially with someone like you who talks in a vague, elitist tone? I'm done with you.
SC and Tekken aren't easy to pick up and filled with kerazy items for people to have fun with
If smash isn't a fighter then what would it need to be considered one?
under 2 million units sold amirite?
under 2 million units sold amirite?
Do you play characters....that fight....in various arenas...with specials....until everyone else is beaten?
I would say that constitutes a fighting game.
Exactly, hence I said the people who spout ignorance probably only play Capcom fighters
Which is hilarious, since I recall Capcom making Pocket Fighter. That one has less buttons that Tatsunoko vs Capcom!
Then COD is also a fighting game. Thanks for your input.
But to suggest a "fighting game" that randomly trips up your character is on the same technical/competitive level as a Street Fighter 3 or Guilty Gear XX is laughable.
If cod didn't have shooting and instead had kicking/punching/etc then yes, it would be. Similarly, if Smash Bros. was mainly shooting, then it would be a sidescrolling shooter. (There are many games like that, none I know off the top of my head.)
Fighting with guns = shooter. Fighting with fists, kicks, and the occasional strange powers like Hadouken = fighter.
under 2 million units sold amirite?
I want to buy your version of MvC3.
Eh, I really wouldn't put charity as something automatically absolves a group over something.
Way to trivialize a good deed.