Zapperkhan
Member
I hope this feature gets patched soon.
There's currently no option to do that If I recall correctly
Yeah, the best thing you can do is tag yourself as busy.
I hope this feature gets patched soon.
There's currently no option to do that If I recall correctly
yes, just like gems socketed into weapons are included as well, once they are in!
yes
yes, but not attack speed or dmg bonus from other gear
no
Shit, shit, shit. RIP Act 3 DH. Fucking molten beasts!
I hope this feature gets patched soon.
There's currently no option to do that If I recall correctly
Too early to say right now but if this keeps up for me, it just might.Anyone think D3 is going to be GOTY?
What progress did you make? Correct me if I'm wrong GAF but I believe the world randomly regenerates on every load? So if you didn't hit a checkpoint then there is nothing specific to save. Also, did you get the waypoint? If that didn't save then you have an issue.
How the fuck do I beatsecond form? The fuck?Belial's
Three words I don't want to hear today: EMERGENCY SERVER MAINTENANCE.
Please let me play the game with any bullshit tonight.
Shit, shit, shit. RIP Act 3 DH. Fucking molten beasts!
Probably something with the "feeling" of watching that bar to see what it will be to build a little excitement for the player.
Whats the point of items you have to identify? You just right click to see what they are... why are they even in the game if there is no reason to have scrolls or to go somewhere to get them identified?
From what I've read, all those stats are accounted for in the DPS display. Including strength.
So if Item 1 DPS > Item 2 DPS.. use item 1.
I crafted one of the 17 dps journeyman wands, and it came out with a ton of int on it and yet its dps number didn't change from the base 17 number. My damage stat with it was significantly higher than my 20+ dps weapons. So that doesn't seem to be the case currently.
Amazing advice!Some notes from my game-athon yesterday (took the day off work).
Rebind your keys!!
ASDF for skills instead of 1234 and Space instead of shift for standing still. Man that makes the game like 1000 times more comfortable to play.
Bind the "Move" command to middle mouse button! It's unbound by default. It allows you to move without attacking anything. An absolute must for when you need to immediately wade through a big group of baddies to pick up a health globe. If you were to left click to move to the globe, you'd most likely accidentally attack something and not get the globe in time.
Turn on Elective mode! It should have been on by default. For those that don't know it allows you to put any skill on any of your 4 hotkeys... even two from the same category.
For example having both Ground Stomp and Leap from the defensive category on my barb. That combo is very very powerful. Jump into the middle of a group with Leap, Ground Stomp to Stun everyone then I use Cleave with the exploding enemies perk and everyone dies very very fast.
I've found the best way to attack for my Barb is to just hold down the left click then tap space bar to swing my sword. With the range and slowness of a two handed sword I can time the start of my swing before the mobs are within range and hit them just as they enter, before they can hit me.
I crafted one of the 17 dps journeyman wands, and it came out with a ton of int on it and yet its dps number didn't change from the base 17 number. My damage stat with it was significantly higher than my 20+ dps weapons. So that doesn't seem to be the case currently.
I crafted one of the 17 dps journeyman wands, and it came out with a ton of int on it and yet its dps number didn't change from the base 17 number. My damage stat with it was significantly higher than my 20+ dps weapons. So that doesn't seem to be the case currently.
Yeah I've noticed that as well. I don't think it updates the DPS stat on the weapon itself, but it should be updating it properly on your character screen.
Is there a way to hide your online status? I'd like to play a little singleplayer without getting asked by everyone on my friends list to play.
I'm pretty sure I hit a checkpoint when I entered the crypt, though not after I exited. Still, the entire forest area before the cemetery is blacked out again, as well as the crypt I cleared. I guess it's because nothing actually happened in all that time that carried the game forward. But it still ought to save my progress through the map. Now the OCD in me is going to force me to go through all that territory again.
Thought the game was good on nightmare? LOL, try hell.
I crafted one of the 17 dps journeyman wands, and it came out with a ton of int on it and yet its dps number didn't change from the base 17 number. My damage stat with it was significantly higher than my 20+ dps weapons. So that doesn't seem to be the case currently.
I crafted one of the 17 dps journeyman wands, and it came out with a ton of int on it and yet its dps number didn't change from the base 17 number. My damage stat with it was significantly higher than my 20+ dps weapons. So that doesn't seem to be the case currently.
I crafted one of the 17 dps journeyman wands, and it came out with a ton of int on it and yet its dps number didn't change from the base 17 number. My damage stat with it was significantly higher than my 20+ dps weapons. So that doesn't seem to be the case currently.
I do wish they would save the map visibility state when you log off... that seems like a minor concession to user friendliness.
holy tits, that specific boss in act 4 is really, really hard on nightmare.
I love it. Hopefully every enemy is this hard in inferno
I crafted one of the 17 dps journeyman wands, and it came out with a ton of int on it and yet its dps number didn't change from the base 17 number. My damage stat with it was significantly higher than my 20+ dps weapons. So that doesn't seem to be the case currently.
You bought the game? I thought the beta turned you off from it. :O
You can however set it to "away" or "busy".
I'm pretty sure I hit a checkpoint when I entered the crypt, though not after I exited. Still, the entire forest area before the cemetery is blacked out again, as well as the crypt I cleared. I guess it's because nothing actually happened in all that time that carried the game forward. But it still ought to save my progress through the map. Now the OCD in me is going to force me to go through all that territory again.
The stat boosts aren't going to be reflected in the weapon DPS because it can't, really--the stat boost is applied to your overall DPS. It wouldn't have anything to base the calculation on by itself.
It's just any +Damage or Attack Speed on the weapon itself that is used to calculate the tooltip DPS. +Stats don't change Weapon Damage directly but act as a damage multiplier later on. Which makes for weird damage scenarios I guess where enough +Stats makes for a better weapon despite a lower tooltip DPS.
he had a change of heart after learning about elective mode. Still makes no sense to me that it is turned off by default...
Is it better to dump money into crafting, or buy stuff from the merchants?
Also, things you craft, how does it compare to drops? I hate when games make crafting better than rarer drops.
If they didn't bother with an invisible mode for WoW or Starcraft, I doubt we'll see one here.Yeah, I guess. That doesn't change the fact that your friends can still see you online. And that means, spamming you, calling you up on skype, receiving tons of annoying sms asking to let them in your game, shit like that ruins the experience for me when I want to play completely alone.
got to say though this morning died twice from lag being soo bad... not sure how some of you would consider Hardcore right now.... but played 5 hours 10 hours total so far on my monk....shame to say I bought a legendary..
I know. need to say away from the auction House. this game is amazing!!!!
he had a change of heart after learning about elective mode. Still makes no sense to me that it is turned off by default...
One of the things that first confused me on weapons and equipping better ones is for my Monk with having a 2 handed staff, but then having two 1 handed weapons that had less DPS on them, but better stats otherwise. When you try to compare the 2 hander to two individual weapons, it will say it is better, because it only compares to one at a time, instead of taking into account both of what you have.