Lol... no way
"Mortar" - Exclusively anti-ranged, melee doesn't even get hit by it.
"Vortex" - Exclusively anti-ranged, doesn't even effect melee
"Fast" - Anti-kiting, if you're not kiting their run speed increase is null.
"Waller" - Anti-kiting and most directly screws with ranged classes and glass canons.
"Jailor" - Anti-kiting and shouldn't even effect someone in melee range as it simply immobilizes you.
"Teleporter" - Anti-kiting and doesn't even effect someone already in melee range
Knockback, Thorns, Nightmarish, and Vampiric are really the only ones that fuck with melee more than ranged. Molten maybe if you don't run after you kill the mob.