Woo-Fu
Banned
Does the Monk really get outclassed by the DH and WD as you lvl up?
The grass is always greener.
There are elite abilities that devastate melee characters---molten, plague, chains---and you'll hear people who only play those characters cry about those abilities and how ranged attackers don't have to worry about them all day long. Meanwhile anything with fast and/or mortar is really tough for the ranged characters.
The real "issue" at this point is the Inferno equipment wall. Without the right equipment you can't take hits in Inferno. The ranged classes can kite some of Inferno, even without the right equipment. The trash mobs that might never get in range of the ranged attacker will rip through the melee classes that have to take them on toe to toe.
You either farm the end of hell to pay for inferno-class gear from the auction house or you die often in inferno. Those are your two options.
It is a multiplayer game with 4 difficulty levels. If there are mobs the melee can't handle by themselves in the highest difficulty I don't really have a problem with it. Group with ranged characters and you can handle the mobs that give them fits while they handle the ones that give you fits.