Diablo III |OT2| Queues Rise. Servers Fall.

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So the DPS calculator is super bugged right? Because I shouldn't get a 10x boost in DPS just by having two weapons equipped.

edit: yup. reloaded and it's calculating way more realistic.
 
Barbarian gear is cheap cheap cheap.

I'm going through Hell now and the gear when I first got there started off cheap. Just 2-3 days ago. But there is clearly a large group now coming behind, catching up, etc. Its going faster and getting more expensive.
 
I've learned to go for max damage on the weapon. Worry about defense on the rest.

I kind of found the opposite was cheaper on the auction house, especially with class specific weapons. No one wants a ceremonial knife without intelligence, but if I can get one with high DPS anyways and over 100 vitality for basically nothing I'll do it and I won't worry about vitality on some of my other armour so much.
 
Hey Gaffers, been a while since I have been on here, been moving my Dad into a new place, but I completed Act 1 of Inferno, and it was insane. I haven't really noticed the nerfs yet because I am mostly completing these in a group, so. I am still able to solo Hell with relative ease as a Wizard, but I am still greatly enjoying this game.

Also have a Barbarian at level 17, that's a lot of fun, will continue to post impressions and be more active in the forum now.

How is everyone else enjoying the game? Are all the Gaf Monk players pissed off?
 
I regularly find 700+ dps items for 50,000 or so. I turn around and resell them for 4-5x that.

I'm at 2 mil gold doing that on breaks from the game.
 
Is everyone in this game a fucking DH? Join public game. 3 other demon hunters. Join public game. 2 other demon hunters. join public game. 3 other demon hunters
 
So I'm going to try a DH or a Wiz and can't figure out which one to do. What's the main difference between the two? One more AOE damage than the other?

edit* looks like DH is more kiting than Wiz is.
 
How did Blizzard forget to add timer indicators for things like Magic Weapon? It's nigh on impossible to tell when it is enabled in early Act II so I just keep spamming the button between fights.

Also, Wizards, if you go for a Crit build get Disintegrate w/ Chaos Nexus, and one of the offensive Familiars. The Chaos Nexus beams can crit independently of the main beam, which crits itself, and the Familar can crit also. 3 regular crits makes an incredible difference to your damage output, though you of course can't rely on it like a constant DPS.

Has Blizzard said anything on gem prices?

A perfect square gem costs 20k gold + mats to make. You can buy them off AH for 4-6k.

Odd no?

Go down the list to the rarer ones - AH prices are astronomical, but if you craft them you can make a massive profit.
 
Ok, so lvl 60 barb here.

Nothing was reallya problem till inferno, mainly died like 10 times.

But then inferno comes and kick my ass hard. So, any tip/ viable build ?

I have really no clue since I cleared the other difficulties so easily...

http://www.neogaf.com/forum/showpost.php?p=38130384&postcount=16952

I posted this earlier. For group play you'll want a lot more armor so switch out weapons master for the one that gives you 100% vitality as armor.

You still won't be able to fully tank a 4 man group though. Generate fury with hit and runs using ground stomp/frenzy/war cry then back off and seismic slam to keep stunning or switch out SS for axes and use your regenerating frenzy pool to snipe off enemies from far away.

edit: Just ran into those quick zombie mothers or whatever with molten lava on the floor behind them. I switched out Seismic Slam for ignore pain with the 20% life leech. There is no way to regenerate health otherwise once you drop into the 10-15% health range so it seems necessary. You don't really need seismic slam since you can use your ground stomp and revenge for AOE
 
The more I play this game the more I realise that it's a good game, not a great game. It's quite fun and hooks you in initially, but after that first completion it doesn't mean much. I'd score it a 7/10.

I have a level 60 Wizard and a level 35 hardcore Monk. I've had fun at times, but the game is really not enjoyable after completing it. Playing co-op with friends is the way to go once you've finished it, but if they're suffering similar dislikes then nobody is enjoying it.

Itemisation is one of the worst i've ever seen, hitting the 'end' (level 60 and playing on inferno) is achieved too easily / quickly, bosses are ridiculous in the way most of them are easier than the majority of random blue mobs.

The auction house is a joke, buying blues that are better than legendaries at the higher levels, trivialising game content at the lower levels by buying gear that makes everything one shottable.

It really isn't fun to replay, the content is too easy at the lower levels and at the highest level (inferno) it's mostly corpse hopping.

Compared to WoW this game is missing so much. You can say that it isn't fair to compare as they're different genres, but realistically the games have many similarities and were developed by the same company. I don't think i'll return to D3, especially given that once the PvP patch comes out everything will be balanced around that, making PvE more difficult/easier (depending on which way they go) to try to even out the classes.
 
You guys weren't joking about the dickishness of the rare enemy combos in Hell:

gIyvo.png


And yea, that's right next to the entrance, so I got jumped and killed even before I had time to react.
Lol you think that's a dickish combo?

Wait till you get to inferno.
 
Has Blizzard said anything on gem prices?

A perfect square gem costs 20k gold + mats to make. You can buy them off AH for 4-6k.

Odd no?

Jeweler and Blacksmith are kinda useless, outside of a few items which you can make massive profits.

And oh cool the Auction House just ate my items. I love this game but can this stupid AH get any worse? Why you have to leave the fucking game to access it is beyond me.
 
The more I play this game the more I realise that it's a good game, not a great game. It's quite fun and hooks you in initially, but after that first completion it doesn't mean much. I'd score it a 7/10.

I have a level 60 Wizard and a level 35 hardcore Monk. I've had fun at times, but the game is really not enjoyable after completing it. Playing co-op with friends is the way to go once you've finished it, but if they're suffering similar dislikes then nobody is enjoying it.

Itemisation is one of the worst i've ever seen, hitting the 'end' (level 60 and playing on inferno) is achieved too easily / quickly, bosses are ridiculous in the way most of them are easier than the majority of random blue mobs.

The auction house is a joke, buying blues that are better than legendaries at the higher levels, trivialising game content at the lower levels by buying gear that makes everything one shottable.

It really isn't fun to replay, the content is too easy at the lower levels and at the highest level (inferno) it's mostly corpse hopping.

Compared to WoW this game is missing so much. You can say that it isn't fair to compare as they're different genres, but realistically the games have many similarities and were developed by the same company. I don't think i'll return to D3, especially given that once the PvP patch comes out everything will be balanced around that, making PvE more difficult/easier (depending on which way they go) to try to even out the classes.

I don't ge tit. You're bitching about the AH. So then...don't use it? If you don't use it and play it like regular, then everything you bitch about the AH goes out the window.
 
7258717696_3e8230f0f5_o.jpg


Took me until level 59 to look badass. Dinged 60 just after, have most of act4 to do in Hell, can't solo Rakanoth grr.

Also I've just discovered that evasive maneuvers is actually fucking awesome.

It's only downside is in tight areas where it can cause you to bleed discipline, but it's base hatred gen is 1 higher and it has higher base damage than all the primaries. With the covering fire rune, it's a mini multishot.
 
Took me until level 59 to look badass.

Also I've just discovered that evasive maneuvers is actually fucking awesome.

It's only downside is in tight areas where it can cause you to bleed discipline, but it's base hatred gen is 1 higher and it has higher base damage than all the primaries. With the covering fire rune, it's a mini multishot.
How can she see?
 
Jeweler and Blacksmith are kinda useless, outside of a few items which you can make massive profits

Jeweler is useless, outside of the really, really high gems I guess.

Trying to list and sell gems is a joke though (errors all over the place and your listings won't show up). Also I calculated the costs for perfect and radiant squares using market prices for flawless squares and tomes and the profit isn't that good. You'll be able to make ~7-20k per craft if you're lucky.. way less if you're not and that's if you manage to sell it at all because of the AH. Once Blizz fixes gem listing, there will probably be a huge influx of gems from people who tried to make that 20k and the prices should dip a bit as well.

The only big money is probably if you get your hot little hands on one of those plans for the last 3 gems.
 
My level 51 Wizard

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Finished NM last night and started a bit of Hell today. I can already tell it's gonna be hell for me to solo. Any suggestions as far as build/equipment goes?
 
Is there any credible evidence of accounts with authenticators being robbed or is it just some attention whores and urban legends?
 
Fair enough.

Haha, true.

Anyway, I'm just saying the "if you don't like it, don't use it" crowd is wrong.

I aint even gonna bother discussing balance in this game, because it's non-existent. There's no semblance of balance, and there probably never. So complaining about any aspect of the game is kinda pointless.

Is there any credible evidence of accounts with authenticators being robbed or is it just some attention whores and urban legends?

It's urban legend and heresay. Every time you believe the official forums, your favorite upcoming game gets delayed. So STOP believing them. :p
 
After playing a few hours of solo demon hunter after the nerf this is a pretty miserable game to play. Kiting is no longer possible with a lot of combos of elite packs. My weapon is only 640 dps and I was doing fine on Inferno Act I yesterday, but today can't really handle most elites. I'm trying other skills besides smokescreen, and they all make my survivability even worse.

Hopefully Blizzard does something about this, because them making my SINGLE PLAYER game miserable to play is pretty shitty.
 
After playing a few hours of solo demon hunter after the nerf this is a pretty miserable game to play. Kiting is no longer possible with a lot of combos of elite packs. My weapon is only 640 dps and I was doing fine on Inferno Act I yesterday, but today can't really handle most elites.
How is this even possible?

That much DPS won't even get you through NM.
 
I got through Hell with ~7k dps total.

It was not fun.
You must have been ducking and dodging like Floyd Mayweather.

Okay GAF, sorry to burden the brilliant minds here, I need a little help (again):

screenshot035xd.jpg


I'm trying to figure out which of these 2 items represent the better item on my Wizard.

I feel like the sword is giving me similar (but a little less) damage, while giving me a ton of life the mace isn't giving me. I greatly prefer arcane wizard attacks to fire (arcane dragon speed + astral orb >>> fire dragon + meteor), but it damn near feels like the mace is giving me just about everything the sword is giving me with my arcane spells (sword is giving maybe 2% more power with the arcane spells, with lower lows but higher highs), while giving my primary (Shock Pulse) a noticeable power increase.

Pardon the thinking out loud, but I guess if the Arcane power-ups are a wash, then the question becomes whether the 10%-15% more primary attack damage is more or less valuable than the 12% more HP? I'm just not sure how to make the decision. I'm not sure which is the more valuable to have over the course of a fight. 4300 more HP or ~500 more damage on each hit?

any advice would be a appreciated.
 
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