Kotaku: SCEA's Koller on the state of PS Vita

You don't want ports, but the majority of what you are releasing are ports... ?_?

But the problem isn't ports, some of my favorite PSP games are ports, the problem is that there is almost nothing else!

Make new games! Get other companies to make new games! Focus on providing content in genres beyond your mainstays of action and sports! Do something! Do anything!
 
Koller talking about the Vita lineup as if it were strong, Reggie talking about Wii U as if their E3 conference convinced anyone. So much spin this week. This is some Iraqi defence minister shit right there.
 
This is the upcoming lineup of titles funded by SCEA for Vita:

Sly: Thieves in Time
Guaccamelee
Sound Shapes
PlayStation All-Stars Battle Royale
Warrior's Lair

Tell me if you see something in common.

They're all also on PS3.

since when is Warrior's Lair also on PS3?
 
"You don't find that on a lot of handhelds; you don't find what we're going to have on Call of Duty at all on handhelds."

Modern Combat 3 said:
When war hits home, abandon all fear.

**IGN: “Modern Combat 3 is the best FPS on mobile devices, especially if you're a multiplayer-minded gamer.”

The best, most realistic smartphone FPS series returns with even higher intensity and an apocalyptic battle for the freedom of the United States, for one or more players.

BE THE HERO OF AN EXPLOSIVE SOLO CAMPAIGN
• Fight through a 13-mission campaign from Los Angeles to Pakistan.
• Witness multiple memorable moments thanks to AAA scenario-scripting.
• Experience different types of gameplay: escort, destroy, helicopter, 4x4 chase…

LIVE THE MOST IMMERSIVE REAL WAR EXPERIENCE
• The deepest and most intuitive FPS gameplay on smartphones improved once again, now with a sprint and slide feature.
• Gaze-upon next-gen GFX that allow for an unprecedented rendering of environments.
• Improved SFX and voice acting will immerse you in an apocalyptic scenario.

ENJOY WHAT IS SIMPLY THE BEST MULTIPLAYER ON SMARTPHONES
• Enter battles for up to 12 players in 6 exclusive maps and 7 different modes.
• Use your customized weapons to move up an addictive leaderboard with more than just ranks.


I really fucking hope the BLOPS spinoff is at least as good as the gameloft copy. No show at e3 is not a good sign.
 
I have been really happy with my Vita so far. I should add, I am totally cool with games coming out for both PS3 and Vita. There are many games, like Playstation All-Stars and Sly Cooper, that I would not get on console, but will most likely get on Vita. I am very picky about what I buy on console, but are more willing to take a risk on a handheld game.
 
The Vita is also almost entirely selling to PS3 owners, something Koller kept emphasizing as he described the Vita as, more or less, a portable home console.

It was clear to me, as we wrapped up, that Sony is targeting one key audience for the Vita: those of you who have a PS3.

Wow, if this isn't an admission of defeat in the mobile market I'm not sure what else you would need. From a stock-holder perspective they should be at least trying to offer an alternative to the proliferation of Android/iPhone devices that offer gaming on the cheap, with high quality game software that's actually worth $40.

Instead this makes it sound like they're no longer targeting new customers, they are eating themselves by targeting their existing user base.

At this point it's apparent that the Emperor has no clothes.
 
You don't want ports, but the majority of what you are releasing are ports... ?_?

But the problem isn't ports, some of my favorite PSP games are ports, the problem is that there is almost nothing else!

Make new games! Get other companies to make new games! Focus on providing content in genres beyond your mainstays of action and sports! Do something! Do anything!

This is the other big problem. Sly 4, Guacamelee, and Sony All-Stars were not vita projects. They were simply ported over to Vita to fill the holes in a desolate software lineup.

It seems fairly obvious that developers decided to take a "wait and see" attitude towards the Vita leaving the platform without content.
 
I have been really happy with my Vita so far. I should add, I am totally cool with games coming out for both PS3 and Vita. There are many games, like Playstation All-Stars and Sly Cooper, that I would not get on console, but will most likely get on Vita. I am very picky about what I buy on console, but are more willing to take a risk on a handheld game.

Man, I don't know if you realize this, but what you said is not actually a good thing.
 
the Street Fighters, the Maddens, the Assassin's Creeds, the Call of Dutys, PlayStation All-Stars, Sly, those are big games

In order: PS3 port, PS3 port, C-team spinoff (though it's looking pretty good at this point, I'll concede), almost certainly either a PS3 port or a C-team spinoff, PS3 port, PS3 port. That'll get them well on their way to, oh, a quarter or so of that 10m target for this fiscal year.
 
You don't think there's a problem that this fall from SCEA there won't be a single Vita exclusive game from them?

Since I don't give a shit about exclusives in general, it isn't a big deal to me. Sure, more Uncharted-calibur first party efforts would be nice, but I can't care if there's a decent Guilty Gear: XX: ^Core port, you know?

The only retail game that SCE has released identical versions of on PS3 and Vita has been MLB, and they offered an $80 bundle at the checkout. Sounds like they'll do the same for Sly, and maybe PSABR.

Good for them. But Marvel 3, Street vs Juggleken, etc./AKA: THIRD PARTIES haven't done this and this is why people are leery. Sony needs to get those third parties (and themselves!) on board with bundling a PSP2 version with the PS3 version if they're targeting "the PS3 owner" truly. Why would I buy the game TWICE and at $40-60 a pop each just to play it on the couch and on the go? Why?

patsu said:
He's saying: Instead of selling people similar titles for PS3 and Vita at full price, they are tinkering with selling the same family of titles for both PS3 and Vita (at a discount) so that people can play the same game away from the livingroom. What he did not say is: There will be exclusive Vita titles also.

Except they aren't doing that currently and for most people a tidal wave of console ports is what killed the PSP for them. So... uh, my point is: he's saying "we learned most people don't want console ports..." (turns around) "so buy our handheld for console ports!"
 
I think that's the real problem they have made with a Vita - targeting Sony fans (and specifically PS3 fans with it).

Personally, I do want console games on the go. I've got a 360 and a bunch of unplayed games because I just don't like spending a lot of time in front of the TV, except to watch a baseball game, which then I'm using the TV.

I just don't want Sony's console games (only real exception is Gran Turismo). I've always owned Sony's previous consoles (and the PSP) because they had the best 3rd party support.

If they could get Skyrim or Borderlands 2 or X-com on the Vita, I would buy a Vita in a flash. Even something like Dragon's Dogma or Kingdom of Amalur would have been nice (yeah, no chance for the last one now)
 
Selling Vita to Sony fans then.

Hope that works out for them.

In other words...taking the gaming revenue from one of their own platforms so that the other platform can survive. STUPID.

How many people are going to buy two copies of a game? Even if they get one game for fricken 50% off, the gamer has to decide whether they want the advantages of mobile gaming, or the advantages of traditional console game.

Madden Vita or Madden PS3? MLB Vita or MLB PS3? Call of Duty Vita or COD PS3?
 
This makes me happy I sold my Vita. When the thing launched it was the most amazing piece of tech design I ever held I felt, but after the relatively decent launch, the thing just fell off the map. Each new interview or show blows my mind.

Let me get this straight, your statistics show pretty much all Vita owners own a ps3, using me as an example, that would be true. So your brilliant strategy to please those owners.. Is to release the same (but possibly uglier) version of a ps3 game, on the vita, and at a greater cost? At least with stuff like uncharted it was a NEW game that on many levels fit right into the ps3 series, but why in the hell do I want to buy the same game TWICE? If the choice comes down to playing on a ps3 pad with a 52 inch hdtv and surround sound, or a 5 inch (beautiful mind you) Oled screen with a short battery life, what do you think most would pick?

The Vita seems like it caters to a very small demographic, people who either do not own a ps3 and want to play.. a few of those games, or people who own one but want to pay more to play the same game on both, or to play on a portable as opposed to on their ps3. The new games coming seem pathetic as well, the same 2 games I was waiting on to come out are still the only ones i'd think of buying announced for this year.

I really do hope Vita manages to rebound, but if all it will be is a fucking ps3 controller or, a device to play exact replica titles I can already play on my ps3, i will never purchase one again. Exclusives sony, get on that shit.
 
Man, I don't know if you realize this, but what you said is not actually a good thing.

How so? I'm not saying that there shouldn't be original content, I obviously would prefer something original to the system. But if they want to take something like Playstation All-Stars, which I wouldn't play on console, but would probably have fun with it on portable, and put it on both, I am completely cool with that.
 
Except they aren't doing that currently and for most people a tidal wave of console ports is what killed the PSP for them. So... uh, my point is: he's saying "we learned most people don't want console ports..." (turns around) "so buy our handheld for console ports!"

SCEA is doing that. ^_^
There is a Cross-Play category on PS Store. You'll find those Cross-whatever games there.

Some of the Cross-play games are in fact ports (e.g., MGS HD Collection), but they are not the only Cross-play titles.


If they could get Skyrim or Borderlands 2 or X-com on the Vita, I would buy a Vita in a flash. Even something like Dragon's Dogma or Kingdom of Amalur would have been nice (yeah, no chance for the last one now)

Yap ! I would <3 a Dark/Demon's Souls variant for Vita that can do PvP with the PS3 version.

They can also back this style of gaming with exclusive Vita titles.
 
Console level depth titles are what I want on vita. I mean, even if it could do those traditional <$15 games, since I dont even bother with them on my phone I wouldn't even bother with them on Vita...PSP was great for me since it had ports, and a ps3 on the go is a great idea. I guess Im in their target market.

I think the state of ps vita is really more dependent on the price of entry rather than the games that it has...Im AC:L and P4G are the two games that make me want a Vita, and a white one was a smart move, so now Im just waiting.
 
Instead this makes it sound like they're no longer targeting new customers, they are eating themselves by targeting their existing user base.

So much this. It's just baffling to say some of the things Sony is saying. Is the Vita just an expensive, powerful PS3 peripheral? That's what Koller is making it sound like.
 
I think the ps3 owner is who they should be aiming for with the vita. If you already have a ps3 you might be more inclined to grab a vita instead of a 3ds or even a WiiU. That must be why there continuing to push cross-play features so much
 
How much of the PS3 audience to they expect to eventually buy a Vita? It can't be that significant an expectation that they'd form their entire handheld strategy around it.
 
Since I don't give a shit about exclusives in general, it isn't a big deal to me. Sure, more Uncharted-calibur first party efforts would be nice, but I can't care if there's a decent Guilty Gear: XX: ^Core port, you know?

Good for them. But Marvel 3, Street vs Juggleken, etc./AKA: THIRD PARTIES haven't done this and this is why people are leery. Sony needs to get those third parties (and themselves!) on board with bundling a PSP2 version with the PS3 version if they're targeting "the PS3 owner" truly. Why would I buy the game TWICE and at $40-60 a pop each just to play it on the couch and on the go? Why?

Exclusives drive hardware is the point I'm trying to make. I don't really care about where a game came from as long as it's fun either, but the reality is why would the average person buy a Vita when so many of the games, even from its hardware manufacturer are also on PS3?

So you read that I said Sony offered a retail discount if you bought both versions of the only game they've published so far that is the same on both platforms, and then suggested they support that initiative? wut... SCE's PSN releases have also been BOGOs too with stuff like Hustle Kings, MotorStorm RC, and Sound Shapes. They're not the problem here. You're right, it's third parties and guess what, Sony's not in a position to strangle them into doing bundles when Sony's currently struggling to get them to even support the platform.
 
It's SCEA. With the same people in charge, I don't even know why I hoped that things would change and that they would take handhelds seriously. It seems they have just enough autonomy from Sony proper to run the Vita into the ground, same as the PSP.
 
So basically they're going to do the same exact thing that the PSP was criticized for. Nice going Sony.

To be fair, the PSP did end up selling 75 million units.


How much of the PS3 audience to they expect to eventually buy a Vita? It can't be that significant an expectation that they'd form their entire handheld strategy around it.

Strategies evolve over time. I can see some reason behind targeting your strongest base first while the console price is high and content is minimal. Does anyone think that the Vita would appeal to anyone BUT Playstation fans at this point?
 
It's SCEA. With the same people in charge, I don't even know why I hoped that things would change and that they would take handhelds seriously. It seems they have just enough autonomy from Sony proper to run the Vita into the ground, same as the PSP.

Watching Tretton's response on GTTV to Keighley asking him about the Vita non-presence at the E3 press conference, it's not hard to get the impression that he resents Vita as a product forced on him by Hirai and Yoshida, and that he isn't actually interested in selling it.
 
I think the ps3 owner is who they should be aiming for with the vita. If you already have a ps3 you might be more inclined to grab a vita instead of a 3ds or even a WiiU. That must be why there continuing to push cross-play features so much

This won't work when in order to play on both systems you need to pay 80 or more dollars. The idea of being able to say, buy sly 4 on ps3 and then play it on my vita for no extra cost, i'd never get rid of it then. Paying an extra 20-40 to do the same, hell no.
 
This won't work when in order to play on both systems you need to pay 80 or more dollars. The idea of being able to say, buy sly 4 on ps3 and then play it on my vita for no extra cost, i'd never get rid of it then. Paying an extra 20-40 to do the same, hell no.

That's why some Vita games are buy-once-play-on-both-PS3-and-Vita (The other version is essentially free). ^_^ I like it !

Koller should also highlight exclusive Vita games.
 
I'd seriously like to know how the hell they expect to sell 10 million Vita's this fiscal year.

Seems impossible.

And the Call of Duty game, which they didn't show, probably looks like garbage.
 
the problem is, like a lot of Sony's consumer electronics, that while I'm sure it's a high quality and ambitiously designed product, it's targeted at a market that no longer exists.

As much of a disaster as it would make the Vita look like, I think the smart move would be to quietly kill the system and no longer waste any resources (potentially diverting them away from PS3 and PS4) on it.
 
Exclusives drive hardware is the point I'm trying to make. I don't really care about where a game came from as long as it's fun either, but the reality is why would the average person buy a Vita when so many of the games, even from its hardware manufacturer are also on PS3?

So you read that I said Sony offered a retail discount if you bought both versions of the only game they've published so far that is the same on both platforms, and then suggested they support that initiative? wut... SCE's PSN releases have also been BOGOs too with stuff like Hustle Kings, MotorStorm RC, and Sound Shapes. They're not the problem here. You're right, it's third parties and guess what, Sony's not in a position to strangle them into doing bundles when Sony's currently struggling to get them to even support the platform.

1) Because a portable version would be nice. But because:
2) They don't strangle-hold third parties to bundle their handheld port with the console version it's a question of:
3) Why should I pay $350 + whatever for the memory card in addition to paying TWICE for the same damn game just to game on the go when I already own a PS3?

"We're targeting PS3 owners," that's nice, but I'm not buying a $350 controller just to play Marvel on the go.

I haven't been following SCE's bundles, because half their stuff doesn't appeal to me. But I do know those three you listed were bundled. What else has been bundled? Wipeout HD+Fury and Wipeout PSP2 would be nice to have as a bundle for the sake of the Wipeout HD maps being cross-play online, but that isn't a bundle.

Strangling third parties into bundles would (IMO, can't say if it's true) kick-start support because just look at the 1-3 above. Why should I buy the system for PS3 ports if I'm buying the same damn game TWICE for that purpose? I'm not going to do that, and third parties should know that. Sony needs to MANDATE a bundle because it's the only way they're going to get horses like me to drink from their PSP2 river.
 
They should just not let execs speak about anything. They are always shoving feet into their mouths. Why couldn't he have interviewed Yoshida? The IGN crew asked very similar questions to Yoshida and he had a much better reponses to them.

Personally I don't care, I want both. Home console experiences (Playstation All Stars, Sly 4 Guacamelee, etc) mainly because I prefer playing whenever wherever and it is $20 cheaper, and exclusive content (Gravity Rush, Soul Sacrifice, spin offs like AC3 Liberation). No matter how much of tool this guy comes off and makes Sony look terrible in the process I know I have a lot of stuff coming up to keep me very happy. I can see how those on the outside will frown on this and continue to doom and gloom.
 
I think the ps3 owner is who they should be aiming for with the vita. If you already have a ps3 you might be more inclined to grab a vita instead of a 3ds or even a WiiU. That must be why there continuing to push cross-play features so much

It doesn't have to be just the ps3 owner. It can be 360 and PC fans too.

The main thing is that it's a portable system for core-games. Believe it or not, that's what makes Vita different. Neither mobile systems or 3DS can do do justice to core console games, and Vita can. It also has a great online service. The portable competition can't touch Sony on PSN (unless MS or Valve step in...).

Ignoring (legitimate) cost concerns, are gamers really against this idea?
 
They should just not let execs speak about anything. They are always shoving feet into their mouths. Why couldn't he have interviewed Yoshida? The IGN crew asked very similar questions to Yoshida and he had a much better reponses to them.

That's true. I think their PR head left months ago.
 
Watching Tretton's response on GTTV to Keighley asking him about the Vita non-presence at the E3 press conference, it's not hard to get the impression that he resents Vita as a product forced on him by Hirai and Yoshida, and that he isn't actually interested in selling it.

If this is the case (and some of SCEA's actions imply it could very well be) then maybe it's time Sony shakes up SCEA. It's the only market where PS3 is a distant third, and the one market where PSP never saw any kind of rebirth*.

*Before I get lynched for this, I'm talking about the kid focus stuff SCEE did that saw titles like Invizimals sell a million copies. While PSP isn't top sales charts in Europe, it is the only market where SCE will publish new games for the platform in 2012 which implies that the platform is less dead than it is here.
 
If this is the case (and some of SCEA's actions imply it could very well be) then maybe it's time Sony shakes up SCEA. It's the only market where PS3 is a distant third, and the one market where PSP never saw any kind of rebirth*.
.

How are things any better in Japan?
 
I'd seriously like to know how the hell they expect to sell 10 million Vita's this fiscal year.

Seems impossible.

And the Call of Duty game, which they didn't show, probably looks like garbage.

It's actually 10 million, though they'll be lucky to sell much more than a third of that (if that) at this rate.
 
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