Nothing to add...
Doesn't this place Kagari in Hope's shoes? She might not appreciate that.
Just pretend that it's Noctis.Doesn't this place Kagari in Hope's shoes? She might not appreciate that.
Kingdom Hearts III was always supposed to be released after Versus XIII because Nomura felt that they needed to have a really good grasp of how to develop "next-gen" games because of the ideas he already had for Kingdom Hearts III would need all of their expertise on the platform(s) they would be developing Kingdom Hearts III for. And even if there never was any Versus XIII, he felt some KH stories still needed to be told before KHIII could even happen, so it's not just Versus that has been halting III's development.
Also, the people from the KH Team have helped around with a lot of projects around Square Enix after the announcement of Versus XIII but prior to them starting work on Versus and even after they moved a small group to work on it (games they've more or less participated in include: Kingdom Hearts II Final Mix, Kingdom Hearts Birth By Sleep, Kingdom Hearts 358/2 Days, Kingdom Hearts ReCoded, The World Ends With You, Final Fantasy XIII and possibly more).
Eh... I don't expect them to be quick.If it were false, I'd have expected an official statement denying it by now. It's been nearly thirteen hours since the rumor broke.
But it'd be foolish to read too much into that.
In Kagari I Trust.
She works for a fansite.Why are people puting fath in Kagari? does she work for sony or SE?
Oh, now this sounds interesting. Do tell please.This rumor sounds like a distortion of something else that's been rumbling for a while now, anyway. Just wait and see what happens.
Oh, now this sounds interesting. Do tell please.
It's nothing that interesting. I didn't mean to make it sound like it was.Oh, now this sounds interesting. Do tell please.
My guess would be the rumor (or is it only speculation?) that Versus has become FFXV.
They said they're going to move away from internal development, so yeah, very likely this is the last one. Even more reason to finish it.Well, this was an interesting thread to read.
With that said, I'd imagine Versus is/was the last time they sink so many resources into a single title for so long.
Well here you go, now you can know a lot more:how could i be disappointed by something i know nothing about other than its title and a few screens of dudes with snarls on their faces and $3000 haircuts
legendary indeed.Legendary vaporware, if true.
There's gameplay video that makes it look like it could be a 'real' Final Fantasy game.how could i be disappointed by something i know nothing about other than its title and a few screens of dudes with snarls on their faces and $3000 haircuts
Still believe calling Versus XIII FFXV is the emptiest of empty gestures. You'd think they'd use the next full entry as a clean slate but I fully expect SE to devalue the brand even further.
how could i be disappointed by something i know nothing about other than its title and a few screens of dudes with snarls on their faces and $3000 haircuts
The only gameplay video they've released publicly to my knowledge is the one where the combat looks like KH1.There's gameplay video that makes it look like it could be a 'real' Final Fantasy game.
Well I mean there's action selecting and open areas. Maybe it's more KH1 than FF, but that's still more like the traditional FF than crap like XIII.The only gameplay video they've released publicly to my knowledge is the one where the combat looks like KH1.
The only gameplay video they've released publicly to my knowledge is the one where the combat looks like KH1.
What... did you play 13/13-2 at all?Well I mean there's action selecting and open areas. Maybe it's more KH1 than FF, but that's still more like the traditional FF than crap like XIII.
Selecting your actions in a more traditional way and open areas. Don't give me that crap about the 1% of FF13 that had an open field either.Yeah I dont see how that's a "real" Final Fantasy, 13 would be closer in the regards of gameplay
Eh... I don't expect them to be quick.
Selecting your actions (not queuing) and open areas. Don't give me that crap about the 1% of FF13 that had an open field either.
That was simply a target render, you do remember that NO OTHER in-game scenes were shown of the game until 2008? If they had more in-game stuff to show, I'm sure they would've shown those instead of showing pre-rendered only trailers for a couple of years. That might've just been a case "why not use something that's already done" in the final game? Kind of like how Naugthy Dog simply had these scenarios for Uncharted 3, which they only later tied somehow to the story. They had stuff that was relatively finished, so why not just make it run on the actual game engine and tie it to the events of the game?It's ridiculous not to consider those things aspects of the development. The story was being worked on, character designs, cutscene animation and direction. The first trailer shows an in-engine cutscene from Chapter 12, exactly how it was in the final game.
I'm pretty sure some of the post-mortem interviews have even stated otherwise. They couldn't have done much on the game when the tools weren't ready and because they were in a disarray in regards to where to take the game.Maybe the moment to moment game hadn't been built, but lots of aspects of the game were built a lot more than a year before they shipped the game.
If they had done so much of the game, I don't think they would've needed the help of Nomura's team for an entire year. No, very little of the game had been finished at that point.I could believe they had a lot of loose sections of geometry, and the story/CG in place, then ran out of time so just had to randomly glue it all together, but without question that game was in active development for years.
Versus ISN'T in the same situation. How hard is that to understand? Simply the fact that it wasn't rushed out a year after XIII for a release in late 2010 means that they are in a completely different position. Really, as much as some people like to think it, there's a reason why HD towns were "impossible" for FFXIII, and that's not because the teams at Square Enix are so incompetent that they simply don't know how to do towns in HD (I mean, come on, they made cities like FFXII's, with shittons of detail). They didn't have the luxury to make towns since they had so little time to develop the game. The same doesn't apply to Versus, which has been carefully planned (to be a PS3 game from the start, btw, and not a "hey, let's move this game we're somewhat far into developing on PS2 to PS3 and start from zero") and not been rushed at any point. The whole way how the two games' development has progressed has been different from the start. XIII was the game they needed to get out ASAP since the screw ups and Versus was the one that would get enough time for Nomura to realize his plans for the game. Kitase & Co didn't "do it ALL" in one year, but they did develop the content in not much more than 12 months (maybe 14-15).And Versus might end up being almost the same situation. They have the engine, combat and story in place, maybe they don't have any of the meat designed, and they'll just have to stick random bits and pieces together to get it out the door, if so, that'll be a shame. I hope if that is the case, there won't be people on GAF saying it's because they only had a year to do it all.
Nomura considered Birth By Sleep so important that he thought it could become a kind of new Kingdom Hearts series of its own, so clearly he didn't think that we'd be without a major KH even if III wouldn't be out until after Versus XIII. Of course he probably didn't think it'd take this long. Still, prior to Final Fantasy Versus XIII's announcement, he did say those things about Kingdom Hearts III (that he had ideas which needed full understanding of a next-gen platform and that there were certain things he needed to handle in other KH games before III would make sense, story-wise) and he also said that his "next project" (which turned out to be Versus) would be a big one and the wait for it would be long since he didn't even have it fully thought out, let alone that development would've started. Versus was always going to be a massive project, it's just a massive project that got delayed for at least 2-3 years due to engine problems and having to help with XIII's development.You seriously believe it was Nomura's plan as of 2005 to go at least a full nine years between mainline KH entries (late 2014 being the earliest I can envision KHIII shipping)? I don't think even he's that crazy.
Of course it's a Final Fantasy game, so was FFXIII. It's just that everything beyond IX was unable to render an open world and therefore lacked most of what makes the series special for a lot of people.You gonna say how FFX isn't a final Fantasy game now?![]()
Except XII has the best overworld any FF has ever had (and Versus is copying its style a lot)Of course it's a Final Fantasy game, so was FFXIII. It's just that everything beyond IX was unable to render an open world and therefore lacked most of what makes the series special for a lot of people.
So one Jpop-ish song in FFXIII makes it a game that is filled with nothing but Jpop? Please, Hamauzu's best work in XIII is so superior to anything Uematsu has ever done that it ain't even funny.edit: No, Versus doesn't look like a traditional FF game either. I guess I should have specified that it just looks like it may be less of a hallway with j-pop music playing in the background.
There's is info out there that many of us have read. I can't help it if your ignorant to that.![]()
Of course it's a Final Fantasy game, so was FFXIII. It's just that everything beyond IX was unable to render an open world and therefore lacked most of what makes the series special for a lot of people.
edit: No, Versus doesn't look like a traditional FF game either. I guess I should have specified that it just looks like it may be less of a hallway with j-pop music playing in the background than the rest of 13.
If versus does copy the 12 overworld I'll be very happy, havent seen anything like that though x.x/Except XII has the best overworld any FF has ever had (and Versus is copying its style a lot)
So one Jpop-ish song in FFXIII makes it a game that is filled with nothing but Jpop? Please, Hamauzu's best work in XIII is so superior to anything Uematsu has ever done that it ain't even funny.
This rumor sounds like a distortion of something else that's been rumbling for a while now, anyway. Just wait and see what happens.
It's been turned into XV, hasn't it?
I do not believe you.Kitase & Co didn't "do it ALL" in one year, but they did develop the content in not much more than 12 months (maybe 14-15).
Zoning across blue dotted lines and being unable to traverse the world freely via airship means it's not even worth calling a FF overworld to me. Opinions I guess, but whenever someone talks about 'traditional' or 'real' Final Fantasy this is basically what they mean.Except XII has the best overworld any FF has ever had (and Versus is copying its style a lot)
I was joking about hallways and music. The point is that the game is linear as shit and more focused on being visually appealing and current (in Japan) than being fun or having interesting content.So one Jpop-ish song in FFXIII makes it a game that is filled with nothing but Jpop? Please, Hamauzu's best work in XIII is so superior to anything Uematsu has ever done that it ain't even funny.
It very well could be. I saw more mature characters, a more traditional looking battle selection menu, and an open field and I'm hoping for the best.and FF13 has the best battle theme in the series for me, beating out battle on the big bridge