Notch speaks again about Minecraft not being on Steam

They may not have an actual monopoly, but I might consider them a mindshare monopoly based on how often you hear "no Steam no sale" from people around here.
That's a client-side decision, though. Valve doesn't actively control that.

Unless the Mikes Abrash and Ambinder figure out mind control.

GOG sells it. Fairly sure Desura does as well.

Thanks for the clarification.
 
one game I know of with a slightly different arrangement is GMod. Valve takes 50% of those sales, not 30.

However it's totally understandable because of the type of "game" GMod is, and how much of Valve's ip it borrows.
Out of curiosity, what is Garry Newman's relationship to Valve? Is he an actual employee or no? (I've seen conflicting info)
 
Out of curiosity, what is Garry Newman's relationship to Valve? Is he an actual employee or no? (I've seen conflicting info)

He owns and operates Facepunch Studios. He does not work for Valve.
 
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Please stop. Minecraft.net is not a digital distribution store dedicated to sell all sorts of games (1st and/or 3rd party), it does not compete with any DD store whatsoever, therefore you can't speak about minecraft.net threatening other DD stores with monopoly policies.

He is operating a monopoly on his game. 100% of Minecraft sold on PC is sold on Mojang's website. It is a highly regarded, very popular game that as far as I know has never had a single sale because there's no reason to do it on his website since they only sell one game.

If it were available on a proper storefront, a sale on Minecraft would drive a lot of traffic to that site and thus it does have an influence on the market by being absent. For example, Amazon could use a Minecraft sale to drive traffic and possibly loyal buyers to their site.

That's what sales are for.
 
He is operating a monopoly on his game. 100% of Minecraft sold on PC is sold on Mojang's website. It is a highly regarded, very popular game that as far as I know has never had a single sale because there's no reason to do it on his website since they only sell one game.

If it were available on a proper storefront, a sale on Minecraft would drive a lot of traffic to that site and thus it does have an influence on the market by being absent. For example, Amazon could use a Minecraft sale to drive traffic and possibly loyal buyers to their site.

That's what sales are for.

Everyone has the right to sell their product where and how they choose. Doing so is not a monopolistic practice.
 
All the Steam talk aside I'm amazed by this:

Since I made that blog post, Minecraft has kept growing very fast (and it selling faster than ever)

I'm going ahead and assume he is talking about the PC version which the article covers and not including the iOS/Android/XBLA version. The game officially released 1.0 in November 2011 so about 9 months ago, and it's selling faster than ever? how in the world is this possible.
 
It might be that Mojang has the resources to run its own distribution/financial backend, but as Brad "put-the-sandwich-down" Wardell alluded to previously, other developers agree to that 30%-70% split to avoid having to deal with any of that backend-related work (including bandwidth costs), and be able to focus all of their resources solely on what they're interested in - game development.
 
Everyone has the right to sell their product where and how they choose. Doing so is not a monopolistic practice.

Yes, it is. He has the right to sell it where he wants but selling it in only that one place keeps the price artificially high and thus harms the consumer. Now, I don't think a court would rule against him if it ever went to court but it's still a monopoly of a fairly benign nature.
 
Everyone has the right to sell their product where and how they choose. Doing so is not a monopolistic practice.

Lol what's happening in this thread. Now people aren't supposed to sell their own products anymore?


Yes, it is. He has the right to sell it where he wants but selling it in only that one place keeps the price artificially high and thus harms the consumer. Now, I don't think a court would rule against him if it ever went to court but it's still a monopoly of a fairly benign nature.

Now would be a good time to stop.
 
Yes, it is. He has the right to sell it where he wants but selling it in only that one place keeps the price artificially high and thus harms the consumer. Now, I don't think a court would rule against him if it ever went to court but it's still a monopoly of a fairly benign nature.

The price isn't "artifically high." The price is the price because that is the price that has been asked, and people are apparently willing enough to pay it that the creator is happy with sales.

It's simple supply and demand, and not even in the same ballpark (or even sport) as a monopoly.
 
He is operating a monopoly on his game. 100% of Minecraft sold on PC is sold on Mojang's website. It is a highly regarded, very popular game that as far as I know has never had a single sale because there's no reason to do it on his website since they only sell one game.

If it were available on a proper storefront, a sale on Minecraft would drive a lot of traffic to that site and thus it does have an influence on the market by being absent. For example, Amazon could use a Minecraft sale to drive traffic and possibly loyal buyers to their site.

That's what sales are for.

Sure, but the developer (publisher) dictates the price of the game, not the store - the store may merely suggest it. And Mojang has a strict policy of not lowering the price, so it wouldn't happen even if it was available elsewhere.

And they don't have a monopoly, they have an exclusivity. On their own product, not because they forced a 3rd party developer to sign an exclusive contract because they have a monopoly in the video game digital distribution space.
 
He is operating a monopoly on his game. 100% of Minecraft sold on PC is sold on Mojang's website. It is a highly regarded, very popular game that as far as I know has never had a single sale because there's no reason to do it on his website since they only sell one game.

No. This is completely wrong. I'll refer to Wikipedia here:

Monopolies are thus characterized by a lack of economic competition to produce the good or service and a lack of viable substitute goods.

http://en.wikipedia.org/wiki/Monopoly

Not a single word of that can apply to Minecraft. Minecraft competes with all other games. Including many Minecraft clones.

Let's say, tomorrow, Mojang decides they want to triple the price of Minecraft. What will happen? Less people will buy it. They will buy other games.

Mojang has some market power (read the Wiki), but that's because they produced a very fun and popular videogame. Steam has market power too. That market power does give Mojang some leeway in determining the price and means by which people can acquire the game. But there's nothing wrong with that, and is inevitable in a creative industry (as opposed to selling oil or matchsticks or something).
 
The price isn't "artifically high." The price is the price because that is the price that has been asked, and people are apparently willing enough to pay it that the creator is happy with sales.

It's simple supply and demand, and not even in the same ballpark (or even sport) as a monopoly.

Look, people are going to be more lenient on this because it's a luxury product but how do you decide where supply and demand meet if only one person sells it and it's always the same price? Who's to say there wouldn't be significantly more demand at a lower pirce? If it's only sold in one place, the market isn't being tested for supply and demand.

People are paying the price because that's the price. End of story. This can't be subjected to the rules of supply and demand if there's no competing supply.
 
Ok, I think we hit the crazy page here.

(Note: I'm not an economics student or anything)

http://en.wikipedia.org/wiki/Monopoly

A monopoly is when one entity has control over a market or a product, When talking about the Direct Download PC games market. Most people exclusively use Steam, alot of games suffer abysmal sales if they're not on steam and Valve can basically throw money around to squash competition, Notch didn't say that they were a monopoly, just that they are in a position where monopolistic practises would lead to one.

When someone sells their own product that's not a monopoly, People don't say that Nike has a monopoly over Nike trainers.

Also, since when has the Minecraft price been kept artificially high? I suspect a large ammount of people here bought it at the super cheap beta price..
 
It's a board game, right?

Are people suggesting Valve will release a board game? Because that would be awesome!

Imagine Half-Life Monopoly. You could move around little crowbar and headcrab pieces.

will only buy if comes with exclusive tf2 hat...

Minecraft has more registered users than Steam (35 million vs. 30+ million). Notch could easily make his own distribution platform for indies.

thats what I use desura for. I wonder if desura is what prompted valve for their community indie game voting system they are gonna do?
 
Ok, I think we hit the crazy page here.

(Note: I'm not an economics student or anything)

http://en.wikipedia.org/wiki/Monopoly

A monopoly is when one entity has control over a market or a product, When talking about the Direct Download PC games market. Most people exclusively use Steam, alot of games suffer abysmal sales if they're not on steam and Valve can basically throw money around to squash competition, Notch didn't say that they were a monopoly, just that they are in a position where monopolistic practises would lead to one.

When someone sells their own product that's not a monopoly, People don't say that Nike has a monopoly over Nike trainers.

Also, since when has the Minecraft price been kept artificially high? I suspect a large ammount of people here bought it at the super cheap beta price..

My word. That's just not true at all. Most people don't use Steam exclusively, they go where the sales are or just buy games in general.

Also when has Valve "thrown money around to squash the competition and more importantly how exactly would they do that?


You guys convinced me though. Mojang is not a monopoly and neither is Valve so Notch can just shut the hell up on that count.
 
Look, people are going to be more lenient on this because it's a luxury product but how do you decide where supply and demand meet if only one person sells it and it's always the same price? Who's to say there wouldn't be significantly more demand at a lower pirce? If it's only sold in one place, the market isn't being tested for supply and demand.

People are paying the price because that's the price. End of story. This can't be subjected to the rules of supply and demand if there's no competing supply.

Minecraft doesn't maintain the same price because he acting monopolistic. He maintains the same price because it sells well.
 
Only reason people prefer Steam over Origin is because "lol EA", which IMO is a pretty bad copout of an answer.

now that's just fucking hilarious

besides a bunch of other reasons, you should rally look at how steam works for countries outside of yours against what Origin does

there's a whole world out there you know

the ultimate "lol EA" comes after Origin was released. It's the other way around man.
 
Sooooooo... to sum up... Notch doesn't want to go on Steam cuz they charge 30% and he's making bank doing it this way and he likes things just the way they are.

And we're all cool and acknowledge he has the right to make that choice, riiiiiiiight?
 
Sooooooo... to sum up... Notch doesn't want to go on Steam cuz they charge 30% and he's making bank doing it this way and he likes things just the way they are.

And we're all cool and acknowledge he has the right to make that choice, riiiiiiiight?

If he weren't also calling them a monopoly to try to justify it, sure.
 
Most people exclusively use Steam, alot of games suffer abysmal sales if they're not on steam and Valve can basically throw money around to squash competition, Notch didn't say that they were a monopoly, just that they are in a position where monopolistic practises would lead to one.

im not sure how you arrive at the first bolded bit, but can you cite an example of the 2nd one at all?
 
This "wait for a sale" mentality isn't having the adverse effect you and many, many others seem to believe it is.

Edit: I can only speak for myself, but when I say "I'll wait for a sale", it doesn't mean "I'm interested in this game, but refuse to pay more than $X". I still (pre-)purchase anticipated titles at full price regularly, while I wait for discounts -- and not necessarily deep ones at that -- on games that I am either vaguely or indeed not at all interested in.

I'm the complete opposite. Well, not complete. But other than a few rare exceptions, I will still wait to buy games I am very excited about until they significantly drop in price. Why pay more? I can be patient, the game is only going to get better over the next year or two while I wait, and there are plenty of games to play in the meantime. The obvious exception is multiplayer centric games, which do get worse with time.

I've edited to say not complete because I have bought a few games near release day just out of excitement - Skyrim and Witcher 2 being recent examples. But both of those I got significant price cuts on, around 40%. Even those games I would never have purchased anywhere near full price.

I guess I can't be the majority though because Steam and its partners seem convinced the race to the bottom is a good thing, which I am thrilled about.
 
Except he already did that to sell to another market, the 360. There are people on Steam that won't buy games anywhere else. I know this is stupid, but I think in the long run he would get more sales and bigger profits by hitching to Valve's wagon.

It was the only way to reach the 360 market. Steam isn't even close to the only way to reach the PC market.
 
Source: PC Gamer

Basically, it boils down to:

- Concerns about a possible Valve monopoly/having too much power over PC gaming.
- Doesn't want them taking 30% of Minecraft's revenue.
- Wanting to stay as independent as possible.
- Thinking about their future strategy in regards to bringing Minecraft to Steam.

Here's Notch's statement in full, so you can interpret it yourself.



All fair points, but I think it's easy for Notch to say these things on top of Minecraft's success. If you're in a position to sell your game without any other DD partners (Minecraft for PC/Mac/Linux can only be bought from Minecraft.net), then why would you sacrifice 30% to a third party? That said, I can understand where they're coming from: Mojang wants to sell their game exclusively on their store. And it's not like they're doing an EA and explicitly snubbing Steam; they're not on any DD stores for PC games.

Honestly, Minecraft has enough momentum for them to never have to sell it on a third party store, so I don't expect that to change. But what I'd be interested to see is how Mojang sells games which aren't Minecraft. Maybe they'll find that they need Steam, Origin, GMG and whatever to get Scrolls or 0x10c to sell.

That's the thing here, looking for lightning to strike twice with the word of mouth marketing that Minecraft had to get it going with their next game. He might be changing his tune when he puts his next game up on steam and it gets more sales because of it.
 
im not sure how you arrive at the first bolded bit, but can you cite an example of the 2nd one at all?

I think he's saying that it's a possibility nut I don't see how they'd even go about doing that. I guess they could hypothetically start offering to sell games with 100% of profits going to the devs if they had something amazing to offer but there are so many games available on PC in any genre that I can't see how that'd be enough to beneficial to them unless they did it in such a wide reaching way that it would ironically be detrimental to them.
 
Sooooooo... to sum up... Notch doesn't want to go on Steam cuz they charge 30% and he's making bank doing it this way and he likes things just the way they are.

And we're all cool and acknowledge he has the right to make that choice, riiiiiiiight?

Yes but I'm not ok with him saying incorrect things that have a negative connotation with them, like monopoly, to justify his own greed. Everyone would be ok with it if he just said "I want the most money I can make" as long as he doesn't go the EA route and sacrifice customers at the money altar.
 
Look, people are going to be more lenient on this because it's a luxury product but how do you decide where supply and demand meet if only one person sells it and it's always the same price? Who's to say there wouldn't be significantly more demand at a lower pirce? If it's only sold in one place, the market isn't being tested for supply and demand.

People are paying the price because that's the price. End of story. This can't be subjected to the rules of supply and demand if there's no competing supply.

There's tens of thousands of competing products out there. All in ample supply.
 
Yes but I'm not ok with him saying incorrect things that have a negative connotation with them, like monopoly, to justify his own greed. Everyone would be ok with it if he just said "I want the most money I can make" as long as he doesn't go the EA route and sacrifice customers at the money altar.

How is it incorrect to say he's afraid of Steam getting too much power? You're saying he's lying, he's not afraid of that? You might disagree with him, but it's the dude's opinion, and since it's his game we're talking about, his opinion is kind of important.
 
Yes, it is. He has the right to sell it where he wants but selling it in only that one place keeps the price artificially high and thus harms the consumer. Now, I don't think a court would rule against him if it ever went to court but it's still a monopoly of a fairly benign nature.
So if I make clothes and sell it in my store only, that's wrong?
 
Yes but I'm not ok with him saying incorrect things that have a negative connotation with them, like monopoly, to justify his own greed. Everyone would be ok with it if he just said "I want the most money I can make" as long as he doesn't go the EA route and sacrifice customers at the money altar.

He has not called steam a monopoly. He says that it moving towards something like it. For all we know, he might be right.
 
How is it incorrect to say he's afraid of Steam getting too much power? You're saying he's lying, he's not afraid of that? You might disagree with him, but it's the dude's opinion, and since it's his game we're talking about, his opinion is kind of important.

It's incorrect because it's not happening and not even close to happening. He's either using it as a scapegoat to take away from his I want all my money statement or, worse, he's paranoid enough to actually believe it in which case I have some juicy 9/11 stories I want to share with him that I think he'll like.
 
Look, people are going to be more lenient on this because it's a luxury product but how do you decide where supply and demand meet if only one person sells it and it's always the same price? Who's to say there wouldn't be significantly more demand at a lower pirce? If it's only sold in one place, the market isn't being tested for supply and demand.

People are paying the price because that's the price. End of story. This can't be subjected to the rules of supply and demand if there's no competing supply.
And your line of thinking is why some devs are scared of Steam. "$27, the game needs to come on steam so that I can wait for a sale and get it for $5."
 
And your line of thinking is why some devs are scared of Steam. "$27, the game needs to come on steam so that I can wait for a sale and get it for $5."
But Amazon and other stores have the same and/or better deals. Why do sales have to affect only Steam negatively?
 
But Amazon and other stores have the same and/or better deals. Why do sales have to affect only Steam negatively?

Amazon sold Spec Ops for 50% off when it wasn't even a week old. No one complained, except for the people who bought it day 1 maybe and that's justified.

God only knows what would have happened if Steam did that.
 
this is one of those issues which is such a total non-issue that I honestly wish people would stop hassling the guy about it. don't get me wrong, Notch is an interesting character so his opinions are generally interesting too, but how many times and in how many ways do people need to hear "no" before they get the message?
 
And your line of thinking is why some devs are scared of Steam. "$27, the game needs to come on steam so that I can wait for a sale and get it for $5."

Good. Developers/publishers should be scared of consumers. They are producing throwaway entertainment after all.
 
It's incorrect because it's not happening and not even close to happening. He's either using it as a scapegoat to take away from his I want all my money statement or, worse, he's paranoid enough to actually believe it in which case I have some juicy 9/11 stories I want to share with him that I think he'll like.
Except Notch's exact words were:
As much as I love Steam, I do somewhat worry about the PC as a gaming platform becoming owned by a single entity that takes 30% of all PC games sold.

Yet you said:
Yes but I'm not ok with him saying incorrect things that have a negative connotation with them, like monopoly, to justify his own greed. Everyone would be ok with it if he just said "I want the most money I can make" as long as he doesn't go the EA route and sacrifice customers at the money altar.

He didn't even say "monopoly" unless I'm just missing something. Where did he even say something to match your 9/11 paranoia comparison? Saying "I do somewhat worry about X happening" doesn't sound to me like paranoia or panic to me. It seems like a somewhat reasonable concern, if unlikely.

Obviously he's in a good place in terms of supply and demand, and obviously there doesn't seem to be a reason to lower the price when it's selling well (see also: ArmA II on Steam and its reduced sales compared to other games), and obviously he likes making a steady stream of income off the game. It just seems reasonable to me, and the suggestions of him having some sort of monopoly by trying to sell his own product on his own store are boggling my mind.

And don't get me wrong, I don't even agree with Notch on everything. If 0x10c ever comes out I want to get it, but I don't plan to go the paid subscription route since I really dislike that approach. He disagrees, that's life. *shrug*
 
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