They may very well be sufficient, but I don't think they're necessary. There's no practical reason not to include both gamepad and Kinect support.
They may very well be sufficient, but I don't think they're necessary. There's no practical reason not to include both gamepad and Kinect support.
Some reviewers indicated that they missed the precision of a controller for difficult shots. So it's not like that control style is lacking for this style of game. It's purely a Kinect marketing decision.I don't think I used the word "sufficient," the controls aren't merely "sufficient," they're excellent.
I think the practical reason is that it would break the leaderboards. It would also be boring with a controller, because the game is quite slow to enable the player to add aftertouch and stuff, with a controller you'd just be sat waiting the whole time. And the splitting rock is easier to control with Kinect than it would be with a controller. Fact is that the game is more fun with Kinect than it would be with a controller, and so the Kinect is completely justified in this case.
I mean, the argument works both ways. There's no reason not to include Kinect support in Call of Duty but that wouldn't make it a better game and that doesn't mean you should do it.
Some reviewers indicated that they missed the precision of a controller for difficult shots. So it's not like that control style is lacking for this style of game. It's purely a Kinect marketing decision.
That doesn't even make any sense. SapientWolf is right even though I don't see any reason to complain about it. Microsoft wants to push more Kinect units, what else is new?It's purely a "the game would be totally different if designed with both in mind" decision.
Some reviewers indicated that they missed the precision of a controller for difficult shots. So it's not like that control style is lacking for this style of game. It's purely a Kinect marketing decision.
August 29th, according to the Wikipedia XBLA page.
yeah, i don't exactly put a lot of weight on the release dates on wikipedia as anyone can edit it. i was just searching online and happened to find wikipedia at least had a release date on this game. but yeah, i could go add that halo 4 xbox live arcade game is coming out tomorrow on there so its not the best resource for release dates. for the most part, though, its been correct.Dunno where that date came from (I imagine a placeholder on Xbox.com though) but that game doesn't have an official release date yet.
It's not my argument. It's from someone else that played the game.Speaking as someone who a) has played the game and b) owns a Kinect, I feel a lot more qualified to hold an opinion about whether or not a controller would work for this game. It's easy to look at a screenshot and say "that should work with a controller" but your argument holds no weight whatsoever.
Whether it's possible or not, playing with a controller would make the game worse, and therefore it's completely logical that the option for it isn't there.
http://www.gamesradar.com/wreckateer-review/Also thrown into the mix to further complicate things are floating markers that empower attacks, as well as levitating points that reward players for firing their shots in different, less obvious directions. It's sometimes hard to hit these well, with the Kinect occasionally proving to be a hindrance when precision is the goal, and we'd often eye up our unused Xbox 360 controller, wishing we were able to pick it up and play for the more complex levels. Usually the Kinect controls didn't get in the way, and created a unique gameplay style, but other times it simply hampered our accuracy in a game that rewards players for precision aiming.
Also, I think the Kinect requirement has limited the audience, because the game doesn't even have an OT here.
Deadlight doesn't even have one. No one's claimed Dust yet either, may have to do that myself because that's DEFINITELY getting an OT one way or another!
ITSP was disappointing? In what way? I, personally thought it was great and am hoping for a sequel.
I was wondering where the Deadlight OT was. This isn't really saying much of substance, but I think it's a situation of it ending up an Insanely Twisted Shadow Planet-style disappointment, or an incredible piece of work.
This is going to be amazing.Fire Pro Wrestling popped up on Xbox Live, now with screenshots!
Thanks.IGN posted their Deadlight review early. They've seemingly pulled it, but it's here
http://www.dailymotion.com/video/xsfhym_deadlight-review_videogames
IGN posted their Deadlight review early. They've seemingly pulled it, but it's here
http://www.dailymotion.com/video/xsfhym_deadlight-review_videogames
IGN posted their Deadlight review early.
firepro makes the best wrestling games I am going to try this and see if the wrestling mechanics are still there because the avatars look atrocious..lets hope its good
It would be hilarious if MS screws this up.
While the franchise has a history of being great wrestling games, this is like the perfect excuse to buy dumb shit for your avatar.
For as much as he praised the game, the score feels too low, especially for his main complaint; it must be a big deal. Still, it's a great score. Day 1.
Thanks.
Weird jumping and a 5 hour playtime? Hhhhmm, not gonna lie I wish the game was longer. I'll still give it a shot though.
Yeah, it'd probably be perfect of they added an extra 2 hours of backtracking.
Deadlight isn't doing anything for me, has the same shitty look Limbo does. Most people may like it, but I'm not most people. I can't stand that silhouette art-style. It doesn't seem like its worth 1200 pointh to me.
Holy crap it lives! I've long given up on that game.Fire Pro Wrestling popped up on Xbox Live, now with screenshots!
Or an extra two hours of fresh environments. When I was watching the review, I thought the reviewer was being serious about going through a dilapidated Microsoft HQ circa 1986, or whenever. That would've been awesome.
I found it pretty disappointing, as well. I'm not really sure what else they could have done but the game is just so boring. I don't even know why, I just can't stay awake when I play it. Didn't really like how cumbersome the whole thing is to play, either. For a concept that's so simple they didn't half complicate it with all those add-ons that you have to keep changing between.
The little rocket minigame where you have to navigate it through a winding path to hit a switch was awesome though. The inertia on it was so satisfying.
When the Bears of Perfection Island went on holiday to Paradise Island, Naughty Bear was not invited! Naughty Bear manages to secretly travel with the other bears, duct-taped to the exterior of the bus. With a list of bears who wronged him in hands, Naughty is ready to make them pay, one by one.
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A ninja is powerful yet fragile. Quick but deliberate. Mark of the Ninja is a stealth platformer that puts you in control of a Ninja who's clan is in danger of extinction. Observe your enemies from the darkness, manipulate them with simple yet versatile tools, and experience what it is to be a Ninja. From the award-winning studio that brought you Shank, Mark of the Ninja is a game about finesse, manipulation, and sacrifice.
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Tag, grind, and trick to the beat in SEGA’s hit game Jet Set Radio! Fight for control of Tokyo-to, mark your turf with graffiti, tag walls, billboards, and even rival gang members! Perform tricks and flips on magnetically driven in-line skates, but watch out for the local police force!
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Billy and Jimmy Lee are back to save their shared love interest, Marian from the evil Skullmageddon across 16 brawling levels filled with elaborate missions, malicious enemies and over-the-top battles. Trained by their sensei in the special form of martial arts called Sōsetsuken, Billy and Jimmy are equipped with lethal combat skills and weaponry to bust some faces and battle the baddest goons around as they journey across the galaxy to rescue the love of their lives.
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Oh God that Naughty Bear thing has the some of the worst box art I've ever seen.
Oh God that Naughty Bear thing has the some of the worst box art I've ever seen.
Fire Pro Wrestling popped up on Xbox Live, now with screenshots!