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Games Journalism! Wainwright/Florence/Tomb Raider/Eurogamer/Libel Threats/Doritos

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Stephen Totilo has posted this in relation to everything.

http://kotaku.com/5957810/the-conte...e-gaming-press-and-why-theyre-sometimes-wrong

I don't want to blurb anything to avoid taking anything out of context.

And yes GAF is brought up a few times.

In the video [Keighley]'s talking about a Mountain Dew and Doritos-branded Halo spin-off game. "When brands partner with gaming, it's great," he says before being asked by a reporter whether, if stranded on an island he'd prefer to have the soda or the chips.

Truly a philosophical question for the ages.

Great piece, Totilo. Tweeted, Facebooked, liked, signed up for Kotaku account, etc.

If i do this stuff often enough maybe sights will get the message.
 
From Totillo's article:
"As for swag and travel, it all sucks," Jeff Gerstmann (he of Gerstmann-gate (!) and now of Giant Bomb) told me in an e-mail. "Great, yeah, send me another T-shirt for me to toss out or leave sitting on a desk for three months, like I don't have enough crap sitting around everywhere as it is. If anyone seriously thinks that sending out, like, some pathetic, usually broken statue for an upcoming game sways an editor, they need to get their head examined."

Way to trivialize the issue, what a terrible quote to choose, it is not the the t-shirt and the broken statue what makes me think your perception of the game you are reviewing has been compromised; it's the travels to Korea that Blizzard paid to one of the people from your show, it's the trip to Italy for one of the Assassins Creed games, or the trip to Hawaii you took from Capcom and the other one to Italy from Capcom as well, so you think all those travel sucked?
then by all mean don't accept free PR trips anymore, should I check my head because I think all those PR paid trips have influenced you and your crew some way or another?
You guys are delusional if you think all those PR treats haven't influenced you, de-lu-sio-nal.
 
Edit: Oh snap, one year old video! Still fucking hilarious.

http://www.youtube.com/watch?v=RKDfYkg1Le4

iMXdZ97BVRfHJ.png


Around 1:04

That ain't Mountain Dew....
 
Truly a philosophical question for the ages.

Great piece, Totilo. Tweeted, Facebooked, liked, signed up for Kotaku account, etc.

If i do this stuff often enough maybe sights will get the message.

Really? It was about as self-serving as they come with the "we have to suffer through people keep saying we suck even though we're great". And it went out of its way to portray Lauren in a better light by deliberately omitting facts.
 
Really? It was about as self-serving as they come with the "we have to suffer through people keep saying we suck even though we're great". And it went out of its way to portray Lauren in a better light by deliberately omitting facts.

never assume malice when incompetence is just as likely an explanation
 
What is this Kotaku flag situation?
Stephen (Kotaku) claims they always get rid of swag, everything gets given away, donated or simply thrown away and no one would ever take anything like that for themselves. Kotaku video editor posts a picture of himself on twitter being prepared for a long gaming session. People notice that huge freaking flag (Ubisoft swag) in the background, which is said swag that Stephen said isn't being taken home by anyone and gets thrown away.

 
Stephen (Kotaku) claims they always get rid of swag, everything gets given away, donated or simply thrown away and no one would ever take anything like that for themselves. Kotaku video editor posts a picture of himself on twitter being prepared for a long gaming session. People notice that huge freaking flag (Ubisoft swag) in the background, which is said swag that Stephen said isn't being taken home by anyone and gets thrown away.

Was there any repercussion for this in any way?
 
Stephen (Kotaku) claims they always get rid of swag, everything gets given away, donated or simply thrown away and no one would ever take anything like that for themselves. Kotaku video editor posts a picture of himself on twitter being prepared for a long gaming session. People notice that huge freaking flag (Ubisoft swag) in the background, which is said swag that Stephen said isn't being taken home by anyone and gets thrown away.

To give him so credit, he acknowledges that is was a mistake and kinda admits that swag innevitably gets sent home in the article. But also, he also avoids mentioning this mishap in the article about conflicts of interests in games media, it kinda hurts the point of saying swag dont matter and then present a tweet of someone with a flag....with a AC3 hashtag...with also sandy hashtag.
 
I want to talk about this defense:

John Walker said:
I think the desire to see conspiracies and corruption in all of the gaming press is largely based on a far wider malaise in the world, of people wishing to demolish notions of expertise or more respected opinions. Where once [expertise] was desired, it's now considered arrogant oppression. So when a review disagrees with a reader's strong opinion, it's much more satisfying to conclude the discrepancy is the result of corruption.

Do any hardcore gamers think mainstream gaming media represent "arrogant oppression"? I can see someone (incorrectly in my view) referring to film, tv, or book critics in an anti-intellectual way as cultural snobs, but game writers? They seem to mostly fall all over themselves to defend big IP and blockbusters that get blowback from hardcore gamers. Sure there are the occasional cases of RE6 or Uncharted 3 (both of which, I might add, also received a fair amount of hyperbolic praise in the gaming press despite a lack of uniformity), but there are far more cases like Call of Duty, Halo, Mass Effect 3, Dragon Age 2, and others where the press serves as vanguards of the competent retread and high review scores. I mean, this is an industry where an 8/10 review score is considered "bad." There is a reason for that. It is because games media have consistently doled out high scores to games they dont think are particularly unique or interesting but hey they have millions of dollars in production values so "8.5."

I am sure the videogame media would like to flatter itself that it is defending the frontlines of intellectual culture. It probably makes them feel better about taking a BA in liberal arts and then dedicating their lives to writing about videogames. But if they actually believe they are defending a hardline of high expectation, then maybe they are putting too much emphasis on the post of anonymous 12 year olds complaining on their website that their favorite game did not get a 10. Taking the comments of ranting kids and juxtaposing their opinions to it to demonstrate their higher standards just demonstrates how they are exactly the opposite a serious critic trying to defend a "respectable opinion."

To put it another way this thread is largely about how games media are often too complicit with PR agendas and look how long it is, how many contributors there have been, and how much conversation it has generated. Now compare all this to any thread complaining about how a certain game didn't get a higher score. The former complaint totally dwarfs the later in every regard.
 
If someone wanted to pay me to drive a Ferrari or fly me to Italy, I would take the offer in a heartbeat. I'd still pan the game if it was garbage. It's called ethics, try it some time.
 
QUOTE=EternalGamer;44007854]Post[/QUOTE]



Yeah, its seems like an exaggeration, theres always a small part of for audience that is wary at your actions and their implications. It happens in most media but ive noticed that game journalists always bring it up in a defensive and sometimes outright offended manner, the responses to those comments arent any better. Its a non-issue that has nothing to do the Wainwright situation, just like the horrible offensive comments made against her.
 
If someone wanted to pay me to drive a Ferrari or fly me to Italy, I would take the offer in a heartbeat. I'd still pan the game if it was garbage. It's called ethics, try it some time.
Your brain then wires the game x to a positive experience. There are things you cannot influence about this. It's called psychology. :)
 
As a student of journalism, I should've started reading this thread a lot sooner. Definitely interesting, but I haven't read enough yet to start clamoring my opinion from rooftops.

There's obviously something wrong with the games press when games that are inherently buggy or unpolished are still praised into the heavens, even if the buggyness is cause for a lot of frustration. It's something we've all known for years, but checking out some more recent reviews for recent games has made me wonder about it again.

Anyway, back to reading.
 
Really? It was about as self-serving as they come with the "we have to suffer through people keep saying we suck even though we're great". And it went out of its way to portray Lauren in a better light by deliberately omitting facts.

It was an evenly divided piece. I think it is clear where Totilo comes down on the issue, but he does give a lot of space to voices like Robert Florence, Jeff Green, and Shawn Elliot. Whether or not I think it takes some of these criticisms too lightly it at least does not dismiss them.
 
...

really? whatever credibility he has ever had has disappeared into a swirling flush of dorito and dew stained diarrhea circling the toilet bowl of this corrupt industry.

what credibility? He hosts the spike VGAs and is a face on the television.

But sacrificing one's credibility allows him to do his excellent Final Hours features occasionally.
 
...

really? whatever credibility he has ever had has disappeared into a swirling flush of dorito and dew stained diarrhea circling the toilet bowl of this corrupt industry.

Keighley has pretty much always been a host type personality who endorses stuff and then does some occasional good journalism on the side. And he is certainly being transparent about everything, which is all we can really ask.
 
I'm sure he has always aspired to be the Doritos Pope.

I remember seeing the orange smoke from g4 announcing his selection, truly an historical moment.

what credibility? He hosts the spike VGAs and is a face on the television.

But sacrificing one's credibility allows him to do his excellent Final Hours features occasionally.

yes, and who is going to take any of those "excellent" features seriously now?
 
Way to trivialize the issue, what a terrible quote to choose, it is not the the t-shirt and the broken statue what makes me think your perception of the game you are reviewing has been compromised...

The point of these things at least in part is to make the games "journalist" feel special and that quite obviously does work.

JohnWalker said:
I think the desire to see conspiracies and corruption in all of the gaming press is largely based on a far wider malaise in the world, of people wishing to demolish notions of expertise or more respected opinions. Where once [expertise] was desired, it's now considered arrogant oppression.

This is just hilariously delusional.

Being a games "journalist" requires no real knowledge or skill of any kind. Members of the games press don't appear to have any more expertise than the average Gamefaqs poster.

He makes it sound like they are highly trained and educated scientists.

Edit"

SomePRGuy said:
For me it was always about the pre-release hype. Getting the awareness of a title high enough to secure good pre-order numbers with the retailers.

Right now people in the press hang their ethical hat on reviews. The same person who goes to an event doesn't do the review, reviewers aren't influenced, etc - as if reviews were the start and end of where integrity matters. But for a PR person a major goal is to build up so much pre-release hype that the reviews are ultimately irrelevant.
 
Stephen, I'm curious as to why you didn't follow up with additional questions on her glowing previews for Square products, like:

- this one for Tomb Raider and Hitman
- this one for Sleeping Dogs
- this one for Tomb Raider
- this one for Deus Ex
- this one for Parasite Eve
- this one for Dissidia 012
- or this one for Tactics Ogre?

Taken at face value, her statement seems innocuous enough. In context with everything else we know? Incredibly self-serving and deflecting from the real issue at hand.

If there's more to come, great. I look forward to reading it. If this is the extent of it, however, that's worrying.

I meant to note that she had written about Square Enix games but didn't have that in what was published. I added a note about that shortly after the piece ran. Her argument is that she didn't cover the games she did mock reviews of and therefore thought there wasn't a conflict of interest. That's what I was trying to convey there, not that she'd never written about Square Enix games at all, because, of course she did. It's been well-documented.

I think it goes without saying that not everyone would agree that the standard she expressed there isn't one that everyone would agree is best. But she's clearly re-thinking this stuff, so we'll see what happens.
 
Good piece.

I'd really like to see a follow-up article that goes a bit further into the "underworld" of the smaller sites, mock reviews, etc. Something along the lines of the Eurogamer piece on the Youtube video dude. If the big sites feel they're "immune" to a lot of the marketing and PR overtures, what about the sites and writers who aren't? No need to name names, but I feel confident in assuming many of the big names and big sites all began from humbler origins and are all too familiar with some of the less-than-savory practices in the press.

Anyhow, cool to see one of my comments cited. And in the proper context, no less. Nice.

Pretty much everything Gerstmann says in the Kotaku piece was something he said on the Bombcast last week. Almost verbatim.

Thanks. I had a couple of comments from you ready to make the final cut. One survived!
 
This is just hilariously delusional.

Being a games "journalist" requires no real knowledge or skill of any kind. Members of the games press don't appear to have any more expertise than the average Gamefaqs poster.

He makes it sound like they are highly trained and educated scientists.

To quote Jim Sterling:

Do you guys really think most of you are above that kind of label? Oh please. You’re fans, you’re gamers, you’re no more qualified than people on NeoGAF or your own comments sections. Many of you are more akin to entertainers than journalists. You’re just lucky enough to be paid for your opinion.
 
I added a note about that shortly after the piece ran. Her argument is that she didn't cover the games she did mock reviews of and therefore thought there wasn't a conflict of interest.
Her argument was also that it's common for the games press to also collect paychecks from publishers. Why was there no follow up to that?

I actually would like to know exactly who those people are so I can avoid giving them any clicks or reading their stuff. If it's common, why don't we hear about it, why don't these people disclose this when they think it's okay? More questions than answers, really. :(
 
Stephen (Kotaku) claims they always get rid of swag, everything gets given away, donated or simply thrown away and no one would ever take anything like that for themselves. Kotaku video editor posts a picture of himself on twitter being prepared for a long gaming session. People notice that huge freaking flag (Ubisoft swag) in the background, which is said swag that Stephen said isn't being taken home by anyone and gets thrown away.

And then Stephen posted this, remember?

Can't win for trying with some folks.
 
The focus on swag as whether or not you increase the score by 0.5 for each figurine you get is missing the point to the same degree as brushing off the efficacy of advertising by pointing out you don't go buy a Coke every time you see a Coke commercial.
 
I'm not sure how I didn't make this connection until now, but I'm sure the reason journalists are so tired of hearing about corruption is that the most common accusation of corruption comes from fanboys complaining that reviews or coverage are paid off by Microsoft/Sony/Nintendo/Activision/etc. because a game scored too high or too low. For example, before this broke, the only accusations of bias I heard directed towards Giant Bomb were about how they hated Sony because they don't talk about their games enough on podcasts and don't do Vita Quick Looks.

That's not a good reason to avoid dealing with more legitimate criticism, but the console wars stuff has to have an effect.
 
I'm not sure how I didn't make this connection until now, but I'm sure the reason journalists are so tired of hearing about corruption is that the most common accusation of corruption comes from fanboys complaining that reviews or coverage are paid off by Microsoft/Sony/Nintendo/Activision/etc. because a game scored too high or too low. For example, before this broke, the only accusations of bias I heard directed towards Giant Bomb were about how they hated Sony because they don't talk about their games enough on podcasts and don't do Vita Quick Looks.

That's not a good reason to avoid dealing with more legitimate criticism, but the console wars stuff has to have an effect.

That's true! Also, the never-ending deluge of writers who think that game journalism is broken and that they are the ones who can fix it.
 
I finally read Kotaku's article. It's an interesting recap with a bunch of different and previously unheard perspectives, but I'd like to see more of an opinion, and much more introspection in the future. I'll consider it a process I guess, with the sights on how good they are at remembering the lessons learned here.

Still, a nice read.
 
I'm not sure how I didn't make this connection until now, but I'm sure the reason journalists are so tired of hearing about corruption is that the most common accusation of corruption comes from fanboys complaining that reviews or coverage are paid off by Microsoft/Sony/Nintendo/Activision/etc. because a game scored too high or too low. For example, before this broke, the only accusations of bias I heard directed towards Giant Bomb were about how they hated Sony because they don't talk about their games enough on podcasts and don't do Vita Quick Looks.

That's not a good reason to avoid dealing with more legitimate criticism, but the console wars stuff has to have an effect.

it's a factor, sure, but it's also yet another thing which isn't exclusive to games. in Australia you can be a Holden fan or a Ford fan, never both. motoring writers have been dealing with the same crap when reviewing cars for years, that doesn't preclude them from being mature enough to face allegations of legitimate corruption.
 
The point of these things at least in part is to make the games "journalist" feel special and that quite obviously does work.



This is just hilariously delusional.

Being a games "journalist" requires no real knowledge or skill of any kind. Members of the games press don't appear to have any more expertise than the average Gamefaqs poster.

He makes it sound like they are highly trained and educated scientists.

Edit"

Right now people in the press hang their ethical hat on reviews. The same person who goes to an event doesn't do the review, reviewers aren't influenced, etc - as if reviews were the start and end of where integrity matters. But for a PR person a major goal is to build up so much pre-release hype that the reviews are ultimately irrelevant.

I dont completely agree. Most of them DO have knowledge of the games industry that is fairly extensive. But what makes the quote weird is that they work for an enthusiasts press; alot of their audience has that type of knowledge as well.

So it seems somewhat delusional to me to write off criticism as if the people critcizing are the uninformed masses and they are the ones with sophisticated tastes. More and more it seems to me that game enthusiasts at large are way more critical than games media are of blockbusters.
 
The focus on swag as whether or not you increase the score by 0.5 for each figurine you get is missing the point to the same degree as brushing off the efficacy of advertising by pointing out you don't go buy a Coke every time you see a Coke commercial.

I like this.
 
it's a factor, sure, but it's also yet another thing which isn't exclusive to games. in Australia you can be a Holden fan or a Ford fan, never both. motoring writers have been dealing with the same crap when reviewing cars for years, that doesn't preclude them from being mature enough to face allegations of legitimate corruption.

It is pretty easy to why they mostly just always respond to that argument; it is because it is so stupid, so it is easy for them to deflect and come out looking better.

Then again.. What if they are right?

Maybe the people we should be targeting all along are fucking "Day one, perfect 10, jizz my pants" fanboys who drive this whole nonsense? Is that really the largest audience segment?

If so, fuck, that is even more depressing.
 
And then Stephen posted this, remember?

Can't win for trying with some folks.
Yes, I do, and I should have included that. My bad.

Tip for your swag-thing: Create a twitter account dedicated to swag-stuff and make it a private account so it cannot come up in search and stuff. People who are interested what happens to the swag can follow the account and see what's up. That way, they know exactly where the swag goes (donations, trash, and so on), can be sure that people don't take it home with them to have it hanging on their wall and everything's disclosed.
 
also, in my time as a tech journalist for one of the largest print publishers in Australia I copped constant allegations of bias from fanboys. one day I was a shill for Microsoft, Apple the next and some weeks I was a neck bearded love child of Richard Stallman and Linus Torvalds. you brush it off and grow the fuck up.
 
It is pretty easy to why they mostly just always respond to that argument; it is because it is so stupid, so it is easy for them to deflect and come out looking better.

Then again.. What if they are right?

Maybe the people we should be targeting all along are fucking "Day one, perfect 10, jizz my pants" fanboys who drive this whole nonsense? Is that really the largest audience segment?

If so, fuck, that is even more depressing.

nah don't go down that path man. there will always be a lowest common denominator, that's no excuse for pandering to it.
 
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