Just what is Sony doing with Vita? If they've given-up, they should just kill it.

Sony don't need to do anything for the system, they've already done what they could do. I'ts up to Square-Enix from now on. In order to gain momentum SE have to drop megatons for the system. FFX remake? Where is it? Also we need more. Dissida HD+ Online? FF7 remake? FF Tactics 2? New Star Ocean or Valkyria Profile? Kingdom Hearts BBS 2?

Ideally both these companies would be in top form, and they'd be a force to reckon with together. As it stands though, I don't think anyone should attempt to rely on SE to pull them outta any rut. They've royally fudged-up this gen, let fans down, and have their own identity-crisis to sort though.
 
I still don't understand why a portable Dark/Demon Souls hasn't been announced yet

That would create a huge buzz and since MonHun is not going to happen any time soon, a Souls game would be a pretty big thing on a portable, imho

I would actually love a Borderlands on Vita. Fund it Sony! Just don't let nStigate do it.
 
I still don't understand why a portable Dark/Demon Souls hasn't been announced yet

That would create a huge buzz and since MonHun is not going to happen any time soon, a Souls game would be a pretty big thing on a portable, imho

Probably the same reason MGS or Final Fantasy hasn't been announced.
 
Sigh...

No, I'm not gonna throw upwards of $200 down the drain just because I love the tech/idea of what the device can potentially be. Not when I can count the number of games that I want for it on one hand. This doesn't mean that I don't want the Vita to turn around, recover and succeed. How is this difficult to grasp? Why should I, as a consumer, be expected to take a gamble, before the device proves itself with a viable library? I can be a fan of the hardware, but still be frugal and fork over the cash only after the software catches up.

I'm not gonna feel bad about not being an early-adopter. That's not something I should be burdened with.
I'm not suggesting you should be one. The burden is on Sony to make it an attractive purchase, and clearly so far they've failed. Just hard not to react to what's turned into yet another 'Vita is doomed' thread.
 
You are right. What they have available right now, is pretty slim.

But as Im implying, those things change progressively over time. The adoption rate will increase over time as more title become released.

On another topic, the PS3 was most likely not selling itself on the software hype but on the brand recognition mainly. Anything else was suppose to be extra sauce.

The price was the main offender in Sony's plan if anything. Thats probably how Sony calculates the situation.

I would say the PS3, at launch, had three crutches: brand, backwards compatibility, and being a blu-ray player. Suffice to say, the Sony brand has taken a massive hit in the last few years, backwards compatibility is a fucking nightmare on Vita, and its big hook is an OLED screen. The Vita has far less to sit on and "wait it out" like the PS3 did. I think Sony's E3 coverage of the Vita is very telling of what they think of the platform, which is to say, not much at all. And that's a damn shame.

Price is a factor, too, and that too is hell on Vita. I think $250, while a sweet spot for diehards like you and I knowing that's sold at a loss, is just out of reach for that mainstream sell through for handhelds now. Consider the fact the memory cards are absurdly overpriced and you have a system that can scare away consumers long before they spend $40-$50 on a portable game.
 
Sony don't need to do anything for the system, they've already done what they could do. I'ts up to Square-Enix from now on. In order to gain momentum SE have to drop megatons for the system. FFX remake? Where is it? Also we need more. Dissida HD+ Online? FF7 remake? FF Tactics 2? New Star Ocean or Valkyria Profile? Kingdom Hearts BBS 2?

And then enter Konami with Vita exclusive MGS. Capcom With MH Portable 4. Sega with Valkyrie Chronicles. Rockstar with San Andreas Stories. Then I can call Vita PSP2.

Where's the incentive to make any of these? These are games that only make sense on platforms with 30 million+ users. Third parties aren't beholden to Sony.
 
I still don't understand why a portable Dark/Demon Souls hasn't been announced yet

That would create a huge buzz and since MonHun is not going to happen any time soon, a Souls game would be a pretty big thing on a portable, imho

games take time
 
Between Littlebiplanet, Uncharted, and Wipeout, I'm really not sure what Sony fans are waiting for here. I guess a cheaper entry point.
 
You can't kill what's already dead.

Seriously, every time I see the small Vita section at a given retail store, it has this pathetic and untouched appearance, like it hasn't seen any human interaction since launch with its thin selection of titles, surprisingly large numbers on price stickers, and generally abandoned look. I'd be surprised if retailers didn't essentially do it in by getting out of their contracts with Sony for support since the space might be better used for reselling iOS/Android devices or expanding the Wii U section. Deader than a door-nail now and probably a memory this time next year...that is, if anyone did know it actually existed, which it seems like many non-forum-dwellers don't. Sony would have to essentially re-launch this whole thing with a 3DS-equaling price drop, a string of big, exclusive, and broadly-appealing titles, and an expensive ad campaign. The chances of that happening are pretty slim.

A lot of Vita's fun and interesting titles are PSN only. You won't be seeing them on the store shelves, but rather the PS Store.

Besides, during the first year of the 360 and PS3, and the PSP, and the DS, and every other gaming platform that has ever existed, titles on store shelves were rather small. I remember going to Gamestop during the 360's first year, and sighing at the rows and rows of King Kong, Perfect Dark, Kameo, and Call of Duty 3. Sure, those games may not have been terrible games, but let's not fool ourselves, they were launch fodder through and through. It wasn't until the end of that first year, when Gears of War hit, that the 360, at the least, showed that it was the real deal as far as a next gen platform goes.

By comparison, the Vita has games like Rayman: Origins, Uncharted: GA, wipEout 2048, LittleBigPlanet, Ninja Gaiden Sigma, Gravity Rush, PlayStation All Stars, Ragnarok Odyssey, Zero Escape, Assassin's Creed 3: Lib, Unit 13, and quite a few others on store shelves, and some really cool downloadable titles.

I think the Vita's real problem is pricing and advertising. The early adopters have adopted the system. They are the folks that were willing to pay $250-$300 on the Vita.

Sony's strategy hasn't changed in the 17 years they've been producing gaming hardware: Step 1:They launch at a premium price. Early adopters and tech junkies will be the first to buy the product, at that premium price.

Step 2: No price cut during the first year, but will provide bundle deals. We've seen this with every PS console.

Step 3: First half of year 2 is when we see more impressive titles from the system, and an inkling of what the system is really capable of. Again, the PS1, PS2, PS3, and PSP all went through this process, as more and more developers started wrapping up the titles that could not release during the first year.

Step 4: By the end of it's 2nd year, we'll more than likely see a small price cut. Anywhere between $20-$50. We'll also see some additional bundles, but mostly of titles that have been on the market a while anyway.

Step 5: By year 3, the console is in its groove, and more titles have been released, with more revealed. Year 3 is the sweet spot for hardware, as the developers that have stuck with it are, at the least, working on their 2nd batch of titles for the hardware (think Uncharted Vita 2, Gravity Rush 2, Ragnarok Odyssey 2, LBP Vita 2, etc).

etc, etc. This is the same thing Sony has been doing for generations. Sure, the PS3 isn't the number one selling console, but it has reached a significant userbase. The gaming world is different than it was before in previous gens: We now have balance. The Wii, 360, and PS3 have managed to survive and sustain themselves in the console space. All 3 have done remarkably well, and there isn't an overwhelming sense of imbalance. The Wii U is simply Nintendo entering the HD space. Which is welcome in my book.

For handhelds, there was always just Nintendo. Other portables could barely breech the 5 million sold mark, let alone the 100 million that the Game Boy platforms reached. The PSP managed to sell 70 million units. It proved that Nintendo doesn't have to be the only option in the handheld space.

The mobile phone market has carved a large piece of it's own pie, but don't just assume that everyone wants to game on a mobile phone. There is still a significant portion of gamers that want a more traditional handheld gaming experience that a smart phone just can't provide.

Now, tell me, do you really want just one handheld gaming experience? I wouldn't want the Vita to be the only dedicated gaming device out there. I didn't want Nintendo to be either. Now, we get both. The 3DS and Vita do different things, and similar things. I think they're both cool, although I went with Vita.

For a gaming enthusiast site, the cynicism on display towards the Vita is baffling to me. No, don't support something just because it exists, but I find it almost impossible to believe that there isn't at least a few titles on the Vita that make you consider getting one.

There are a few 3DS titles that certainly have my attention, and I'd like to get one, but I've already bought a Vita, and a new PC, so I just can't buy another gaming device at the moment. I'll get a Wii U at a later date as well, for the same reason.

You'd think none of us have ever weathered a console's first year before.
 
Sony would need to pay to fund each of these games.

They paid nothing for their PSP prequels (ok maybe Peace Walker and Crisis core). PSP wouldn't sell if there were no MGS: PO, GTA: LCS and Crisis Core back in 2006. People didn't buy PSP's just for LocoRoco, Killzone. Liberation and Pursuit Force. They won't buy Vita's for Tearaway, Killzone Mercenary and Sly 4 either. If any of Capcom, SE and Rockstar require money for develop those titles Sony should throw them any amount they ask.
 
Sony should partner with Google / Apple and use their apps, games etc to further the PSVita. It's sad that such a brilliant device is not able to get a market.
 
Wtf? Vita has a crazy good library, especially considering its still in its first year.

The "lol vita has no games" people obviously haven't been paying attention to its initial launch lineup or anything else that has released for it.

The vita has given what all if the psp haters wanted: two sticks, trophies, and a really quality handheld gaming experience. And yet - people still want more. Ridiculous.
 
3DS is being carried by Japan. There's no market for it here outside children who can't be trusted with a mobile phone.
Lol as a 32 year old 3DS owner this is wrong on so many levels. I though games like Mario Land and Pokemon were selling shit tons in the US. That doesn't seem dead to me.
 
A lot of Vita's fun and interesting titles are PSN only. You won't be seeing them on the store shelves, but rather the PS Store.
...

You'd think none of us have ever weathered a console's first year before.
Having everything good on the PSN store does nothing to help Sony sell Vita units if no one knows that, yet a DD-only platform, like the iPad or Android device sells millions in days/weeks/months, not almost a year, and on top of that, the iOS/Android software selection and number of developers and sales grows. Vita is up against the defacto handheld gaming giant and Apple/Android. This has been said time and time again, but this is not the same situation as before. This console won't get to have the same pressures that previous Sony platforms had, as evidenced by its extraordinary lack of software committed to production by third parties and released so far. The sales numbers are way behind any new and eventually successful platform curve. This is not a typical first year. Saying so doesn't make it so.
 
Probably games where i can´t get a far superior version on their home console.

WipEout 2048, and LBP Vita are considered some of, if not the best iterations in their franchises. WipEout 2048 in particular offers a great value if you own HD/Fury... Troll harder next time.
 
only ignorant people say the vita is dead. It's not even 1 year old and it has plenty of great games.

@ the same time you could argue that there is ignorant people who will not accept that the sales are horrific. It is tanking in every single region in the world!

No other console has ever sold so badly and then turned it around to be a success.
 
The vast majority of the Vita's current issues are purely economical in nature.

It has never been cheaper to play games than it is today, with the rise of free to play games and cheap mobile games. You also have to take into account that most of the citizens of the developed world are still short on disposable income due to the global financial crisis of 2008. These two factors alone account for much of the difference between the PSP's first year performance and the Vita's.

The PSP launched at $250 with a good launch lineup and decent to middling support throughout the rest of the year (and it's worth noting that memory sticks for the PSP were about as pricey as memory is for the Vita now). The situation is nearly the same as the Vita, yet the PSP managed to sell roughly 3x more that the Vita has in its first year. The two biggest events to happen to the portable gaming space since then is the rise of cheap, bite-sized games on mobile devices and a global financial crisis that forced many people to spend less disposable income on entertainment.

Publishers know all this and are hesitant to commit resources to larger projects for the Vita. Sony was blind to these developments, as evidenced by their original projection that the Vita would sell 10 million units in the first year. One among many of Sony's mistakes with the Vita.

Before Nintendo drastically cut the price of the 3DS, they were having a lot of trouble selling their system for these same reasons, even though the system was the successor to the fastest and highest-selling console in history!

People have less money to spend in an area where competition is tougher than it ever has been before.

I could sit here and go on about how the Vita is a fantastically built piece of hardware with many of the best gaming experiences that you can get on a mobile device, with a solid lineup of games including a few great exclusive titles, great online features, etc, but that doesn't really enter into the picture too much at the moment.

Discussing the individual merits of the Vita doesn't really matter one way or the other in the current situation. The market for dedicated portable gaming platforms is much smaller than it was five years ago. A large percentage of the existing market for portable gaming is satisfied with what they can get on their iDevices and doesn't want to spend $300+ for a better portable gaming experience. Also, many people who are interested in a platform like the Vita simply don't have the financial resources to buy one.

Even if there were several more great exclusive titles from the best of Sony's first party developers out now (an unreasonable expectation for any platform really), I'm not convinced that the Vita would be in a much better position that it is in now.
 

Let's just pretend it's business as usual for Sony to sell 2.6 million units in its first 9-11 months on the market. I'm sure everything will just fall into place like it has with their previous systems.

Before Nintendo drastically cut the price of the 3DS, they were having a lot of trouble selling their system for these same reasons, even though the system was the successor to the fastest and highest-selling console in history!

Yet it outsold Vita 6 to 1 even in its darkest days.
 
They paid nothing for their PSP prequels (ok maybe Peace Walker and Crisis core). PSP wouldn't sell if there were no MGS: PO, GTA: LCS and Crisis Core back in 2006. People didn't buy PSP's just for LocoRoco, Killzone. Liberation and Pursuit Force. They won't buy Vita's for Tearaway, Killzone Mercenary and Sly 4 either. If any of Capcom, SE and Rockstar require money for develop those titles Sony should throw them any amount they ask.

SCE over the past generation has shown a deep interest in building their own IP. They know they can't rely on third parties because they have no loyalty. Monster Hunter in particular has to be a very sore spot for them given they pushed that series in Japan more so than any other IP on PSP, including their own. Do you buy ___ exclusivity for ___ million that could go multiplatform with its' next iteration, or do you use that ___ million to fund an IP you own?
 
Where's the incentive to make any of these? These are games that only make sense on platforms with 30 million+ users. Third parties aren't beholden to Sony.

All of those got PSP prequels and sold great amounts. Third parties sold 80m PSP's and it's up to third parties to sell Vita right now. Sony don't have 10 million seller titles like Nintendo (except for GT maybe) so they are basially dependant on third parties. Main system sellers on PSP were Crisis Core, KH: BBS, MGS: PW, Monster Hunter games and of course GTA. All Sony have left to do is having Polyphony digital to make GT Vita.
 
I try to fathom why some folks can't resist entering Vita threads time and time again and spewing doom and gloom predictions. I mean, if you're so seriously insecure that this makes you feel better about not purchasing a product - fill your boots I guess. If not, there's much bigger problems that you should be addressing tout suite.
 
All of those got PSP prequels and sold great amounts. Third parties sold 80m PSP's and it's up to third parties to sell Vita right now. Sony don't have 10 million seller titles like Nintendo (except for GT maybe) so they are basially dependant on third parties. Main system sellers on PSP were Crisis Core, KH: BBS, MGS: PW, Monster Hunter games and of course GTA. All Sony have left to do is having Polyphony digital to make GT Vita.

Third parties don't care about the success of Sony's new platform. They care about their bottom lines. It's not their problem.
 
Poor man´s versions of PS3 games are not what i would call great.

Exactly. I'm sure Vita versions of Uncharted and the rest are fun but these releases for handhelds are just so redundant to me. I dunno...if there's a demographic of core gamers that somehow still haven't bought PS3s but wanna play PS3 games on the go, then Vita should hit their demand nicely. It'd be crazy though for Vita to primarily cater to this group.
 
Between Littlebiplanet, Uncharted, and Wipeout, I'm really not sure what Sony fans are waiting for here. I guess a cheaper entry point.

There's no market for that stuff, most people who want those games will play them on a console. Mobile has taken over and Nintendo caters to the younger sect who can't fall into the former, and even that's eroding more and more. There is no bright future for dedicated portables in the west, barring some paradigm changing.

Sony is hitting the same pitfall they hit with the PSP in trying to offer a miniature console experience in the West, only now it's a far more volatile market and there's no Monster Hunter to press that reset button and explode their popularity in Japan like they got last time. I feel like they'd have been better off to drop the money on Japanese games and carve out their western niche themselves in a more organic way rather than dropping bags of money on CoD and AC.

I think Sony kind of bought into that same misguided belief that it was piracy that sunk the PSP in the West when it was more of a general lack of interest in portables amongst older gamers here. In terms of personal wants, I bought mine just recently (Friday), actually, but I know what I'm getting into. A solid good 7-8~ish games, with a few more in the future unless some little scene explodes. Right now I like mine just as much if not more than my 3DS, difference being the 3DS has at least 4-5 games I can think of in 2013 that I want.

On the bright side, like the original DS, I have a heaping stack of games backlogged for the PSP and this will make a hell of a machine to clear them out on. :lol
 
Logic rarely applies for me when it comes to buying consoles and handhelds. I've held off on a Vita so far, but P4G will likely have me buying one before year's end. The thought of not being able to play certain games because I don't have the hardware never sits well with me.
 
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Good I have too many Games to play through on my VITA as is

Can use a breather

Should be Double Digit platinums by the end of the year on it, Gonna see if I can get 200 Platinums on PS3 and 100 on VITA!

How if only Sony can remove that stupid 1 account 1 VITA bullshit
So I can really double + triple dip
 
I try to fathom why people insist on entering Vita threads time and time again and spewing doom and gloom predictions. I mean, if you're seriously so insecure that this makes you feel better about not purchasing a product - fill your boots I guess. If not, there's much bigger problems that should be addressed.
Why do people who insist it isn't doomed and there isn't gloom keep coming into what are clearly doom 'n gloom threads? There's more than enough evidence to reason that it is doomed and that there is most certainly a growing sense of gloom. This comes from sales, history of sales, talk from publishers and developers and the platform holder themselves. The opposite is all hope and positive thinking rather than something real to actually point out.
 
Maybe it's not trolling. Maybe it's an actual issue worthy of discussion. Ever think of that?
I hate how you can't even criticize the vita without being called a Nintendo fanboy or a troll. It always has the sound of fanaticism. As a Vita owner myself there are almost no games I really want outside of Ys IV remake. Its pretty abysmal if you ask me. Only thing that's making me keep it is having all my psp and ps1 games on the amazing Oled.

Vita needs games, and watered down PS3 franchise spinoffs just ain't honna cut it. Even though I hated gravity rush, we need more stuff like that If vita ever wants to succeed.
 
WipEout 2048, and LBP Vita are considered some of, if not the best iterations in their franchises. WipEout 2048 in particular offers a great value if you own HD/Fury... Troll harder next time.

Who considers them as the best iterations in their franchises? I sure as hell don´t.
 
@ the same time you could argue that there is ignorant people who will not accept that the sales are horrific. It is tanking in every single region in the world!

No other console has ever sold so badly and then turned it around to be a success.

and I care about sales...why???? That's sony's problem. I never understood this obsession with sales in gaf. If another sony handheld is never made because of it, so be it. As of right now though, they are making them and I'm enjoying it.
 
and I care about sales...why???? That's sony's problem. I never understood this obsession with sales in gaf. If another sony handheld is never made because of it, so be it. As of right now though, they are making them and I'm enjoying it.

"Video game news, industry analysis, sales figures, deals, impressions, reviews, and discussions of everything in the medium, covering all platforms, genres, and territories."
 
and I care about sales...why???? That's sony's problem. I never understood this obsession with sales in gaf. If another sony handheld is never made because of it, so be it. As of right now though, they are making them and I'm enjoying it.

Because no sales = less support/games, and shorter life-span?
 
Exactly. I'm sure Vita versions of Uncharted and the rest are fun but these releases for handhelds are just so redundant to me. I dunno...if there's a demographic of core gamers that somehow still haven't bought PS3s but wanna play PS3 games on the go, then Vita should hit their demand nicely. It'd be crazy though for Vita to primarily cater to this group though.

Same reason I bought the 3DS. Why buy the 3DS when I could play the elite Mario Galaxy on the Wii? It's certainly not for the 3D effect.
 
not selling it because i have a huge backlog of quality software (i've lost track of numbers - 55? something like that) - some are obviously crap, but this machine plays Wipeout 2048, Wipeout HD and Wipeout Fury :O


The vita, though, has many many issues to over come to make itself appeal out of the weird niche it seems to be hitting : people like me who havent much time to play at home who want a console experience on the go with ports not exactly being a negative.

The vita is a great machine -for me- but they need to have a wider appeal, get the price down, and try to find that killer title -and- try and get third parties onboard.


Price drop is tricky. Sony would only do that if they had confidence it'd make a big difference. If not, then perhaps they are better keeping the price high and accepting a slow burn, and propping it up with more first party games?
 
and I care about sales...why???? That's sony's problem. I never understood this obsession with sales in gaf. If another sony handheld is never made because of it, so be it. As of right now though, they are making them and I'm enjoying it.

If you don't care about sales and Sony's decision making process, why the hell are you in this thread?

OP did not ask whether the Vita has good games. Why does everyone keep answering un-asked questions?
 
Who considers them as the best iterations in their franchises? I sure as hell don´t.

lbp vita is the best littlebigplanet game.

people constantly argue over the true ranking of uncharted games, but uncharted ga was fantastic for most who played it (i wouldn't call it best though).

wipeout 2048 would be my favourite wipeout if it ran at 60fps like wipeout hd. it has more content than hd (includes the hd and fury campaigns, as well as the 2048 campaign).

obviously, it's all subjective.
 
SCE over the past generation has shown a deep interest in building their own IP. They know they can't rely on third parties because they have no loyalty.
Yet, they were expecting (japanese) third parties to jump day one on Vita...

Monster Hunter in particular has to be a very sore spot for them given they pushed that series in Japan more so than any other IP on PSP, including their own. Do you buy ___ exclusivity for ___ million that could go multiplatform with its' next iteration, or do you use that ___ million to fund an IP you own?
It seems that all their new IPs are extremely western-focused. And that's probably a big issue when you have a portable system to sell in Japan. So Sony, where is your new big jRPG IP, for example? Was it White Knight Chronicles? :D
 
I love my vita !!!
Games are priced a little bit too high for me tho.
wipeout , gravity rush , uncharted , AC ,soud shapes and mutant blob are AWESOME games.
The hardware is so good and sexy i cant imagine it dying already.
Sony should definitively focus more on the platform and secure some exclusives. Ican't understand why sony doesnt release pursuite force loco rocco or a syphon filter for the holidays !
Christmas schedule is depressing for the moment.
Sony need to release some firmware coolness : PS2 games and PS3 streaming.
 
The Vita had better not be on its way to the grave. I just started a video podcast shot entirely with the Vita. First episode goes up tonight. :/

And people who own the Vita will tell you its great. That's gotta count for something. I know I love mine.
 
Wait, are you implying that Super Mario 3D Land and Mario Galaxy are similar?

No, I'm implying that I wanted to play a 3D Mario on the go. Similar to me wanting to play Unharted, WipeOut, and LBP on the go.

I want to play Sony franchises on the go, and no they are not watered down games. Try it out, you just might like it.
 
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