PlayStation Mobile Thread of Indie Games, and Apps on Android/Vita

Super Crate Box is a must have. Addictive and very difficult.
ZooZooGo is good. Good for phone.
Underline is right for 3 mn play on the phone.
Fuel Tiracas if you have quick reflexes
Rebel is decent.
Cubixx and Loot the Land could be great but are a bit shallow.
Numblast has a nice premise and graphics but is a bit slow for me.
 
A7EKlctCIAAU4mr.jpg


:lol

Also, the umpire game is for cricket, not baseball ...

Both are trivia games.
 
Damn, i was interested, but that price point is maybe too much for me :/

Hopefully once the store opens up to everyone, not just the pre-screened (I guess) developers, there will be downward pressure.

$5 for something like this isn't terrible, but $4 for a sports trivia game?
 
Too expensive, it is probably $.99 on iOS. Dat button tax.

$2.99 but your point still stands. There's no price parity between psm games and iOS/android games, PSM games are always more expensive, and I think that comes from the developers charging more, not from sony setting the price. If devs can get away with it, they will.

That said, this is extremely stupid and shortsighted.

11. Can I develop free games and applications? Games and applications distributed through the PlayStation®Store will be limited to paid (including freemium) content for the moment. (Revised on Apr. 27th, 2012)

Basically sony will not allow you to have free games or apps on the store, which is retarded. So if I want to develop a tic tac toe game and just put it out there for free, I can't. If I want to develop a simple racing, gyro and touch based game and have it for free with ads, I'm SOL. If I want to develop a remote PC app, or an app to remote control a toy car, or an app to check the weather, or whatever app comes to mind, I can't have it for free or free with ads. Extremely stupid decision from Sony and, along with the higher prices on each app, makes the initiative kind of crippled from the get go.

Any idea when they are addition support for next countries ?

Considering it hasn't even launched and is only available on sony phones, not htc, fuji, etc, I don't think it's launching in other countries until at least next year.

When is this officially launching btw? They said by the end of this month, but this is still being largely ignored by sony and we really haven't heard anything.
 
Playstation Blog post about Alien Breed. As has already been said, out next week

http://blog.eu.playstation.com/2012/11/09/playstation-mobile-alien-breed-returns-next-week/

Alien Breed features:
  • Classic Mode – Play using the original graphics, music and controls
  • Enhanced Mode – Featuring enhanced graphics, audio and controls
  • 8 new levels – entirely new levels that intersect with the original Alien Breed story
  • 6 original Alien Breed levels
  • 12 Alien Breed Special Edition levels

£3.19/€3.99/$4.99

Looks like 4 extra levels are included in PSM version, according to @Team17ltd
 
rymdkapsel - http://www.youtube.com/watch?feature=player_embedded&v=FXtF0iS-cjY

No, my cat didn't just walk across my keyboard:

Apparently originally just for Android and iOS, the game rymdkapsel is apparently also headed for PlayStation Mobile, and gets a new teaser trailer. As you can guess from the trailer, if not the name (it’s Swedish for “space capsule”), rymdkapsel from grapefrukt games is about a space station. As their website describes it:

rymdkapsel is a slow, meditiative strategy game set in space. It builds upon the legacy of Martins earlier games by requiring minimal user input, but that doesn’t make you a passenger. It’s rather the opposite as you are tasked with the higher level problem of building the best possible station and ordering your minions around.

# Easy to interact with, interesting to explore.
# Super crisp vector based visuals.
# 15 minutes of soundtrack to keep you calm

http://www.pspminis.com/9723/second-rymdkapsel-trailer-released/
 
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