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NinjaFridge
Unconfirmed Member
Isn't PS3 pretty good at MLAA (or whatever they used on GOW3)? Why don't they use that? It couldn't be any worse than what they ended up with.
PS3 was always a capable machine but having an exotic architecture only works out when your way in the lead and publisher/developers are willing to go the extra mile when creating games on your platform. I can't wait for the x86 consoles next gen. There won't be a need for half-assed compromises on multiplatform releases unless MS or Sony made poor hardware choices.
Fully expecting 360 version to look better than U version. CoD is all about dat 360Yeah it'll be pretty funny watching a 2005 console perform on par with a 2012 console.
If I'm not completely off, 880x720 is a bigger resolution than 1040x600.
Isn't PS3 pretty good at MLAA (or whatever they used on GOW3)? Why don't they use that? It couldn't be any worse than what they ended up with.
The PS3 is running at the same resolution as the iPhone 4 screen.
Fully expecting 360 version to look better than U version. CoD is all about dat 360
what was the last game to have this issue on PS3 Red Dead?
Isn't PS3 pretty good at MLAA (or whatever they used on GOW3)? Why don't they use that? It couldn't be any worse than what they ended up with.
Yeah it'll be pretty funny watching a 2005 console perform on par with a 2012 console.
Not seeing much difference at all between the PC and 360 shot being referenced.
For the next year or so it's going to be fun seeing the comparisons include the Wii U as well.
Reminds me of the Crysis 2 blur.
I played it on PC at 1366x768 with everything in low, but the PS3 version definitely looked stretched and far more blurry, I couldn't see the enemies sometimes.
I recall MW2 not being that awful on the PS3.
Yeah, but it's still pathetic.
It's not like they don't have the money...
The old Infinity Ward were awesome and made sure both versions were awesome even back in 2007. It's unacceptable that in 2012 Treyarch are still not doing the PS3 version justice.
Skyrim has pretty bad anti-aliasing on the PS3 as well that blurs many details, but not even near as bad as Black Ops 2.Skyrim? or was that just performance.
What's with the naked black dudes in the comment section? Be aware if you're at work.
What the fuck
Bloody hell...What's with the naked black dudes in the comment section? Be aware if you're at work.
This whole post is void because the Modern Warfare games on PS3 are about as good as the 360 ones. The only reason for this is that Treyarch are cluefucks.They have the money for sure, they just don't have the incentive, apparently. I'm not saying Activision isn't to blame here, but the PS3 is setup in a poor position because it requires special attention to tap it's potential but doesn't have the massive userbase the PS2 had to help justify the cost for the bean counters.
What's with the naked black dudes in the comment section? Be aware if you're at work.
They have the money for sure, they just don't have the incentive, apparently. I'm not saying Activision isn't to blame here, but the PS3 is setup in a poor position because it requires special attention to tap it's potential but doesn't have the massive userbase the PS2 had to help justify the cost for the bean counters.
You're not kidding, wowWhat's with the naked black dudes in the comment section? Be aware if you're at work.
Yeah.This could be both good and bad for Wii U if they did.
Yeah it'll be pretty funny watching a 2005 console perform on par with a 2012 console.
PS3 version looks absolutely disgusting.
And to think I was going to get it along with the PC version to play with a couple of friends
Needless to say: nope.
Can some other PS3 players please test something and chip in with your findings?
Go into Game Data Utility in the XMB and delete the 1.02 patch.
Boot up the game and press circle when it asks to download the patch so it loads without installing it.
Now, is it my ageing eyes playing tricks on me or is the blur filter all but gone?
I've tried uninstalling and reinstalling the patch a few times now to test, and I'm 100% convinced there's a pretty substantial difference. I'm all but convinced there's something in the patch that wreaks havoc on the AA solution or something and causes the excess softness...
Looks like that comparison image from a few days ago was legit
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I've never seen a PS3 game look that blurry. It's ridiculous.
360 is 880x720
PS3 is 864x720
It's not really clear from your bolding in the op. Still pathetically low. It looks like they just plastered a gaussian blur over the PS3 version.
Seriously, they have to be doing that shit on purpose. Like some sinister requirement of the 360 DLC exclusivity deal which also includes making the PS3 version look very unappealing.
To quote myself from the official thread.
Treyarch need to repatch the game and correct whatever screwed up the AA in the last patch. And DF need to retest the PS3 version.
Seriously PS3 owners, try it.