Bingo.
I'm not really sure what people are asking for here. Save states? Enemies that don't respawn?
On my part, neither.
Just that if a boss is coming that WILL kill me, that as a player I should not have to waste time going back to fight it.
For me, playing without a guide, much is trial and error. Forcing a pointless gap between learning and dying is not needed for the game to be difficult or for the game to punish me for death, there are better ways for this to be done.
Do not confuse this for asking for an easier game. That is not my point.
Not to me, at all, he has a distinctive look, reminded me of the standard knight class.
What
From the artstyle and the character I was going insane I could swear it was another Souls game. Pretty obvious. It was fucking glorious though. Best birthday gift a day late ever.
Bed of chaos?that was hard?dragon butts were more of a nuisance than anything.
Dark Souls had dragons and masked dudes too, and that's all we've seen in this trailer. How can you possibly make any asumptions based on this?Pretty generic enemy design compared to the previous Souls games. Im sceptical.
Really now? I thought it screamed "Souls game" the whole way through.
What
From the artstyle and the character I was going insane I could swear it was another Souls game. Pretty obvious. It was fucking glorious though. Best birthday gift a day late ever.
Pretty generic enemy design compared to the previous Souls games. Im sceptical.
My first thought was "That's fucking Seath".So if the trailer didn't outright say "You are of the undead. Forever without hope. Forever without light" and you saw this:
You're telling me your first instinct isn't Skyrim but Dark Souls?
So if the trailer didn't outright say "You are of the undead. Forever without hope. Forever without light" and you saw this:
You're telling me your first instinct isn't Skyrim but Dark Souls?
The trailer certainly gives a different vibe than previous games. Even though I can definitely feel that Souls game feel. The music is certainly different. It's unusual for them do debut with a CG-trailer. There weren't nearly as much death and crazy enemies as previous trailers.
Pretty sure the first teaser/trailer for Dark Souls at the TGS was all CG as well.
Dark Souls had dragons and masked dudes too, and that's all we've seen in this trailer. How can you possibly make any asumptions based on this?
I judge things on a case by case basis. I'm not going to immediately assume something is going to be good just because it comes from X company. Speaking of which:
http://www.edge-online.com/news/introducing-edge-249-dark-souls-ii-unveiled/
This was Dark Soul's first trailer:
http://www.youtube.com/watch?v=s7U-a9pJtHQ
I'm not sure if it's CG or not. It looks like they used game assets with special lighting to create the trailer. It also has some of the game's real time cutscenes in them.
So if the trailer didn't outright say "You are of the undead. Forever without hope. Forever without light" and you saw this:
You're telling me your first instinct isn't Skyrim but Dark Souls?
This was Dark Soul's first trailer:
http://www.youtube.com/watch?v=s7U-a9pJtHQ
I'm not sure if it's CG or not. It looks like they used game assets with special lighting to create the trailer. It also has some of the game's real time cutscenes in them.
My first thought was "That's fucking Seath".
There's absolutely no way they'll screw this game up, what's everybody worried about?
They release two masterpieces back to back and suddenly From Software has something to prove? I don't think so, they just need to refine the already proven formula, and implement and even more robust multiplayer system to enhance the amazing invasion and co-op mechanics of the existing games.
As for the lore, the design, gameplay.. why doubt any of that when the past iterations have pretty much saved this generation in terms of quality and originality.
Not even remotely, to be honest.The character looks like they came straight from Skyrim.
That's probably not what he meant. Lore /= story.
There's absolutely no way they'll screw this game up, what's everybody worried about?
They release two masterpieces back to back and suddenly From Software has something to prove? I don't think so, they just need to refine the already proven formula, and implement and even more robust multiplayer system to enhance the amazing invasion and co-op mechanics of the existing games.
As for the lore, the design, gameplay.. why doubt any of that when the past iterations have pretty much saved this generation in terms of quality and originality.
Ho come on, do you really need to be that snappy? What he said is that Souls games don't need stories like the ones you can find in Skyrim or wrpg. Sure, Dark Souls is offering a narrative, but a lot of it is left unsaid. What makes the game great is not its scenario, it's the lore that tells more about the world than usual western dialogs or custscenes. That's all.Dark Souls has a plot. Do you think we were just playing as an undead randomly killing things for no reason?
Well, as a director, Miyazaki really seemed to have a huge influence on both games. I understand how the Edge piece can be disappointing, or even a bit troubling, to a lot of people.
Which can literally mean anything.He is still supervising.
Not even remotely, to be honest.
They release two masterpieces back to back and suddenly From Software has something to prove? I don't think so, they just need to refine the already proven formula, and implement and even more robust multiplayer system to enhance the amazing invasion and co-op mechanics of the existing games.
Skyrim invented Fur. And Dragons. Also Snow.
Do many people actually think that the multiplayer in Dark Souls is "amazing"? Amazing ideas, maybe, but the way it's executed is pretty jank.
But I have faith that From has learned from their mistakes and the multiplayer will be improved in DaS2
Maybe as an option have an easy mode![]()
Does anyone still have a link to the trailer? The one in the op is down.
Not to me.The fur screams Skyrim to me.
My favourite game ever gets a sequel, ultra rad news! It's kinda odd they went with Dark Souls II after Demon Souls > Dark Souls, but I guess they want to start a franchise now it's been a good hit for them. Can't blame them!
I hope the accessibility stuff is just menus, weapon upgrading explanation, game systems like Covenants etc etc. I hope they won't change the formula of the game too much to cater for gamers who don't want the challenge. Maybe as an option have an easy mode![]()
Probably they wouldnt screw but how much power NamcoBandai have on the studio now? Did From Software really want to do a DS sequel? NB forced it and is that why Miyazaki is not directing it only supervising it? Since its a popular game now will Namco push for more accessible game?