DARK SOULS II Announced - [PC/PS3/360 - PR in OP]

Status
Not open for further replies.
I don't know if it's up to the developer, or just lazyness, but you can actually stop screenshots from being posted in Miiverse (DSII being one of those). I could definitely see FromSoftware disabling that, possibly. Anyway, FS is evil enough to maybe do that, but I don't know if Nintendo would allow that (interesting to wonder).

Anyway, no point in speculating until we even get a whiff that this is coming to WiiU. It'd be a great addition, though. Sorry if I came off like a dick. Finals got me on edge.

Nah it's a moot point either way. It ain't comin to WiiU lol.
 
Slightly off topic. is there a shortcut to get to anor londo??

If you mean before getting the fast travel mechanism, no, Sen's tower only. But there is an elevator in Sen's that takes you right to the top.
 
Slightly offtopic, whats a good noob build for both of the Souls games?

Just read their respective threads, lol. They're both insanely active.

....for DS I'd do a STR build until you can equip the Purp Flame Shield..a Comp/Sticky Bow with high Dex will let you nuke pretty much anything, including dragons... for Dk just grab the Drake Sword as a Pyromancer and enjoy ezmode.
 
Just read their respective threads, lol. They're both insanely active.

....for DS I'd do a STR build until you can equip the Purp Flame Shield.. for Dk just grab the Drake Sword as a Pyromancer and enjoy ezmode.

There are active OTs for these games? My bad. :(

So just put all my souls into STR?
 
There are active OTs for these games? My bad. :(

So just put all my souls into STR?

They're in the community sections since they'd be on the front page every day if they kept them in the main gaming section. Also my Demon's knowledge is from release days..I'm sure strats have changed insanely since I last played. All I know is back then the PFS was the bee's knees. Totally off the top of my head, but I think something like 22 str was all you needed to handle most good shit. Any more was for the really big stuff. I personally went a dex build and had zero issue with the game as an archer the entire run.
 
I started to write some paragraphs about ENB's thoughts on the trailer, and how too much speculation can be a bad thing, but then found I don't have the strength.

All I can say is that I'm very happy. Just seeing this trailer - the very fact that the game is in development right now, as we write our posts - fills me with glee and hope for the industry.

Not just "the industry", but the games I love and want to continue to love as I grow older and have less and less time for "games" in general. There was just something about Demon's/Dark Souls that put the series (and From) in a league of their own for me.

I don't care how fanboy-ish or naive this sounds, because I don't have it in me to be a full-time fanboy these days. It's the straight-up truth, and the more I think about it, the more I want to just switch off the internet and hibernate until I can play Dark Souls II.
 
Slightly offtopic, whats a good noob build for both of the Souls games?
Counterintuitively, the level 1 classes are the best classes to start with. Royal gets magic and MP regen in the first came, Pyro gets fireball a long time before anyone else gets access to any pyromancy at all (and fire is awesome).

Magic and any other kind of ranged attack is usually pretty good if you're new.
 
They're in the community sections since they'd be on the front page every day if they kept them in the main gaming section. Also my Demon's knowledge is from release days..I'm sure strats have changed insanely since I last played. All I know is back then the PFS was the bee's knees. Totally off the top of my head, but I think something like 22 str was all you needed to handle most good shit. Any more was for the really big stuff. I personally went a dex build and had zero issue with the game as an archer the entire run.

Counterintuitively, the level 1 classes are the best classes to start with. Royal gets magic and MP regen in the first came, Pyro gets fireball a long time before anyone else gets access to any pyromancy at all (and fire is awesome).

Magic and any other kind of ranged attack is usually pretty good if you're new.

Thanks for the tips and sorry about me being off topic.

Royal and Pyromancer it is. Then put all points into STR until 22.
 
Thanks for the tips and sorry about me being off topic.

Royal and Pyromancer it is. Then put all points into STR until 22.

If you're going a Royal in DS don't do STR lol.. just do a Mag/Faith build then and toss Soul Arrows at everything. Actually it doesn't even matter if you wanna be a STR based Royal wielding swords and shields then go for it haha.
 
If you're going a Royal in DS don't do STR lol.. just do a Mag/Faith build then and toss Soul Arrows at everything. Actually it doesn't even matter if you wanna be a STR based Royal wielding swords and shields then go for it haha.

Magic builds are valid? Why do people always say mages suck?

My issue is that I don't want to get far in the game and realize I gimped myself and have to start over.
 
Magic builds are valid? Why do people always say mages suck?

My issue is that I don't want to get far in the game and realize I gimped myself and have to start over.

Who says that? Where are you even reading if not the OTs? Magic is insanely overpowered in the Soul games, though moreso for pvp usually. It just takes a lot of points before you can wield stuff freely rather than having 1 or 2 casts and being done. Royals were def considered an easy starter back then because there was an mp regen ring you got early on that helped. A knight can also help you learn the combat/dodging/rolling mechanics quickly, though I remember people not even realizing their rolls were burdened by the armor. They didn't know if they took the armor off they could run/roll faster. Man, those were the days..

You can't really gimp yourself. Eventually you get to a point in the game where you can easily farm and allocate points to wherever you want. You can build your stats to be equal essentially. Though for the first 40-60 levels or so you'll def be stuck in your "main" build, so just play what you want. Melee, magic, or a mix. Just don't put points in Luck in Demon's..
 
Magic builds are valid? Why do people always say mages suck?

My issue is that I don't want to get far in the game and realize I gimped myself and have to start over.

Really?

I cleared the game as a mage (More of a battle mage as opposed to a pure mage but still mage nonetheless) several times with little to no trouble.

Imo playing as a mage almost breaks some of the bosses.
 
Really?

I cleared the game as a mage (More of a battle mage as opposed to a pure mage but still mage nonetheless) several times with little to no trouble.

Imo playing as a mage almost breaks some of the bosses.

Firestorm especially will 1-2 shot most bosses by the time you're in NG+. Pretty much how I cleared everything in ++ and on.
 
Magic builds are valid? Why do people always say mages suck?

My issue is that I don't want to get far in the game and realize I gimped myself and have to start over.


Magic is viable in both games. The key to not gimping yourself is deciding fairly early in the game which stat you want to be your main damage scaler. In other words, don't put twenty points into STR if you're going to be using DEX weapons and light armor/shields. In Demon's Souls, don't ever put points in Luck. In Dark Souls, don't ever put points in RES. You'll still be able to beat the game with hybrid builds, so by all means feel free to experiment. It's just a bit faster/easier to beat the game with, say, 40 DEX and very good Dex-scaling weapons than 20 STR, 20 DEX, 20 FAITH, 20 INT.

Also, in spite of what was said earlier, many players will advise you not to use the Drake Sword in Dark Souls. While the Drake Sword is very powerful for that point in the game and can make your life a lot easier, some people feel it's better in the long-run to use the early-game to really learn the combat system and familiarize yourself with weapon upgrades -- something you won't do if you're insta-killing everything with the Drake Sword. Plus there are other good weapons available early in the game. They don't start as overpowered as Drake, but unlike the Drake they can be upgraded to work throughout the game.
 
It begins...

I had a dream about this game today...
 
Magic builds are valid? Why do people always say mages suck?

My issue is that I don't want to get far in the game and realize I gimped myself and have to start over.
I enjoyed Dark Souls the most as a mage. By far. I didn't really like it in Demon's Souls because of the MP system, but the magic charge system combined with the bonfires makes it pretty much perfect in Dark Souls. It's also really easy to build and equip for.
 
Firestorm especially will 1-2 shot most bosses by the time you're in NG+. Pretty much how I cleared everything in ++ and on.

True, the only boss i had an issue with was Lord Gywn himself. Which was strange because the DLC bosses who i faced first before completing the game imo hit harder but overall felt much easier. S&O also caused me some problems initially but nothing compared to Lord Gwyn.

Speaking of DLC bosses, what are the odds of Artorias showing up in this. He was an awesome boss (Easily my favorite fight of all).
 
Who says that? Where are you even reading if not the OTs? Magic is insanely overpowered in the Soul games, though moreso for pvp usually. It just takes a lot of points before you can wield stuff freely rather than having 1 or 2 casts and being done. Royals were def considered an easy starter back then because there was an mp regen ring you got early on that helped. A knight can also help you learn the combat/dodging/rolling mechanics quickly, though I remember people not even realizing their rolls were burdened by the armor. They didn't know if they took the armor off they could run/roll faster. Man, those were the days..

You can't really gimp yourself. Eventually you get to a point in the game where you can easily farm and allocate points to wherever you want. You can build your stats to be equal essentially. Though for the first 40-60 levels or so you'll def be stuck in your "main" build, so just play what you want. Melee, magic, or a mix. Just don't put points in Luck in Demon's..

I get it from people from other message boards I visit. Always got the impression that if I'm not using a sword or halberd I'm probably gonna die. Same with the thief-ish builds too.

I want to start and finish this game before Christmas so these tips are really appreciated.

Really?

I cleared the game as a mage (More of a battle mage as opposed to a pure mage but still mage nonetheless) several times with little to no trouble.

Imo playing as a mage almost breaks some of the bosses.

Nice, that's what I want to hear...eh, read.

I enjoyed Dark Souls the most as a mage. By far. I didn't really like it in Demon's Souls because of the MP system, but the magic charge system combined with the bonfires makes it pretty much perfect in Dark Souls. It's also really easy to build and equip for.

I guess I should try this out. This sounds like it will be fun.
 
Pretty sure you find a magic based sword or scimitar in 3-1? 4-1? some shit.. actually 3-1 had a bunch of mage crap. Just play the game heh.
 
Magic is viable in both games. The key to not gimping yourself is deciding fairly early in the game which stat you want to be your main damage scaler. In other words, don't put twenty points into STR if you're going to be using DEX weapons and light armor/shields. In Demon's Souls, don't ever put points in Luck. In Dark Souls, don't ever put points in RES. You'll still be able to beat the game with hybrid builds, so by all means feel free to experiment. It's just a bit faster/easier to beat the game with, say, 40 DEX and very good Dex-scaling weapons than 20 STR, 20 DEX, 20 FAITH, 20 INT.

Also, in spite of what was said earlier, many players will advise you not to use the Drake Sword in Dark Souls. While the Drake Sword is very powerful for that point in the game and can make your life a lot easier, some people feel it's better in the long-run to use the early-game to really learn the combat system and familiarize yourself with weapon upgrades -- something you won't do if you're insta-killing everything with the Drake Sword. Plus there are other good weapons available early in the game. They don't start as overpowered as Drake, but unlike the Drake they can be upgraded to work throughout the game.

Thing is, even without the Drake I'm 1 hitting things. Drake is good early, but, it sucks later, I consider it a starter weapon.
 
Not going to day one this game like I did with Dark Souls. Disappointing sequel for me. I'll wait and see.

Also, anyone who thinks magic isnt viable in Demons is retarded.
 
Magic is viable in both games. The key to not gimping yourself is deciding fairly early in the game which stat you want to be your main damage scaler. In other words, don't put twenty points into STR if you're going to be using DEX weapons and light armor/shields. In Demon's Souls, don't ever put points in Luck. In Dark Souls, don't ever put points in RES. You'll still be able to beat the game with hybrid builds, so by all means feel free to experiment. It's just a bit faster/easier to beat the game with, say, 40 DEX and very good Dex-scaling weapons than 20 STR, 20 DEX, 20 FAITH, 20 INT.

Also, in spite of what was said earlier, many players will advise you not to use the Drake Sword in Dark Souls. While the Drake Sword is very powerful for that point in the game and can make your life a lot easier, some people feel it's better in the long-run to use the early-game to really learn the combat system and familiarize yourself with weapon upgrades -- something you won't do if you're insta-killing everything with the Drake Sword. Plus there are other good weapons available early in the game. They don't start as overpowered as Drake, but unlike the Drake they can be upgraded to work throughout the game.

So until I decide/get the weapons I want to do should I put points in VIT? Health seems important.

A Crecent Falcion in 4-1? After I finish 1-1 and kill Phalanx again I should go there first.
 
Not day going to day one this game like I did with Dark Souls. Disappointing sequel for me. I'll wait and see.

It's been a while, remind me what one might think was disappointing going from D to Dk?
 
So until I decide/get the weapons I want to do should I put points in VIT? Health seems important.

A Crecent Falcion in 4-1? After I finish 1-1 and kill Phalanx again I should go there first.

Oh, it's not such a big deal that you should feel paralyzed at the beginning. Whatever build you go with, some strength is good to carry better shields. Some dex is good to use a bow. Some attunement (or whatever they called it in Demon's Souls) is good to carry more spells. It's just that you don't want to go wild on a stat when just a little bit would do. So let's say that the character you roll starts with 10 Faith. Well, maybe you want a basic healing spell that requires 12 Faith to cast. Putting 2 points into Faith for a spell you plan to use a lot isn't going to gimp you. Alternatively, you find a shield with 100% damage reduction that's not too heavy and fits your character well. You'd like to use it, but you need 20 STR and you've only got 16 now. That's a totally reasonable thing to spend some levels on. But if you're not going to be a STR build, you need to think hard about stopping at 20 and not spending up to the next threshold where you can carry an even heavier shield.

If you're going to prioritize a stat before you decide on a main damage scaler, make it endurance rather than vitality. Endurance is good for everything you'll be doing in the game. It lets you block more, roll more, and attack more. It also ups your equip burden so that you can wear heavier armor and still fast roll.


You mean the Enchanted Falchion?

I think it was called the Crescent Falchion (at least in NA), but in Dark Souls the equivalent would have been Magic/Enchanted.
 
True, the only boss i had an issue with was Lord Gywn himself. Which was strange because the DLC bosses who i faced first before completing the game imo hit harder but overall felt much easier. S&O also caused me some problems initially but nothing compared to Lord Gwyn.

Speaking of DLC bosses, what are the odds of Artorias showing up in this. He was an awesome boss (Easily my favorite fight of all).

I'm hoping to see Ornstein, Ciaran, and Artorias. BUT, I want to see them as awesome NPC characters hanging out in different places. They don't need to be bosses again.

Imagine fighting an everlasting dragon with Ornstein alongside you........
 
I kinda hate magic builds in Dark souls when PvP is involved. It's like bringing a gun to a knife fight....especially when majority of those magic build consist of Pursuers/Dark bead. To make it worst there's a glitch that makes pursuers invisible so you never know whether the guy has pursuers casted or not when you invade.
 
It's been a while, remind me what one might think was disappointing going from D to Dk?

Online
Item progression
PVP
Every boss
Covenants

Granted I only played 25 hours, I feel like everything I listed was executed very poorly. The only thing I will give credit to dark souls for is the open exploration aspect and having some weird kidnapping bonfire chick side plot (which I didn't play long enough to see the conclusion). The games got some mystery to it, but i just hate playing it.
 
Being a Demon veteran I didn't even bother with damage or equip modifiers with Dark for a while. Alternating vit and end was fine, and in the end unavoidable anyway..more so end though. With Havel's ring early on though rest of the game becomes a joke.
 
Online
Item progression
PVP
Every boss
Covenants

Granted I only played 25 hours, I feel like everything I listed was executed very poorly. The only thing I will give credit to dark souls for is the open exploration aspect and having some weird kidnapping bonfire chick side plot (which I didn't play long enough to see the conclusion). The games got some mystery to it, but i just hate playing it.

Sounds like you.. disliked the entire game haha. But you liked Demon's version of all those things more, eh?
 
Sounds like you.. disliked the entire game haha. But you liked Demon's version of all those things more, eh?

Very much so. Covenants backfired. They tried to make this faction system, but ultimately none of it matters in the end. The rewards suck, and it just splits up the online. Why is their a covenant to increase your chance to play online with other people in the same covenant? Dumb.
 
You can't really gimp yourself. Eventually you get to a point in the game where you can easily farm and allocate points to wherever you want. You can build your stats to be equal essentially. Though for the first 40-60 levels or so you'll def be stuck in your "main" build, so just play what you want. Melee, magic, or a mix. Just don't put points in Luck in Demon's..
There is exactly one reason to put points in Luck in Demon's Souls, but that is a very specific build that precludes doing any other builds, and even then you'd probably get more mileage out of putting those points into Magic.

Magic is pretty easy mode in Demon's Souls, especially because you could just chow down on spices to restore MP (whereas in Dark Souls you're limited in how many castings you get). General order I think is 1-1, then 4-1 to get the Crescent Falchion (additional MP regen), then 3-1 to get Soul Ray from the boss. Soul Ray is pretty much your staple spell.
 
Very much so. Covenants backfired. They tried to make this faction system, but ultimately none of it matters in the end. The rewards suck, and itt just splits up the online. Why is their a covenant to increase your chance to play online with other people in the same covenant? Dumb.

I can't really argue boss design, also not sure how item progression differs much at all, and having a MUCH bigger inventory burden was very appreciated. Pvp I assume would be affected most by Estus, charges, and certain pvp rings..but I think the core mechanics remain very similar, minus reliance on clouds. Online I feel the summoning system in Dark is much better due to the bonfires, though messages seemed much more used in Demon's.

But I will say I'll take covenants over tendencies any day of the week. And I did enjoy the concept of tendencies but ugggghhhh they were so strict and opaque for the initial set of players.

There is exactly one reason to put points in Luck in Demon's Souls, but that is a very specific build that precludes doing any other builds, and even then you'd probably get more mileage out of putting those points..

Man I always loved how that sword looked..
 
Been watching more of the DSPGaming walkthrough...

Is it meant to be a serious play-through or a trolling one?

Im currently up to part 25 and he only figured out that Souls are used to level up about 3 or 4 parts ago if i remember correctly (Each part is 10 or so minutes long). Not being a douche or anything but that's one of the first things that flashes across the screen after you escape the Undead Asylum and his complaints are downright irritating.
 
Kinda off topic but I need help killing that Moth Boss in the forest. I'm level 23 knight and I'm not doing enough damage. Should I grind more?
 
Kinda off topic but I need help killing that Moth Boss in the forest. I'm level 23 knight and I'm not doing enough damage. Should I grind more?

You didnt use the summon downstairs? I think it was downstairs. Since if I remember correctly it was a witch or something who burned that fucker to the ground in no time.
 
You didnt use the summon downstairs? I think it was downstairs. Since if I remember correctly it was a witch or something who burned that fucker to the ground in no time.

Yep, the summon sign is hidden behind the bush under the stairs. I didn't have to do anything in that fight with Beatrice covering for me, even in NG++.
 
Status
Not open for further replies.
Top Bottom