Yeah. Tell me about it. We always did make the best games that nobody plays.
I busted my balls getting this game out early enough to be in the Steam winter sale, and figured having given the first one away free to 135,000 players that we'd get good support when arriving on Steam. Made sure to do an A+ job on the new version, but we're still not even in the top 100 indie titles in the sale.
It's fair to say I'm a little disheartened heading into 2013.