Any longterm Nintendo fans find the low tech route frustrating?

So as an older fan, I never got justifying weaker systems. I thought the Wii's original design philosophy was severely disappointing, especially after getting an HDTV.

Weaker system compared to what?
Nintendo hasn't changed its philosophy,
its systems every gen is a step up from the previous.

If you are comparing to consoles running $400 or more,
Nintendo has never tried to compete with those:
3D0, NEOGEO, PS3, XBOX360, etc
 
Are my games still fun and intuitive? Yes? Then no. If I want state of the art hardware, I'd just upgrade my PC, of which I've already done.
 
I think it's got less to do with that and more to do with the opposite notion. The idea that without better tech, the Wii U cannot be fun, so much as to skip the console entirely based on that and not it's game library. Surely you can see where the frustration comes from? Better tech in no way shape or form hinders better gameplay, if that was the case, the Wii u would have the same power as the Wii. But even if it was a repackaged Wii could it still not have fun games?
I just don't understand why people immediately leap to 'I don't care, I just like fun games'. If you can have fun and you can have technically impressive fun, who wouldn't want both?

That's before we get into the fact that lots of RAM and a chunky CPU can enable 'fun' that can't be done on weaker hardware, especially with open world games.


I Have a high end PC and just bought a 3DS to play Nintendo games, this fall I'll be buying a WiiU with Wind Waker, you just can't replace Nintendo, they're are in a league of their own.

I don't think this is true. They certainly don't seem to win many GoTY awards when it's that time of year. There are a number of great games on all platforms.
 
Although I mentioned earlier in the thread being frustrated at low tech, I can say in Nintendo's favor is that the graphic levels aren't the jump they used to be back in the 90s. The jump for PS-X to N64 was huge, and then there was the jump to Dreamcast. At that point, games starting looking very "clean" and detailed enough.

The pixilated mess of the PS-X and bluriness of the N64 was gone and since then the biggest jump seems to have been with the jump to HD resolutions, but overall one can make great looking games with Dreamcast level hardware (Soul Calibur, Jet Grind Radio).

I think the problem with the Wii was that only Nintendo and a few others ever cared to make good looking games on it. The shovelware and licensed game publishers flooded the market with shoddy-looking titles that kind of skewed the perception of what the average Wii title looked like.

I would like to see more powerful Nintendo hardware 3-4 years down the road, but now that they've made the jump to HD resolutions the difference won't be so drastic as it was with the Wii. IF third parties get on board just enough, then it shouldn't make too much difference in the marketplace either (despite the perception among enthusiasts).
 
The only time it got frustrating was with the Wii where once I abandoned CRTs the games looked bad because of being scaled to an LCD panel. Now with Wii U being back on a native resolution I no longer care again.
 
Gamecube was more powerful than ps2.

Yeah well, i know. But that´s not what i was trying to say. The PS2 was just too strong as a platform to compete with, hence the bad sales and the weaker (still better than anything the Wii has seen and the WiiU will ever see) third party support.
 
I would be frustrated if Nintendo was the only company making gaming hardware. Since they're not, I can get "hi-tech" fix somewhere else. I bought Wii U for the exclusives.

But it is Nintendo's "fault" I'll be taking my money elsewhere for third party stuff.
 
The N64 was in many ways inferior to the PlayStation. Still had fun.
The GameCube was inferior to the XBOX. Still had fun.

Nope. This is not true. Except for the fun part (and storage).
 
They fucked up with the disc space/controller design imo. Those were major hurdles for third parties.

Those sound more like excuses, if needed they could use multiple discs like RE 4 and the controller was perfectly ok for most games. If Nintendo would've used DVDs and a ps2 controller clone devs would still complain about something else. Relationships with third parties went sour after the snes and still they haven't recovered from it. I now Nintendo is not the nicest company out there but I really don't think the are any worst than Sony or MS.

There's is also the brutal success Sony had in making Nintendo look "uncool", Sega tried in the old days but couldn't, while Sony basically mopped the floor with Nintendo regarding mind share.
 
I remember reading Nintendo Power back in the day and they always went crazy about the speculation of the new console. The n64 previews were particularly prescient, taking about CG style graphics. The GameCube previews also showed off its power and was beast as well, only hindered by the storage media.

It wasn't until the Wii that all that went out of the window. Under Iwata, Right now Nintendo is known for not pursuing bleeding edge tech, and while I understand the reasoning in economics, I do miss Nintendo's previous design philosophy.

So as an older fan, I never got justifying weaker systems. I thought the Wii's original design philosophy was severely disappointing, especially after getting an HDTV.
Older fan, but not old enough: game boy refutes all your arguments.
 
I dont mind the route they are taking with Wii U. The hardware is capable of displaying better graphics than the HD twins and it offers a different way of experiencing games with the gamepad. Offering new a difference experience then the competition is Nintendo's hook when it comes to their consoles. They have to set themselves apart from the rest, theres no need for 3 consoles to mimic each other in this market.

Yeah well, i know. But that´s not what i was trying to say. The PS2 was just too strong as a platform to compete with, hence the bad sales and the weaker (still better than anything the Wii has seen and the WiiU will ever see) third party support.

Thats the point, power isnt everything.
 
I just don't understand why people immediately leap to 'I don't care, I just like fun games'. If you can have fun and you can have technically impressive fun, who wouldn't want both?

That's before we get into the fact that lots of RAM and a chunky CPU can enable 'fun' that can't be done on weaker hardware, especially with open world games.




I don't think this is true. They certainly don't seem to win many GoTY awards when it's that time of year. There are a number of great games on all platforms.

This is true, but hardware means all of jackshit when it comes to that fact. Sure, some grate games are made because of their hardware, but some aren't. A lot of games that people find fun to play, can be made on weaker hardware. Heck, give a dev some time and they can put Crysis on the Nintendo 64. Sure, it won't look as good, but I think they can make it playable.
 
To be fair nothing of this speculation was unrealistic (as aren't the current Durango/Orbis speculations), Nintendo could have easily fulfilled these expectations.

Of course they could have. My point was that a major part of these threads were fueled by hardware speculation and hardware speculation alone. The dream of a truly next-gen Nintendo platform in terms of hardware was very prominent.

Now that the thing is actually out and sorely lacking in this department, the general opinion seems to have done a complete 180. Suddenly it's all about the gameplay again.

I'm not saying that's a bad opinion in the slightest. The games are absolutely what matter most. But I think the saying that "Nintendo fans don't care about power or graphics" is complete and utter nonsense.
 
If we can get games that look as good as that X game on Wii U, i'll be fine with whatever power the Wii U have.

I'm more frustrated by the lack of third party support.
 
Nope. I thought the GameCube days were horrible. Innovation is what Nintendo is known for and they should keep doing that while also producing affordable hardware. I don't see any reason for them to exist as a hardware manufacturer if they went the same path as Microsoft and Sony.
 
Older fan, but not old enough: game boy refutes all your arguments.

The Game Boy was a seen mostly as a joke to most hardcore gamers back in the early '90s. Portable games were more of a novelty or a thing to make your kids shut up on a long car trip back then. Sure, Tetris was a hit and people perked up when a SML2 or Link's Awakening popped up, and later on Pokemon was undoubtedly a phenomenon, but mostly the Game Boy was the butt of jokes about pea soup and premature blindness amongst the sort of heavy users the average GAF poster represents.
 
No, all of Nintendo's Wii U games and most of their Wii games are really damn good-looking. Though I guess it's frustrating to see so many 3DS games running at 30 fps due to its pathetically underpowered CPU.
 
Well I have never been a nintendo super fan, though I have owned every console luckily but the one thing they do without fail is make some absolutely superb games. When I think back on my gaming life and what seriously blew me away I come up with

Super Mario World
Link to the past
Mario 64
Super Mario Galaxy
Shenmue
Morrowind
Skyrim
Pro Evolution Soccer 6
Kotor
Mass Effect 2
Goldeneye
Left 4 Dead

Most of those are Nintendo console games, and id buy a system itself for any one of them.
 
I just don't understand why people immediately leap to 'I don't care, I just like fun games'. If you can have fun and you can have technically impressive fun, who wouldn't want both?

That's before we get into the fact that lots of RAM and a chunky CPU can enable 'fun' that can't be done on weaker hardware, especially with open world games.




I don't think this is true. They certainly don't seem to win many GoTY awards when it's that time of year. There are a number of great games on all platforms.

Of course. I'd love to see Mario and Zelda at the level 720/PS4 will be. But it doesn't really bother me much, because I still get amazing games to play.
 
To be honest, I'm more upset with their controllers.

I'm the complete opposite. I loved the Wiimote, thought it was genius in theory and in actual practise it was an amazing controller to use. It had disadvantages in a lot of genres of games, sure, but a vast majority of games were made better because of the controller. I guess it was more down to how the developer implemented the controls more then anything.

As for the Wii U Gamepad, to me it feels like an ordinary controller, except it has a much superior D-Pad to other controllers, the usual 4 face buttons which are comfy, have the right amount of click and are spaced out perfectly. On top of that it has a gyroscope which is great for aiming, speakers which to me has always been a great feature to have in a controller, if for anything just immersion, a camera, and most importantly the ergonomics are perfect. It just feels comfortable to use for hours on end. And the screen is something I cant really live without. I cant remember the last time I've played a game on the TV now! I've bought so many PS3/360 games and never played them just because of the fact that I don't have to time to sit in front of the TV and play them, especially with family wanting the TV.

I'm a fan of the 360 controller too if that means anything!

Too bad the Wii U Gamepad's glossy
 
I am too, but I realize that we are on the brink of a major shift in graphical quality when it comes to console games. I feel that this opinion might change dramatically over the coming months/years. The same thing was said at the end of the PS2/Xbox era.

At least at that point the prospect of HD was an obvious leap. Now we are just looking at the possibility of 1080p/60fps(hopefully). Which will be nice for those with 1080p televisions, I suppose.
 
Yes, I am disappointed that Nintendo's machines are not competing on the technical levels of its competitors these days. I have come to accept that they will never compete against Sony and MS in this regard again, though. But I would love to be playing my Metroids and Zeldas on the best possible modern hardware at the time, and not tech that's been around for years. This will never happen unless Nintendo ends up third party. But, since the PS3 and 360 are very strong consoles themselves, and have offered some amazing games on a technical level, I am hopeful that the Wii U will deliver such games, too, and so should hopefully not be too much of a deal. But yes, I would love to be playing Metroid and Zelda on the latest hardware.
 
I don't think this is true. They certainly don't seem to win many GoTY awards when it's that time of year. There are a number of great games on all platforms.

No shit at the last part but just on Gamerankings alone, 5 of the top 10 highest reviewed games of all time are developed by Nintendo.
 
Well, yeah. They're developed or published by Nintendo.
No I mean when someone talks about games, they generally label Nintendo games under one umbrella and not only because they were developed/published by Nintendo (doesn't apply to all Nintendo games though). I really don't know how to put it in words, but Nintendo are unique.
 
I remember someone once saying you don't buy Nintendo for the hardware, you buy Nintendo for the 1st-party games.

As for technology, has everyone forgotten the Gameboy? The little sucker survived, what, four, competitions against products that are much more powerful than it: the Atari Lynx, the Game Gear (and its successor the Nomad), and the TurboExpress (which is almost like the TurboGrafx and plays TG cartridges). In all these times, the Gameboy only changed in form factor and its (lol) color; we didn't even get a true color Gameboy until the GBA.
 
No, I have other consoles and PC for other games, and Nintendo exclusives all tend to look great regardless of hardware.
 
Not really. I'm happy with the way Wii U games are looking. As long as the IQ is good, I can deal with outdated effects and technology (so yes, the sub HD Wii bugged me).

But, I am skipping the 3DS and Wii U until they have a true account system. That's one unforgivable and embarrassing miss-step.
 
The only thing I find frustrating with Nintendo is when they don't have enough games for their systems, as happened with GC and Wii. Wii U already has me worried, even after this week's Direct.
 
I was a huge Nintendo fan since the NES to the N64. In N64 some games looked like shit when compared to PSX, but the main issue was the too low number of games I liked (basically from 3rd party). Gamecube and Wii had the same issue, even if NGC was really powerful. In addition to this, from the 1st party side they were focused on the same IPs.

So my main issue with Nintendo were the games, not tech.

I wanted more 3rd party support and more new IPs from Nintendo, because I'm tired of their classical IPs after playing them for a lot of years even if their new games are really good. Got tired of them because of this, the low tech route was only fustrating because it prevented to see in these consoles some of the games I wanted to play. Other than that it wasn't a problem for me.
 
But certainly an important part, the PS2 wouldn´t have succeded like it did with graphics barely above PSX niveau. Same goes for platforms like SNES, PSX, PS3, 360 etc.


Thats just a natural progression of the times. It was still the weakest console out of the 3 and the most successful.
 
The performance of the GC killed their tech ambitions, and also coincided with Sony and Microsoft adopting more expensive hardware sold at much greater losses than was historically the case. At least in Sony's case, anyway.

I mean sure in a perfect world it'd be great if their system was at parity with the other platforms, but economic feasibility has meant that those days are long gone.
Precisely. Nintendo is competing (and, it should be pointed out, won) against much larger companies willing to lose literally billions of dollars to try and dominate the living room. It's not the same environment as going against Sega and Hudson anymore.

Sony and Microsoft, when you add up all their losses and gains on all their consoles, have not made any money in video games (ie the entire history of Playstation as a whole has lost money, same with Xbox). Nintendo cannot do this for obvious reasons.

In many ways it's like as if the SNES was up against the 'Sony/MS Neo Geo', except that this 'Neo Geo' was massively loss-led by a multinational corp who dragged along the whole western 3rd party development system. If anything the PS360 were over-specced historically. Though the Wii in particular was definitely under-specced as well. PC-Engine vs Neo Geo?

EDIT: That said, yes I do miss Nintendo having the best tech. Street Fighter and Mortal Kombat were soooooo superior on SNES it was ridiculous, and 1080 Snowboarding made the N64 look a generation ahead of the PS1/Saturn with 'Coolboarders' etc.
 
From an artistic standpoint, no; I've never been particularly tied to graphical prowess and I'm perfectly content playing games at pretty much any level of fidelity (barring a deep and abiding hatred for CGA, but everyone's allowed their foibles).

That said, I do worry if it hinders them from a business standpoint. Stepping back from the pursuit of expense and AAA-level budgets is reasonably healthy for them but it means their hardware doesn't lend itself to companies who *do* want to embrace those practices.

I'm very intrigued, though, in their recent work with appealing to indies and smaller third-party developers; specifically trying to court those companies who would *inherently* be avoiding huge expense might well see them carve out an interesting niche.
 
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