Hey Iwata, you're developers are a little out of control. Zelda and Super Mario Bros. are being mismanaged (among other lesser IP's as well like Metroid and Star Fox.) The newest 2D Mario titles are half-hearted efforts and are not new enough. Make another one for the Wii U and make it better and brand new.
Wind Waker is not a very popular Zelda title outside GAF circles. GameCube is not a very popular system so don't bother Wiimaking or porting games from that system anymore. They didn't do anything for Wii, they're not going to do anything for Wii U.
3D Mario is not even half as popular as the 2D Mario games so don't bank too much on the newest game turning fortunes around for Wii U. Super Mario Galaxy did nothing for Wii's decline in Japan back in 2007, but it maybe played a small role and appeased the core/current customers for the sold out Wii's in America where Wii Sports, Wii Play, and Guitar Hero were all the rage.
Put good resources and research into the next Mario Kart (Wii's biggest seller, non pack-in) and Wii Sports. Smash Bros should sell systems too. New IPs are a must as well.
Do what you can with the big third publishers, but don't count on getting big exclusives from them. Some of them might not even be around after next gen. Start looking at the indie crowd and smaller developers and publishers. Wii U needs GAMES first and foremost. The next big hit could be anything. Game Boy's biggest game at launch was Tetris, some weird game with blocks made by a guy from Russia. That very same Game Boy was revived by Pokemon, a weird game from a small team in Japan. That black and white gadget could not be dethroned by more powerful competitors. The next hit could be a Barney the Dinosaur game for all we know. The question is, will it be on Wii U?
Wii U hardware can still sell in this marketplace. In fact, it can be #1 with the right games, good support, and a good price.
Good luck.
