All this talk about how many "x" times a console is more powerful than another. Sorry to be that guy again, but even if console A is 10x more powerful than console B, what does it matter in the end? Are/were the games 10x "better" or 10x more fun?
Now WAIT: All the talk about how many times a console is more powerful than another was much more relevant in the early years of gaming and especially in the early years of 3D graphics. Visions couldn't be realized because of that. 3D objects didn't match the ideas they were build from - simply because there weren't enough polygons and graphical effects to make objects look like devs wanted them to do, and yet the games were fun (and are IMHO still to this date).
So there was indeed a corelation between hardware power and "better" games, it seems, but taht was mostly true for games that strove for some sort of realism or huge worlds.
I'd say that since the PS360 the difference between what devs try to do and what hardware let's them do has become MUCH SMALLER. I'd even say that from that point on any improvements in hardware will only help them a little, since they are almost "free" now. They are free to do what they want (almost). Since the PS360 I feel they are not "restrained" by hardware anymore. If anthing, they are restrained by their own ideas, talent and artistic ability. OH, an by MONEY (huge development costs).
In addition to that, publishers,´and the market with all it's streamlined taste is holding them back more than anything ever!
There are so many people here (or in general) whose hopes of a better gaming future with better games almost soley rely on "better hardware", when that actually should be their least concern.
And yes, Wii U games will still look "very good". Some of them will even look "awesome". Why? Because there is only so much your eyes can see. And with all the tech inside of the Wii U, devs will be more than able to meet their visions if they want and work hard.