I'm no expert, but at first glance, Hollywood looks to be much more different than simply an "overclocked Gekko"
didn't expect that, personally
This has probably been addressed somewhere, but about v-sync... In all head to head comparisons that I've seen, the Wii U versions has perfect v-sync while the PS360 versions have some, sometimes rampant, screen tearing.
Do we know the technical reason for this?
Well, yes. But seems mostly rearranged; the big blocks (and most apparent changes) are the L1 and L2 cache blocks (well, actually L2 cache, L1 seems to stay at relatively the same proportion, just slightly moved around?).I'm no expert, but at first glance, Hollywood looks to be much more different than simply an "overclocked Gekko"
didn't expect that, personally
Yes, my bad, fixed.edit - lol was a mislabling, can see some noticable similarities
A scanline renderer theory has been proposed, seeing the DS GPU had one.This has probably been addressed somewhere, but about v-sync... In all head to head comparisons that I've seen, the Wii U versions has perfect v-sync while the PS360 versions have some, sometimes rampant, screen tearing.
Do we know the technical reason for this?
This has probably been addressed somewhere, but about v-sync... In all head to head comparisons that I've seen, the Wii U versions has perfect v-sync while the PS360 versions have some, sometimes rampant, screen tearing.
Do we know the technical reason for this?
I think this is something Nintendo may have as a policy or something they highly encourage in titles that run off-tv at least. It doesn't point to dedicated silicon per say, and could actually be one of the factors that is putting a hurting on overall performance.
I thought I read somewhere that was a GamePad requirement.
DarkSiders 2 has screen tearing though.
Then this would point towards it not so much as being a Nintendo requirement on devs as something that Wii U developers seem to agree is a good idea.
The CPU is weird.
EDIT: Very weird.
The CPU is weird.
EDIT: Very weird.
"Weird" seems to be par for the course for this system. After all the pre-release talk about making it a great system for simple ports and nice and easy to work with, it makes me wonder what everyone was smoking...![]()
The CPU is weird.
EDIT: Very weird.
The CPU is weird.
EDIT: Very weird.
The CPU is weird.
EDIT: Very weird.
Sumo mentioned it too, said it was like other usual console launches they've had where stuff tends to be in flux until really late in the cycle.This bothers me a little so Third-party devss hadn't gotten the complete tools and support on time to get the graphics and GPU to run at an acceptable frame-rate, why ?? Or was this purely because of the launch deadline ?
It was already different for many reasons discussed in the previous threads.Yeah, I wonder if those comments indicate it's more than just 3x overclocked gekko with added cache, OR if they ALREADY consider that "a different kind of chip"
BTW... what the hell is PC assets? I know what textures are but what could assets mean?
Wasn't that all coming from gaming website writers without technical backgrounds based on what they were trying to piece together from rumors? Talking up the system in hopes of getting traffic. When in truth the only people that know how hard or easy it will be will be the developers and even then that's going to differ based on the quality of the development teams. What's easy for one will be a struggle for another, etc.
The CPU is weird.
EDIT: Very weird.
Well you have the haters still saying its using 360 geometry... So what gives? Is it more like PC version or 360 version?
Maybe it is? No idea. Very clean layout. It's almost completely symmetric.I thought it was 3 broadways slapped on a chip according to Marcan
I wouldn't expect anything less from Nintendo. This console will be like GameCube as in its gonna significantly produce things that the numbers we find says it shouldn't. It's gonna be a fun ride... Especially in the age of gaming we are in now.
Maybe it is? No idea. Very clean layout. It's almost completely symmetric.
Maybe it is? No idea. Very clean layout. It's almost completely symmetric.
I'm surprised ChipWorks is being so forthcoming. It's awfully generous, although I suppose it provides something akin to free publicity.I'm putting together a new thread, guys. Hang tight. You'll all get to see the die, as with Latte.
I'm putting together a new thread, guys. Hang tight. You'll all get to see the die, as with Latte.
The CPU is weird.
EDIT: Very weird.
I'm putting together a new thread, guys. Hang tight. You'll all get to see the die, as with Latte.
It's actually not that weird now that I think about it. There's some SRAM that looked a bit weird at first, but probably isn't.Ok so what does that mean exactly. Can we tell anything? What makes it weird compared to other cpu's? Nintendo said it was one without any strange habits.
I'm putting together a new thread, guys. Hang tight. You'll all get to see the die, as with Latte.
It's actually not that weird now that I think about it. There's some SRAM that looked a bit weird at first, but probably isn't.
Three cores + symmetry, think Dorito.Ok so what does that mean exactly. Can we tell anything? What makes it weird compared to other cpu's? Nintendo said it was one without any strange habits.
I'm putting together a new thread, guys. Hang tight. You'll all get to see the die, as with Latte.
Maybe it is? No idea. Very clean layout. It's almost completely symmetric.
Well for a tiny morsel of thought, I believe somewhat organic looking structures in CPUs sometimes point to a hand-tuned transistor design, while cleaner symmetric looking ones are auto-placed by computer programs.
I haven't seen it nor do I know if this is always or mostly always true, just thinking out loud, so put no weight into this.
Looking forward to the thread, hopefully it's less confusing than this one![]()
This thing looks like it was laid out by hand. Dunno...Well for a tiny morsel of thought, I believe somewhat organic looking structures in CPUs sometimes point to a hand-tuned transistor design, while cleaner symmetric looking ones are auto-placed by computer programs.
I haven't seen it nor do I know if this is always or mostly always true, just thinking out loud, so put no weight into this.
Looking forward to the thread, hopefully it's less confusing than this one![]()
Ah, you mean it was so obvious, it was weird, right?![]()
This thing looks like it was laid out by hand. Dunno...
Certainly possible. No idea. I think it looks too organized to be laid out by a computer, but I obviously don't know.Nah, those are just things like SRAM, registers and other standard components. Intel (and Apple) seem to be the only folks laying out CPUs by hand these days.
Certainly possible. No idea. I think it looks too organized to be laid out by a computer, but I obviously don't know.
I am no expert on VLSI design, but I'd have thought that a procedurally generated - ie, not laid by hand - IC would be one that is more organized.
Yeah I think the CPU is laid by computer and the GPU by hand ala iPhone.