Deep Silver on why Dead Island: Riptide isn't coming to Wii U

I wonder if Nintendo is sitting back right now and saying to themselves "Guys, we might have fucked up this time around".
 
I find it funny how many people believe just because some 3rd parties arent coming to Wii U that none is coming at all. The list of Wii U titles coming in the next few months is really sparse but Id blame Nintendo for that for no first party games.Wii U is a next generation console and giving it 360/PS3 games through a quick port is just not happening. Most of the games made with in mind that this is the last year of the consoles being the current home console for their company. Im not a wishful thinker of 3rd party on Wii U yea it could have the last gen games, I would of bought Tomb Raider on Wii U if there was one. But I also believe I am more suspect to buy COD, and other games on 720/PS4 instead. Its not wrong to think 3rd Parties have abandoned the Wii U but its also silly to not take note of what 3rd party games are coming to Wii U.

I'm not going to argue about the Gen thing, but given that the WiiU's main new technological feature is a specific touch screen interface, why does it matter if traditional games aren't being ported? They'd have to be altered significantly to properly take advantage of the feature and may not benefit from that alteration. Like making Space Invaders work with a trackball, for a dumb example.

The last thing you want as a Nintendo fan is for third party games to bomb or gather dust. Better to wait and let Nintendo "fix" things to create a viable installed base.
 
This is by no means an original idea but honest I think the problem of the Wii U isn't in its hardware but in the lack of nintendo support behind it. Only nintendo has control over how well it sells, not through 3rd party software that can be obtained on other consoles but rather first party titles.

No one will want to develop for the WiiU till nintendo puts out a solid Zelda rehash everyone will buy, something else like mario galaxy that jacks off everyones childhood self and something else equally as nostalgic. Once nintendo makes these games and pushes them, suddenly a lot more people will own WiiU's and a lot more games will be made for the console.
 
Honest question: most Nintendo fans completely ignore any third party games. So why does it matter what support there is?

A hypothetical holiday lineup this year sounds like Wind Waker HD in September or October, Mario 3D platformer or Mario Kart for the holidays. When you spread those releases out and people buy maybe a game a month at best, what were they going to buy? Wind Waker HD or Call of Duty? Mario 3D platformer or Assassins Creed?

There wasn't anything besides a 2D Mario at launch, which is the best time for a console to build an attach rate, and no one still bought anything. No one buys them anyway, everyone bitching just buys Nintendo games regardless and waits for third party games to drop in price before they buy them, so what does it matter?

Your Honestly going to sit there and tell me games like Madden, and Tiger Woods on the Wii didn't sell?

Those games sell, especially since most of them used the Wii remote, but now with the Wii U, EA among other Developer/publisher are forced to add extra development time just for the Pad.

No company want's to do that, unless their game was built from the ground up with that control scheme.

This is the main issue , among their under powered hardware, that's killing them. They can't be picky anymore when it comes to third party. Mario games will only take you so far, there's other avenues of gaming with similar experiences on Mobile devices, and on other consoles.

Nintendo has to show what makes their console worth the investment to people, they thought the Wii branding was going to help move people over to new console and it back fired.
 
It was 5.5 before launch. Revised to 4 during quarterly reporting at the end of January. They had already shipped about 3 by then. Software was very sluggish, though. I think 24 down to... err... it was revised down :/

Yea, I got it confused with Pachter's absurd number predictions on over 7 million in their first 6 months of sales.

He was way off, so was Nintendo, they sold 2.6 million over Christmas and through January, and now February numbers show 68k. That is completely awful, just because older consoles that should be pulling low number's are still doing well.

After this coming fall if Nintendo doesn't rearm themselves with a better campaign and Mario Kart Bundle, they are going to have a tough 2013-2014. Which will be their 3rd year in a row missing sales goals, and missing projections. Investor's will not be pleased.
 
I am so bored of reading these excuses.

They should just come out and say:
1. Our market research indicates the typical ninty gamer doesn't buy this type of game
2. Our relationship with ninty isn't pleasant.
3. WiiU hardware is selling horribly, and our forecast doesn't predict it to pick up thus potential sales doesn't look to meet our expectations.

It's basically one, two, or all of those reasons.
 
They should just come out and say:
1. Our market research indicates the typical ninty gamer doesn't buy this type of game
2. Our relationship with ninty isn't pleasant.
3. WiiU hardware is selling horribly, and our forecast doesn't predict it to pick up thus potential sales doesn't look to meet our expectations.

It's basically one, two, or all of those reasons.

Yep. I could at least respect this instead of the PR bullshit.
 
Your Honestly going to sit there and tell me games like Madden, and Tiger Woods on the Wii didn't sell?

Those games sell, especially since most of them used the Wii remote, but now with the Wii U, EA among other Developer/publisher are forced to add extra development time just for the Pad.

No company want's to do that, unless their game was built from the ground up with that control scheme.

This is the main issue , among their under powered hardware, that's killing them. They can't be picky anymore when it comes to third party. Mario games will only take you so far, there's other avenues of gaming with similar experiences on Mobile devices, and on other consoles.

Nintendo has to show what makes their console worth the investment to people, they thought the Wii branding was going to help move people over to new console and it back fired.

Select sports franchises come to everything, they're not the subject of discussion here. It's more like what does traditional PS3/360 supported franchise X like say: Dead Island, Saints Row, Bioshock, Crysis, etc matter to come to Wii U? This is like the dozenth "no plans" response from a developer.

Any future support was nerfed from the start with a pretty meager first party Wii U launch and still no one purchased games like Batman or Mass Effect. Granted they are old games, but even the ones that came out at, or near the same time as other consoles like Assassins Creed or Call of Duty were basically ignored as well.

This has pretty much been the same line for generations now. Maybe a handful of people care, but no one buys them, so why should any company waste their time and money to do it?
 
Honest question: most Nintendo fans completely ignore any third party games. So why does it matter what support there is?

A hypothetical holiday lineup this year sounds like Wind Waker HD in September or October, Mario 3D platformer or Mario Kart for the holidays. When you spread those releases out and people buy maybe a game a month at best, what were they going to buy? Wind Waker HD or Call of Duty? Mario 3D platformer or Assassins Creed?

There wasn't anything besides a 2D Mario at launch, which is the best time for a console to build an attach rate, and no one still bought anything. No one buys them anyway, everyone bitching just buys Nintendo games regardless and waits for third party games to drop in price before they buy them, so what does it matter?

That's a stereotype though, as big as most Xbox players are people that only play FPS's and most PS fan's only care about graphics.

All stereotypes and all wrong.

Your Honestly going to sit there and tell me games like Madden, and Tiger Woods on the Wii didn't sell?

Those games sell, especially since most of them used the Wii remote, but now with the Wii U, EA among other Developer/publisher are forced to add extra development time just for the Pad.

No company want's to do that, unless their game was built from the ground up with that control scheme.

This is the main issue , among their under powered hardware, that's killing them. They can't be picky anymore when it comes to third party. Mario games will only take you so far, there's other avenues of gaming with similar experiences on Mobile devices, and on other consoles.

Nintendo has to show what makes their console worth the investment to people, they thought the Wii branding was going to help move people over to new console and it back fired.

But Nintendo already confirmed that they don't have to use the Gamepad in any significant way, devs and pubs are allowed to focus on the Pro Controller and Wiimote if they want.
 
That's a stereotype though, as big as most Xbox players are people that only play FPS's and most PS fan's only care about graphics.

All stereotypes and all wrong.

It's not a stereotype. It's supported by horrible third party sales for generations. Going back to the N64, when the same exact game is released cross platform - how many of the Nintendo system franchise version was even close to matching opposing platform sales? Maybe a dozen or so out of 500?

Wii U launch was worse than ever. It's not some made up conspiracy, it's solid sales data.

EDIT: Look at this older thread on some notes about Resident Evil and Dead Space for Wii. A console infinitely more popular than Wii U, and how bad those franchises were doing:

http://www.neogaf.com/forum/showthread.php?t=385873

If it's not named Sonic or Just Dance, it's not selling on a Nintendo system.
 
If companies bad mouthed the wiiu or its prospects publicly it would hurt relations with ninty. Nobody wants to shit the bed with a potential future partner.

Hence PR bullshit.
 
Select sports franchises come to everything, they're not the subject of discussion here. It's more like what does traditional PS3/360 supported franchise X like say: Dead Island, Saints Row, Bioshock, Crysis, etc matter to come to Wii U? This is like the dozenth "no plans" response from a developer.

Any future support was nerfed from the start with a pretty meager first party Wii U launch and still no one purchased games like Batman or Mass Effect. Granted they are old games, but even the ones that came out at, or near the same time as other consoles like Assassins Creed or Call of Duty were basically ignored as well.

This has pretty much been the same line for generations now. Maybe a handful of people care, but no one buys them, so why should any company waste their time and money to do it?
As a Nintendo platform Wii U will not got many 3rd parties as ps4/720 but what about the 3rd parties that are coming out? Everyone seems to forget while titles like dead island isnt coming but AssCreed, CoD,Watch_Dogs,Injustice are square enix is revealing a new title this friday at pax (Praying its not deus ex because lol no want) and Capcom also said a new Wii U title will be revealed soon. People should be looking from both sides. And of course software wont sell much if there arent many consoles out there. And asscreed and COD sold poorly and rightfully so. Wii U isnt a third party machine, third party will thrive when Nintendo themself can thrive. Nintendo need to give people a reason to buy the system first.
 
WiiU slowly becoming gamecube.



No, more like the N64 with a dash of the Wii thrown in. The Gamecube had admirable third party support I think. They received an ample amount of some high profile games. What sort of scares me about the Wii U is the fact that they are not receiving most of the third party games from current generation, so what happens when PS4 and X720 materialize and eventually PS3 and X360 support thin out?
 
EDIT: Look at this older thread on some notes about Resident Evil and Dead Space for Wii. A console infinitely more popular than Wii U, and how bad those franchises were doing:

http://www.neogaf.com/forum/showthread.php?t=385873

If it's not named Sonic or Just Dance, it's not selling on a Nintendo system.
I wouldn't use RE as an example here, RE4 sold very well, and so did the first light gun game. Then people wised up and the second bombed. And no one wanted a Dead Space light gun game, which is why that one bombed.
 
It's not a stereotype. It's supported by horrible third party sales for generations. Going back to the N64, when the same exact game is released cross platform - how many of the Nintendo system franchise version was even close to matching opposing platform sales? Maybe a dozen or so out of 500?

Wii U launch was worse than ever. It's not some made up conspiracy, it's solid sales data.

EDIT: Look at this older thread on some notes about Resident Evil and Dead Space for Wii. A console infinitely more popular than Wii U, and how bad those franchises were doing:

http://www.neogaf.com/forum/showthread.php?t=385873

If it's not named Sonic or Just Dance, it's not selling on a Nintendo system.

Except a lot of third party games sold well on Wii, I can't say anything about N64 since I didn't know what the third party games but it would be hard for GameCube lets say to outsell PS2 versions since there was a much larger user base on the PS2 than GameCube, I know the GameCube version of Soul Caliber 2 sold the best though, don't know about other games.

But really you might also want to look at the disadvantage the Wii U got at launch with third party games, most of them were old ports, the ones that weren't old ports still released later on Wii U compared to the other versions, COD released a week later and Xbox has the biggest COD fanbase.

How about we wait and see how well Wii U versions of multilats sell compared to the PS4/720 versions.

Watch Dogs will be are first look.
 
Except a lot of third party games sold well on Wii, I can't say anything about N64 since I didn't know what the third party games but it would be hard for GameCube lets say to outsell PS2 versions since there was a much larger user base on the PS2 than GameCube, I know the GameCube version of Soul Caliber 2 sold the best though, don't know about other games.

But really you might also want to look at the disadvantage the Wii U got at launch with third party games, most of them were old ports, the ones that weren't old ports still released later on Wii U compared to the other versions, COD released a week later and Xbox has the biggest COD fanbase.

How about we wait and see how well Wii U versions of multilats sell compared to the PS4/720 versions.

Watch Dogs will be are first look.

Which major franchises from third parties sold well? The list was basically limited to Sonic, LEGO, Just Dance, and various licensed fitness games which were a big fad at the time.

We already had our first look. First look was launch. Assassins Creed bombed, why do you think Watch Dogs will be different, especially with it being a next gen crossover title? People who want it will get it on their 360 or PS3 or get the next gen version. Wii U owners will buy Mario Kart or a new 3D Mario and it will be totally ignored.

The same exact thing JUST happened at launch.
 
As a Nintendo platform Wii U will not got many 3rd parties as ps4/720 but what about the 3rd parties that are coming out? Everyone seems to forget while titles like dead island isnt coming but AssCreed, CoD,Watch_Dogs,Injustice are square enix is revealing a new title this friday at pax (Praying its not deus ex because lol no want) and Capcom also said a new Wii U title will be revealed soon. People should be looking from both sides. And of course software wont sell much if there arent many consoles out there. And asscreed and COD sold poorly and rightfully so. Wii U isnt a third party machine, third party will thrive when Nintendo themself can thrive. Nintendo need to give people a reason to buy the system first.

Bit these company might have had these games made before the Wii I launched and fell flat on it's face .announced or not.
they are perhaps only honouring their contract to nintendo but after that they might drop all support for it
 
Which major franchises from third parties sold well? The list was basically limited to Sonic, LEGO, Just Dance, and various licensed fitness games which were a big fad at the time.

We already had our first look. First look was launch. Assassins Creed bombed, why do you think Watch Dogs will be different, especially with it being a next gen crossover title? People who want it will get it on their 360 or PS3 or get the next gen version. Wii U owners will buy Mario Kart or a new 3D Mario and it will be totally ignored.

The same exact thing JUST happened at launch.
What makes you think people will buy a next gen version over ps4/720? 360 and ps3 are still selling well you think those sales will just come to a halt come november? Please.
 
The way I've seen it for years now is that anybody who buys a Nintendo home console for exclusively third party titles is just foolish.

I can't speak for everybody on GAF, but it has always been Nintendo's first party games that get me to buy their hardware each gen, it is rarely ever the third party stuff.
 
Which major franchises from third parties sold well? The list was basically limited to Sonic, LEGO, Just Dance, and various licensed fitness games which were a big fad at the time.
What quality 3rd party games were there on the Wii? Hell, Red Steel sold over a million, and we all know how good that game was. Most 3rd parties put shit on the Wii, and got shit sales for it. One of the few who didn't (Capcom), done quite well. MH3 and RE4 (A game which could already be played on the Wii) both broke a million. The few times any actual effort was put in, they got decent sales as a result. Not saying it always works that way, because it doesn't, but saying that 3rd parties can't sell on Nintendo consoles isn't exactly true.
 
What makes you think people will buy a next gen version over ps4/720? 360 and ps3 are still selling well you think those sales will just come to a halt come november? Please.

I can't even understand what you're saying. My point is, Wii U just launched with Assassins Creed and Call of Duty, nearly same day as 360 and PS3 and they sold like shit. Add more parity to the console space, and Wii U gets hedged out even more. It couldn't stand on it's own against two older systems with $250 price tags. What are these versions going to do when the older systems go down to an even lower price, PLUS next gen systems being launched?
 
Bit these company might have had these games made before the Wii I launched and fell flat on it's face .announced or not.
they are perhaps only honouring their contract to nintendo but after that they might drop all support for it
So you think if they had the chance they would actually cancel these projects?
 
I can't even understand what you're saying. My point is, Wii U just launched with Assassins Creed and Call of Duty, nearly same day as 360 and PS3 and they sold like shit. Add more parity to the console space, and Wii U gets hedged out even more. It couldn't stand on it's own against two older systems with $250 price tags. What are these versions going to do when the older systems go down to an even lower price, PLUS next gen systems being launched?
Why is ps4/720 excluded when it comes to ps360 kicking ass?
 
Which major franchises from third parties sold well? The list was basically limited to Sonic, LEGO, Just Dance, and various licensed fitness games which were a big fad at the time.

We already had our first look. First look was launch. Assassins Creed bombed, why do you think Watch Dogs will be different, especially with it being a next gen crossover title? People who want it will get it on their 360 or PS3 or get the next gen version. Wii U owners will buy Mario Kart or a new 3D Mario and it will be totally ignored.

The same exact thing JUST happened at launch.

I'll name a few, COD, Madden, Tiger Woods, Resident Evil (RE4 and the first light gun game).

Well if Assassin's Creed 3 bombed it still warranted AC4 on Wii U.

About Watch Dogs your right people that want it will get it on the PS3/360 but a lot of people that don't have enough money to buy the PS4/720 will just get the PS3/360 or possibly Wii U version if they have a Wii U, I can't name all Wii U owners but I know a lot that are very excited for Watch Dogs Wii U and will be buying it day 1, me included.

I'd get Watch Dogs on Wii U over Mario Kart 8 day 1 if I had too.

Anyway, I don't want to argue over something like this, those are my thoughts.
 
I wouldn't use RE as an example here, RE4 sold very well, and so did the first light gun game. Then people wised up and the second bombed. And no one wanted a Dead Space light gun game, which is why that one bombed.

"Very well" is a relative term. It sold well for a port to be sure, but enough to justify an all-new Resident Evil built from the ground-up for it? That seems less clear. Again, it can't share the same assets as the current-gen versions so even if Wii had gotten RE5 for all intents and purposes it would've been like making an all-new game budget wise.
 
"Very well" is a relative term. It sold well for a port to be sure, but enough to justify an all-new Resident Evil built from the ground-up for it? That seems less clear. Again, it can't share the same assets as the current-gen versions so even if Wii had gotten RE5 for all intents and purposes it would've been like making an all-new game budget wise.

It sold almost as well as the PS2 version. That's pretty fucking amazing for a game which was already playable on the Wii. All Capcom had to do was use the RE4 engine to develop a new game, but instead they threw out 2 lightgun games, and the first one sold over a million IIRC. Way to shit on those people who brought RE4 and the first LG game expecting Capcom to actually put out a proper RE game.
 
It sold almost as well as the PS2 version. That's pretty fucking amazing for a game which was already playable on the Wii. All Capcom had to do was use the RE4 engine to develop a new game, but instead they threw out 2 lightgun games, and the first one sold over a million IIRC. Way to shit on those people who brought RE4 and the first LG game expecting Capcom to actually put out a proper RE game.

Technically, they did develop a new game with the RE4 engine, and it was originally a 360 game, but I don't think anyone wanted a vastly dumbed-down Dead Rising.
 
What quality 3rd party games were there on the Wii? Hell, Red Steel sold over a million, and we all know how good that game was. Most 3rd parties put shit on the Wii, and got shit sales for it. One of the few who didn't (Capcom), done quite well. MH3 and RE4 (A game which could already be played on the Wii) both broke a million. The few times any actual effort was put in, they got decent sales as a result. Not saying it always works that way, because it doesn't, but saying that 3rd parties can't sell on Nintendo consoles isn't exactly true.

Resident Evil 4 Wii launched at $29.99. Look at the link I previously posted, no one would spend money on full priced third party Wii games, and this one as well:

http://en.wikipedia.org/wiki/List_of_best-selling_Wii_video_games

You can basically break down third party sales in Sonic, Just Dance, fitness fad, and budget shovelware.

Goldeneye was a faithful remake, and mostly ignored. Conduit was a built bottom up shooter with online multiplayer, and both of those bombed. You had games like Madworld, No More Heroes, Bully Scholarship Edition, Scarface, Dead Space, etc all completely bomb. The games were mostly well received types of 360/PS3 popular genres, and did horribly.

This continued the same trend from Gamecube where games like from the Capcom 5, REmake, RE Zero, Eternal Darkness, Twin Snakes, etc all basically were bombs. Eternal Darkness was first party even, and ignored.

Now look at the Wii U's launch. You had all sorts of third party games, granted mostly older ports, but ones with day one versions or close to it, like Call of Duty, Assassins Creed, NBA 2K - ALL BOMBED.

Seriously, it's the same every Nintendo system. Excuses keep on being made about everything. "Well this game didn't have the free costume the other version did, this game had a weird control scheme, this game had 5 second longer loading, etc"

Just face the facts, Nintendo and the people who have purchased their systems have had a decade plus to show there's support there for these games, but there never is, and it's not because of a 100 line list of excuses for every single game.
 
Resident Evil 4 Wii launched at $29.99. Look at the link I previously posted, no one would spend money on full priced third party Wii games, and this one as well:

http://en.wikipedia.org/wiki/List_of_best-selling_Wii_video_games

You can basically break down third party sales in Sonic, Just Dance, fitness fad, and budget shovelware.

Goldeneye was a faithful remake, and mostly ignored. Conduit was a built bottom up shooter with online multiplayer, and both of those bombed. You had games like Madworld, No More Heroes, Bully Scholarship Edition, Scarface, Dead Space, etc all completely bomb. The games were mostly well received types of 360/PS3 popular genres, and did horribly.

This continued the same trend from Gamecube where games like from the Capcom 5, REmake, RE Zero, Eternal Darkness, Twin Snakes, etc all basically were bombs. Eternal Darkness was first party even, and ignored.

Now look at the Wii U's launch. You had all sorts of third party games, granted mostly older ports, but ones with day one versions or close to it, like Call of Duty, Assassins Creed, NBA 2K - ALL BOMBED.

Seriously, it's the same every Nintendo system. Excuses keep on being made about everything. "Well this game didn't have the free costume the other version did, this game had a weird control scheme, this game had 5 second longer loading, etc"

Just face the facts, Nintendo and the people who have purchased their systems have had a decade plus to show there's support there for these games, but there never is, and it's not because of a 100 line list of excuses for every single game.
Im pretty sure games like madworld and no more heroes would even "bomb" on 360/PS3 going off todays standards. MGR, lollipop chainsaw, even bayonetta was not this awesome selling third party games. Granted on Wii they probably did bad but ps360 wouldnt of been so great either.
depends on how far in development those games are

But even if finished then it is not certain. Look at what happened to Rahman
What rayman is delayed to launch on ps360 and still coming to Wii U. These new games could be multiplatform for all we know.
 
Just face the facts, Nintendo and the people who have purchased their systems have had a decade plus to show there's support there for these games, but there never is, and it's not because of a 100 line list of excuses for every single game.
I'm not arguing that 3rd party sales on Nintendo systems aren't below par, because they are. But there are times 3rd party games sell well, yet when they do, what happens? SC 2 sold the best on GC, SC3 was PS2 exclusive. RE4 sold over a million, Capcom crap out a light gun game. Hell, Capcom announced the PS2 version of RE 4 before the 'exclusive' GC version was even out!

People can blame Nintendo fans all they want, and they are part of the problem, but so are the publishers, and people seem to completely ignore their part in the Wii's 3rd party problem. People have been conditioned to think that 3rd party games on Nintendo consoles suck (Handhelds don't seem to have this problem, I wonder why?), and after the Wii, can you really blame them for thinking that way?

During the N64/GC era, Nintendo fucked up (With the 64 especially), but 3rd parties had a huge chance on the Wii, and most of them shat the bed, and now they're suffering because of it.
 
I'm not arguing that 3rd party sales on Nintendo systems aren't below par, because they are. But there are times 3rd party games sell well, yet when they do, what happens? SC 2 sold the best on GC, SC3 was PS2 exclusive. RE4 sold over a million, Capcom crap out a light gun game. Hell, Capcom announced the PS2 version of RE 4 before the 'exclusive' GC version was even out!

People can blame Nintendo fans all they want, and they are part of the problem, but so are the publishers, and people seem to completely ignore their part in the Wii's 3rd party problem. People have been conditioned to think that 3rd party games on Nintendo consoles suck (Handhelds don't seem to have this problem, I wonder why?), and after the Wii, can you really blame them for thinking that way?

During the N64/GC era, Nintendo fucked up (With the 64 especially), but 3rd parties had a huge chance on the Wii, and most of them shat the bed, and now they're suffering because of it.

Soul Calibur 3 being PS2 exclusive is still one of the most baffling decisions in the history of the medium, especially since it skipped arcades initially, as well. Sony must have given Namco a hell of a deal or something.
 
Soul Calibur 3 being PS2 exclusive is still one of the most baffling decisions in the history of the medium, especially since it skipped arcades initially, as well. Sony must have given Namco a hell of a deal or something.
Really? Wow, Sony must have been sucking a ton of Namco dick, that's crazy.
 
I'm not arguing that 3rd party sales on Nintendo systems aren't below par, because they are. But there are times 3rd party games sell well, yet when they do, what happens? SC 2 sold the best on GC, SC3 was PS2 exclusive. RE4 sold over a million, Capcom crap out a light gun game. Hell, Capcom announced the PS2 version of RE 4 before the 'exclusive' GC version was even out!

People can blame Nintendo fans all they want, and they are part of the problem, but so are the publishers, and people seem to completely ignore their part in the Wii's 3rd party problem. People have been conditioned to think that 3rd party games on Nintendo consoles suck (Handhelds don't seem to have this problem, I wonder why?), and after the Wii, can you really blame them for thinking that way?

During the N64/GC era, Nintendo fucked up (With the 64 especially), but 3rd parties had a huge chance on the Wii, and most of them shat the bed, and now they're suffering because of it.

Soul Caliber 2 is your sole example, really? The game that people bought solely because it had Link in it? Resident Evil 4 sold well because it was a $30.00 budget title, an easy port. What else could they have gone back to afterward - Resident Evil 3? They made RE 5, which sold 6 mil plus proving it was the right move, and it couldn't be adapted because the Wii was weak as fuck. They weren't going to make a bottom up Resident Evil 5 for Wii and port it to other systems for it to bomb on 360/PS3 because it would look like shit, and they weren't going to downport it for it to bomb on Wii like consistently happened with third party games.

The only party to blame is Nintendo. There's always been a schism between what people who have Nintendo systems buy, and what people who have other systems buy. It's only going to get bigger with online gaming being huge and companies have competitive advantages keeping gamers who have used Live or PSN for years and all their friends are on there. Not to mention Nintendo pulling out of any graphical arms race and conceding they can't put out hardware even close to the competition.

Nintendo and what consumers who own the system choose to buy are the only ones to blame.
 
I expected better 3rd party support but now pretty much accept my wii u will be all about those nintendo titles and thats pretty much it.
 
Select sports franchises come to everything, they're not the subject of discussion here. It's more like what does traditional PS3/360 supported franchise X like say: Dead Island, Saints Row, Bioshock, Crysis, etc matter to come to Wii U? This is like the dozenth "no plans" response from a developer.

Any future support was nerfed from the start with a pretty meager first party Wii U launch and still no one purchased games like Batman or Mass Effect. Granted they are old games, but even the ones that came out at, or near the same time as other consoles like Assassins Creed or Call of Duty were basically ignored as well.

This has pretty much been the same line for generations now. Maybe a handful of people care, but no one buys them, so why should any company waste their time and money to do it?

I agree, but I don't think you read my whole post, anyways yea their third party support and sales growth get's smaller every year.

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Back in 2010, Nintendo accounted for around 20 percent of the revenue for these publishers. That fell to 17 percent in 2011 and then only 12 percent in 2012. This isn't just a case of Nintendo maintaining the same level of revenue as the pie got bigger, however. In each year, the amount of revenue that Nintendo's platforms are contributing is also getting smaller.http://www.gamasutra.com/view/news/186368/Nintendos_hard_path_to_thirdparty_support_in_2013.php

Early in the Wii's lifetime they gave a full-throated defense of third-party sales on the Wii, and with good reason. At that time, a few third parties did find very solid sales on Nintendo's platform alongside the platform holder's own evergreen titles. A lot of that success had to do with the rise of the plastic music instrument genre and the innate understanding consumers had for the Wii's controls.http://www.gamasutra.com/view/news/186368/Nintendos_hard_path_to_thirdparty_support_in_2013.php

Here is another supportive article about how difficult it is to develop for the Wii U which I equate to the complexity of the Pad, and the unfinished OS.

This presents an interesting opportunity for the next Xbox: It could come out of the gate with an established online framework in the form of Xbox Live, of course, with the potential to launch with a strong software lineup from eager and capable creators. After the self-destructive launch of the PlayStation Vita, Sony may not be able to convince developers that their games will sell. Having an impressive opening must be on Microsoft’s mind more than ever, and having a console that's easy to work with could help.

The ease of use compared to other consoles is assuredly attractive, too. By comparison, 63% of developers who spoke to IGN said the Wii U would be the most challenging platform to develop for. One creator went as far as saying, “we won’t be working on Wii U due to these complexities,” while another lamented the difficulty of moving innovative games unique to Wii U to other platforms. This poses the question: Will Nintendo once again need to rely primarily on first-party games to propel platform success? At any rate, the Wii U’s 2012 release window gives it a distinct advantage: time.http://www.ign.com/articles/2012/06/01/the-next-generation-according-to-game-developers
 
Soul Caliber 2 is your sole example, really? The game that people bought solely because it had Link in it? Resident Evil 4 sold well because it was a $30.00 budget title, an easy port. What else could they have gone back to afterward - Resident Evil 3? They made RE 5, which sold 6 mil plus proving it was the right move, and it couldn't be adapted because the Wii was weak as fuck. They weren't going to make a bottom up Resident Evil 5 for Wii and port it to other systems for it to bomb on 360/PS3 because it would look like shit, and they weren't going to downport it for it to bomb on Wii like consistently happened with third party games.

The only party to blame is Nintendo. There's always been a schism between what people who have Nintendo systems buy, and what people who have other systems buy. It's only going to get bigger with online gaming being huge and companies have competitive advantages keeping gamers who have used Live or PSN for years and all their friends are on there. Not to mention Nintendo pulling out of any graphical arms race and conceding they can't put out hardware even close to the competition.

Nintendo and what consumers who own the system choose to buy are the only ones to blame.

I also see your point that Nintendo doesn't force developers to use the touch interface of the pad, as Double Fine in The cave just used face buttons.

This is a good read;http://www.destructoid.com/developers-what-s-your-issue-with-the-wii-u-gamepad--243371.phtml
 
As Nintendo is not currently doing anything to change WiiU performance, I do not expect a different behavior from Third Parties
 
So you think if they had the chance they would actually cancel these projects?
If an Injustice SKU wasn't already well in development, the current sales would give Warner Bros. Interactive pause.

If COD MW4 or whatever comes next wasn't already getting PS3/360 SKUs, I'm not sure a Wii U SKU would be considered a worthwhile investment.

When other games stop getting PS3/360 SKUs the Wii U will have to justify the existence of a downport and the resources needed to create it by itself.
 
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