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People playing in EVO final? 2. People watching on stream 100k. People who buy the games? millions.

Not everything is for the wonderfully elite people who walk 50 miles through the snow every week to play a tournament game in a couple of select locations.

to be fair a large majority of those 100k viewers probably don't even play the game at a level where balance would affect anything.
 
If you play the game at any level, balance matters. Maybe in different ways, but it is still the same game and the same characters.

at lower levels it matters a lot less. I seen my friends couldn't even tell the difference between umvc3 sentinel and prepatch sentinel, or the difference between 2013 rolento and vanilla rolento.

I mean even in other genre, I remember the days around LoL beta and early release people at lower elo were saying Tryndamere and Yi were broken despite them sucking at competitive play.
 
at lower levels it matters a lot less. I seen my friends couldn't even tell the difference between umvc3 sentinel and prepatch sentinel, or the difference between 2013 rolento and vanilla rolento.

My mum probably wouldn't notice Makoto's health nerf either, but I still did. Some changes do make a big difference at different levels and not often in the ways you expect.

I mean even in other genre, I remember the days around LoL beta and early release people at lower elo were saying Tryndamere and Yi were broken despite them sucking at competitive play.

I've seen little to suggest that most "high level" players have a clue about how to balance a game properly either. Nor do they actually start out as high level players when they commence playing the game as some people all too often forget.
 
There's also the psychological aspect that essentially says "Well, I'm not anywhere near good enough now. But maybe I COULD be. So I'd like to know this product isn't faulty once I (hypothetically) make it to a certain point."

There are a lot of features on your basic automobile that the average driver will never engage, but they pay attention to those features, and pay MONEY for them, because there's the possibility they will use them sometime in the future.

Whether or not people will ever end up leveling up to a point where the arcane nature of some of these adjustments can be felt, they still want to know that the overall quality extends out to those areas. Like people who buy speakers want to know that the frequency response reaches into areas humans can't reliably hear, or that the pixel density on their display actually ceases to be discernable by the human eye.

It's a basic matter of feeling reassured that the thing you've spent money on is finely crafted. Updates to Street Fighter is like that car you paid for going into the shop. You want to know what's being tinkered with, and how, and whether this souping up is going to translate into an improved automobile.
 
I'm with 645 here. Everybody is all up in arms over AE changes. As a casual player I don't really care. I'd rather have changes with music, aesthetics, added moves, more characters, etc. I personally think the game is balanced enough between each characters having their own good and bad matchups and strengths and weaknesses. Only the people playing competitively should care about changes to their characters, etc.
 
People playing in EVO final? 2. People watching on stream 100k. People who buy the games? millions.

Not everything is for the wonderfully elite people who walk 50 miles through the snow every week to play a tournament game in a couple of select locations.

Except AE2012 gave us the worst SF4 appearance ever at EVO. And the numbers drawn were much less than 100K, it was a decline from 2011 IIRC. You are naive if you think a rebalance is going to make the stream monsters love SF4 again.
 
Yea it's the same reason people buy sports car. I mean most of them don't buy them to race with but they appreciate what's under the hood. They can also feel the difference. Most will never drive at near max speed to see what the car is capable of but they know the capability is there of they need to push it.

Also it's not like pros don't want patches, quite a few would like patch changes. Just a couple days ago Bum and Flux were talking about patches and what they would like to see changed.

Anyway I think the AE patch is good. Maybe the Japanese can get reinvigorated again, a while back Tokido was talking about how the Japanese are getting tired of SF4. Maybe this patch can hold us over until the next big FG.
 
I'm with 645 here. Everybody is all up in arms over AE changes. As a casual player I don't really care. I'd rather have changes with music, aesthetics, added moves, more characters, etc. I personally think the game is balanced enough between each characters having their own good and bad matchups and strengths and weaknesses. Only the people playing competitively should care about changes to their characters, etc.

I would see adding moves as a balance change. It also highlights that not only do some balance moves make a character more or less competitive, they can also make a character more or less fun to play. That matters to me.
 
Anyway I think the AE patch is good. Maybe the Japanese can get reinvigorated again, a while back Tokido was talking about how the Japanese are getting tired of SF4. Maybe this patch can hold us over until the next big FG.

They are tired of SF4 because they are ready for a SF5. Tokido said that few in Japan want a new SF4 version.
 
I'm pro AE patch and I am pro non high competitive players caring. There is interest and that is a good thing. People not caring at all would be worse.

And what is there to say if they didn't do this patch now sf5 would come faster?

Go AE 2013 and a 1/2!!
 
Except AE2012 gave us the worst SF4 appearance ever at EVO. And the numbers drawn were much less than 100K, it was a decline from 2011 IIRC. You are naive if you think a rebalance is going to make the stream monsters love SF4 again.

Eventually the casuals always leave, and the 50-100k or so hardcores remain- and games have to keep a segment of that market.

You need casuals to get sales, you need hardcores to sustain a community.
 
If IPL was still gonna happen then a small balance patch mostly directed at unblockables would make a lot of sense, but I don't know what Capcom otherwise gets out of patching a game that's nearly 5 years old now, and the way they talk makes me feel like this will be no small patch. Certainly, the game isn't perfect, and there are still a handful of glaring balance issues outside of unblockables that could use some attention, but you're never going to get perfect and the game is extremely well-balanced considering the amount of characters there are. Unless you play a zoning character then you probably wish they stopped after Super came out.

I don't know what they get out of it, but if the game ends up better off for it then I'm all for it. Chun for top tier pls.
 
If IPL was still gonna happen then a small balance patch mostly directed at unblockables would make a lot of sense, but I don't know what Capcom otherwise gets out of patching a game that's nearly 5 years old now, and the way they talk makes me feel like this will be no small patch. Certainly, the game isn't perfect, and there are still a handful of glaring balance issues outside of unblockables that could use some attention, but you're never going to get perfect and the game is extremely well-balanced considering the amount of characters there are. Unless you play a zoning character then you probably wish they stopped after Super came out.

I don't know what they get out of it, but if the game ends up better off for it then I'm all for it. Chun for top tier pls.
Arcades is why they patch more frequently. Likely means DS4's a while off.
 
Maybe they had the patch in the pipeline because of IPL, not knowing what was going to happen. Maybe they are like, were are in the pipeline already. Just finish it. Let's engage the community and use it it to build some good will.
 
I don't know why anyone would think a balance patch would bring a lot of new blood into the arcades at this point.

Probably the point of the patch is to get folks to buy the expansion+DLC.

There's probably about 100k hardcore players, get them to spend about $20 each that's $2mil.
Decent profit for Capcom.
 
Maybe they had the patch in the pipeline because of IPL, not knowing what was going to happen. Maybe they are like, were are in the pipeline already. Just finish it. Let's engage the community and use it it to build some good will.
The instant Ono publicly mentioned it there was a very high probability it was already in the works.

Remember, one of the tricks to "getting people hype" without letting them down is to get them excited for the potential release/announcements that you're already planning to deliver.

This is also why the "Tell Marvel you love UMvC3!" is/was such a red flag that something's up.
 
Maybe they had the patch in the pipeline because of IPL, not knowing what was going to happen. Maybe they are like, were are in the pipeline already. Just finish it. Let's engage the community and use it it to build some good will.

I still think it was in the works once they nailed down the Tekken crossover. It only makes sense to repurpose any extra models you're creating (with financial assistance from Namco, as well) if you can get away with it. Not only was it easier to create SFxT using SFIV's assets, it's easier to re-use the new assets in the old game for one last expansion pack, essentially. Nice little contingency plan in case the SFxT thing didn't go as well as they hoped.

Which it hasn't.
 
Maybe they had the patch in the pipeline because of IPL, not knowing what was going to happen. Maybe they are like, were are in the pipeline already. Just finish it. Let's engage the community and use it it to build some good will.

Could be. Giving something for Combofiend to do might also be part of it. Or maybe Capcom are going to follow up the 25th anniversary stuff with more of their own tournies.
 
Yea, ever since sfXtk, I thought those guys might get into sf4. Especially Now since it didn't do the greatest financially they might do it.

So they could potentially put sfxt dudley aka the real dudley in sf4? LOL, no, but that might get me to play the game again.

put_kazuya_in_sf4
 
The instant Ono publicly mentioned it there was a very high probability it was already in the works.

Remember, one of the tricks to "getting people hype" without letting them down is to get them excited for the potential release/announcements that you're already planning to deliver.

This is also why the "Tell Marvel you love UMvC3!" is/was such a red flag that something's up.
Yes I will always berieve!
 
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