I know, but they talk about the FOX engine as if they had discovered fire.
Creepy old man face.
I know, but they talk about the FOX engine as if they had discovered fire.
So there's no way these assets will look like this on 360/PS3.
Just announce thenext genPC version damn it.
Old guy looks like he could be the pre-burned burn face guy.
Photoscan is quite nice and I'm sure it can be hugely beneficial.This is good tech, hopefully it helps devs create detailed models REALLY quickly.
and? if you created something like this wouldn't you be excited to talk tech and show it off?
Tell me about it. I'm really happy nowGod... this is impressive...
Do game devs scan assets like this often? I know films do.
Not to mention they started off with something like 'this has been done before but not at kojima productions' and constantly mention 'i know people know x concept but here is a summary again'. Haters are being selective listeners.
this stuff looks super complicated, my head hurt. I for one glad im not a game developer, but props to whoever is
and they're being stupid about it too.
it's like.. when you learned to say "mom" as a baby, or hell.. the first time you pooped in the toilet. your parents were proud, they told everyone. super weird analogy, but this is kind of the same thing.
I'm a little late, in a winning mood though.
LOL, the old guy is obviously Ocelot!! lmaoo
Edit:smh,, maybe
Miller is so badass that he keeps his shades on when he's in a hospital bed lol
I do not have a clue what they are talking about.
I wish John Carmack was sitting with me watching this to explain;p
The old guy is Zero.
Zero was 105 at the end of MGS4 when he died. It's not Zero.
Why not simply use Mental ray or similar? I'm sure FOX Engine could provide some good results for architecture but it would probably not be enough if you are to present to a client etc.I wonder what those PC devkits are powered by.
Also Can I get the engine for my architectural renderings.
So he should be like 70 during MGS5.