I don't know, $40 for Chrono Trigger and all those crazy ios prices is pretty bad. At least Atlus is making quality games that's worth the price tag.$50 is a ridiculous price though. Even Square Enix doesn't charge $50 for their handheld games.
$50 is a ridiculous price though. Even Square Enix doesn't charge $50 for their handheld games.
$50 is a ridiculous price though. Even Square Enix doesn't charge $50 for their handheld games.
Well I was just trying to display my desperation. (´Д` ) I'd get a second job to afford it.How would you then have money to buy the games you want? What does one publisher localizing their game in the west have to do with another anyways?
It's the edition that works in your NA 3DS and displays English text, which you probably wouldn't be getting at all if it weren't $50. That's pretty premium.
Eh, I'd pay $50 for a console release and will play this probably as much. Plus it'll finally give me a 3DS game!
$50 is a ridiculous price though. Even Square Enix doesn't charge $50 for their handheld games.
Didn't know Atlus was obliged to their fans' money.
At this point, I'd gladly pay $70 for Bravely Default and DQvii!They will for Bravely Default.Please no lol.
Wouldn't it be cool if generic white haired dude was a generic white haired dudette with messed up hips? Please look forward to Devil Survivor 2 Break Record, coming soon to a 3DS near you (for a premium).
Well, you decide what it's worth to you. Perhaps it'll decrease in price.
But at $40, it probably wouldn't be profitable. We both know what it's going to sell like. Most people only care about Persona.
Neither did I. Please, put more words into my mouth.
Well, you decide what it's worth to you. Perhaps it'll decrease in price.
But at $40, it probably wouldn't be profitable. We both know what it's going to sell like. Most people only care about Persona.
Neither did I. Please, put more words into my mouth.
They've priced the game. Now you decide whether you want to pay it or not. The end.
Please keep giving the game special treatment. In what world does SMT only become profitable at 50 when Soul Hackers is 40?
And the region locked PS3 discs. And the region locked blu-rays. Any other company would get put on a pike for weeks for this kind of behavior. Atlus got it for like... a day.
Hope I'm not giving them any ideas!
Ronaldo's JUSTICE JUSTICE JUSTICE MY FIST IS JUSTICE is way worse than Yamato's meritocracy bull, but that's mostly because Ronaldo is supposed to be an adult and while I can totally buy a seventeen year old asshole believing they're smarter and better than everyone else.
I finally have a 3DSXL.
Devil Summoner 1 and 2.
Nocturne.
Digital Devil Saga 1 and 2.
I own these games for PS2. Played the Persona series as well.
Have they remade any of the PS2 games on the 3DS/XL? Which of the SMT on the 3DS/XL are worth playing?
Wat.
Go buy Soul Hackers.
I'm not giving it any special treatment. I am explaining what is the most likely reality: if it was not $50, it probably wouldn't be coming out. What you actually do - whether you buy it or not - is your own business.
Also, you cannot possibly be serious comparing an enhanced port of an older game and a brand new game with what is clearly a much higher budget.
Please keep giving the game special treatment. In what world does SMT only become profitable at 50 when Soul Hackers is 40?
An enhanced port of a niche spinoff of a series that is even more niche in America versus a new game that would likely sell better because it doesn't have 'SNES graphics'. Why would it matter with a localization? SMT's localization budget isn't likely very different than Soul Hacker's. And if 'the only way to get it here is at 50' that says it's niche enough that the budget for the game itself when it was thought up wouldn't include potential for NA sales. Why does budget matter when we're simply speaking of localizing?
Hell, if Atlus wants their series to do poorly in a relatively fresh market, that's there business. Having the mindset of 'oh we're only doing this to get money from our fans' instead of trying to pick up some new fans who may not have many RPGs on this market, is short-sighted. That's all this will do is scare off the non-SMT fan from trying it out because they'll feel they're getting ripped off.
And they are.
You made me think it was out already, I'll be picking that up too.
Also, you cannot possibly be serious comparing an enhanced port of an older game and a brand new game with what is clearly a much higher budget.
You're comparing a port of a Sega Saturn game to a new game with new assets. Oh ok.
An enhanced port of a niche spinoff of a series that is even more niche in America versus a new game that would likely sell better because it doesn't have 'SNES graphics'. Why would it matter with a localization? SMT's localization budget isn't likely very different than Soul Hacker's. And if 'the only way to get it here is at 50' that says it's niche enough that the budget for the game itself when it was thought up wouldn't include potential for NA sales. Why does budget matter when we're simply speaking of localizing?
Hell, if Atlus wants their series to do poorly in a relatively fresh market, that's there business. Having the mindset of 'oh we're only doing this to get money from our fans' instead of trying to pick up some new fans who may not have many RPGs on this market, is short-sighted. That's all this will do is scare off the non-SMT fan from trying it out because they'll feel they're getting ripped off.
And they are.
What difference does this make in terms of localization though? It's not like they have a Soul Hackers script lying around. The development budget also has little to do with the American release, since Atlus games are mostly expected to turn a profit on Japanese sales alone.![]()
An enhanced port of a niche spinoff of a series that is niche in America, but now has some name value thanks to Persona, versus a new game that would likely sell better because it doesn't have 'SNES graphics'. Why would it matter with a localization? SMT's localization budget isn't likely very different than Soul Hacker's. And if 'the only way to get it here is at 50' that says it's niche enough that the budget for the game itself when it was thought up wouldn't include potential for NA sales. Why does budget matter when we're simply speaking of localizing?
Hell, if Atlus wants their series to do poorly in a relatively fresh market, that's there business. Having the mindset of 'oh we're only doing this to get money from our fans' instead of trying to pick up some new fans who may not have many RPGs on this market, is short-sighted. That's all this will do is scare off the non-SMT fan from trying it out because they'll feel they're getting ripped off.
And they are.
What is going on in here. D:
Well, "new" assets.
Do you want to fight me regarding Devil Survivor 2 waifus? We could do that.
Let's go, duckroll! I've been itching for a fight.
Let's go, duckroll! I've been itching for a fight.
Yes.
I mean, no, but you should anyway because they are the bestest.
No.
Play the rest because they're awesome though.
I don't think so but, this one appears to have some sort of connection to Strange Journey
http://www.destructoid.com//ul/241285-str.jpg[IMG][/QUOTE]
OK!
Thanks for your replies. :D
Mine for life!
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None of the PS2 games are on the 3DS.
For the 3DS, get Devil Survivor: Overclocked, SMT: Strange Journey (DS game), wait for Soul Hackers (out April 16), SMT IV, and Devil Survivor 2: Break Record (not announced for localization yet).