DragonSworne
Banned
Yeah because the DS stopped getting games once the Wii came out.
Nintendo support for DS dropped drastically when Nintendo starting focusing on Wii...
Yeah because the DS stopped getting games once the Wii came out.
So you guys currently enjoying the 3ds output, what do you think will happen next year when Iwata tries to fix Wii U?
3ds output will turn into 2011-2012 Wii output.
So you guys currently enjoying the 3ds output, what do you think will happen next year when Iwata tries to fix Wii U?
3ds output will turn into 2011-2012 Wii output.
Nintendo support for DS dropped drastically when Nintendo starting focusing on Wii...
There is an on-going crazy argument that Nintendo is always doomed and are going to go out of business. It's really turning me off to this placeand it's really sad
So you guys currently enjoying the 3ds output, what do you think will happen next year when Iwata tries to fix Wii U?
3ds output will turn into 2011-2012 Wii output.
Not even close, if he was really all about the paper, then we'd see their games on Android and ios mobile devices. This is a conflict of philosophy and Nintendo is stubborn.
Nintendo support for DS dropped drastically when Nintendo starting focusing on Wii...
Sorry, but that's hyperbole of the highest degree.
I'm no Iwata apologist, but saying that giving him the boot will magically decrease development cycle length and increase game quality is, well, silly.
By paper I assume you mean money. Didn't Mario Kart Wii make more profit on its own than the whole of the iOS market in a year or something like that?
Nintendo support for DS dropped drastically when Nintendo starting focusing on Wii...
Nintendo support for DS dropped drastically when Nintendo starting focusing on Wii...
It would.
Do people honestly believe Iwata and co are running the most efficient development cycle?
There are numerous reports of how Nintendo struggles to develop games on time. I wouldn't be surprised if quality and budget are also suffering because of their development process.
No, it really didn't.
From 2007 onwards;
Pokemon Diamond/Pearl
Zelda: Phantom Hourglass
Kirby Superstar Ultra
Advance Wars: Day of Ruin
Diddy Kong Racing
Brain Training
Mario Party DS
Picross DS
Rhythm Heaven
Mario & Luigi: Bowser's Inside Story
Legend of Zelda: Spirit Track
The Legendary Starfy
So you are seeing what you want to see (and to be honest, plain ignoring things)
Where do you base this on?My personal expectation for WiiU LTD is greater than GC and N64 LTDs.
If I had to bet on how much WiiU Nintendo would like to sell I would say 50M.
Nintendo started focusing on Wii in 2007?
There is an on-going crazy argument that Nintendo is always doomed and are going to go out of business. It's really turning me off to this placeand it's really sad
This thread...
Just wow. Straight up, trolling, deathwishes for Iwata (Posting a seppuku drawing is just that, don't try to defend it. It can't mean anything else), gifs calling him a Bitch.
smh.
Theres nothing to defend. Seriously. Im not talking about the news here. This is about GAF not being able to have a fruitful discussion about ANYTHING Nintendo. If people are willing to go this far just to shit on a company then its not even worth for me to start. If i need future proof that GAF is not a board for Nintendo fans, i just need to link to this thread.
This topic is worth having a thread and a discussion. Good and bad news are worthy of a discussion. But not like this!
Ironically if theres good news, all those people jumping happily into every bad news Nintendo thread are MIA. Oh gee what a surprise. Good Nintendo news rarely reach 3 pages on GAF (50ppp). Cant give credit when they do good stuff (example: The last Nintendo Direct).
Too bad a discussion cannot be had about Nintendo on NeoGAF.
Im 28 years old now. Im too old for this behavior and certanly won't drop to such a sameful level. Its just Videogames people.
It would.
Do people honestly believe Iwata and co are running the most efficient development cycle?
There are numerous reports of how Nintendo struggles to develop games on time. I wouldn't be surprised if quality and budget are also suffering because of their development process.
Release date Original model:
NA November 19, 2006
JP December 2, 2006
Unless you mean before 2006, but that's even more a ridiculous claim.
I guess Nintendo is focusing on Wii U now. Their output really shows it.
No, it wouldn't. Iwata doesn't walk into these studios and make the development slow down.
The struggles Nintendo is having with HD development is due to the company-wide development philosophy. It's not all Iwata, and replacing him isn't going to bring any drastic changes.
No, it wouldn't. Iwata doesn't walk into these studios and make the development slow down.
The struggles Nintendo is having with HD development is due to the company-wide development philosophy. It's not all Iwata, and replacing him isn't going to bring any drastic changes.
As of now Nintendo gave us "No Quantity" :-DThen expect N64-GC numbers ltd for the Wii-U. Without that type of"Unknown Quantity", (actually like this term) that's what we're getting.
Unfortunately [for Nintendo] that's true.The gamepad is not as intuitive or interesting as the Wiimote.
Don't be so drastic.A Wii Sports like killer app isn't possible.
My personal belief.Where do you base this on?
Personally, I believe that even a GC-level of success is very unlikely for Wii U.
This bad news is good news. Panic mode Nintendo is the best Nintendo.
Yeah, there ought to be a complete or near-complete change of high-level management. It's clear that there are problems with NCL's corporate culture that go much deeper than the very top.
The CEO does not control companywide operations and planning at Nintendo?
Nintendo has bigger problems then I thought.
This bad news is good news. Panic mode Nintendo is the best Nintendo. The 3ds had a slow start and it is now a beast. Wii U failing initially is the best thing for us, we will get core games down the line that make the Wii U an essential system.
Would you rather have a Wii situation where Nintendo makes gangbusters off Wii sports and spends the rest of the generation catering to casual gamers, or a situation where Nintendo struggles early and then caters greatly to its core audience with amazing games after amazing games a couple years in to the system (3ds)?
If I had a dollar for every time someone repeated this incredibly vapid meme without offering any plausible suggestions for how "panic mode" might be implemented...
They can't make first-party software materialize overnight, their leverage over third parties seems to be all but nonexistent, and a price cut will accomplish little more than a short-term bump until/unless Nintendo can get something resembling a steady stream of major releases going, which looks like it won't currently be possible until at least late summer.
If I had a dollar for every time someone repeated this incredibly vapid meme without offering any plausible suggestions for how "panic mode" might be implemented...
They can't make first-party software materialize overnight, their leverage over third parties seems to be all but nonexistent, and a price cut will accomplish little more than a short-term bump until/unless Nintendo can get something resembling a steady stream of major releases going, which looks like it won't currently be possible until at least late summer.
Yeah, what is your point? The Wii-U is no Wii, that much is terribly obvious. Look for Mario Kart U to have attach rates around whatever Double Dash and Mario Kart 64 did. It will sell well, but it ain't saving shit single-handed. Smash has a better chance at that IMHO.
So they launched a new console with 6 year old tech and it's still losing money? wow!
So they launched a new console with 6 year old tech and it's still losing money? wow!
Company-wide operations and planning =/= Actual game development
You can't just will games to be finished. You can encourage your developers to work faster and harder, but ultimately your output will only come as quickly as your developers can work.
Of course, there's something to be said for the planning that you mentioned, and Iwata has had some slip ups there. No doubt. But not catastrophic meltdown fire-worthy slip ups.
Quite an obvious point. If they made iOS games they'd be sharing that market that apparently only brought in what one of their games did. Of course Mario Kart Wii is one of their bigger games, but if just one of their games can make that much why would they need to make iOS games? Also take into account that people would be satisfied with just having MK on their iPhone, thus hindering the potential sales of MKU.
That's why I said "in a couple of years"
3ds didn't magically turn in to an amazing system the moment the price was dropped. It took some time, about two years into the systems life, and it wasn't until recently people realized "the heck?! 3ds is actually a beast"
I wouldn't call that "materializing overnight."
As news goes, I'm not sure why this is a surprise or "bad." When Nintendo cut their Wii U forecast from 5.5 million consoles to 4 million back in January, they themselves predicted an operating loss of 20 billion yen for the fiscal year. So wouldn't an 18.7 billion loss fall in line with those revised expectations?
"OMG 18.7 billion yen loss according to Bloomberg!" Gee whiz! Except Nintendo said to expect the same exact thing 4 months ago.
Fuck yeah, Iwata get out.
Also Reggie.
MK Wii is an anomaly. Mario Kart U shouldn't even be able to do half of what that game did. I don't care about Wii software sales bloated by that massive install base.
That's all pointless going forward.
Now that I think about it the WiiU has many of the same problems the Wii had only it does not have the magical attraction of the Wiimote/Wiisports to save it.
Four words: Lack. of. Forward. Momentum.
I have yet to see any numbers to back up the idea that making iOS games would benefit Nintendo. It's more of a case that people just want Nintendo games on their iOS devices. Nintendo is basically banking on that want turning into impatience and they buy their system for their fill of Nintendo games. Stick it on iOS and that incentive to buy Nintendo systems disappears.
As news goes, I'm not sure why this is a surprise or "bad." When Nintendo cut their Wii U forecast from 5.5 million consoles to 4 million back in January, they themselves predicted an operating loss of 20 billion yen for the fiscal year. So wouldn't an 18.7 billion loss fall in line with those revised expectations?
"OMG 18.7 billion yen loss according to Bloomberg!" Gee whiz! Except Nintendo said to expect the same exact thing 4 months ago.
Honestly, I believe a CEO has tremendous influence in the quality and speed developers can produce titles.
Depending on their methodology, their could be unneeded documentation, reviews cycles, meetings, and plan old slacking off due to low moral that all impacts development. All these things can be out in place or removed by the CEO.
Developers rarely spend all day coding.
Has to he direct planning that warrants him getting fired, I think the Wii U and 3ds concept, design, and launches are all good enough reasons.
What a happy coincidence that the only person in the entire world qualified to run Nintendo was already working there when they needed a CEO.Who could even replace him though!? Who has the broad expertise on all levels of an individual company like Nintendo? Nobody. He has done the best in can in the onslaught attack of iPhones and iPads.
Of everything that's said about Iwata the one thing that I cannot understand is the software droughts. The guy keeps identifying it as a problem but then every Nintendo platform experiences the same situation again. Why can't Nintendo put out a steady stream of software? Or at least a somewhat regular schedule of tentpole releases? Say what you will about Nintendo's strategy, marketing, or tactics, they need to be putting out software for whatever direction they head in.Well, considering Iwata is a developer himself, I would think that he has created a good atmosphere for Nintendo's developers. I can't claim to know exactly what's going on, but the guy has experience making games.