I download it yesterday and beat the first half which was easy.
The special levels seem to be the real deal.
Maybe gets even better after you beat the special part.
I'd say it's probably the better portable Mario game.
The Galaxy games are better since they are more diverse, but it shits all over Sunshine which is the worst Mario game.
I personally feel this game is more of a Mario game than the Galaxy games, that while fun, still relied on gimmicky controls and an atmosphere/music that didn't quite click with me.
The Galaxy's didn't really do it for me. If anything, their titles should have been suggestive of a more expansive Mario 64 world, but it wasn't. I guess I'll never let go, and always hope that Mario Universe will be the true successor to Super Mario 64.![]()
Lets look at the control layouts for Galaxy vs. 3DLand
As we can see the Galaxy controls are littered with gimmicky, tilt, point and shake functions.
![]()
Now we have the, streamlined to perfection, controls found in 3D Land which gets rid of all the bloated gimmicky non-sense and gets us straight to the core of a platformer.
![]()
The control layout in 3DLand is one of the main reasons I feel this game is more true to the Mario roots of simplicity in gameplay than the Galaxy series will ever be.
Lets look at the control layouts for Galaxy vs. 3DLand
As we can see the Galaxy controls are littered with gimmicky, tilt, point and shake functions.
http://i.imgur.com/s71cdkf.png
Now we have the, streamlined to perfection, controls found in 3D Land which gets rid of all the bloated gimmicky non-sense and gets us straight to the core of a platformer.
http://i.imgur.com/Sbe3eG9.png
The control layout in 3DLand is one of the main reasons I feel this game is more true to the Mario roots of simplicity in gameplay than the Galaxy series will ever be.
Doesn't matter if the control is intuitive. Which it totally is for Galaxy.Lets look at the control layouts for Galaxy vs. 3DLand
As we can see the Galaxy controls are littered with gimmicky, tilt, point and shake functions.
![]()
Now we have the, streamlined to perfection, controls found in 3D Land which gets rid of all the bloated gimmicky non-sense and gets us straight to the core of a platformer.
![]()
The control layout in 3DLand is one of the main reasons I feel this game is more true to the Mario roots of simplicity in gameplay than the Galaxy series will ever be.
You can't expect 2D's pacing and absolute precision in a 3D game.the one where level design and pacing matters most in a platformer.
I sincerely hope so.Didn't 3D land sell well though?
You can't expect 2D's pacing and absolute precision in a 3D game.
2D Mario and 3D Mario are two totally different beasts, IMO.
I sincerely hope so.
I like ... Sunshine more than it. But it's still phenomenal.
How...just how is this possible? What redeeming qualities does this game have? I'm guessing there's already been a thread loathing sunshine's existence. I might need to look it up.
I think that has more to do with the permanent power ups than the controls, I never felt like I had as much control in 3D Land due to 8-way movement. But permanent power ups is something 3D Mario should stick with.The fact SM3DL is the first 3D Mario game that can function without a health bar and melee attacks is certainly something that should receive much more praise than it gets. It's a testament to the improvement of the controls over previous 3D Mario games IMO.
How...just how is this possible? What redeeming qualities does this game have? I'm guessing there's already been a thread loathing sunshine's existence. I might need to look it up.
Then why isn't this thread 30 pages long ? :/http://www.nintendo.co.jp/ir/en/sales/software/3ds.html << Super Mario 3D Land is their best selling 3DS title so far.
the more open and complex levels,
Being fun and actually having exploration
Have you played Sunshine recently? Aside from the third Shine, which even has some specific dialogue regarding it, each shine is a linear objective without giving the player any chance for exploration or doing things in their own order.
Although each world is a large open area like in Mario 64, each time you enter in it, there's only one shine available, unlike the stars in 64, so you pretty much have a linear route, with the open stage only being around for the blue coins hunt.
Then why isn't this thread 30 pages long ? :/
Like I said previously, this game is just weirdly ignored/forgotten.
Have you played Sunshine recently? Aside from the third Shine, which even has some specific dialogue regarding it, each shine is a linear objective without giving the player any chance for exploration or doing things in their own order.
Although each world is a large open area like in Mario 64, each time you enter in it, there's only one shine available (aside from some rare secret shines, but even then, there's only one at most per stage that actually requires exploration, with the other one being just a tweaked version of another objective), unlike the stars in 64, so you pretty much have a linear route, with the open stage only being around for the blue coins hunt.
Possible, I suppose.Aww no reason to be like that.
I haven't, but it's just that the 3DS XL's hardware is identical to the 3DS's.
But there has been a recent firmware update that did make some games run better now that I think of it, so maybe that's what you're seeing?
So it gets "amazing" after halfway through?
Because I just got this, and this thread was the final push. I always heard about how amazing it "gets". Traded Mario Kart 7, so no big loss as I really didn't care for it
Nothing to do?Well, I suppose it depends on your expectations, your tastes... Because I really disliked this game. Mario 64 is one of my favorite game ever, if not THE one. Mario 3D Land is such an annoying game, boring, no challenge, never, no exploration, nothing to do... To me, it's the worst Mario game ever. :/
the one where level design and pacing matters most in a platformer.
What the fuck, since when was thread length a quantifier of anything?
1. Calm down, good sir.
2. I just think that the "replies" and "views" numbers are a pretty good indication of a game's popularity. Particularly on a large and very active forum like NeoGAF.
Galaxy OT : 14,128 replies - 973,903 views
Galaxy 2 OT : 9,069 replies - 622,519 views
3D Land OT : 4,384 replies - 288,231 views
The best and most ambitious portable Mario in history deserves more love and attention, IMO.
Well, I don't know for sure, but maybe it has something to do with the age of the threads?
1. Calm down, good sir.
2. I just think that the "replies" and "views" numbers are a pretty good indication of a game's popularity. Particularly on a large and very active forum like NeoGAF.
Galaxy OT : 14,128 replies - 973,903 views
Galaxy 2 OT : 9,069 replies - 622,519 views
3D Land OT : 4,384 replies - 288,231 views
The best and most ambitious portable Mario in history deserves more love and attention, IMO.
1. Calm down, good sir.
2. I just think that the "replies" and "views" numbers are a pretty good indication of a game's popularity. Particularly on a large and very active forum like NeoGAF.
Galaxy OT : 14,128 replies - 973,903 views
Galaxy 2 OT : 9,069 replies - 622,519 views
3D Land OT : 4,384 replies - 288,231 views
The best and most ambitious portable Mario in history deserves more love and attention, IMO.
Galaxy OT : 150 pages in 23 days.
Galaxy 2 OT : 150 pages in 27 days.
3D Land OT : Well, only 88 pages... after 18 months.
1. Calm down, good sir.
2. I just think that the "replies" and "views" numbers are a pretty good indication of a game's popularity. Particularly on a large and very active forum like NeoGAF.
Galaxy OT : 14,128 replies - 973,903 views
Galaxy 2 OT : 9,069 replies - 622,519 views
3D Land OT : 4,384 replies - 288,231 views
The best and most ambitious portable Mario in history deserves more love and attention, IMO.
Thanks for your input.AHAHAHAHAHAHAHAHAHAHAHAHAHAHA
The sad thing being that 3D Land feels like a console Mario game. It's that good.the console Mario games will always be the trend setters and thus bigger.
OK, you convinced me.They're really, really not.