...but... Mr. Harvey...
I think that Tokido is super smart like legit Genius tier kinda smart
Marvel lets 90% of the cast do ABC combos for considerable damage. LMHS, sj.MMHS, and then some OTG move into a hyper works for almost everyone. You need very little to start playing your character. Meanwhile, in BlazBlue, if I want to switch characters I have to start using 2 jump cancels in the first 5 hits of my combo to do any reasonable damage with Arakune! Plus IAD is hard execution-wise, while two-button taps are easy.I just don't see Mahvel as an intuitive game. That is pretty hard to do in a game that is so combo heavy.
Intuitive in 2D is something like ST. I'd say VSav, but that game has command supers out the wazoo.
I'm not really partial to any of them, personally. I think all of the characters are unattractive for their own reasons. I liked Arakune and Tager until I discovered more about their characters and backgrounds.That was nearly five years ago. Maybe you'd want to use Tsubaki as a more recent example.
Tsubaki and Rachel are by far the best ladies of BlazBlue.
Tokido is in a hentai.
What has Chris G done.
Tokido is in a hentai.
What has Chris G done.
LOL, you had me going there for a minute!Skullgirls is the only relevant game
To be fair, negativity drives the Latino culture.
is this actually true
The fact that im even asking is cause for concern
Japan ladies and gentlemen.![]()
The girl is Mago.
WTF?? Explain please.
Meanwhile, in BlazBlue, if I want to switch characters I have to start using 2 jump cancels in the first 5 hits of my combo to do any reasonable damage with Arakune! Plus IAD is hard execution-wise, while two-button taps are easy.
This is pure nonsense.We look for trainwrecks, homes. We're heavily into families, but you know as soon as some shit goes down, we're the first on the scene to see what's up.
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The girl is Mago.
This is pure nonsense.
I'm the first one out the minute shit goes down.
I'm there with my camera phone.
SIDEWAYS TOO, DAMMIT
Lol, I had the opposite problem messing with Marvel 3. My brain seems to block at the idea of pressing two buttons to dash. IAD is a lot more comfortable for me.
Isn't Arakune a difficult-execution character even relative to BB's characters? I'm trash at BB, but I was under the impression that there were a lot of easy characters (ex. Ragna, Jin, Tager, Noel, Lambda) and a couple of difficult characters (ex. Rachael, Arakune).
I would say arakune is average until you get to the more complex curse stuff, but once you get those down it's simple as they don't really change once the hit hits.
Taokaka, Rachel, Carl are among the hardest imo.
The second part is how I know you're lying.I'm there with my camera phone.
SIDEWAYS TOO, DAMMIT
Rachel was the character I wanted to learn when I first saw the game. I gave up after toying with her for a while
Damage and combos a small part of the equation. I also happen to think that BB is not as harsh as some other games out there when it comes to the combos. It really depends on the character.Marvel lets 90% of the cast do ABC combos for considerable damage. LMHS, sj.MMHS, and then some OTG move into a hyper works for almost everyone. You need very little to start playing your character. Meanwhile, in BlazBlue, if I want to switch characters I have to start using 2 jump cancels in the first 5 hits of my combo to do any reasonable damage with Arakune! Plus IAD is hard execution-wise, while two-button taps are easy.
What's not to like about Arakune? The dude is magical science gone wrong.I'm not really partial to any of them, personally. I think all of the characters are unattractive for their own reasons. I liked Arakune and Tager until I discovered more about their characters and backgrounds.
I was sweating bullets when I saw your name. Your rebuttal is not as scathing as I thought it would be.LOL, you had me going there for a minute!
I'm that guy in my family. Every hispanic family has got that guy.This is pure nonsense.
I'm the first one out the minute shit goes down.
Proto played nonstop vs me for a few weeks and started to get her. It basically went from me destroying him to me getting annoyed as fuck at how stupid she was :lol
She's entirely based around knowing how to use the wind and when. Besides that her normals and stuff do a lot of the work for her.
. It's just not as brutal and you got a chance there.
Yeah, I wasn't patience with myself at the time to try and master her. I'll probably give her another shot once CP hits but Hazama has my heart right now.
Lambda is not easy or intuitive, Tager is trash, and I'm not into playing a shotoclone. I like characters that play in a certain style. Even so, Jin combos are not easy. I can mash D with Noel with the best, though.Lol, I had the opposite problem messing with Marvel 3. My brain seems to block at the idea of pressing two buttons to dash. IAD is a lot more comfortable for me.
Isn't Arakune a difficult-execution character even relative to BB's characters? I'm trash at BB, but I was under the impression that there were a lot of easy characters (ex. Ragna, Jin, Tager, Noel, Lambda) and a couple of difficult characters (ex. Rachael, Arakune).
LOL no way. BlazBlue is at least three times as combo-dependent as Marvel. When my regular sparring partner's Jin touched me, it was like a goddam Dante combo in length. I fell asleep after a while.Damage and combos a small part of the equation. I also happen to think that BB is not as harsh as some other games out there when it comes to the combos. It really depends on the character.
Also, let me be clear about something. BB is in no way shape or form an intuitive game. It is pretty unintuitive for no apparent reason. It's just not as brutal and you got a chance there.
I like characters that wield magical power, not ones that failed to do so. I thought he was cool looking, but he's just a mutated idiot. Plus his bug combos are fucking hard.What's not to like about Arakune? The dude is magical science gone wrong.
I'm that guy in my family. Every hispanic family has got that guy.
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Yeaaaah lolIt even has X-Factor now!That's actually balanced lol
Let's just go with the caribbean, central and south america. Some people just know when to get the hell out of dodge.I wonder if this counts for me too given the 1/4th Cuban that I am.
There are no easy braindead combos in BB on a casual level. The way the game is designed is each character is pretty much their own set of fighting game rules that only they follow. This can make learning more than one character a pain. So even ragna who's combos are not that hard ask you to at least spend 30 minutes learning how he works properly. I don't really see this as a bad thing for long term at all.Lambda is not easy or intuitive, Tager is trash, and I'm not into playing a shotoclone. I like characters that play in a certain style. Even so, Jin combos are not easy. I can mash D with Noel with the best, though.
The second part is how I know you're lying.
Lambda is not easy or intuitive, Tager is trash, and I'm not into playing a shotoclone. I like characters that play in a certain style. Even so, Jin combos are not easy. I can mash D with Noel with the best, though.
Also every time someone says Lambda or Nu-13 is easy to use I feel like they do heavy amounts of drugs.![]()
The problem is that I look at a character and want to try him/her. But I can't do shit with that character before sitting in training mode for at least 2-3 hours. That's a huge investment for someone I might not even like using! In Marvel I just need to know what qcb, dp, etc. do, and I'm good to go. Fundamentals carry me the rest of the way and I can ABC stuff until I decide if I like the character enough to invest in.There are no easy braindead combos in BB on a casual level. The way the game is designed is each character is pretty much their own set of fighting game rules that only they follow. This can make learning more than one character a pain. So even ragna who's combos are not that hard ask you to at least spend 30 minutes learning how he works properly. I don't really see this as a bad thing for long term at all.
Also every time someone says Lambda or Nu-13 is easy to use I feel like they do heavy amounts of drugs.![]()
How much practice did it take you to learn Lambda's D combos and perform them consistently? Because it took me a few hours, and it was not fun.Lol, I'm not talking advanced combos. Again, I'm pretty trash at BB and I'm sure I couldn't compete against decent players, but if I remember correctly Jin had a couple of basic midscreen confirms off of good normals. I also thought Lambda had a couple of really easy combos. I could win matches online just with basic space control and Lambda's D combos/C into 214B or whatever.
Damn, from looking at gameplay videos I wanted to play as Taokaka, but my execution is ass. I don't even go for fancy combos in Mahvel.Taokaka, Rachel, Carl are among the hardest imo.
Taokaka is basicly learning how to FRC every other hit in GG for your bnb's but if you can do stuff like doom's infinite and fancier combos she shouldn't be too hard.
I remember one interview saying what Tokido majored in, don't remember exactly so I just put down chemistry. I know it has something to do with science.
How come there isn't a proper KO animation in Injustice? When someone loses, the character falls to the ground, gets back up and then crumples to the ground. It's rather minor but it looks awkward.
The problem is that I look at a character and want to try him/her. But I can't do shit with that character before sitting in training mode for at least 2-3 hours. That's a huge investment for someone I might not even like using! In Marvel I just need to know what qcb, dp, etc. do, and I'm good to go. Fundamentals carry me the rest of the way and I can ABC stuff until I decide if I like the character enough to invest in.
That's what made me stop playing BlazBlue. 3 hours practicing Lambda? Okay, that sucks, but I'll do it. Eh, it turns out she's not really for me. 5 hours trying to do Arakune bug combos? Sigh, I guess. I still can't do them, though, no matter how hard I try. I guess I'll pick Tager, since he has easy combo. Another hour there (lol Tager). It's just such a goddamn chore to be able to do basic stuff. That's downright bad game design. You should not have to learn the character before you are able to try playing the character. It should go the other way around. This is why Marvel and Smash Bros are the best fighting game franchises.
How much practice did it take you to learn Lambda's D combos and perform them consistently? Because it took me a few hours, and it was not fun.
I compete against decent players with Tager because his combos are super easy, but Tager is also boring and frustrating to play when you encounter someone skilled and patient.
Because it's a NRS game.
I've been gone from the FGC threads and now all I see is Kadey ripping on ChrisG :lol
http://youtu.be/r7WeMoP8Los?t=6m31sDamn, from looking at gameplay videos I wanted to play as Taokaka, but my execution is ass. I don't even go for fancy combos in Mahvel.
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I wish every character could do that, or that that input did any kind of damage that could win a match beyond button mashing levels of play.i guess it depends on what you consider a "basic combo". pretty sure every charcter can combo 5A > 5B > 5C > special.
anything beyond that is pretty character dependant.
How much practice did it take you to learn Lambda's D combos and perform them consistently? Because it took me a few hours, and it was not fun.
One of the first things my journalism teacher asked us to do when seeing something big happen in front of our eyes, if we were to use a camera phone, was to hold it sideways.
There was a character like that, it was BBCS1 Bang.I wish every character could do that, or that that input did any kind of damage that could win a match beyond button mashing levels of play.