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E3 Nintendo Direct 2013.6.11 - 11 pm Japan Time, 3 pm BST, 10 am EDT, 7 am PDT

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Hahaha, brilliant.
 
Guys, if you really want to hear Hiroyuki Sawano's latest work, I highly recommend watching the anime Attack on Titan/Shingeki no Kyojin. He's the composer, and although some tracks are a little odd with vocals, the audiovisual aspects of certain scenes are absolutely sublime. The best music appears in scenes that will spoil you on the story, so I'm reluctant to link them here. However, there's only seven episodes out so far, so it shouldn't take you more than a few hours to watch it all. I really recommend it. However, one of his flaws is that a few of his tracks sound quite similar to each other.

Anyway, I have selected two of some of my favorite moments in the latest episode. Do not watch these if you don't want to be spoiled on Shingeki no Kyojin. Even the video titles are a slight spoiler. You might be able to listen to the music only, but the context of the scene makes the music sound even better.

Scene 1
Scene 2

Here are examples of Sawano's past work:

Unicorn
Tears of the Dragon
Krone
 
You should spread out the transportation vessels now that you made it bigger: ) the arwing and samus's ship need to breathe, the bottom right corner is also pretty empty. Sorry for the critique lol
 
X releasing worldwide this year will be one of the surprises IMO.
 
In italy on vaccation, just saw this. OMG Hyyyyyyyyyyyyyyyyyyyype


*HONK HONK* motherfuckers, it's on!!
 
More people!!!



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Nice, that was quick.

Though may I suggest you put Mechonis in the back somewhere and make him a bit bigger? Like in the game? You could move Link on his Loftwing down to where Mechonis is right now. You could also add some mild transparency to Mechonis so he blends a little more into the background and isn't so front and center.
 
I'm not gonna call X a Monster Hunter clone just yet. I mean Nintendo pretty much has the exclusivity on Monster Hunter, so I'm not sure having a clone done with Monolith is wise.
 
Nice, that was quick.

Though may I suggest you put Mechonis in the back somewhere and make him a bit bigger? Like in the game? You could move Link on his Loftwing down to where Mechonis is right now. You could also add some mild transparency to Mechonis so he blends a little more into the background and isn't so front and center.

:( I fucked up my layers.. I cannot put him back anymore.. :(((
 
Multiplayer with monstrous creatures must make it a Monster Hunter clone...its obviously gonna play along the lines of Xenoblade which is nothing like MH
 
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