New DMC4 Screens -- Does Wario say wow?

Logan Cano said:
You are just blinded by whatever reason. DMC4 looks mediocre, has always looked mediocre and will continue to look mediocre. HS is what you get when you work on a single machine and try to do the best you can with it. DMC4 is an example of a whored game whose sole and only purpose is profit, while the objective of being the best game it can is far down below the list.

Sure, DMC4´s gameplay will most likely be better than HS´s. That is something no one denies. That still doesn´t change the fact that 4 is hardly any better than DMC3 in HD with a bit of bump mapping going on. Capcom is far from being competent in creating good looking next gen games and this one is no different.



holy shit meltdown total
 
C- Warrior said:
I'd imagine that to be the important thing.

Thought we were talking graphics here.

You do realize, this Capcom -- this company that whores games and that is "far from creating good looking next gen games" have released two games that if anything -- have recieved praise for it's graphical showcases.

Since when have Dead Rising and Lost Planet been graphical showcases?? Both suffer from horribly low polygon counts in both the environments and in the characters, low res textures and poor lightning. I´ve seen them both, and both have been underwhelming.

Pity DMC4 is in the same group, just think how awesome it could have looked like if Capcom did the game on an engine written especifically for the PS3.
 
C- Warrior said:
DMC4 looks a lot better than HS in that comparison (at same resolution). But to be fair, it's probably because of the situtation of what's happening in those shots.

Not really outside of the boss, dante, and whatever he's destorying there's not much going on. In the HS shot I can spot enemies in the background and there's way more to the backdrop. Texturing is better as well. You can't see past the destruction in DMC4 which gives me the impression like other dmc and resident evil games the scenes are limited like a fighter is. BTW I hate DMC4 being called RE4 HD. Last time I checked RE4 textures were utter crap in terms of IQ this game is way more sharper and the detail is no where near as washed out. Capcom and devs in general need to bump up amount polys on characters. RS3 did to 25k for fighters and 100k plus for destoryers and larger ships. Not impressed to see the poly count on models still below the 100k range. For reference in LP models range from 10-40k.

Logan your comment about capcom and next gen games is off. LP and DR are easily technically some of the best looking games on the market in terms of what they are pushing. GOW is probably the only game that is pushing more. Rare's art direction does them a lot of good but LP owns it same for just about any other title you can bring up. Unless you got cited proof of your game being 120mil in terms of geometry along with comparable effects, lighting, and shadowing you don't have much of an argument
 
Hatorade said:
Logan your comment about capcom and next gen games is off. LP and DR are easily technically some of the best looking games on the market in terms of what they are pushing. GOW is probably the only game that is pushing more. Rare's art direction does them a lot of good but LP owns it same for just about any other title you can bring up. Unless you got cited proof of your game being 120mil in terms of geometry along with comparable effects, lighting, and shadowing you don't have much of any argument

I've played Lost Planet and Dead Rising, and I simply don't see it, I have seen games that are far beyond them. Vegas, Gears of War, Ghost Recon, Virtua Fighter, Motorstorm, Resistance, and those are just the games I´ve seen that are far better in the graphics department than whatever Capcom has developed. We will have to agree to disagree here.
 
Logan Cano said:
Pity DMC4 is in the same group, just think how awesome it could have looked like if Capcom did the game on an engine written especifically for the PS3.



omfg kittonwy? seriously? dante?? wow.


and lost planet looks bad? it looks better than any current ps3 game by FAR except maybe motorstorm:lol
 
Logan Cano said:
Since when have Dead Rising and Lost Planet been graphical showcases??

since, you know, aside from you everyone else think they look good. since then.

?? hello ??

Thought we were talking graphics here.

oh, were we?

DMC4 is an example of a whored game whose sole and only purpose is profit, while the objective of being the best game it can is far down below the list.

so YOU are saying graphics is THE most important thing, or am i wrong? i mean that is THE main criterion to be the best game. is that what you are saying?

i dont see how...if DMC4's gameplay is actually better than other games (may be will be better than hevaenly sword's by your own account), can it not be the best of its genre. by your own logic. i dont udnerstand. help me, logan. help me!!
 
Logan Cano said:
Thought we were talking graphics here.



Since when have Dead Rising and Lost Planet been graphical showcases?? Both suffer from horribly low polygon counts in both the environments and in the characters, low res textures and poor lightning. I´ve seen them both, and both have been underwhelming.

Pity DMC4 is in the same group, just think how awesome it could have looked like if Capcom did the game on an engine written especifically for the PS3.

And people said I was trolling DMC4. :lol
 
Logan Cano said:
I've played Lost Planet and Dead Rising, and I simply don't see it, I have seen games that are far beyond them. Vegas, Gears of War, Ghost Recon, Virtua Fighter, Motorstorm, Resistance, and those are just the games I´ve seen that are far better in the graphics department than whatever Capcom has developed. We will have to agree to disagree here.

You can argue preference all you want. Technically nope LP stomps all you mentioned sans GOW, which is my point. If you got numbers or techniqueson the engines those games put em up.
 
oh shit he said resistance is one of the best looking games out now haha post invalidated OH OH BUT IT HAS OPEN AREAS :lol :lol IT PUSHES NEXT GEN GEOMETRY :lol :lol
 
Hatorade said:
You can argue preference all you want. Technically nope LP stomps all you mentioned sans GOW, which is my point. If you got numbers or techniqueson the engines those games put em up.

I can only use my eyes to gauge visual quality. However you are the one arguing technical excelence and numbers. Well, I would most certainly like to see those numbers.


so YOU are saying graphics is THE most important thing, or am i wrong? i mean that is THE main criterion to be the best game. is that what you are saying?

i dont see how...if DMC4's gameplay is actually better than other games (may be will be better than hevaenly sword's by your own account), can it not be the best of its genre. by your own logic. i dont udnerstand. help me, logan. help me!!

It's not that difficult really, I'll help you understand. Had Capcom decided to make DMC4 the best game it could, it would have developed an engine specific to the PS3 in order to have the best graphics possible in addition to the best gameplay possible.

However, as we all can see, the reason the game is not much beyond DMC3 in HD with a bit of bump mapping here and there is that Capcom forfeited great graphics for profit. Gameplay still remains, but the visual aspect was dropped. That's why it's not the best game it could be. Simple, huh?
 
Please for the love of god stop blaming multiplatforming as the result of DMC being unimpressive. It's because capcom is playing it CHEAP, they came up with a nice little engine that suffices their general needs AND THAT'S IT!! Capcom is in no rush to produce an engine that stands as a graphical showcase, because that costs money, in particular to take advantage of. Just hope they continue to enhance the engine they're using, but seeing as you could make a fair argument that LP looks better, I'm not to hopeful, and that's pretty disappointing. Jp devs seem to think the can pull the "let's cut corners and focus on art" BS they've been pulling this gen thanks to the miracle of SDtvs, instead of some serious engineering. But there are so many here that go on and on about it being "good enough" that I can't imagine they'd be stupid enough to try, especially since the user base has more than enough stupid to go around. Again, it's not because of the platforms that it looks unimpressive, it's because of CAPCOM. GOT IT? Now, shut up about this exclusive crap, you all have your heads so far up the console war's *** that you're too ****ing blind to realize it's the game publishers that are screwing you over NOT THE PLATFORMS. Whine to capcom and their engineers for not pushing things. In fact, whine to all of Japan because their entries so far have been utter ****.



 
Logan Cano said:
I can only use my eyes to gauge visual quality. However you are the one arguing technical excelence and numbers. Well, I would most certainly like to see those numbers.




It's not that difficult really, I'll help you understand. Had Capcom decided to make DMC4 the best game it could, it would have developed an engine specific to the PS3 in order to have the best graphics possible in addition to the best gameplay possible.

However, as we all can see, the reason the game is not much beyond DMC3 in HD with a bit of bump mapping here and there is that Capcom forfeited great graphics for profit. Gameplay still remains, but the visual aspect was dropped. That's why it's not the best game it could be. Simple, huh?

Eyes are always a good judge, just after a certain point they can't tell ya much.

"3. each character has 10k to 20k ploy, VS has 30k to 40k poly, backgroup 500k. average 3m poly per frame. Dead Rising average 4m poly per frame.

4. dynamic MSAA adjust, base on the scene FPS. i.e. < 30fps, 4AA -> 2AA.

5. normally there are around 160mb texture on the memory, 60mb - 80mb is background"
Source

Heavenly sword does a 2-2.5 million triangles per frame

Visual preference in games is really hard to benchmark person to person. Technically you break down the elements and compare. While numbers are important in ranking visuals, art direction still is king more so now then ever before. You model can be 40k in polys and still be crap if the modeling, shadowing, and lighting suck. Read the whole topic if you want. For what framework engine games do they have very little that compares or that is superior to it.

Edit

If capcom wanted best graphics possible it would've made DMC4 for the pc, but we all know why that's stupid. Console wise at this point I'm not impressed with ps3 visuals outside of lair and hs, the rest of the exclusives are garbage. Anything multiplatform is comparable except when the devs are incompetent. Ultimately I doubt what devs can do with PS3 will exceed clearly what 360 does considering getting that power and the circumstances. I feel xenos is a better gpu and that it has an edge to the rsx. Cell can help out graphics, but it trades off physics ai and other code for that.
 
Logan Cano said:
I can only use my eyes to gauge visual quality. However you are the one arguing technical excelence and numbers. Well, I would most certainly like to see those numbers.




It's not that difficult really, I'll help you understand. Had Capcom decided to make DMC4 the best game it could, it would have developed an engine specific to the PS3 in order to have the best graphics possible in addition to the best gameplay possible.

However, as we all can see, the reason the game is not much beyond DMC3 in HD with a bit of bump mapping here and there is that Capcom forfeited great graphics for profit. Gameplay still remains, but the visual aspect was dropped. That's why it's not the best game it could be. Simple, huh?

I don't deny that create specific engine for a specific hardware will be better (Graphic, AI , bla bla bla). But you say DMC4 graphic (or Lost Planet) is somewhat inferior to Heavenly Sword is a bit meh to me. Please show the screenshot of HS that you think it has better effect :P
 
I think the screens look pretty good, as alot of you have said it looks exactly like lost planet, which isn't a horrible thing, I was just hoping DMC would look like the target render where dante was playing around with the camera, nonetheless the gameplay should still be good as the others were.
 
C- Warrior said:
berial_ss12.jpg

The lava looks great
 
I love the Lost Planet engine, whatever it's called.

Makes me actually want to play some LP right now.
 
This thread got retarded fast, but I'd never thought the OP would be one to contribute to it by starting comparisions with other still in development games to make a point of which game looks better or plays better (because pics show how a game plays, or because Capcom has never made stinkers...).
I mean, I'd expect more out of you C- Warrior than that.
 
Why would you be surprised? C-Warrior does this crap all the time. He's a great (in terms of contribution to DMC alone) poster. But he's pretty much a retarded fanboy troll to anything that could remotely be considered competition to his beautiful Devil May Cry. You should have seen his antics when God of War was getting a lot of love around here.

"I need my Devil May Cry emotional support :(, let us like minded individuals troll any action game that isn't exactly like Devil May Cry and say they suck."

I like Devil May Cry to but jebus it's not the be all end all just because it has more possible combos.
 
wasim007 said:
HS looks much better than DMC4.

I think DMC4 has been degraded graphically after it was announced for x360 which is understandable but it all comes down to gameplay which would be good no doubt.
Oh! Oh! I've been waiting to use this one!

spiderbanga5.gif
 
I think the game looks sexy, though all the bickering to the contrary and the comparisons to Heavenly Sword are a little amusing.
 
Lain said:
This thread got retarded fast, but I'd never thought the OP would be one to contribute to it by starting comparisions with other still in development games to make a point of which game looks better or plays better (because pics show how a game plays, or because Capcom has never made stinkers...).
I mean, I'd expect more out of you C- Warrior than that.

I know -- sucks I had to resort to that. But a few people were like -- "it's good, but I've seen better." My question is what? Disregard 1080p/60 fps, and just look at the the 3rd person action genre, the games that are already out and playable (genji, ninety nine nights, TMNT, Too Human) all of these have been playable before and apparently things weren's so hot. So I was posting comparisons to HS, saying even the PS3's glorious glimmer of light isn't anything to brag about when juxtaposed with DMC4. This whole multiplatform bit assuming the 360 is underpowered is bullshit.
 
C- Warrior said:
I know -- sucks I had to resort to that. But a few people were like -- "it's good, but I've seen better." My question is what? Disregard 1080p/60 fps, and just look at the the 3rd person action genre, the games that are already out and playable (genji, ninety nine nights, TMNT, Too Human) all of these have been playable before and apparently things weren's so hot. So I was posting comparisons to HS, saying even the PS3's glorious glimmer of light isn't anything to brag about when juxtaposed with DMC4. This whole multiplatform bit assuming the 360 is underpowered is bullshit.

4hn55ar.jpg


You didn't have to resort to anything, no one forced you to say something stupid. You could have just posted the screens even and basically said what you just said, but as per usual your defense mechanism is kicking in... red alert.
 
C-warrior, I apologize for mistaking you for a PS3 fanboy. You're obviously a DMC fanboy. However, you attacks against me were still retarded and unwarranted. :)
 
Ok it's about time I make some comments in this atrocious thread.

1) It was a mistake to post those images in the first place. Going by the actual game play motion of DMC4, those images are not representative of the actual experience when you play the game since the camera is NEVER that close to the enemy. You will never be able to make out the "low polys" or textures on the boss fight because of the way the camera is, which is why Capcom can make it low poly and thus it will appear the same as if it was higher poly. This is pretty much why DMC3 looks so ridiculously assy in screens, the camera is panned in way too close to the characters and textures and its completely unnatural.

2) Just by posting some GIFs it should be obviously that the visual effects of this game are TOP NOTCH and with 60FPS it will be god-like. Even the GIFs will not do it justice because you cannot experience 60FPS/720P HD graphics in those. Its not until you play the demo in your house can you experience where the graphics of DMC4 are being put in. DMC4 will never be given justice in screenshots, no DMC game ever is.

3) Even when you take the above 2 into consideration, the graphics in those images (aside from a few images) are pretty impressive and the fire effects are one of the best around. Motion blur looks sweet, so does the depth of field and other effects. The hate is coming from the trolls and the people who always hated on DMC in the first place, nothing really new. Haters will hate, gamers will game and graphics whores will continue to hold their place as the most jaded gamers around.

4) People like these have been pissing me off lately:

I think DMC4 has been degraded graphically after it was announced for x360 which is understandable but it all comes down to gameplay which would be good no doubt.


Um.... no. :lol

DMC4 actually has looked better after Capcom made that announcement. You can look back at some of the older images of Nero vs Variel fight, the new ones are OBVIOUSLY better. So that statement I KNOW is false as are MANY other statements in this thread that go something like:

"Meh.... doesn't look as good as DMC4 at E3". <-- Retarded statement since that was a 5 second teaser using rehashed animation from DMC3 plus unknown specs and completely different art. In addition nothing about that video was impressive at all.

"Looks like DMC3 HD". <-- People saying this need swift bannings. Nothing good can come out of their posts.

"Capcom's multiplatform engine needs an update, DMC4 is suffering because of it." <-- Again, no because that multiplatform engine is looking really good and with a graphical engine already in place, the emphasis goes more on content and game play, where it SHOULD be for a DMC game.


In the end, DMC4 threads have been the center of numerous tired next-gen debates and arguments that quite frankly the game doesn't need. I just hope that god damn demo comes quickly so people can play the game rather than argue about shadow placements, AA, polygon counts and texture rez. Jeesus...


To finish this thread needs a swift uppercut in the midsection, Nero style:

berial_ss07.jpg
 
Logan Cano said:
I've played Lost Planet and Dead Rising, and I simply don't see it, I have seen games that are far beyond them. Vegas, Gears of War, Ghost Recon, Virtua Fighter, Motorstorm, Resistance, and those are just the games I´ve seen that are far better in the graphics department than whatever Capcom has developed. We will have to agree to disagree here.

resistance is one ugly ass game dude. great fun, but ugly. lost planet is better looking and that isn't saying much.
 
I really hope this look better in motion. I LOVE the boss design, but there is something not quite right in the images. Something is awkward. It's missing that spark for something considered to be a true nextgen system seller. I hope this is not representative of the actual game, especially the PC version.
 
titiklabingapat said:
I really hope this look better in motion. I LOVE the boss design, but there is something not quite right in the images. Something is awkward.
Yeah something is not quite right about the images... they aren't airbrushed/bull shots like most of the people here at GAF are used to, which are games that are passing off cutscene style graphics for in-game screens. Like this for example:

berial_top01.jpg


berial_top03.jpg


^^ 2 images of the same sequence using in-game models and are realtime. Thing is that because they are in cutscene format, they are cleaner, have softer shadows, better depth of field and motion blur and what not. People are expecting this from in-game screens and when they don't see this they cry out. I really think that many here don't actually PLAY games and just surf on GAF to criticize game screens.
 
bud said:
oh look at bungie, they made oni. that means that the games they released after oni, like the halos, were '':lol'' amirite?
The Bungie that made Halo didnt exactly made ONI.
Oni was made by Bungie's California office which was closed after the project and then became part of Take Two.
Read this:

In 1999, back in California , work was continuing on Oni – now announced as a multiplatform third-person action title for Mac, PC and (gasp!) PlayStation2. This was to be Bungie's first console* project and easily its most mainstream title to date.

http://www.bungie.net/inside/content.aspx?link=HistoryOfBungie_p5

Back then the real Bungie was based in Chicago. Oni is a good game, but certainly the lowest point in such a history of AAA's. There is a reason why Oni couldnt fullfill its destiny and that reason is named Halo.
 
I think it's clear that the Dead Rising/Lost Planet/DMC4 engine isn't pushing the platforms to their limits, but the games still look great, and it's far and away superior to the other general use engines we've seen so far this gen barring UE3. How much of that is thanks to the art I don't know, but 1080p at 60fps is still a wonder. If they made an engine specifically for each system, then yeah, it would probably look better. So what? It still looks good. I'd prefer it if every game that came out was tailor made to a single platform and then ported to other systems if need be, but thanks to economics that ain't gonna happen.
 
Mefisutoferesu said:
Please for the love of god stop blaming multiplatforming as the result of DMC being unimpressive. It's because capcom is playing it CHEAP, they came up with a nice little engine that suffices their general needs AND THAT'S IT!! [/snip]
My thoughts exactly.
 
Dahbomb said:
I really think that many here don't actually PLAY games and just surf on GAF to criticize game screens.

No one (from what i've seen) in this therad have denied that the game is going to be amazing. It's DMC and nothing suggests its getting a DMC2 treatment so its going to be amazing. This is just in reference to the graphics and that's all people are talking about.
 
Dahbomb said:
Yeah something is not quite right about the images... they aren't airbrushed/bull shots like most of the people here at GAF are used to, which are games that are passing off cutscene style graphics for in-game screens. Like this for example:

http://www.capcom.co.jp/devil4/images/illust/berial_top01.jpg

http://www.capcom.co.jp/devil4/images/illust/berial_top03.jpg

^^ 2 images of the same sequence using in-game models and are realtime. Thing is that because they are in cutscene format, they are cleaner, have softer shadows, better depth of field and motion blur and what not. People are expecting this from in-game screens and when they don't see this they cry out. I really think that many here don't actually PLAY games and just surf on GAF to criticize game screens.

I don't know, all of them look identical in quality to me. Maybe I have bad eyes?
 
SolidSnakex said:
This is just in reference to the graphics and that's all people are talking about.
That's all what people talk about these days anyway. Why can't well all just find the middle ground by saying that Lost Planet/DMC4/Dead Rising/Heavenly Sword/NGS/GOW and such all look great in their own artistic way?
 
Dahbomb said:
That's all what people talk about these days anyway. Why can't well all just find the middle ground by saying that Lost Planet/DMC4/Dead Rising/Heavenly Sword/NGS/GOW and such all look great in their own artistic way?

They do all look great, but graphics are all we can really talk about in a screenshot thread. I mean unless Capcom screws up big time this will be one of hte greatest action games ever even if people aren't impressed with the graphics. And that matters more than how impressed people are with the graphics.
 
Too many people in this thread need to have their eyes checked when they go talking about what is ugly and what is not =/
 
titiklabingapat said:
It's not ugly. Wing Island Wii is ugly. Necronesia Wii is ugly. The screens are just underwhelming for the Gaf-hype behind the title.
True GAF DMC4 hype is for the game play and content, not for the graphics.
 
Dahbomb said:
True GAF DMC4 hype is for the game play and content, not for the graphics.

You could have fooled me :p

But eh, the game is not even finished. I'm sure they'll polish it up a bit some more and I'll still keep my eye on the title. Killing demons is still alot of fun. I'll just leave it at that.
 
Yea i think it look's rather nice, definetly see the lost planet 'ness'.
I would like to know which console this is running on.
 
Lain said:
Too many people in this thread need to have their eyes checked when they go talking about what is ugly and what is not =/

or maybe you should up your standards for this generations games?

the wii is excused
 
Because this is another gen, and people want to see what systems are able to push. The multi platform games threads shouldn't be subject to such discussions though. Should stick to first party threads, and discuss in a mature way. People want to be wowed, and people want to justify leaving their xbox, gc, and ps2 for wii, 360, or ps3.

This thread is all about DMC4's graphics pretty much. C-Warrior saw the screens in the official thread and thought they were amazing to him, so felt it was worthy of it's own thread. Seeing how many pages there are, I guess it was worthy. Because this is another gen, and people want to see what systems are able to push. The multi platform games threads shouldn't be subject to such discussions though (for reasons buckfutter mentioned. Ports/multiplat will usually always be compromised). Should stick to first party threads, and discuss in a mature way. People want to be wowed, and people want to justify leaving their xbox, gc, and ps2 for wii, 360, or ps3.

This thread is all about DMC4's graphics pretty much. C-Warrior saw the screens in the official thread and thought they were amazing to him, so felt it was worthy of it's own thread. Seeing how many pages there are, I guess it was worthy.
 
WickedLaharl said:
compared to other games on ps3/360 i think it is. although i should give it a break in the graphics department b/c it always maintains a rock solid 30fps.



so does graw 1/2. so does lost planet. so do many other games. i wish people would stop using that pathetic excuse for resistance's visuals. the game is ugly, period. even compared to some 360 launch WINDOW games. wanna hype up a ps3 games visuals? hype up motorstorm and vf5. ****ing gorgeous games. resistance is just.plain.ugly.
 
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