Yeah, that's on purpose. I certainly don't believe they have any right to fees after the initial sale.Still leaves the Publisher/Developer out in some cases. I really think the GiantBomb article is correct as it makes the most sense for this sort of DRM system: the publishers were the driving force that all used/traded games give them some sort of revenue sharing.
either you have not read these forums at all, your trolling, or your trying to deflect the current issue away from Microsoft, which is it?
Big publishers cant dictate what Sony does with first party releases, nor can they with Japanese publishers, or Europeon developers. They can only dictate what happens with their games.
well so far all signs point to Sony not requiring internet connections...which makes whatever their DRM policies are a bit harder to grasp.
If you arent' going to require logins...then what? Disc based DRM?
Anyone who actually thinks this way doesn't have his head screwed on straight.Sony leaving it up to the publisher sounds great in theory
What goalposts? I'm not overly passionate about this, it just seems like Xbox is an all digital system but with installation discs sold in stores. When I look at it like that it just seems like the status quo I'm used to on pc. I don't really object to you or anyone else who wants it to be like a typical console.
Yeah, that's on purpose. I certainly don't believe they have any right to fees after the initial sale.
If they maintain the digital license trade system (web/apps) then they can charge a fee to create and maintain that infrastructure.
I knew I wasnt crazy..lol I was like,WTF.Your avatar moved! O_O
I knew I wasnt crazy..lol I was like,WTF.
From the Giant Bomb video:
1. It appears that the main account and just one family member at a time (out of your 10) can be using your shared library. (Makes sense)
2. Trading/giving only applies to disc-based games. (Understandable, but it's too bad that you can't at least give away a digital copy since there's no real difference between a disc-based game and a digital game outside of the download. This is a stopgap for a medium in transition.)
That overton window does wonders...
They'll probably need some sort of verification for family members.
What verification? Are they going to ask for social security numbers? What if you have roommates and not a conventional family?
People have already said 9000 times that Sony has already stated that the PS4 can be used entirely offline.
Not to mention the SCEA employee tweeting earlier saying how excited he is for the Sony conference after all this bullshit and how it'll be like a Parappa concert.
Damn can't stop watching that gif.![]()
Thread should be awesome
All games need to be installed. An initial auth check is done at install time to activate the copy.
Afterwards, if the disk is in the drive, no auth check to play, so no online needed to play that installed game. Ever.
If the disk isn't in the tray, require an online auth check to play.
Whenever a console is online, all license data is refreshed. If a system never goes online it cannot install new games or apps, or play any already installed games without the disk in the tray.
Thats a first go at it - and it may be flawed, but there are much smarter people than me that could do it better, or come up with several alternatives. The point is that perfection shouldn't be the goal, discouraging and limiting abuse should be the goal.
My assumption is that it's going to work like the current/past family accounts worked. Mainly that there is a parent account which has full authority such as buying MS points and a bunch of slave accounts to that parent account. Now when a game is added to the parent account, all slave accounts have access. I'm not sure when a game is added to a slave account then other slave accounts can play but I don't see why not. Now they might add up the cost of the family account so that when you add a person, you pay $30 per person up to ten people. That way there is still some savings but people can't abuse the system like now/past. Now the question is whether a slave account and the parent account can play simultaneously. The limit will almost certainly be one person in the best scenario, otherwise you would have 10 people splitting up the cost of one game. The wording in the press release seems to imply that simultaneous is allowed but the wording is shit. Even if no simultaneous play is allowed, one person at a time would be beneficial for short runthroughs of single player games where a person could finish and then let another 'family member' go through the game.In my opinion, since they used the word "family" I would assume they are referring to people directly in your household. So the accounts you "share" with probably have to have been registered on the system that the main account was registered on.
Then, lets say you boot up your game on your main console and you unplug. Now if one of your family log into their account at a friends house, they can check out the same game, but because it's another console it would only run for an hour. Meanwhile, you can run it 24 hours without having to reconnect. If you were both connected I doubt they would allow both of you to play at the same time.
Btw, just to clarify my own stance, I am against this entire "24 hour check" system in every way possible.
If only Sony had the balls.
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this release specifically address MS published titles. not 3rd party at all.
Jaffe is such a salty manit's not what sony will or won't say... it's what the publishers will do... Jaffe already tweeted he's for the used restrictions and no rentals for 90 days so we need to expect more of that as MS and Sony have both said, they are leaving pubs to do their own thing..
this release specifically address MS published titles. not 3rd party at all.
MS could've easily gone with this. Unfortunately I think they're bending over backwards for publishers.
Wait, so me and my friends can potentially add each other as family and share our library with each other? Color me intrigued.
The other stuff is bullshit though. I hope Sony officially lays out what they plan to do. I know they said they won't make your console have to do check ins and be completely playable offline. That said, won't other publishers who are getting to use Xbox's DRM want to use it on their PS4 games too?
Eh? you sure? I thought it was system wide?
Not sure if I like if true. I would rather be A.) No DRM or B.) System uniform DRM then C.) Random DRM.
In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers. Microsoft does not receive any compensation as part of this. In addition, third party publishers can enable you to give games to friends. Loaning or renting games wont be available at launch, but we are exploring the possibilities with our partners.
If only Sony had the balls.
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Jaffe is such a salty man
I knew I wasnt crazy..lol I was like,WTF.
Ahh ok. So the method of transfer is the same, just the choice to use it or not. Hmm, ok. So if Sony does do a publisher only system, it is going to be about the same for 3rd parties, no matter what box you buy then. I just wonder if Sony will set up a transfer system like MSFT did?
In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale
....may set up business terms or transfer fees with retailers. ... In addition, third party publishers can enable you to give games to friends.
Loaning or renting games wont be available at launch, but we are exploring the possibilities with our partners
I imagine MS were looking at the #PS4NoDRM/#XboxOneNoDRM movement and laughing derisively, along with Kuchera and other soulless folk. Hopefully Sony hasn't gone the same path.
As we move into this new generation of games and entertainment, from time to time, Microsoft may change its policies, terms, products and services to reflect modifications and improvements to our services, feedback from customers and our business partners or changes in our business priorities and business models or for other reasons. We may also cease to offer certain services or products for similar reasons.
I imagine MS were looking at the #PS4NoDRM/#XboxOneNoDRM movement and laughing derisively, along with Kuchera and other soulless folk. Hopefully Sony hasn't gone the same path.
Contracts and handshakes had long been done.