Xbox One: Details on Connectivity, Licensing (24 hour check-in) and Privacy Features

I hope some of you guys arent serious with "doesnt sound bad". I find it alot more awful then i thought. And it seems like M$ doesnt know 100% what they should do (See the Twitter Question a few posts above me).
 
Still leaves the Publisher/Developer out in some cases. I really think the GiantBomb article is correct as it makes the most sense for this sort of DRM system: the publishers were the driving force that all used/traded games give them some sort of revenue sharing.
Yeah, that's on purpose. I certainly don't believe they have any right to fees after the initial sale.

Now *if* they maintain the digital license trade system (web/apps) then they can charge a fee to create and maintain that infrastructure.

I'm just trying to illustrate that you can have strong DRM without an always online requirement, or even an every X hours/days/whatever system.
 
either you have not read these forums at all, your trolling, or your trying to deflect the current issue away from Microsoft, which is it?

Its all speculative. I've read unsubstantiated rumors on gaf and other forums and vague twitter posts from Sony employees. I'm not trolling, but we don't know much about the PS4 officially. I am really hoping that the PS4 doesn't do any of this shit because I have almost $10k of Xbox games in my collection (I don't buy used) and there is no way I'm buying a Xbone day one because of this shit. I'm quietly pulling for PS4 to truly be pro consumer, but I'm also bracing myself for the worst.

I hope you know something we don't. Please tell us....

and GiantBomb...
http://www.youtube.com/watch?v=1StPJgWkN-U#t=34m45s
 
Big publishers cant dictate what Sony does with first party releases, nor can they with Japanese publishers, or Europeon developers. They can only dictate what happens with their games.

Yes, but the point was that you could have titles from certain publishers with no used game trading at all if there isn't across the board policy. Sony leaving it up to the publisher sounds great in theory, but opens up other doors of having the Publishers outside of Sony be even more strict then MSFT's system.

So yeah you can trade in, borrow, rent, etc... Sony first party titles and maybe some others, but the major 3rd party titles is a big gamble. And with EA dumping online passes, it is pretty much given that EA has done SOMETHING on the PS4 front.
 
well so far all signs point to Sony not requiring internet connections...which makes whatever their DRM policies are a bit harder to grasp.

If you arent' going to require logins...then what? Disc based DRM?

All they said was the console would work offline without ever going online.

That doesn't rule out that some games, from some publishers, may not work if they aren't activated online and check in regularly.
 
What goalposts? I'm not overly passionate about this, it just seems like Xbox is an all digital system but with installation discs sold in stores. When I look at it like that it just seems like the status quo I'm used to on pc. I don't really object to you or anyone else who wants it to be like a typical console.

There are few caveats to that. The PC platform is a very strange ecosystem where games are devalued extremely quickly. It's not uncommon to see 60-90% off a game 6 months after a release. There is no indication that the console market will support that kind of price fluctuation.

DRM is shitty. There is no way around that. It's consumer being totally dependant on an external service that is provided in order to generate a profit. At it's core, it's not there to create a better experience for the player, or to allow developers to create better games. It's there to increase profits and prevent piracy.

Now, Valve has effectively created a great DRM solution that reduced piracy while also creating an amazing platform for the entire PC community.

There is no indication that that is also going to be the case with Microsoft.
 
From the Giant Bomb video:

1. It appears that the main account and just one family member at a time (out of your 10) can be using your shared library. (Makes sense)

2. Trading/giving only applies to disc-based games. (Understandable, but it's too bad that you can't at least give away a digital copy since there's no real difference between a disc-based game and a digital game outside of the download. This is a stopgap for a medium in transition.)
 
Yeah, that's on purpose. I certainly don't believe they have any right to fees after the initial sale.

If they maintain the digital license trade system (web/apps) then they can charge a fee to create and maintain that infrastructure.

Yeah, welcome to business where there voices are going to be louder then ours, just because of the money that can be thrown around. A 50,000 member boycott is nothing but bad PR to these guys for example, which they can spin around.

And if it went to the US courts, they would side with the publishers having a right to re-sales since it is considered a "license" in the US. Sucks but all you can do is your individual choices now in how long or how much you can avoid giving money to these guys.
 
If only Sony had the balls.

KazHeart.gif
 
From the Giant Bomb video:

1. It appears that the main account and just one family member at a time (out of your 10) can be using your shared library. (Makes sense)

2. Trading/giving only applies to disc-based games. (Understandable, but it's too bad that you can't at least give away a digital copy since there's no real difference between a disc-based game and a digital game outside of the download. This is a stopgap for a medium in transition.)

It's obvious that Microsoft isn't going to let the massive 10-family-member-shared-library loophole slide without a bunch of caveats.

Thus, a maximum of two consecutive players makes a lot of sense for them.
 
They'll probably need some sort of verification for family members.
What verification? Are they going to ask for social security numbers? What if you have roommates and not a conventional family?

Facial recognition-based biometrics in Kinec2.0 software confirmed? It would make it easy for them to cross-reference users with their/your statements regarding relationship (if the guy/gal you 'gifted' Halo9999 is really your friend or some random biped, or if the people you claim as family members really are family members).


And the whole "game publishers can enable" is just so... urrrghh.
 
People have already said 9000 times that Sony has already stated that the PS4 can be used entirely offline.

Not to mention the SCEA employee tweeting earlier saying how excited he is for the Sony conference after all this bullshit and how it'll be like a Parappa concert.

it's not what sony will or won't say... it's what the publishers will do... Jaffe already tweeted he's for the used restrictions and no rentals for 90 days so we need to expect more of that as MS and Sony have both said, they are leaving pubs to do their own thing..

this release specifically address MS published titles. not 3rd party at all.
 
All games need to be installed. An initial auth check is done at install time to activate the copy.

Afterwards, if the disk is in the drive, no auth check to play, so no online needed to play that installed game. Ever.
If the disk isn't in the tray, require an online auth check to play.

Whenever a console is online, all license data is refreshed. If a system never goes online it cannot install new games or apps, or play any already installed games without the disk in the tray.

Thats a first go at it - and it may be flawed, but there are much smarter people than me that could do it better, or come up with several alternatives. The point is that perfection shouldn't be the goal, discouraging and limiting abuse should be the goal.

It's definitely the best solution I've seen. So basically like this?

- Games require a one-time internet connection to be activated.
- Once activated:
--- A license check occurs every 24 hours
--- They can be played without a disc as long as the license has been verified
--- If they can't verify that you own the game (ie, if you're offline) you need to insert the disc to play

Also, I'll add:
- If you activate the game on your console, the license is revoked from the previous owner

Basically allows you to trade the game between anyone and everyone, and doesn't require always online to play.

MS could've easily gone with this. Unfortunately I think they're bending over backwards for publishers.
 
In my opinion, since they used the word "family" I would assume they are referring to people directly in your household. So the accounts you "share" with probably have to have been registered on the system that the main account was registered on.

Then, lets say you boot up your game on your main console and you unplug. Now if one of your family log into their account at a friends house, they can check out the same game, but because it's another console it would only run for an hour. Meanwhile, you can run it 24 hours without having to reconnect. If you were both connected I doubt they would allow both of you to play at the same time.

Btw, just to clarify my own stance, I am against this entire "24 hour check" system in every way possible.
My assumption is that it's going to work like the current/past family accounts worked. Mainly that there is a parent account which has full authority such as buying MS points and a bunch of slave accounts to that parent account. Now when a game is added to the parent account, all slave accounts have access. I'm not sure when a game is added to a slave account then other slave accounts can play but I don't see why not. Now they might add up the cost of the family account so that when you add a person, you pay $30 per person up to ten people. That way there is still some savings but people can't abuse the system like now/past. Now the question is whether a slave account and the parent account can play simultaneously. The limit will almost certainly be one person in the best scenario, otherwise you would have 10 people splitting up the cost of one game. The wording in the press release seems to imply that simultaneous is allowed but the wording is shit. Even if no simultaneous play is allowed, one person at a time would be beneficial for short runthroughs of single player games where a person could finish and then let another 'family member' go through the game.
 
Pretty much seals it for me. Day never purchase. I really wanted to finish the Halo games, but this is too much.

Peace out MS and good luck.
 
it's not what sony will or won't say... it's what the publishers will do... Jaffe already tweeted he's for the used restrictions and no rentals for 90 days so we need to expect more of that as MS and Sony have both said, they are leaving pubs to do their own thing..

this release specifically address MS published titles. not 3rd party at all.
Jaffe is such a salty man
 
Wait, so me and my friends can potentially add each other as family and share our library with each other? Color me intrigued.

The other stuff is bullshit though. I hope Sony officially lays out what they plan to do. I know they said they won't make your console have to do check ins and be completely playable offline. That said, won't other publishers who are getting to use Xbox's DRM want to use it on their PS4 games too?
 
Well this system sounds worse and worse by the day. I will be sticking to the ps4. I mean the no used games thing is still up in the air about the ps4, but if Sony is to be trusted they did say it will not always have to be online so I wonder how they are going to deal with DRM.
 
Wait, so me and my friends can potentially add each other as family and share our library with each other? Color me intrigued.

The other stuff is bullshit though. I hope Sony officially lays out what they plan to do. I know they said they won't make your console have to do check ins and be completely playable offline. That said, won't other publishers who are getting to use Xbox's DRM want to use it on their PS4 games too?

I'm almost 100% sure that you can't play the game simultaneously.

and also it is depends on publishers. So.. yeah.
 
Eh? you sure? I thought it was system wide?

Not sure if I like if true. I would rather be A.) No DRM or B.) System uniform DRM then C.) Random DRM.


In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers. Microsoft does not receive any compensation as part of this. In addition, third party publishers can enable you to give games to friends. Loaning or renting games won’t be available at launch, but we are exploring the possibilities with our partners.


24 hr is system wide, I was referring to the trade loan scenario, 3rd party can do their own deals. this specific deal is how MS publishing will do it

.
 
Confused why some people claim this is better than they thought. The main parts are exactly as bad as the rumours said.
The only new "good news" is the share-with-family thing, but we probably need more details on that.
 

Ahh ok. So the method of transfer is the same, just the choice to use it or not. Hmm, ok. So if Sony does do a publisher only system, it is going to be about the same for 3rd parties, no matter what box you buy then. I just wonder if Sony will set up a transfer system like MSFT did?
 
MS just killed the xbox division. If Sony does anything remotely close to this, they will capsize too. See you Microsoft. I am done supporting anything from them anymore simply because they endorse and promote this nonsense. If Im a retailer, particularly one who deals in used games, Im not even carrying the xbone or the games. All they are doing is helping MS promote a product designed to cut them out of the loop completely.

Some might get a piece this generation, but next gen they will find themselves cut off For good. If MS and their greedy publisher partners want an all digital future let them try to get there without retail support.

Its really disgusting, places like Gamestop helped build these greedy assholes and in no small part, now they turn their back on the fans and businesses who got them where they are today.

Never, ever will I consider another MS system or game from publishers who embrace this bullshit.

Do these idiots think they will make more money now? Watch and see if their profits arent more than halfed as they cut out non internet users and lessen buyers purchasing power by eliminating revenue from used games.

Who thought this was a good idea? Seriously, this shouldnt even effect me because I am always connected, never buy used, etc. but it is such a greedy hostile attempt to leapfrog the rest of free enterprise and it will have such a negative effect on so many others its just infuriating.

MS and their cartel of publishers deserve the long fatal fall they are about to take, and now I cant say I wont enjoy watching. And I supported MS 100% when they launched the 360, felt like I was always swimming upstream around here in doing so. Wish I never had.

/rant
 
Jaffe is such a salty man

He's more interested in (what he perceives to be) protecting publishers at the expense of consumer rights.

What he (and many others) don't seem to realize is that this short-sightedness is bad for the long-term health of the industry as consumrers will just buy fewer games.
 
I imagine MS were looking at the #PS4NoDRM/#XboxOneNoDRM movement and laughing derisively, along with Kuchera and other soulless folk. Hopefully Sony hasn't gone the same path.
 
Ahh ok. So the method of transfer is the same, just the choice to use it or not. Hmm, ok. So if Sony does do a publisher only system, it is going to be about the same for 3rd parties, no matter what box you buy then. I just wonder if Sony will set up a transfer system like MSFT did?

hard to say but if they don't have an online check it has to be a different method but the signs are pretty clear... Sony is going to try to keep their hands clean and let the pubs be the bad guys, MS is going in with chin out


In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale


this bit is interesting too.. they can choose to set up their own deals allowing you to share if you want it seems to me, am I reading that right?

...may set up business terms or transfer fees with retailers. ... In addition, third party publishers can enable you to give games to friends.
.

and as for RENTING


Loaning or renting games won’t be available at launch, but we are exploring the possibilities with our partners

(read: negotiating with game rental companies)
 
Then fuck those publishers who support this. Maybe make a game you can't beat in one seating with no challenge?

God of War III was way too easy.

Beat it in less than six hours.
 
This is absolutely awful of course. All the rumors came true, despite what the Xbone defense force was spewing. Really awful all the way around, but the absolute worst is this part, which many of you seem to have missed:

As we move into this new generation of games and entertainment, from time to time, Microsoft may change its policies, terms, products and services to reflect modifications and improvements to our services, feedback from customers and our business partners or changes in our business priorities and business models or for other reasons. We may also cease to offer certain services or products for similar reasons.

This leaves the door wide open to make this policies even worse. In 5 years you'll say, remember when Microsoft didn't charge a fee for selling used games? Or when you could give them away to someone that was on your friend list for 30 days? Shit it's hard to think of this getting worse.
 
so if i buy an xbone and share with 9 of my friends who buy up every game, i can potentially play every single game in the xbone library without paying a cent except for the console itself?

This would be pretty awesome for single player games.
 
I imagine MS were looking at the #PS4NoDRM/#XboxOneNoDRM movement and laughing derisively, along with Kuchera and other soulless folk. Hopefully Sony hasn't gone the same path.

At E3, we'll find out that PS4 is the Xbox One. They've been working together this whole time.

It will be like Hogan dropping the leg on Savage at Bash at the Beach.
 
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