Seven Force
Banned
3D Land's probably my favorite 3D Mario game, so I'll definitely have my eye on this.
I really, really love that main theme.
I really, really love that main theme.
My thoughts on their long term Wii U/3DS strategy:
1. NSMBU (after NSMBWii)
2. SM3DWorld
3: Super Mario Universe (more open world)
1. NSMB2 (after NSMB DS)
2. SM3DLand (yeah I know they were technically 6 months around the wrong way)
3. Super Mario Galaxy 3 Dimensions
Edit: The more I think about it, the more I kinda wish this was just for 3DS.
Edit 2: No online
Sounds hopeless, if that's actually how they're seeing it. Just put more effort into the 2d ones. It's ok that 2D and 3D are legitimately different games. Stop holding back on them. Stop designing the 3d mario games around chasing players that have no interest in the project. A creative, high budget 2d mario could be enough of a masterpiece that there would be no point in trying to train people to like 3d.
It's fucking amazing especially when they start messing around with the camera via the gamepad. I was literally shocked after seeing it this morning and being down on it all day.
the more players they can train into the 3D games, the more budget they can put into them as well which helps everyone who enjoys the games. maybe they feel that games like Mario Galaxy 1/2 should be appreciated by more people. games are getting expensive to make. it gives them a strategy for making more legitimate 3D Mario games on the platform without crossing into rehash territory. dunno, it all sounds like good things to me. if that's actually what they're doing, of course.
Thanks again for your attention in this matter.i'll recheck the power down. i know it happened to me, but i don't know if it happened to everyone.
I am immensely concerned that the multiplayer design will make the game too slow. I will reserve judgement til I actually play it.
I just don't understand why we didn't even get a small teaser indicating that a proper, mainline WiiU Mario game is in the works. As it stands now, you have people trying pass this business-as-usual sequel as one, which is fucking ridiculous.
People complaining about this being a rehash of 3D Land need to watch the Developer Direct video:
http://www.youtube.com/watch?v=JooUqPF2Lf4
Tons of new features, including free camera ala Mario64. I also didn't realize before that each character has different attributes.
Game looks glorious.
the more players they can train into the 3D games, the more budget they can put into them as well which helps everyone who enjoys the games. maybe they feel that games like Mario Galaxy 1/2 should be appreciated by more people. games are getting expensive to make. it gives them a strategy for making more legitimate 3D Mario games on the platform without crossing into rehash territory. dunno, it all sounds like good things to me. if that's actually what they're doing, of course.
I just don't understand why we didn't even get a small teaser indicating that a proper, mainline WiiU Mario game is in the works. As it stands now, you have people trying pass this business-as-usual sequel as one, which is fucking ridiculous.
It does.
It also "stutters" when someone grabs a power-up.
Well it's already forced the camera to be changed to be more fixed view in order for it to work with 4 people, which makes the whole game just seem so much smaller and less immersive than the camera we're used to in these games.
There is free camera like in previous 3D Mario games for when there is only one player
Red Toad clashes with Mario.Why why why... they fuck is it blue toad... and not the real toad... so disappointed right now.
Not even joking, give me Toad damn it!
Also I will miss the Toad Brigade
I think it's ridiculous people passing this off as a by the numbers "soulless" affair. The levels look a lot bigger, more complex, and detailed than Galaxy design wise and make full use of Wii U's graphics. The game just focuses on straight-up 3D Mario platforming rather than having a unifying gimmick like gravity.
I just don't understand why we didn't even get a small teaser indicating that a proper, mainline WiiU Mario game is in the works. As it stands now, you have people trying pass this business-as-usual sequel as one, which is fucking ridiculous.
Sorry, I didn't mean to sound as frustrated as I probably did. I think it sounds like a nice idea. I just think that it is a futile task, especially when the 2d game at the beginning of the chain is doing a lackluster job of acquiring new gamers in the first place. 2D movement and 3d movement just feel different to a large enough degree that I doubt that a significant number of players will be interested in moving along the imagined tutorial chain. The best they could possibly hope for would probably be "make the most impressive, successful sidescroller you possibly can, so that there is a larger pool of people to potentially expose to the 3d games."
I swear I saw one in a vid...he was diving after coins in a clear tube.
I just don't understand why we didn't even get a small teaser indicating that a proper, mainline WiiU Mario game is in the works. As it stands now, you have people trying pass this business-as-usual sequel as one, which is fucking ridiculous.
There is free camera like in previous 3D Mario games for when there is only one player
I just don't understand why we didn't even get a small teaser indicating that a proper, mainline WiiU Mario game is in the works. As it stands now, you have people trying pass this business-as-usual sequel as one, which is fucking ridiculous.
what's ridiculous is people seeing a new 3D mario game on the console and they immediately say 'yeah, but this isn't the REAL ONE'
Game of the Forever.
Toad Brigade was one of the many highlights in Galaxy.
Woh, I just noticed there are both regular and chestnut Goombas...
Ugh, a camera from this angle totally breaks the immersion and reminds me I'm playing a game![]()
Ugh, a camera from this angle totally breaks the immersion and reminds me I'm playing a game![]()
I see, but that doesn't change the fact that the levels are designed in a corridor fashion so that the fixed camera can work.
EDIT: I just saw the nintendo developer thing. That camera control is extremely limited.
so wii u strategy
NSMB:U = introduction to platforming
SM 3D = bridge that audience into 3d
Mario Universe = true 3d?
looks like a sound product strategy to me
Am I the only one who loved the hell out of 3D Land? :|