Super Mario 3D World for Wii U

My thoughts on their long term Wii U/3DS strategy:

1. NSMBU (after NSMBWii)
2. SM3DWorld
3: Super Mario Universe (more open world)

1. NSMB2 (after NSMB DS)
2. SM3DLand (yeah I know they were technically 6 months around the wrong way)
3. Super Mario Galaxy 3 Dimensions

Apart from Galaxy,w which is never coming back, sounds like a good plan.
 
Fuck all the people calling this a disappointment. This game along with Destiny were my favorites of E3 this year.
I mean, come on, this game is following the lines of freaking Mario 3D Land which is one of the best Mario games ever created.
I can't wait for this game, the only letdown is the (apparent) lack of online multiplayer...Nintendo needs to get in with the times and improve on this.
 
Sounds hopeless, if that's actually how they're seeing it. Just put more effort into the 2d ones. It's ok that 2D and 3D are legitimately different games. Stop holding back on them. Stop designing the 3d mario games around chasing players that have no interest in the project. A creative, high budget 2d mario could be enough of a masterpiece that there would be no point in trying to train people to like 3d.

the more players they can train into the 3D games, the more budget they can put into them as well which helps everyone who enjoys the games. maybe they feel that games like Mario Galaxy 1/2 should be appreciated by more people. games are getting expensive to make. it gives them a strategy for making more legitimate 3D Mario games on the platform without crossing into rehash territory. dunno, it all sounds like good things to me. if that's actually what they're doing, of course.
 
It's fucking amazing especially when they start messing around with the camera via the gamepad. I was literally shocked after seeing it this morning and being down on it all day.

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the more players they can train into the 3D games, the more budget they can put into them as well which helps everyone who enjoys the games. maybe they feel that games like Mario Galaxy 1/2 should be appreciated by more people. games are getting expensive to make. it gives them a strategy for making more legitimate 3D Mario games on the platform without crossing into rehash territory. dunno, it all sounds like good things to me. if that's actually what they're doing, of course.

I just don't understand why we didn't even get a small teaser indicating that a proper, mainline WiiU Mario game is in the works. As it stands now, you have people trying pass this business-as-usual sequel as one, which is fucking ridiculous.
 
i'll recheck the power down. i know it happened to me, but i don't know if it happened to everyone.
Thanks again for your attention in this matter.

Either way, it won't "break" the game for me, although I'd prefer it without the pause. It simply made some of the more precise platforming slightly more challenging, that is if you're playing with people who get hit a lot. :)
 
I am immensely concerned that the multiplayer design will make the game too slow. I will reserve judgement til I actually play it.

Well it's already forced the camera to be changed to be more fixed view in order for it to work with 4 people, which makes the whole game just seem so much smaller and less immersive than the camera we're used to in these games.
 
I just don't understand why we didn't even get a small teaser indicating that a proper, mainline WiiU Mario game is in the works. As it stands now, you have people trying pass this business-as-usual sequel as one, which is fucking ridiculous.

Because this is the mainline Mario game. Just because it doesn't fit your personal idea of what a mainline 3D Mario doesn't somehow make it not a mainline 3D Mario.

It is honestly hilarious reading posts saying they are making a "real" 3D Mario game and this is just filler. I do think there is a chance we'll get another 3D Mario game, but I have to laugh at the use of the word "real".


I would have believed you if you said this was a part of some open-world Mario game.
 
Why why why... they fuck is it blue toad... and not the real toad... so disappointed right now.

Not even joking, give me Toad damn it!
 
the more players they can train into the 3D games, the more budget they can put into them as well which helps everyone who enjoys the games. maybe they feel that games like Mario Galaxy 1/2 should be appreciated by more people. games are getting expensive to make. it gives them a strategy for making more legitimate 3D Mario games on the platform without crossing into rehash territory. dunno, it all sounds like good things to me. if that's actually what they're doing, of course.

Sorry, I didn't mean to sound as frustrated as I probably did. I think it sounds like a nice idea. I just think that it is a futile task, especially when the 2d game at the beginning of the chain is doing a lackluster job of acquiring new gamers in the first place. 2D movement and 3d movement just feel different to a large enough degree that I doubt that a significant number of players will be interested in moving along the imagined tutorial chain. The best they could possibly hope for would probably be "make the most impressive, successful sidescroller you possibly can, so that there is a larger pool of people to potentially expose to the 3d games."
 
I just don't understand why we didn't even get a small teaser indicating that a proper, mainline WiiU Mario game is in the works. As it stands now, you have people trying pass this business-as-usual sequel as one, which is fucking ridiculous.

I think it's ridiculous people passing this off as a by the numbers "soulless" affair. The levels look a lot bigger, more complex, and detailed than Galaxy design wise and make full use of Wii U's graphics. The game just focuses on straight-up 3D Mario platforming rather than having a unifying gimmick like gravity, though you could say the gimmick this time is first multiplayer 3D Mario.
 
It does.

It also "stutters" when someone grabs a power-up.

A franchise and company built on the rep of gameplay won't lose (or provide options) for this is insane.

The game is disapointing to me because all the Mario games and getting homonogized which speeds up franchise fatigue. You already have a 4 player local Mario franchise, and now they essentially added another. Combining it with handheld and console everything is starting to look and feel the same to me.

I thought and hoped the approach for 3d Mario games is these are the grand single player open world ish games with superb music and creativity.

Instead it's Mario 2 + 3ds game + nsmb + cat suit.

Might as well add the wah wahs.
 
Well it's already forced the camera to be changed to be more fixed view in order for it to work with 4 people, which makes the whole game just seem so much smaller and less immersive than the camera we're used to in these games.

There is free camera like in previous 3D Mario games for when there is only one player
 
while I certainly dont think that anyone at Nintendo considers this a 'filler' game I firmly believe that this is not the last we'll see of Mario on WiiU, and that it is NOT what was concepted/started in 2007 around Galaxy's release
 
I know they did this because the next true mario isnt even close to ready! Super disappointed to say the least. Hopefully if Wii U is still around next year they'll unveil a new Mario not just an updated port of a 3ds game.
 
I'm disapointed too, but didn't the NSMB games sell way better than Galaxy? Nintendo needs sales more than great reviews right now.

The only thing I'm really hoping for is that they would update the art style and music.
 
I think it's ridiculous people passing this off as a by the numbers "soulless" affair. The levels look a lot bigger, more complex, and detailed than Galaxy design wise and make full use of Wii U's graphics. The game just focuses on straight-up 3D Mario platforming rather than having a unifying gimmick like gravity.

It's not soulless. It looks really nice. Does it look like it's built on a new innovative idea like the main Mario games of the past three home consoles? Absolutely not! If this really is it, then Nintendo got really, really lazy and complacent.
 
Can someone please help me out? Will this Mario game be difficult? Were these past few Mario console titles difficult: Mario 64, Mario Sunshine, Mario Galaxy 2? I want to purchase the Wii U again (price failed to drop after e3) after returning it last week. Also will this game have many levels? Thanks in advance.
 
I just don't understand why we didn't even get a small teaser indicating that a proper, mainline WiiU Mario game is in the works. As it stands now, you have people trying pass this business-as-usual sequel as one, which is fucking ridiculous.

if it was true, why take the steam out of this major game coming out this year? it's obviously a huge project regardless of whether it's a 2D>3D bridge game or meant to be the main installment in 3D Mario. if there was another 3D Mario, it won't come out for awhile anyways so there's not much point teasing it.

Sorry, I didn't mean to sound as frustrated as I probably did. I think it sounds like a nice idea. I just think that it is a futile task, especially when the 2d game at the beginning of the chain is doing a lackluster job of acquiring new gamers in the first place. 2D movement and 3d movement just feel different to a large enough degree that I doubt that a significant number of players will be interested in moving along the imagined tutorial chain. The best they could possibly hope for would probably be "make the most impressive, successful sidescroller you possibly can, so that there is a larger pool of people to potentially expose to the 3d games."

i think now we can look at it as a curious decision because the console isn't really moving that fast, this is something that might just need to be looked at in hindsight to really understand what they're doing.

i was bridged back into the mario 3d series because of nsmb:wii as well. i gave up after sunshine and only returned back after nsmb. i don't think it's unrealistic at all.
 
I just don't understand why we didn't even get a small teaser indicating that a proper, mainline WiiU Mario game is in the works. As it stands now, you have people trying pass this business-as-usual sequel as one, which is fucking ridiculous.

There's nothing to indicate that there's anything else coming.
 
I bet we will see a "proper" 3D Mario next year, though I hope they don't start milking cash out of the Mario platformers, cause the haven't done that yet and shouldn't start now...
 
There is free camera like in previous 3D Mario games for when there is only one player

I see, but that doesn't change the fact that the levels are designed in a corridor fashion so that the fixed camera can work.

EDIT: I just saw the nintendo developer thing. That camera control is extremely limited.
 
I think it would be cool if this one was stereoscopic as well. Knowing 3D Land, this would make me use my 3dtv again.

And I am a little concerned that when they showed off the "free camera", they never spun it around a full 360.
 
I just don't understand why we didn't even get a small teaser indicating that a proper, mainline WiiU Mario game is in the works. As it stands now, you have people trying pass this business-as-usual sequel as one, which is fucking ridiculous.

what's ridiculous is people seeing a new 3D mario game on the console and they immediately say 'yeah, but this isn't the REAL ONE'
 
Don't know why people are not hyped for this, I really think it looks great. I was waiting for this instead of another Galaxy.

DAY 1 FOR ME
 
I see, but that doesn't change the fact that the levels are designed in a corridor fashion so that the fixed camera can work.

EDIT: I just saw the nintendo developer thing. That camera control is extremely limited.

It's been like that since SMG. Nintendo decided to lock down the camera after Sunshine for some reason.
 
so wii u strategy

NSMB:U = introduction to platforming
SM 3D = bridge that audience into 3d
Mario Universe = true 3d?

looks like a sound product strategy to me

Do you think the Wii U will last long enough to see another 3D Mario game? Especially with the increased development times Nintendo now faces due to HD? Serious question; not trying to be dismissive. Do recall that the previous generation of consoles was longer than usual.
 
Actually, I feel the same way about DKC:TF as well. If they updated the character and environment art styles, the reaction would have been much better. I don't know why they are insisting on sticking with the wah-Wah.
 
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