JStein0222
Member
I agree about the villain thing and I'm predicting that to be a big part of this Smash. Heck we already focused on Bowser.
Tom Nook
Why Black Shadow? Of all of the other F-Zero characters, why him? What is it that makes everyone think he is the most likely F-Zero rival character? Why not Samurai Goroh, who actually showed up as an assist trophy and dates back to the first game (where he was more or less Falcon's main rival character). Why not Pico, who is also one of the original four playable racers, villainous, and an ex-military assassin to boot.
It's like the artist got lazier and lazier as he kept going from top to bottom.
I hate Miis because this gaming icon fighting game will feature online matches with Mario, Mega Man, Link and George93 or xXxNarutoRocksxXx.
Why Black Shadow? Of all of the other F-Zero characters, why him? What is it that makes everyone think he is the most likely F-Zero rival character? Why not Samurai Goroh, who actually showed up as an assist trophy and dates back to the first game (where he was more or less Falcon's main rival character). Why not Pico, who is also one of the original four playable racers, villainous, and an ex-military assassin to boot.
Black Shadow is big, menacing, and would suit Ganondorf's current moveset well (so they could give Ganondorf his own unique one).
Because he has thing out for Captain Falcon, he looks way more menacing/intimidating then Samurai Goroh, he definitely plays up the villainous role. That, and because of the F-Zero Anime.
Well, I'm not saying he's a bad character. Just not "one of the best in the game" by a very long shot. I mean, I'm pretty sure you can go ask the PT mains directly at Smashboards and you won't find a ton of people agreeing with you. My post wasn't supposed to be condescending, but funny, relaxWell duh, of course he wouldn't be able to win any tournaments while tied down by the stamina system, I thought we just established that. No need to be condescending (guess how many majors Kirby has won in brawl's lifespan. It's below 1 and above -1!) You're right, I can't say that Squirtle without the stamina system is a great character, but conversely, you can't say he's a bad character either because it's pure theory.
Also, I never said recovery wasn't important. I said Squirtle's recovery is actually good (which for some reason, you refuse to accept that it's good).
I apologize for real life people who use the online names of George93 or xXxNarutoRocksxXxHey, xXxNarutoRocksxXx is a close personal friend of mine.![]()
Why Black Shadow? Of all of the other F-Zero characters, why him? What is it that makes everyone think he is the most likely F-Zero rival character?
I agree with you that Samurai Goroh is the most likely character we will get from F-Zero, but X and GX has pretty clearly cemented Black Shadow as the series' villain.Why Black Shadow?
I'd rather have a new Ganon that incorporates elements of Melee/Brawl Ganondorf alongside a new F-Zero rep with an original moveset.
Also because he occupies the same delicious level of campiness that Falcon himself thrives upon.
Well, I'm not saying he's a bad character. Just not "one of the best in the game" by a very long shot. I mean, I'm pretty sure you can go ask the PT mains directly at Smashboards and you won't find a ton of people agreeing with you. My post wasn't supposed to be condescending, but funny, relax![]()
Fucking BAWS looking Lyn from Awakening would be a dream come true.
![]()
DO IT SAKURAI. You know you want that red hot character design in there.
This is true.Well to be fair pretty much all F-Zero characters are like this.
It'd be impossible, I'm afraid.
Sakurai said there'd be no tripping and she looks like she can barely stand.
Long FE post
The fancy jacket and armor is worn on top of her original plain FE7 robe thing, which makes sense since she went from being a wild nomad to running her own country. The design offers continuity with added panache. Perfection.
It'd be impossible, I'm afraid.
Sakurai said there'd be no tripping and she looks like she can barely stand.
This is true.
Since the game is a treasure trove of campy characters I suggest we have the F-Zero stage take place in the bar from the chapter 3 cutscene of GX, a background full of brawling F-Zero characters complete with that one song from the cutscene itself blaring out "F-ZEEEEEROOOO" over and over.
Have you people discussed move decay? I for one I'm hoping it gets removed. It's one of the absolute worst aspects of Brawl - characters without a lot of KO moves become a pain to use. Peach needs her f-air during fights, and it also happens to be her most reliable KO move, it's not uncommon to fight Snake and not being able to kill him until nearly 200% because of this. Jigglypuff is in the exact same situation, with the added crap-factor that her sour-spots are as strong as a regular jab, but still make the move go stale. It's just an incredibly awful idea.
Have you people discussed move decay? I for one I'm hoping it gets removed. It's one of the absolute worst aspects of Brawl - characters without a lot of KO moves become a pain to use. Peach needs her f-air during fights, and it also happens to be her most reliable KO move, it's not uncommon to fight Snake and not being able to kill him until nearly 200% because of this. Jigglypuff is in the exact same situation, with the added crap-factor that her sour-spots are as strong as a regular jab, but still make the move go stale. It's just an incredibly awful idea.
It's like the artist got lazier and lazier as he kept going from top to bottom.
This is better. But Captain Falcon's aerial knee hardly made him OP or anything, and if you're facing someone who does nothing but spam one single move you really shouldn't be losing in the first placeConsidering I frequently fought people in melee who literally did nothing but Captain Falcon's aerial knee attack as their entire offence I am all for move decay.
The real solution here is to ensure that each character has access to a few reliable kill moves even if they're on the weaker end of the spectrum.
The top is all you need, let the smash development team deal with the rest when doing the in game model. If lyn did make it in I wonder if they would let her dual wield like in this picture or just use FE7 lyn design.
Interesting FE post from Ezalc there.
I remember being pretty sceptical about the idea of Ike being a relatively slow character in Brawl, after all he was never like that in FE9 or 10, but damn did I grow to love that approach.
I don't see it so much that Ike's a heavy character in the vein of DK and Bowser, more that Ragnell is a weighty sword, each swing of gold landing with a ton of impact, while Ike isn't exactly swift his quick draw and Aether moves still show him as having some speedy tricks up his sleeve so it kind of created a nice balance between his in game self and his brawl counterpart.
Compared to Marth's style there's a nice contrast in a way that compliments both characters, you have the royal Marth with a refined quick style that has an air of elegance to it, then you've got the mercenary Ike waving around a heavy blade with almost reckless abandon.
Shall I mention again that i'll be gutted if Ike gets cut? because I really will.
i'll add two more points related to the big post...
- Yep, people asking for freaking Marth of all FE characters to be replaced are in cloud cuckoo land, if anything Awakening strengthens his position as the series central lord.
- The SNES FE games seemed to get the shaft in Brawl right down to stage themes and even stickers if I recall, I wonder if those games will get more of a spotlight shined on them in this new entry, but I wouldn't expect any playable characters.
While I agree that Leif is ridiculously unpopular and unlikely, I kinda think he gets too little credit here. Though he was a sword-wielding lord in his own game, he could promote to use any weapon type but dark magic in FE4 which I think would give him a huge edge as far as having a versatile moveset goes. He also has the unique(? I don't remember) ability to capture enemies and take their stuff which could be a kind of neat disabling move.
edit: I guess I should also note that I'm just kinda biased for Leif. Thracia being my first experience with the series.
Sooo, the reason why so many characters in Fire Emblem have blue hair is because they're related?Now I want to play FE more.
Fucking BAWS looking Lyn from Awakening would be a dream come true.
![]()
DO IT SAKURAI. You know you want that red hot character design in there.
This is better. But Captain Falcon's aerial knee hardly made him OP or anything, and if you're facing someone who does nothing but spam one single move you really shouldn't be losing in the first place![]()
I don't think Ganondorf needs a huge overhaul, honestly. This is what I would change:
Standard Special Move - Electric Orb
Side Special Move - Flame Choke (same as Brawl)
Up Special Move - Ground Pound
Down Special Move - Deflect
The Warlock Punch could be his new side smash. I don't think he needs to use a sword. Despite his Wind Waker and Twilight Princess boss fights, I more associate Ganon with magic.
I had a similar idea and a similar moveset all written out. I personally would rather not see him with a sword; Ganondorf's fighting style changes in every Zelda game so I think it's better he's represented with some of his more original abilities, not saddled with this one sword he used one time.
Too OoT focused in my opinion. While the energy projectile is good, Ganon needs a teleport. Classically, Ganon has used a combination of magical blasts while teleporting around the battlefield. Invisibility is also one of his classic tricks. I wouldn't mind the trident, either.I don't think Ganondorf needs a huge overhaul, honestly. This is what I would change:
Standard Special Move - Electric Orb
Side Special Move - Flame Choke (same as Brawl)
Up Special Move - Ground Pound
Down Special Move - Deflect
The Warlock Punch could be his new side smash. I don't think he needs to use a sword. Despite his Wind Waker and Twilight Princess boss fights, I more associate Ganon with magic.
But then you'll always face people who do nothing but spam one single move, it happens in Brawl too.Who said anything about losing? it's more that they bored me to tears, especially when you had three of them flying around the screen knee first for 3 minutes.
He also used swords in Wind Waker.
But then you'll always face people who do nothing but spam one single move, it happens in Brawl too.
Have you people discussed move decay? I for one I'm hoping it gets removed. It's one of the absolute worst aspects of Brawl - characters without a lot of KO moves become a pain to use. Peach needs her f-air during fights, and it also happens to be her most reliable KO move, it's not uncommon to fight Snake and not being able to kill him until nearly 200% because of this. Jigglypuff is in the exact same situation, with the added crap-factor that her sour-spots are as strong as a regular jab, but still make the move go stale. It's just an incredibly awful idea.
And the the decay will punish them for their transgressions, they will be forced to learn...okay they wont but it's nice to believe, point being I don't mind the feature, remember that the moves don't stay weakened if you continue mixing them up, it just discourages overly frequent use of one move in succession.
Swords plural, yes. Not a single sword. He's used a single sword as often as he has dual wielded two swords (once each). Why should one be chosen over the other? Because it's more recent? That's a way to pretty much instantly date the character.
I fucking hate it when people call it Super Smash BROS.
IT'S BROTHERS. SUPER. SMASH. BROTHERS!
We don't call Super Mario Bros. BROS. We call it Super Mario BROTHERS.
FUCK.
I fucking hate it when people call it Super Smash BROS.
IT'S BROTHERS. SUPER. SMASH. BROTHERS!
We don't call Super Mario Bros. BROS. We call it Super Mario BROTHERS.
FUCK.
Technically Ganon used dual-swords twice: once as the final boss of Wind Waker and once as the final boss of Ocarina of Time. OoT and MM both establish that dual sword fighting is popular among the Garudo, so Ganon has wielded dual swords in the games where is most strongly associated with the Gerudo.
He still has used the Trident in the most number of Zelda games where he appears. Even Phantom Ganon in OoT used the trident.
The mechanic punishes the purposefully less versatile characters. Jigglypuff was designed to have a crappy ground moveset in comparison to her aerial moveset, yet despite having intentionally roughly half the viable moves of most characters she gets hit with stale move degradation at the same rate.
You could make those moves better, sure, make everyone have an equally viable moveset, but that's just homogenizing the characters in their totality and that's no good.
The mechanic should be dropped. It's just poor game design, a quick and dirty band-aid to something that isn't even a real problem.
I believe she is dual wielding the Mani Katti and Sol Katti, which is all kinds of awesome and should be in Smash. We've already got swordsmen but none of them are dual wielders.