Rogue Agent
Banned
What does fiscal/financial year mean? This guy in a Machinima interview stated that the game will be out next fiscal year. So, I wonder when that would be.
If you want to, try going Save at start of Plant and then do the bombs for Strut C, B, A, F (get the suppressor for the cameras in Strut E) and then save.
Then your next segment would be Strut E or DE Connecting Bridge to Fatman since Struts E and D are the hardest)
Obviously this means you have to remove a save and my honest recommendation would be the post-Harrier save.
The 4 or 5 guards after the Harrier are in weird positions but once you get past them Shell 2 is virtually empty and Vamp 1 is an EXTREME pushover (tons of ways to cheese the fight even if you're going for no-kill)
What does fiscal/financial year mean? This guy in a Machinima interview stated that the game will be out next fiscal year. So, I wonder when that would be.
Yeah that seems like Gray Fox, sword and stance.
Do you remember? the feel of battle?
I know that clashing of bone and sinew, bro.
Well based on the interview from Machinima the country manager for Brazil Anibal Vera stated that MGSV will be released in next year fiscal year. I do not know how much validity are in his words, he could be a higher up in the company who knows when Konami has a deadline for the game. But at the same time I think Kojima is the one who will determine when he finishes the game and releases it.
After some researched Konami's fiscal year just ended March 31 2013. The interview is from E3 so we are already in 2013-2014 fiscal year and he stated they expect release by next year's fiscal year so that means from April 2014 to March 2015. We will probably get MGSV Summer 2014 if we are lucky. I hope I am wrong and the manager is wrong because that is along wait my hype is dwindling.
Interview Link http://www.youtube.com/watch?v=3XeKmd-hNOI
MG1 and 2 in MGSV engine as DLC: Yay or neigh?
It means no MGSV before next spring at earliest.
MG1 and 2 in MGSV engine as DLC: Yay or neigh?
Stop DODGING Kojima. Metal gear 1 and 2 mang we have mgs1 and mgs2 already
No ponytail during Ground Zeroes
Well, I thought it had a great small-scale story with solid characters for the most part, but I get where people are coming from. It really is Metal-Gear Lite, especially with the gameplay stuff. It really feels like an experimental game.
I really enjoy PW's lite-story after the cluster fuck of MGS4. It's sort of refreshing. It's breezy and still has something to say. A lot of the REALLY great stuff is in the audio tapes however. Particularly Paz and Dr. Strangelove. There is some mighty good stuff in those. Paz has one that depicts a scene that is very un-metal gear:.the soccor game
I don't disagree with anyone the mission structure though. The game is Boss fights > sneaking missions. I prefer sneaking to boss fights. The sneaking missions get fewer and farther between as the game goes on. Plus the better gear you get, you can just breeze through the stealth missions.
As soon as you get the sneaking suit, the normal sneaking missions become a joke, lol. The enemies are already dumb enough without it.
When Skull Face appears, Big Boss should just use the Fulton Launcher on him lol. Give him the ride of his life.
You know...Hurt me. HURT ME MORE, DAWG.
Hope he makes it into the actual game, lots of potential there. Like if Snake can give him specific commands in real-time. Or maybe the player could even control the dog itself to scout ahead and retrieve items (like with MG mk.II in MGS4)
Nope, it was exactly like in 1-3, you press X, Snake almost instantaneously goes into the crouch animation. A lot of the animations were recycled from the previous games, which sucked, because the animations that were actually brand new looked fantastic, like the roll to the side. But at least V looks like a gigantic step forward in that regard.