Dishonored is US$10 on Steam. You should buy it.

Is The Knife of Dunwall a self-contained thing that you select from the menu separately? What about the City Trials? Te video on their page makes them look like a bunch of self-contained levels with no story.
 
Knife of Dunwall is not stand alone, and thus requires the main game to play. But it is selected separately from the menu and can be played at any time.

It's part one of two covering Daud's perspective of events. It is three missions long, length depending on your pay style, speed, and will to explore. With the exception of maybe the last mission, the missions themselves are constructed like Dishonored's best, with multiple zone, paths, assassination techniques, lore, and optional secrets.

Part 2, titled The Brigmore Witches, should be properly announced tomorrow.

EDIT: Dunwall City Trials is an arcade driven pack. No story to speak of, but instead a series of challenges based on speed, power usage, assassination, theft, puzzle solving, and so on. For what it is, a score focused arcade mode, it's actually very good and what should be expected from that kind of DLC. But it is what it is, and if you're not really into arcade stuff without story it probably wont appeal.
 
I'm only interested to play Dishonored with oculus rift. Sadly I promised myself to buy consumer version, so I'll wait for next years summer sale...
 
Is The Knife of Dunwall a self-contained thing that you select from the menu separately? What about the City Trials? Te video on their page makes them look like a bunch of self-contained levels with no story.

From what I understand, story wise, they are indeed self-contained. However, they are not standalone in the fact that you still need Dishonored to play them. It also doesn't show up separately in the Steam library.

I would definitely recommend this game. Sure it has some flaws with the power balance and the level design generally drops down in quality as the game progresses, but it is still fun all the way through. The art style and atmosphere is top notch and is one of the best out there. It is a good new IP that deserves its success.
 
Fuck it, I'll get it. I don't typically consider myself a "graphics whore" but the graphics on the xbox 360 really distracted me. I also felt like the low draw distance actually impacted how I could play the game.

This will make Dishonored the first game I've ever bought new, twice.
 
Didn't love the game, but it was a good 1st entry in a new ip. Excellent price to try it for yourself though.

Just bought the dlc.
 
How long is the Knife of Dunwall DLC? Worth redownloading the game just to play it?

for a casual stealth run (as you don't care and don't re-load your mistakes) it can be 2 hours, if you go for everything or perfect run it's 4 to 5 hours.
 
Any recommendations for Dunwall City Trials?

It's a fun little pack of mini games built around the core dishonored gameplay. I got plenty of hours of fun out of it. There's this one where the game drops you in a remixed version of the Boyle mansion which is fantastic. It gives you a random target to assassinate and sprinkles clues throughout the environment that makes it easier to pinpoint your target.

If you really enjoy the core gameplay of Dishonored then it's a no brainer at the cost they're asking. Think of it sorta like a VR missions pack for an MGS game, if that makes sense.
 
I kind of want to buy it because of all the praise, but I don't know, I'm not attracted by this game at all. It feels like a poor man's Deus Ex clone, and I'm not a huge fan of Deus Ex either. And I'm tired about games that focuses all their effort toward the narration these days. I'll buy it in a next sale I suppose :-P I already have a HUGE backlog anyway.
 
It's a fun little pack of mini games built around the core dishonored gameplay. I got plenty of hours of fun out of it. There's this one where the game drops you in a remixed version of the Boyle mansion which is fantastic. It gives you a random target to assassinate and sprinkles clues throughout the environment that makes it easier to pinpoint your target.

If you really enjoy the core gameplay of Dishonored then it's a no brainer at the cost they're asking. Think of it sorta like a VR missions pack for an MGS game, if that makes sense.

Sounds neato, I'm down.
 
I can of want to buy it because of all the praise, but I don't know, I'm not attracted by this game at all. It feels like a poor man's Deus Ex clone, and I'm not a huge fan of Deus Ex either. And I'm tired about games that focuses all their effort toward the narration these days. I'll buy it in a next sale I suppose :-P I already have a HUGE backlog anyway.

It's actually a systems and mechanics driven game like Deus Ex. It's not a full on RPG where the focus is on narrative in of itself.

You can easily just engage with the gameplay, mixing action/stealth playstyles, while ignoring the poor narrative (you can easily skip the conversations btw). On the other hand, It does have an incredibly fascinating lore and excellent environmental storytelling.
 
Steam, what have you done to me? A bit more than a year back I'd go nuts over a game like this for $10, now I find that a bit too much. I already own the game, so it won't stop me from playing, but damn, it's 10 bucks.
 
Is there any game in the last few years you could compare this to? Hearing that the gameplay isn't very solid kind of puts me off.
 
thanks for the heads up, i forgot about those dlcs
 
With the exception of maybe the last mission, the missions themselves are constructed like Dishonored's best, with multiple zone, paths, assassination techniques, lore, and optional secrets.

As much as I liked Knife of Dunwall, I don't think any of the missions quite matched the High Overseer Campbell mission in terms of scope and detail. With three major zones and two smaller, optional ones, multiple side quests and a elaborate nonlethal option, it set a high bar early on that none of the other missions quite reached. Granted, the size of that mission was probably only doable because the following one reused much of the same space, but having that much breadth to explore made me want the same from every mission.

The more I think about it, the more I think it was a wasted opportunity to have the between-mission hub physically separate from the mission maps. Imagine the Loyalist headquarters in an isolated part of an expanded Clavering Boulevard, with the zone continuing to change after each mission (a la the increased checkpoint security, Slackjaw appearing to offer jobs), such that the path to each new target's zone offered new experiences even if the same assets were used. I think it would have done a lot to make the city feel more cohesive and alive, in the same may that Deus Ex: Human Revolution's hubs allowed for a less segmented experience.

EDIT: I keep thinking about this and getting more jazzed about it. Imagine watching the battle between Slackjaw and Granny rags continue to unfold in that zone as there's change in turf (Granny Rags takes over Galvani's as Slackjaw is forced into the Art Dealer's) and you continue to play them off each other, rather than not seeing either for three missions. Your high/low chaos rating would affect the resolution of that battle, which makes more narrative sense than somehow influencing the events of the last mission and ending. The possibilities for Dishonored 2...
 
I'm blocked at work, how long is the sale for?

tried to reinstall my Steam App on my phone but for the life of me cannot remember my password
 
Good that it's a daily against the injustice of the community vote!

Bit on Knife of Dunwall since I already had the main game.
 
With this price I'm more than down but I'm not sure whether or not my 2010 laptop could run it. My RAM and CPU are only just a couple digits underneath the minimum requirements.
 
OK, I'll bite -- just bought the game and all DLC. I was stoked about it pre-release but got sidetracked by other games. I was also a little worried about what sounds like cruelty toward whales (not player-inflicted, but part of the lore). Hopefully it's not too... pervasive and unpleasant.
 
I'm not much of gamer but this was an enjoyable game when I did find the time to play through it...

I've recently been messing around with SweetFX and CRT shaders for it and it looks really nice and old school:

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I kind of want to buy it because of all the praise, but I don't know, I'm not attracted by this game at all. It feels like a poor man's Deus Ex clone, and I'm not a huge fan of Deus Ex either. And I'm tired about games that focuses all their effort toward the narration these days. I'll buy it in a next sale I suppose :-P I already have a HUGE backlog anyway.

It's more thief meets bioshock
 
i originally skipped out on this game cause i heard it could be beaten in about 7hrs but for $10 it might be worth checking out.

The whole 7 hours thing is bullshit unless you speed run. It took me about 14 hours, and Knife of Dunwall is about 3 hours.
 
OK, I'll bite -- just bought the game and all DLC. I was stoked about it pre-release but got sidetracked by other games. I was also a little worried about what sounds like cruelty toward whales (not player-inflicted, but part of the lore). Hopefully it's not too... pervasive and unpleasant.

The whole economy of the city runs on whale oil as an energy source, and collectibles are made out of whale bones, so hopefully the presence that stuff throughout the game doesn't put you off. Fair warning though: the DLC has a slaughterhouse level, so be prepared to see whale carcasses (
and a live whale that can be put out of its misery
).
 
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