GOG News and Updates 2013

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Never heard of it, and it's even on the App Store for both iOS and android. Not very surprised it doesn't get mentioned, but nice to see an older title every once and a while. :)

It's an interesting hybrid. On the one hand, it's a wargame, albeit told from a squad-level viewpoint; go out into the land of Midnight, recruit lords to your cause, and ultimately overcome Doomdark's forces. On the other, it's a borderline adventure / squad-based RPG, where you send a small force into the depths of Doomdark's lands in order to destroy the Ice Crown, the source of his power. Both are valid win conditions; the game's very playable both ways. Or you can go one step further and try and win *both* variants at the same time.
 
Of all the times for my bank not to authorize payments to Reus =_=
Hope I'll have enough time for my brother to get for me tomorrow before the deal ends >_<.
 
It's opposite day for GoG! Early weekend promo, late release. There is a release today, but it's appearing in two hours, not now. Could just be a coincidence, but don't late releases usually happen when GoG want to push press releases about signings?

The weekend promo is bringing back one of the more popular summer sales, discounts on all things D&D. It's the sliding scale sort; discounts ranging from 40% to a frankly-ludicrous 75%.

So: An extended weekend promo for D&D games. A late release, when late releases often coincide with press releases and announcements. A teaser earlier in the week indicating a bunch of games on the cards, one of which looked a lot like Thunderscape.

It could all be coincidence, but that's pretty much exactly how *I'd* promote the announcement of SSI.
 
It's opposite day for GoG! Early weekend promo, late release. There is a release today, but it's appearing in two hours, not now. Could just be a coincidence, but don't late releases usually happen when GoG want to push press releases about signings?

The weekend promo is bringing back one of the more popular summer sales, discounts on all things D&D. It's the sliding scale sort; discounts ranging from 40% to a frankly-ludicrous 75%.

So: An extended weekend promo for D&D games. A late release, when late releases often coincide with press releases and announcements. A teaser earlier in the week indicating a bunch of games on the cards, one of which looked a lot like Thunderscape.

It could all be coincidence, but that's pretty much exactly how *I'd* promote the announcement of SSI.
It's looking pretty good, isn't it? But then, I remember when I saw the planets aligned for PGR5... :/
 
mclem already posted about it here, but I thought I would do the full Weekend Promo post anyway just in case it might be helpful to someone.

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GOG Weekend Promo: Dungeons and Dragons Gems. 40%-75% off everything listed (10 games) until Tuesday, August 6, at 3:59AM GMT. This is a self-explanatory sliding scale promotion, where the more games that you buy/own, the greater the percentage off the rest of the games are on sale for.

http://www.gog.com/news/weekend_promo_dungeons_and_dragons_gems



All games are listed at the full 75% off promo price points, expect a slight rise in price if you decide to leave off the two lesser quality titles in this D&D Gem promo, that being Forgotten Realms: Demon Stone, and Dungeons & Dragons: Dragonshard. 71% off ($24.86) of the rest is a wonderful deal and I would recommend it to anyone.
 
mclem already posted about it here, but I thought I would do the full Weekend Promo post anyway just in case it might be helpful to someone.

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GOG Weekend Promo: Dungeons and Dragons Gems. 40%-75% off everything listed (10 games) until Tuesday, August 6, at 3:59AM GMT. This is a self-explanatory sliding scale promotion, where the more games that you buy/own, the greater the percentage off the rest of the games are on sale for.

http://www.gog.com/news/weekend_promo_dungeons_and_dragons_gems



All games are listed at the full 75% off promo price points, expect a slight rise in price if you decide to leave off the two lesser quality titles in this D&D Gem promo, that being Forgotten Realms: Demon Stone, and Dungeons & Dragons: Dragonshard. 71% off ($24.86) of the rest is a wonderful deal and I would recommend it to anyone.

Of those people can safely skip Demon Stone, Dragonshard and NWN1. Everything else is amazing.
 
It's slightly cheaper if you buy them all. That's how GOG's bundle pricing works.

In (un)related news, I'm having a blast playing through Silent Storm Sentinels. I had finished the original back in the day, but kinda forgot about the expansion. Still remains the absolute best squad-level turn-based tactics combat engine. Even today, ten years after it was released, its terrain destructability and shoot-through-cover mechanics remain unrivaled (and given the zergrush of cover-based shooters since its release, is an ironic commentary on an oft over/misused current-day 'feature'). And being able to buy points no longer leaves you with a horribly gimped engineer and medic.
 
Of those people can safely skip Demon Stone, Dragonshard and NWN1. Everything else is amazing.

I wholly agree with this. NWN2 vanilla was underwhelming, but with the expansions it became solid. I still can't stand NWN1.

Edit: It seems I haven't played Demon Stone; I had it confused with Darkstone.
 
All those predictions about the new Amnesia game coming out soon because they put the first game on GOG seem to be true.

I'll be pre-ordering on GOG with a partial amount of the Shadows of the Eternals money I had set aside. :(
 
New release: Lords of Midnight

Woah. This is a real, genuine classic, but I thought it'd be outside their remit. I think it *may* now be the oldest game in their lineup.

If they're going through Mike Singleton games, expect Doomdark's Revenge and maybe Dark Sceptre in due course.

The page makes clear that this is a remake, not the original game... so it's technically not old.
 
The page makes clear that this is a remake, not the original game... so it's technically not old.
What you see here, is a revamped version of the exact same game, retaining its gameplay and graphical style, just adding some more intuitive interface and high resolution graphics. At its core, however, this is the exact same game that enthralled the imagination of many gamers almost three decades ago.
Well, "technically" it was released on the ZX Spectrum, C64, and Amstrad CPC, and GOG doesn't have a DOSbox type arrangement with an emulator for those platforms. It features mouse controls, new high resolution graphics, an updated landscaping technique, and a discovery map. And up to his death in October of last year, the creator of this game, Mike Singleton, was working on this port. So it IS the same old classic game, just slightly remade.

I am all for including the original versions of older titles alongside their updated versions, I choose not to look this gift horse in the mouth though...
 
Can't believe I missed this.

Night Dive Studios visited Double Fine two days ago.

945821_289261524549275_2027152319_n.jpg


Night Dive Studios had the opportunity to visit Double Fine today...and look who we ran in to! Thanks for signing our copy of Grim Fandango, Tim!


Night Dive Studios We are re-launching our new site soon! Hopefully that will answer some of your questions Len Green.
12 hours ago via mobile
 
edit - made a new thread for this here.

GOG launches an indie submission portal.

Once upon a time, Good Old Games started life as a way for users to buy vintage games without DRM, trading on the willingness of companies like Ubisoft to offer up back catalogue titles without their usual restrictions on copying and sharing. The Cyprus-based company later rebranded as just plain old GOG.com, and continues to expand its range of titles, including a big push to attract indie developers via a new indie-specific portal launching today.

GOG.com is offering up an advance on royalties that definitely isn&#8217;t common practice among digital games storefronts, which it says will help indie devs do some end-stage refining on game production. There&#8217;s a catch, however; instead of the usual 70/30 split that GOG offers developers, the arrangement once it goes on sale will be 60/40 until the amount advanced is paid back, after which it reverts to the standard deal. Not bad, especially if an indie project is nearing completion but runs out of budget right before the final shipping crunch.

In addition to an upfront payday, GOG offers each indie game that signs up a chance at the spotlight; every title released on the site gets to occupy the homepage&#8217;s main feature slot, and also gets an attendant marketing push on Facebook, Twitter, Google+, YouTube and more. The site also says it&#8217;ll consider every option to get your game in front of an audience, and that additional marketing will likely be a bit more personalized compared to some of the larger marketplaces which see a much higher volume of indie game submissions.

Already sounds miles better than Greenlight.
 
New release: Lords of Midnight

Woah. This is a real, genuine classic, but I thought it'd be outside their remit. I think it *may* now be the oldest game in their lineup.

If they're going through Mike Singleton games, expect Doomdark's Revenge and maybe Dark Sceptre in due course.

I would like to see the Midwinter games as well.

As for the oldest game I would say Zork 1, Wizardy 1 or Ultima 1 are probably up there for that honor.
 
Yeah, Zork hands-down.

They really need to make the Lost Treasures of Infocom vol. 1 & 2 available on GOG, huge hole in the library (along with SSI and LucasArts).
 
I would like to see the Midwinter games as well.

As for the oldest game I would say Zork 1, Wizardy 1 or Ultima 1 are probably up there for that honor.

Gah, of course Zork. Wizardry 1 isn't actually on GoG (Yet, I hope!). Ultima 1 is the 1986 version.
 
Shouldn't Night Dive be visiting Disney for us to get excited for LucasArts re-releases? All DF games are on PC (except the Kinect ones obviously).
 
Can someone enlight me what is happening ? Why people scream ?

Night Dive Studios are the people who seemed to do the impossible and extricate System Shock 2 from licensing hell.
Grim Fandango is one of the finest adventure games ever made.
It is stuck in licensing hell.
 
Night Dive Studios are the people who seemed to do the impossible and extricate System Shock 2 from licensing hell.
Grim Fandango is one of the finest adventure games ever made.
It is stuck in licensing hell.
Not as much hell as NOLF2 though, correct?
 
Not as much hell as NOLF2 though, correct?

I firmly believe the NOLF IP is buried somewhere at Activision and it just got lost among the couple of shuffles as Fox Interactive became Vivendi Games, which itself most recently became Acti-Blizz. A Spy in Harm's Way and Contract Jack went with Monolith to WB, but they're practically useless without NOLF itself.
 
Grim Fandango is one of the finest adventure games ever made.
It is stuck in licensing hell.

I'm pretty sure that Grim Fandango was wholly owned by Lucasarts so Disney should own it now. We're only waiting for some upper manager to figure out that they're sitting on a pile of money and we'll have it.

No One Lives Forever, on the other hand, really is in licensing hell.
 
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