Final Fantasy XIV: A Realm Reborn |OT2| Use a security token. Seriously.

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Speed runs and subscription fees go together like ketchup and motor oil. They get less money by letting you reach the wall faster. Why would they ever want less money? Lol.

I personally kinda loathe endgame in MMOs, subscription fee or not. Before cap, you only have to deal with elitists like half of the time. At cap? It's like a requirement to be one.
 
I did a FC run of Castrum Meridianum and Praetorium so we could all finish our story quests. We provided the tanks (one PLD and me on WAR), and healers (one SCH and one WHM), plus a Monk. No one complained about us watching the cutscenes, and once we got settled into a rhythm the pugged DPS did their jobs very well. No wipes at all. Very nice experience and it made the dungeons feel easy.
Did the same last night. The only wipe I can recall was when one of the bosses in CM bugged out. It was very smooth for both dungeons.
 
Randomized dungeons you say?

I've seen them done in single player games, with mixed results. Usually the developers use such simple generation algorithms that you can see repetitions within the first 30 seconds. A few games handled it better, and at least made some attempts to cover up the repetition.

It'd be awesome if they could made it work a bit better though, especially for MMO's.
 
Guess S-E don't care 1.0 owners can't claim the CE's digital stuff. 3 weeks later and I get a a non-solution to my support ticket.
 
This will sound a bit strange, but you need to be 'aggressive' about making friends in large FCs.

I generally prefer smaller, tight knit guilds, but most of my friends aren't playing FFXIV, so I joined the GAF FC Red Dot on Sargatanas (I played veryyyyyyyyyyyyyy briefly with them in 1.0), and they're a great bunch of people.

That FC in particular probably isn't as large as the other GAF FC, but similar issues still apply - lots of them are old friends, lots of them are old friends from 1.0, so they're high level, they know each other, and they want to do high level stuff together.

But with that said, by and large, they're excellent people, they've been helpful, I've had plenty of fun dungeon runs with them, and I've done some of the tougher end game content with them as well (some of them are damn good players too).

But yeah, in any large FC, you need to accept that you're not always going to get people doing exactly what you're doing at that moment in time and free to do it with you - advertise any time you're doing group content, try to pick up at least one FC member of any class before you use DF for dungeons, chat with them, and you'll gradually make steady friends who happen to be around your level and who play around your daily playtime.

You get out what you put in, when you talk and participate and help other FC members, they'll remember and they'll friend you and look for you for future runs. Eventually you'll settle into your own little mini-circle of friends.

The ugly way of looking at it is that they're all exclusive cliques, but that's not really the truth of it - it's just too difficult to maintain an active social network of 100+ people, you need to pare that down to a smaller group within the larger group so you can relate to them on an individual level.

Stick with it, it's fun - last night I did a bunch of my Relic weapon quest, and had Red Dot members helping (and eventually, exclusively RD) along the way. I cleared Chimera, Hydra, HM Ifrit, and got to wipe a bunch on HM Garuda (came within inches of killing her too, she's going down this weekend :D)

And yes, if you really don't like the large FC feel, poke around for a smaller group. Another option is to join linkshells on top of your FC - you can use linkshells to communicate with a smaller subset of friends easily, or just useful server-wide linkshells to avoid using DF. It's better to make friends on your server so you can meet with them later than use DF exclusively. Always always try to bring at least one person from your FC or server with you on DF runs to expand your social network!

Quoting this since it's good advice.

I do have my own circle of friends that I talk to regularly in the guild, but one need only send me a tell, or mention my name in FC chat if they're looking for help for crafting or healing. I'll occasionally run one of the lower dungeons as well when I get tired of cooking
the finest quality foods seen in Eorzea (retainers are Evilore and You),
so that people can progress along their story with a few less hiccups along the way.

Also, please don't hesitate to join the mumble to ask for help and advice. We're all pretty friendly~
 
Guess S-E don't care 1.0 owners can't claim the CE's digital stuff. 3 weeks later and I get a a non-solution to my support ticket.

What are the details regarding your issue? I owned the 1.0 CE, and all the extras were waiting for me in my mailbox in this version.
 
There are people who are basically just taking up FC spots. Never talk, never do anything with anyone else in the FC, never post here or on Guildwork, don't even respond when a FC-mate says something or emotes at them when they pass by. I guess this would bother me less if the FC wasn't totally full and there weren't people who want to get in who might actually interact with the rest of the group.

I chat in FC chat fairly regularly when I'm on, but until last night I hadn't unlocked Haukke Manor, which was about the minimum that I ever saw people asking for groups to do, so I've basically been doing the Duty Finder for the rest of the story dungeons.

I also have character names turned off on other player characters in the field because I find them distracting, so I apologize if someone runs buy me and I don't /wave - I just have no idea it's them.
 
What are the details regarding your issue? I owned the 1.0 CE, and all the extras were waiting for me in my mailbox in this version.

The problem is with the new CE. If you owned 1.0 and still use that service you can't register the ARR CE and get the digital stuff from that. It's incredibly dumb of S-E to this since I'm p.sure the CE's don't contain the same items (other than a security fob)
 
Lvl 25 pugilist
Lvl 11 miner
And I'm now up to the ifrit dungeon in the story.

Got myself in a FC and thoroughly enjoying the game and the community part.

Just wish I had more time to play.
 
Lvl 25 pugilist
Lvl 11 miner
And I'm now up to the ifrit dungeon in the story.

Got myself in a FC and thoroughly enjoying the game and the community part.

Just wish I had more time to play.

Man, I really need to join a subclass, I'm level 23 and haven't decided yet.
 
Man, I'm not in the FC and don't plan to be (I run my own), but I have been trying to get into the LS (overflow?) for like a friggin week now. I send tells and either don't get a response or never get added. I'm assuming the LS is full too?
 
This will sound a bit strange, but you need to be 'aggressive' about making friends in large FCs.

I generally prefer smaller, tight knit guilds, but most of my friends aren't playing FFXIV, so I joined the GAF FC Red Dot on Sargatanas (I played veryyyyyyyyyyyyyy briefly with them in 1.0), and they're a great bunch of people.

That FC in particular probably isn't as large as the other GAF FC, but similar issues still apply - lots of them are old friends, lots of them are old friends from 1.0, so they're high level, they know each other, and they want to do high level stuff together.

But with that said, by and large, they're excellent people, they've been helpful, I've had plenty of fun dungeon runs with them, and I've done some of the tougher end game content with them as well (some of them are damn good players too).

But yeah, in any large FC, you need to accept that you're not always going to get people doing exactly what you're doing at that moment in time and free to do it with you - advertise any time you're doing group content, try to pick up at least one FC member of any class before you use DF for dungeons, chat with them, and you'll gradually make steady friends who happen to be around your level and who play around your daily playtime.

You get out what you put in, when you talk and participate and help other FC members, they'll remember and they'll friend you and look for you for future runs. Eventually you'll settle into your own little mini-circle of friends.

The ugly way of looking at it is that they're all exclusive cliques, but that's not really the truth of it - it's just too difficult to maintain an active social network of 100+ people, you need to pare that down to a smaller group within the larger group so you can relate to them on an individual level.

Stick with it, it's fun - last night I did a bunch of my Relic weapon quest, and had Red Dot members helping (and eventually, exclusively RD) along the way. I cleared Chimera, Hydra, HM Ifrit, and got to wipe a bunch on HM Garuda (came within inches of killing her too, she's going down this weekend :D)

And yes, if you really don't like the large FC feel, poke around for a smaller group. Another option is to join linkshells on top of your FC - you can use linkshells to communicate with a smaller subset of friends easily, or just useful server-wide linkshells to avoid using DF. It's better to make friends on your server so you can meet with them later than use DF exclusively. Always always try to bring at least one person from your FC or server with you on DF runs to expand your social network!

I'm pretty sure I was one of them!

(Roderic Madmartigan)

It was great, and it feels good do things with FC members which are way better than most of ppl you can find of DF. Generally this is a good advice.
 
Man, I'm not in the FC and don't plan to be (I run my own), but I have been trying to get into the LS (overflow?) for like a friggin week now. I send tells and either don't get a response or never get added. I'm assuming the LS is full too?
I'm not sure how worth it it is at the moment. Cuts are going to be made in the FC soon and the link shell will probably start to dwindle. Maybe make a gaf ls for forum regulars?
 
I chat in FC chat fairly regularly when I'm on, but until last night I hadn't unlocked Haukke Manor, which was about the minimum that I ever saw people asking for groups to do, so I've basically been doing the Duty Finder for the rest of the story dungeons.

I also have character names turned off on other player characters in the field because I find them distracting, so I apologize if someone runs buy me and I don't /wave - I just have no idea it's them.
Don't hesitate to ask about lower level dungeons. I spend most of my time grinding level 50 dungeons but occasionally I will return to previous dungeons for something I might have missed (last night I had fun in Qarn with a couple other GAF FC members as I tried to complete my GC Hunting Log rank 2) and it was pretty refreshing after running AK over and over and wiping on hard mode Titan a bunch.

I have no issue helping out other FC members and I know a lot other players who may be higher level than you wouldn't have an issue with it either. When in doubt just ask in FC chat to see if anyone wants to run a dungeon. Usually within minutes you'll get people telling you they'd like to tag along.
 
Man, I'm not in the FC and don't plan to be (I run my own), but I have been trying to get into the LS (overflow?) for like a friggin week now. I send tells and either don't get a response or never get added. I'm assuming the LS is full too?

Are you on Ultros? If you want to give me your character name, I can try and send you an invite when I get on, but the Linkshell is temporary.

The Linkshell is intended as a waiting list for overflow members that will eventually be transferred to the Free Company. Eventually, we plan to appropriate the LS for officer/event functions. The Linkshell has a limit of 128 users so there are too many members to use/maintain both.
 
Apparently, buffs and debuffs do not currently have any effect on DoT damage. This might have something to do with why SMN seems a little weak currently, since their direct damage is a fairly low percentage of their DPS.
 
Apparently, buffs and debuffs do not currently have any effect on DoT damage. This might have something to do with why SMN seems a little weak currently, since their direct damage is a fairly low percentage of their DPS.

I think someone mentioned that Ruin accounts for something like 16-20% of a SMN's damage in a rotation. At least in theory.

Raging Strikes bumps this up a bit because every ruin you do will be higher damage, assuming that buff/debuffs do in fact not affect DOT damage.
 
My biggest gripe with the UI as a healer is the party list. It's frustrating in the heat of battle to track a cluster of identical white bars with no coloration or hierarchy, and there's just too much information that I don't need and it ends up slowing me down. It looks pretty when posting UI pictures but in terms of battle-functionality (at least from this healer's standpoint) it's cumbersome and poorly planned. The placement of the casting bar is distracting to me as well. In a slower game it would probably work, but with the need to constantly be moving around and paying attention to the action while monitoring health bars, it hinders my performance.

I'm really hoping they add the ability to fine tune this portion of the UI in the future. In color, font size, which numbers are displayed, bar stacking, etc.
 
As awesome as it sounds to be in a super awesome mega huge NeoGaf FC, I settled for a smaller one with currently 16 people in it. They are just as strangers as if I was in a NeoGaf FC but at least with a lower number we can help each other quite easily and quickly.
 
Last night was actually one of the funnest nights I had in the game. I did almost nothing but grinding Fates to level my GLD to 22, while occasionally goofing off in the chat log.

That, and buy Sparklers using Wet Ash, I'm upto 3500~!
 
My biggest gripe with the UI as a healer is the party list. It's frustrating in the heat of battle to track a cluster of identical white bars with no coloration or hierarchy, and there's just too much information that I don't need and it ends up slowing me down. It looks pretty when posting UI pictures but in terms of battle-functionality (at least from this healer's standpoint) it's cumbersome and poorly planned. The placement of the casting bar is distracting to me as well. In a slower game it would probably work, but with the need to constantly be moving around and paying attention to the action while monitoring health bars, it hinders my performance.

I'm really hoping they add the ability to fine tune this portion of the UI in the future. In color, font size, which numbers are displayed, bar stacking, etc.

I *think* the casting bar can be moved but Im not 100% certain.

I agree about the placement and look of the party member section too. I know that it can be moved but, for me, I just cant get used to it anywhere I put it. Im thinking about moving my gil, inventory, and mini menu to the upper left and the party list to the bottom right. That way, my abilties and party members will be right there. so My eyes dont have to dart around to much to realize whats going on.
 
Warrior: Strength or Vitality?

I've put all 30 points into strength, I don't really struggle much at all when I'm tanking, but I hear some people say vitality is better because of the extra HP?
 
As awesome as it sounds to be in a super awesome mega huge NeoGaf FC, I settled for a smaller one with currently 16 people in it. They are just as strangers as if I was in a NeoGaf FC but at least with a lower number we can help each other quite easily and quickly.

I don't understand how a lower number means you can be helped faster than a FC with more members?
 
Are you on Ultros? If you want to give me your character name, I can try and send you an invite when I get on, but the Linkshell is temporary.

The Linkshell is intended as a waiting list for overflow members that will eventually be transferred to the Free Company. Eventually, we plan to appropriate the LS for officer/event functions. The Linkshell has a limit of 128 users so there are too many members to use/maintain both.
Yes sir, I'm Korbel Valoredge there.

And no worries, I knew it was temporary. Just trying to connect with some other people on Ultros, especially ones from GAF.
 
Is there any decent websites with guides for leveling up Mining etc?

It's not that hard. Just takes time. grind it out, use some leves here and there and use your gathering log. There is no "easy way" to leveling mining/botany/fishing. The game gives you everything.

I don't understand how a lower number means you can be helped faster than a FC with more members?

Your voice gets through easier and since there are fewer members, all of you are more reliant and dependent on each other.
 
Warrior: Strength or Vitality?

I've put all 30 points into strength, I don't really struggle much at all when I'm tanking, but I hear some people say vitality is better because of the extra HP?

You'll want this priority for WAR stats:

VIT > STR > Parry > Critical Chance > Determination > DEX

Put all of your 30 points into VIT.

I put all 30 points into VIT on my WAR at endgame where it's a huge boost since many of your tanking skills benefit from your HP pool.
 
I really need to stabilize my skill-speed so I can work a more stable monk rotation. I've got one right now that kind of works but it's a bit fly by the seat of my pants at times when I want to use my other abilities outside of Stance.
 
Because you're more likely to be tight-knit in a smaller group. Folks are more willing to help someone if they're both familiar and friendly with people.

Fair enough. If i'm not on a mission or something I try and help people when they ask for it. I agree w/ the post above that it takes effort in a big FC.
 
Engaging random content is essentially teaching a computer to create content in real-time. Teaching it to do this in a way that even approaches the quality level of handcrafted human content is a problem outside the domain of game making and more generalized AI problem.

I.e.: you're going to see right through the algorithm a and, in general will get bored just like you do now, but it may take and extra 5ish runs
 
I think someone mentioned that Ruin accounts for something like 16-20% of a SMN's damage in a rotation. At least in theory.

Raging Strikes bumps this up a bit because every ruin you do will be higher damage, assuming that buff/debuffs do in fact not affect DOT damage.

That's not too surprising, since you only get three Festers per minute. The rest of your GCD's will be either Ruin or keeping up diseases, unless you get adds.
 
I got my Archer up to 25 but I think I need to switch to another class. I'm getting a little bored of the Archer skills but can't decide on what to level next. Maybe I'll check out the Thaum this weekend.
 
Engaging random content is essentially teaching a computer to create content in real-time. Teaching it to do this in a way that even approaches the quality level of handcrafted human content is a problem outside the domain of game making and more generalized AI problem.

I.e.: you're going to see right through the algorithm a and, in general will get bored just like you do now, but it may take and extra 5ish runs

Didn't stop Diablo 2.
 
That's not too surprising, since you only get three Festers per minute. The rest of your GCD's will be either Ruin or keeping up diseases, unless you get adds.

Yeah. my rotation generally works like

Bio II -> Miasma -> Bio -> Fester (w/ Raging Strikes if I have it up) > Ruin x3 -> Ruin II -> Energy Drain -> Aetherflow then repeat

If I'm using Garuda, I can afford to continue doing Ruins and Festers a little longer because of Contagion though.
 
Didn't stop Diablo 2.
The question is how much faster you would get bored if those random elements didnt exist.

It's also a very different reward structure than XIV, so perhaps that's a core issue in addition to content randomization.

Personally I never play them past normal cause I don't find going through the same content scrambled up a bit all that fun, but that's certainly subjective.
 
Yeah. my rotation generally works like

Bio II -> Miasma -> Bio -> Fester (w/ Raging Strikes if I have it up) > Ruin x3 -> Ruin II -> Energy Drain -> Aetherflow then repeat

If I'm using Garuda, I can afford to continue doing Ruins and Festers a little longer because of Contagion though.

Question - maybe I'm not understanding it. What is the point of using Ruin 1 anymore? My Ruin II does the same damage, but has no casting time. o.o
 
Warrior: Strength or Vitality?

I've put all 30 points into strength, I don't really struggle much at all when I'm tanking, but I hear some people say vitality is better because of the extra HP?

Personally, I did 20STR, 10VIT but I think there can be a case made for either.

Mess around. If you have problems, its only 10,000 seals to re-spec and re-tweak yourself in the right direction.
 
I'm pretty sure I was one of them!

(Roderic Madmartigan)

It was great, and it feels good do things with FC members which are way better than most of ppl you can find of DF. Generally this is a good advice.

You were in fact, I got to play main tank while Rod did his ninja interrupting magic on the first few bosses, and backup tank while we wiped on Garuda, all were entertaining.

We one shot Chimera, two shot Hydra, two shot HM Ifrit (awful loss there, ONE missed interrupt in literally the entire fight and of course it was the last one on the last 5% I blame lag), and then died a bunch on Garuda but got her way down.

Anyway, yeah, fun times.

But to go on with the socializing point, I mean it sounds silly to say, but its an MMO. There are thousands of people playing with you on your server. Thousands.

I know it makes a lot of people uncomfortable to spam shout for people, or ask repeatedly in FC for a group or whatever, but relax, no one is out to get you. There's no internet mmo fun police who are going to step on you for trying to be social and get a group going.

Literally the worst thing that can happen is you run into an asshole and you blacklist them, and I'll tell you now, I've added far more people to my friends list than I ever have to my blacklist (applies in every mmo too).

Most people who play these games are average folks - they just want to have fun, they're ok at the game, maybe not the best, maybe not the worst, and just like you they want to see all the cool fights and experience all the cool content.

But you'll never meet any of them or do any of it together if you only solo queue for DF as dps and grouse on GAF about the queue times ;)

People who blitzed ahead to higher level content may only have a few hours a day to play like you, and they're just focused on different stuff. There's always going to be people near your level in a bigger FC (and, more broadly speaking, ALWAYS on the same server), and beyond that, eventually higher level players will want to level other classes - I'm looking forward to going back and doing some of the lower level dungeons as a dps (or even as a PAL when I level it for my last cross class skill!).
 
Personally, I did 20STR, 10VIT but I think there can be a case made for either.

Mess around. If you have problems, its only 10,000 seals to re-spec and re-tweak yourself in the right direction.

In the end it doesn't matter. You could put it in piety and I doubt people would notice.

VIT - 300 hp
STR - 1% attack boost

Kinda pisses me off too. If you're going to do stat allocation make it mean something.
 
You'll want this priority for WAR stats:

VIT > STR > Parry > Critical Chance > Determination > DEX

Put all of your 30 points into VIT.

I put all 30 points into VIT on my WAR at endgame where it's a huge boost since many of your tanking skills benefit from your HP pool.

I went the STR route. The damage reduction from the extra parry% is negligible, but it's a useful boost to DPS and thus to your life-drain abilities. VIT is a comfort stat and you just need enough to keep you from getting killed. If there's a predictable one-shot mechanic that you need a certain amount of HP to survive, there are abilities and potions that can increase your HP pool temporarily.
 
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