Final Fantasy XIV: A Realm Reborn |OT2| Use a security token. Seriously.

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If you subscribe for the 180 days do you pay a lump sum payment immediately or is it just $12.99 deducted a month?

If it's a lump sum then I'll probably just do a 30 day subscription at the entry fee of $12.99.

Thanks

Pretty sure, it's lump sum. Otherwise, people can just pay the cheaper rate, charge for 1 month and cancel.
 
Hey quick question. Do I have to register my security token? I got one of those keychain things with the CE but whenever I try and enter the one time password it just says invalid password... halp
 
It's my understanding that Warriors are alot more gear dependent than Paladins

Then it's broken. If one class needs amazing gear to be as not quite as good as the other class in average gear, that's the definition of imbalanced.

I love how Yoshi says WAR should L2P yet he mains a HEALER. He should play his own goddamned game as the two tank classes and then come back and tell everyone to L2P.
 
Then it's broken. If one class needs amazing gear to be as not quite as good as the other class in average gear, that's the definition of imbalanced.

I love how Yoshi says WAR should L2P yet he mains a HEALER. He should play his own goddamned game as the two tank classes and then come back and tell everyone to L2P.
A healer would notice more easily than most the difference between the two tank classes, too. There's no doubt that warriors take damage much more quickly and I have to spam cures considerably more with them. I don't mind it a lot for the content we've got now, but the difference is certainly stark from my point of view and should be from his as well.
 
Not looking forward to being a tin can (tank DL gear on PLD). Vastly prefer the AF look or even the AK gear over DL. Will just have to tough it out til AF+1.

This is my issue as a paladin. There's no way you'll find me wearing that tin can darklight body. My hoplite tabard will do, along with darklight legs/accessories and AF2 arms/head/accessories that's plenty till something better comes along (I really wanna get up to coil but haven't had any luck with Titan parties yet).
 
Tanks should provide more benefit to their party beyond just tanking, this would help to differentiate them. Right now, in the "I take damage for you' department, WAR doesn't do as well as PLD. But what if WAR provided a damage boost to the rest of the party as he was tanking to offset the overall cost of requiring more healing? It would be interesting to consider.
 
So my Guildmaster told me that as a lancer, I just unlocked the option to start studying other classes. Are there any particular specialties that best go with a Lancer or should I double down my time and effort on progressing further as a Lancer?
 
Running the Praetorium for the first time tonight (WHM). Give me three things I need to know.
Cure a lot. Not much spikey damage on tanks, but there's a lot of dodging on the bosses like Ultima.

Are monks good damage? My friend complains a lot of the work needed to put in to sustain damage high enough to compete with smn/blm/brd, but they're ranged
 
Tanks should provide more benefit to their party beyond just tanking, this would help to differentiate them. Right now, in the "I take damage for you' department, WAR doesn't do as well as PLD. But what if WAR provided a damage boost to the rest of the party as he was tanking to offset the overall cost of requiring more healing? It would be interesting to consider.

Seriously where the fuck is my Warcry? FFXI WAR had a decent foundation for this but stopped being balanced as a tank once Paladin and Ninja came around. SE just needs to take the same concepts and apply them to an actual tank Job.
 
Cure a lot. Not much spikey damage on tanks, but there's a lot of dodging on the bosses like Ultima.

Are monks good damage? My friend complains a lot of the work needed to put in to sustain damage high enough to compete with smn/blm/brd, but they're ranged

Yes they do good damage. You do have to pay some attention to keeping greased lightning up whenever possible and sometimes it's simply not, but other than that there's not much else to worry about other than the same thing the other melee class has to.

So my Guildmaster told me that as a lancer, I just unlocked the option to start studying other classes. Are there any particular specialties that best go with a Lancer or should I double down my time and effort on progressing further as a Lancer?

Later on the two classes whose skills you'll have access to are Pugilist and Marauder.
 
Then it's broken. If one class needs amazing gear to be as not quite as good as the other class in average gear, that's the definition of imbalanced.

I love how Yoshi says WAR should L2P yet he mains a HEALER. He should play his own goddamned game as the two tank classes and then come back and tell everyone to L2P.

His favorite job is actually Black Mage.
 
It's my understanding that Warriors are alot more gear dependent than Paladins

That's fucked up tho, a PLD can be a shittier player with shittier gear and still be a better tank because SE is stupid (or all those crying PLDs in XI complaining about Ninja ruined it this time around)

My heart goes out to all you WAR <3

Tanks should provide more benefit to their party beyond just tanking, this would help to differentiate them. Right now, in the "I take damage for you' department, WAR doesn't do as well as PLD. But what if WAR provided a damage boost to the rest of the party as he was tanking to offset the overall cost of requiring more healing? It would be interesting to consider.

They should have Warcry and they should also do more damage. If you're gonna gimp them in tanking at least give them some respectable DPS.
 
Played a WAR up to 30 and, looking at the rest of the skills to 50, it's definitely man-mode tanking and tougher on healers.
 
I firmly support warriors even now though. Even if they make it harder, I'm happy to do everything I can with them so they aren't left by the wayside by the community. Always hate seeing that sort of thing.
 
I firmly support warriors even now though. Even if they make it harder, I'm happy to do everything I can with them so they aren't left by the wayside by the community. Always hate seeing that sort of thing.

I made my WAR friend level PLD.
 
I firmly support warriors even now though. Even if they make it harder, I'm happy to do everything I can with them so they aren't left by the wayside by the community. Always hate seeing that sort of thing.

did you used to be a PUP or something
ddi9TIx.png


I kid I kid
not
 
Yes. He's a lot happier now.
Well, good for him, then. But I'll never be one to say "I never want to group with <such and such class>" because that kind of attitude is what made FF11 so unbearable at times. Warrior is worse than paladin right now, but not so dramatically so that they're useless, so I won't be treating them as such, and I'm happy to support anybody who actually would rather play warrior than paladin.
 
I firmly support warriors even now though. Even if they make it harder, I'm happy to do everything I can with them so they aren't left by the wayside by the community. Always hate seeing that sort of thing.

Props.

I think we did fine last night vs Titan with me as WAR tank and 2 healers, had a lot of people saying it wouldn't e doable without 3. I guess Coil will be my wake up call.
 
I firmly support warriors even now though. Even if they make it harder, I'm happy to do everything I can with them so they aren't left by the wayside by the community. Always hate seeing that sort of thing.

Hear, hear!

I definitely respect people who stick with WAR tanking than switching over to PLD tanking. This is coming from someone who mains PLD.

...just to clarify I picked PLD from the beginning because the tiara makes me feel pretty.
 
Well, good for him, then. But I'll never be one to say "I never want to group with <such and such class>" because that kind of attitude is what made FF11 so unbearable at times. Warrior is worse than paladin right now, but not so dramatically so that they're useless, so I won't be treating them as such, and I'm happy to support anybody who actually would rather play warrior than paladin.

I am the same unless someone is genuinely unhappy with their experience and needs a change to progress.

Warrior probably isn't as as bad as some say but they need to not only know what they're doing but also have healers that can adjust their play-styles to suit WAR tanks.
 
I don't have any pictures offhand, its just a slightly different colored version of a model that is used for many sets. Look at any set consisting of a haubergeon, sollerets, mitt gauntlets, and chain coif and it will look pretty much the same. The helm is a little different as it has a crown like element on top.
 
Hoooly crap!

After 7 straight hours, Titan is down.

Thanks SO much to everyone who helped. I swear I will pay you back one day, and I will definitely pay it forward and help everyone who needs a WAR for Titan clearance. As Safflower said...two healers and WAR tank...what WAR problems? ;)

Really belated, but grats Rock!

<---Sumie
 
As a Warrior on turn 5 of coil

17754480252836380672_67pqo.jpg

File Photo

Warriors already do more damage than Paladins, even if it's not through group buffs. There have been a few Titans where my damage through the fight is higher than the actual DPS.

As for being weaker, the only fight where I would say Paladins have a major advantage is Titan. Especially with 2-healers, careful cooldown and Wrath usage is critical just to survive. It's made worse by Titan being the only 8-man 1-tank fight in the game, and being the gatekeeper to Relic/Coil.
 
As a Warrior on turn 5 of coil

17754480252836380672_67pqo.jpg

File Photo

Warriors already do more damage than Paladins, even if it's not through group buffs. There have been a few Titans where my damage through the fight is higher than the actual DPS.

As for being weaker, the only fight where I would say Paladins have a major advantage is Titan. Especially with 2-healers, careful cooldown and Wrath usage is critical just to survive. It's made worse by Titan being the only 8-man 1-tank fight in the game, and being the gatekeeper to Relic/Coil.

As one of the healers being put to task to heal that gimp warrior above, a lot of these warrior complaints feel so exaggerated. I agree, they could do with at least one more cooldown, but it's not to the point where people should be re-rolling and not inviting Warriors to groups.

Also, Rag log in! I need some Botany AF made D:

Edit-- What happened to the stinklines Vero added in that picture!?
 
A healer would notice more easily than most the difference between the two tank classes, too. There's no doubt that warriors take damage much more quickly and I have to spam cures considerably more with them. I don't mind it a lot for the content we've got now, but the difference is certainly stark from my point of view and should be from his as well.

Yep. I got this WAR to quit on me because he kept getting to half or below half health off one or two hits and I couldn't keep up the healing on him.

Speaking of tanks, what's up with some of these tanks copping an attitude with people trying to open chests and explore and what not? Had two tanks leave on me and others in my second run of Darkhold for trying to explore the dungeon and get treasures. What reason do one need to speed run Darkhold for? Just need my Coliseum Shawl and I'll be groovy. Wish I got this one nice tank from my first run instead....
 
As one of the healers being put to task to heal that gimp warrior above, a lot of these warrior complaints feel so exaggerated. I agree, they could do with at least one more cooldown, but it's not to the point where people should be re-rolling and not inviting Warriors to groups.

Yea, I *really* hate when that happens in MMOs like this and people who want to play WAR are pressured into rerolling or not playing altogether for some issues they don't actually understand yet are "oh-so-big-a-deal". They have problems I feel, but they should not be excluded from content or treated with disdain because some scrubs who aren't doing their job properly want to be carried.

I healed a WAR through my Titan HM and I'll do it again anytime I have time. F*ck the people leaving players by the wayside like that because they are playing a class they like, it's inexcusable. I thought I'd have to listen about that for SMN too but thankfully ppl shut up about that.
 
Random crafting question: Master's Mend vs Manipulation. Is the only difference a savings of 4 CP?

If you use Manipulation with only 10 durability left, you can't use a durability-costing action the next turn. That's about the only downside Manipulation has compared to Master's Mend (outside of the obvious cross class slot usage in most classes).

You can also use Manipulatoin at 20/40 durability and get the full benefit of +30 durability if you use at least one durability-costing action in the next three turns. This does get around the possibility of an Excellent condition popping up when you're at 10/40. That is a very rare occurance, though.

Overall, I think the benefit of Manipulation is minor, but it is definitely worth having if you can afford the cross class slot. It's usually the fourth one I pick up unless the crafting class I'm in has one of the first three.
 
If you use Manipulation with only 10 durability left, you can't use a durability-costing action the next turn. That's about the only downside Manipulation has compared to Master's Mend (outside of the obvious cross class slot usage in most classes).

You can also use Manipulatoin at 20/40 durability and get the full benefit of +30 durability if you use at least one durability-costing action in the next three turns. This does get around the possibility of an Excellent condition popping up when you're at 10/40. That is a very rare occurance, though.

Overall, I think the benefit of Manipulation is minor, but it is definitely worth having if you can afford the cross class slot. It's usually the fourth one I pick up unless the crafting class I'm in has one of the first three.

Well said. I only ever use Manipulation at 20/40 durability personally. Master's Mend II at 20/80 durability is also great.
 
So where do you buy free company actions? I thought it was the OIC Quartermaster, but it doesn't give me any dialogue options.
 
I need a 1.0 music toggle for this game.

1.0 Limsa music -> current Limsa
1.0 Gridania music -> current Gridania
1.0 Normal Fight music -> current
 
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