Thanks, that makes sense as I was looking at it through the Web store where I wasn't logged in.According to Valve's product release, you need to own a previous Double Fine title. This information ought to be stated on the store page.
Thanks, that makes sense as I was looking at it through the Web store where I wasn't logged in.According to Valve's product release, you need to own a previous Double Fine title. This information ought to be stated on the store page.
So Double Fine is working on Broken Age, Spacebase and Massive Chalice and they will probably released in 2015?
Why is Spacebase and Broken Age overpriced?
Whats with the money from Amnesia Fortnight?
Where is Autonomous?
I have the feeling Double Fine is in deep trouble.
That's what I thought too, but I checked my transactions and I have both the "Humble Double Bundle" (Stacking - Humble Bundle) and the "Double Fine Pack" (Psychonauts / Costume Quest - Steam Winter Sale 2011). The latter of those purchases should qualify for the discount, but I guess they are only looking for the individual games, not any type of bundle (regardless of whether or not it was purchased directly on Steam).I'm still seeing 20% off. Did you purchase one of those games on Steam itself or register keys? The latter could be why it's not showing up for you and many others.
So Double Fine is working on Broken Age, Spacebase and Massive Chalice and they will probably released in 2015?
Why is Spacebase and Broken Age overpriced?
Whats with the money from Amnesia Fortnight?
Where is Autonomous?
Why do you feel they are overpriced?So Double Fine is working on Broken Age, Spacebase and Massive Chalice and they will probably released in 2015?
Why is Spacebase and Broken Age overpriced?
Whats with the money from Amnesia Fortnight?
Where is Autonomous?
I have the feeling Double Fine is in deep trouble.
Nevermind, it's working now - they fixed a bug with the pricing. http://steamcommunity.com/app/246090/discussions/0/792923684161493399/#c792923684204579102That's what I thought too, but I checked my transactions and I have both the "Humble Double Bundle" (Stacking - Humble Bundle) and the "Double Fine Pack" (Psychonauts / Costume Quest - Steam Winter Sale 2011). The latter of those purchases should qualify for the discount, but I guess they are only looking for the individual games, not any type of bundle (regardless of whether or not it was purchased directly on Steam).
This is probably a good thing though - it will keep me away from yet another Early Access game that I'll inevitably regret.
Now it's entirely possible any given team has a money problem at any given point in time, but I don't think the case can be made that because they've transitioned into Early Access funding that they necessarily have a cash problem. It's an increasing viable way to fund your game.
I agree, but the idea that they're currently running low on cash is also somewhat corroborated by the number of ports of previous games they've been releasing (BL on Steam, Costume Quest on iOS) and participation in humble bundles. It doesn't tell us if it's a desperate move to keep Broken Age & other projects afloat or just a way to secure some extra cash for the future, but I doubt they would take the time to do all of this if the company was financially healthy.
I agree, but the idea that they're currently running low on cash is also somewhat corroborated by the number of ports of previous games they've been releasing (BL on Steam, Costume Quest on iOS) and participation in humble bundles. It doesn't tell us if it's a desperate move to keep Broken Age & other projects afloat or just a way to secure some extra cash for the future, but I doubt they would take the time to do all of this if the company was financially healthy.
I agree, but the idea that they're currently running low on cash is also somewhat corroborated by the number of ports of previous games they've been releasing (BL on Steam, Costume Quest on iOS) and participation in humble bundles. It doesn't tell us if it's a desperate move to keep Broken Age & other projects afloat or just a way to secure some extra cash for the future, but I doubt they would take the time to do all of this if the company was financially healthy.
I've never seen so much doom and gloom for a company trying to do things different. It's almost as if their transparency model is working against them.
Are any of those considered to be high quality games? I know, for me, none of them either a) appealed to me or b) were good enough to spend time on. I'd be surprised if any of them got even an 80 on metacritic, and for the most part I haven't heard overwhelming positive feedback on gaf or anywhere else for even one of those games.Lots! So far we've shipped:
Psychonauts (2005)
Brutal Legend (2009)
Costume Quest (2010)
Stacking (2011)
Iron Brigade (2011)
Once Upon a Monster (2011)
Double Fine Happy Action Theater (2012)
Kinect Party (2012)
Middle Manager of Justice (2012)
The Cave (2013)
Dropchord (2013)
...and now an alpha version of Spacebase DF-9.
For whatever it's worth, many/most of the ports are happening because Double Fine has been aggressively working towards getting full ownership of their games back from publishers, and now has done so (most everything they've done has been publisher funded, and while Double Fine has owned the ideas and characters in the game, those publishers have owned the games themselves). Now that they own their own games again, the first way to make money on them is to get them in front of new people. Plus I think with many of these, DF wanted to do the ports originally but publishers said no (it's why DF games have only just started showing up on steam in the last year or so). I know nothing about DF's financial state, but I respect that they're trying to make sure their financial future is one which they have full control and ownership over, after a decade+ of their fate being publisher controlled.
Metacrtic: Psyconauts: 87%Are any of those considered to be high quality games? I know, for me, none of them either a) appealed to me or b) were good enough to spend time on. I'd be surprised if any of them got even an 80 on metacritic, and for the most part I haven't heard overwhelming positive feedback on gaf or anywhere else for even one of those games.
Metacrtic: Psyconauts: 87%
Brutal Legend: 83%
So Double Fine is working on Broken Age, Spacebase and Massive Chalice and they will probably released in 2015?
Why is Spacebase and Broken Age overpriced?
Whats with the money from Amnesia Fortnight?
Where is Autonomous?
I have the feeling Double Fine is in deep trouble.
I'm not sure what to tell you if you actually believe participating in a bundle implies things aren't going well.
I'm not validating him, but to be fair, THQ's Humble Bundle was a bit of a "Something's wrong here" moment.
EA made one too, I better sell my stocks!
The only reason THQ bundle was suspect it´s because we already knew they were in trouble.
Oh you are kidding me. Why would they copy that pile of crap? (speaking as someone who kickstarted that damn game twice)Funny, makers of that crappy phone game Star Command are hinting that Double Fine is copying them. https://www.facebook.com/StarCommandGame
I hope they aren't being serious
Funny, makers of that crappy phone game Star Command are hinting that Double Fine is copying them. https://www.facebook.com/StarCommandGame
I hope they aren't being serious
k let's try this again...
Here is a game similar in concept to Star Command - Looks great - hope it is badass.
Doublefine rarely disappoints - and of course there is more than enough room in the world for several ismoetric space-games.
wasn't trying to imply they copied us - was more saying wow- a game with a very similar concept to our own.
THQ's came first. And you're right, we did know they were in trouble, but they were still talking a big talk at the time.
But trust me, I'm not making an correlation between that situation and Double-Fine's current one. I'm just saying there was a moment in the past where a humble-style bundle was indeed a cause for added suspicion.
Are any of those considered to be high quality games? I know, for me, none of them either a) appealed to me or b) were good enough to spend time on. I'd be surprised if any of them got even an 80 on metacritic, and for the most part I haven't heard overwhelming positive feedback on gaf or anywhere else for even one of those games.
Chill the fuck out, chicken alien panicking about oxygen, put a helmet on.
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I guess some people just prefer sleeping on the floor.
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Heh. But what's with the purple spacesuited dude floating through the walls?Chill the fuck out, chicken alien panicking about oxygen, put a helmet on.
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Heh. But what's with the purple spacesuited dude floating through the walls?
I can't help but ask: they ran out of money to finish a kickstarter game, but they're ok to make new ones?
Funny, makers of that crappy phone game Star Command are hinting that Double Fine is copying them. https://www.facebook.com/StarCommandGame
I hope they aren't being serious
I backed Massive Chalice on Kickstarter a while back, looking back on it now seems like it was a mistake since it appears to have been more of an excuse to gather more money to finish other projects than actually make a new game.
I backed Massive Chalice on Kickstarter a while back, looking back on it now seems like it was a mistake since it appears to have been more of an excuse to gather more money to finish other projects than actually make a new game.
Really? You're going to have conspiracy about a project that gets constant updates? I think you're just looking for an excuse to bitch.I backed Massive Chalice on Kickstarter a while back, looking back on it now seems like it was a mistake since it appears to have been more of an excuse to gather more money to finish other projects than actually make a new game.