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RUMOUR: Xbox One version of Call of Duty: Ghosts is 720p, PS4 version is 1080p?

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I love how Call of Duty, a series which has been highly disregarded as "As casual trash" a game that the vast majority of people here have held their noses up at, has caused this kind of a reaction.
It's not just CoD. The significance of this is what it may mean for multiplatform games, the power of the system, and/or how easy/hard it is for developers to make games for.
 
I love how Call of Duty, a series which has been highly disregarded as "As casual trash" a game that the vast majority of people here have held their noses up at, has caused this kind of a reaction.

It's MS's highest selling, and synonymous titles. Before it was "you want to play CoD, go 360 or gtfo" and this was relatively true.

Now, add in that Titanfall is 720p, along with all the Battlefield 4 nonsense, and you can see where this is going.

It's not all just because of CoD, because, well, from the footage seen today, it really doesn't look that good at all. No amount of P's will save it. That series needs a new engine.
 
h462DE080

Holy fucking shit GAF.
 
I've been trying to dig up reasons to keep my X1 preorder, but... it just keeps getting more difficult. Might be a PC/PS4 household for a while until a sans-Kinect pricedropped X1 comes.

Kind of tempted to throw that money into an iPad Mini Retina now.
 
Man, how can Microsoft mess things up with their console business so much. It's like one step forward two steps back with all the strides they made with xbox 360.
 
Holy shit. I cannot wait to wake up in the morning and read through this thread. I'm too tired for this right now. Oh man..... maybe I should just get a cup of copy....
 
Albert Penello, director of product planning for Microsoft, man of the people, just like the rest of us found out the hardware he helped design couldn't muster more than 720p for COD.
The man does not care what resolution the games run at as long as they run well. After all, why should the he who is involved in "physical Hardware, Dashboard/UI" planning concern himself with such trivial matters...


Albert if you are better off posting in Reddit where they are more receptive your messaging....

We've got a high up from Microsoft doing damage control over here on NeoGAF. That's the situation Xbox is in...

I really think he'd be better off taking CBOAT's message and being real with people. No one likes to be fed marketing bullshit.
 
someone translate plz

We already knew STOP

Titanfall also STOP

Not cool to hold back on stuff we cant interact or tell truths with, even if it's in the job to obstruct more than educate STOP

Transparency is better in this position STOP Whatever though STOP

That's my interpretation anyway.
 
All this next gen madness makes me really miss the 1up Yours Podcast when Shane and Luke were going at it. Garnett was wrong about everything and John called the Wii being the Dark Horse. Miss those times, wish they could be recreated for all the crazy shit going on right now.
 
We already knew STOP

Titanfall also STOP

Not cool to hold back on stuff we cant interact or tell truths with, even if it's in the job to obstruct greater than educate STOP

That's my interpretation anyway.

It's Obfuscate

Buttanese is actually a very complex language
 
What in the fuck? This is what I responded to...


Neither beast nor I said any thing about all PS4 games being native 1080p. We just think that Penello's comment are kind of ironic considering that MS trumpets Froza being 1080p every chance they get.

I read the previous comment and then I read yours before I commented. I'm still asking the same question.
 
Translation please. I couldn't understand it this time.

I speak Cboatanese but probably already beaten:

We already know.
Titanfall also.
Not cool to hold back on stuff we can't interact or tell truths with, even if its the job to obfuscate.

Transparency is better when dealing with this position. Whatever though...

Edit: Yup beaten pages ago.
 
So when Call of Duty looks crap regardless of the system, will you all be thankful you are playing it in 1080p instead of 720p. I mean, by the sounds of it, you are living in the stone age if you play on anything but a sony bravia and 1080p. This place needs perspective man.
 
The resolution will be what it will be. It will be known when Activision wants it to be known.

We arl rdaedy know.
Titfall also.
not cooll2 hodl back on tstuff we acnt interact r tel truaths with, evnev if itns the job to obs>ffducate.


translaperncy is berter when dealing wtih this positition. whataev er tho

star-trek-mind-blown.gif


Oh my gosh, CBOAT just straightened Albert out or something. True words too, daaang.
 
Maybe the ESRAM is more of an issue than what is being said? I just cannot fathom this bit of news and i believe it is indeed 100% real after a mod let the thread be after talking to someone via pm. I cannot think of no other reason besides the OS being buggy and the fact that dev's are having major issues with the ESRAM being a major hurdle compared to PS4 straight forward unified ram. This is a VERY dated engine that was always fairly easy on the hardware imho.

It seems as though it is the "new cell" to put it in layman terms

in terms of difficulty at least
 
This is pretty awesome. I always thought the hardware was pretty similar so it's really surprising that they can't get the resolution up on the bone version. What could the reason be?

Can't wait for the 1080p version of titanfall.
 
It will be a huge shame if this is true.

I have to wonder if its less about the system specs and more about everything else going on, from what i have read over the last few months and seemingly gets backed up a lot is:

The drivers for the system have been behind for the longest time.
The system final specs have not been solidified until recently (over clocks etc).
The dev tool set was not as ready as the PS4's toolset.
The PS4 is rendering games faster on un-optimized code from just raw performance of the box.

That sort of news to me suggests a few things for myself, Forza, Ryse and Dead Rising are all coming together quite well and are all first party titles which have dedicated teams working only on XBO hardware. Now COD is a multiplatform title being coded for many different current and next gen systems so the code is mostly shared, now based on the fact the PS4 can push more performance and has a better toolset without specialized coding i bet its in better shape now and has been since they started porting it.

So if the XBO version is 900p or 720p im guessing its due to time constraints and lack of optimization of the hardware to get it ready for launch, might even explain the insane PC requirements for the title when it clearly does not seem to need it visually.

I sometimes look at stuff like this how i did the 360 launch, like for example Perfect Dark that ran native 720p with AA (i believe?) framerate as that was what MS promised was the base coming into that gen and the game was 'ok' performance wise but had a huge floaty feeling that i assume came from the VSync and it looked ok simply not a great overall looking game. Then soon after almost no games where rendering at 720p native to keep a decent frame rate I have to wonder how long any system will keep a 1080p render in the long run.

Edit: Ah didnt see Cboat talk in this thread, no idea what to think then.
 
What was that song again?
Boom boom boom I want you in my room?

I am sure not a majority can tell the difference but even after ten years; we can't seem to be managing 1080p in consoles. That is the point that is disappointing and that is what MS PR should take care of.
 
This is just too funny, I was having a shit day GAF so thanks for making it better <3

Hey same here! Hopefully your day really did get better :)

On a separate note, fuck it. Titanfall is my last straw. If that game can't do at least 900p on the x1 I'm done. I'll wait a few more days to hear anything and if nothing changes I'm holding off on getting an x1. PS4 day one for me.
 
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