DF/JF: Battlefield 4 PS4 vs XB1 videos/screens (900p PS4, 720p XB1)

The lighting is different because the clouds in the PS4 version. PS4 is cloudy and has softer lighting. XBONE is less cloudy and has harsher lighting.

Actually I've seen people point out the "missing clouds" on XB1 but they're there too. Just light grey instead of dark. Not sure why. It's also present in other shots, like the helicopter one.
 
Yes. These are from the correctly calibrated capture cards that DICE themselves handed out to journalists.

Dark10x, who works for DF, mentioned that they used there own capture equipment and that they did not have time to properly calibrate it. So their captures are not exactly representative of the actual output on both consoles.

And they still did comparison? How idiotic is that.
 
Wii U:


Xbox One:


PS4:


PC:
olivia-wilde.jpg

Let me fix that for you:
 
This whole thing has destroyed my sarcasm detector. I went to the xbox reddit to see how they are handling this and they are saying shit like: "X1 is not as weak as people say. This proves it." and (paraphrasing): "playstation fanboys have suffered for 15 years, always getting the inferior ports, now because their console has a few extra pixels they're dishing out that payback"
 
I've got both versions pre-ordered and was waiting for comparisons before making my decision. I was previously leaning towards PS4, but after seeing how muddy it is, I think I may just cancel both. I'm not a big BF guy anyhow.
 
Now that they have confirmed that recording was messed up, what credibility does this paragraph have in DF article:

But the differences we saw don't just stop at resolution. Both versions are treated to post-processing anti-aliasing too, seemingly equivalent to the refined, high setting on PC. However, this doesn't tell the whole story. As you may notice in our screengrabs, the actual results on PS4 lack the corresponding level of crystal clarity we'd expect of such a significant resolution boost. This should surely be a home run for Sony's console, but what is likely to be a software-based upscale to 1080p delivers less-than-stellar returns, and for better or worse leaves the Xbox One with an often crisper looking, albeit much more aliased image.
 
be honest, you were getting it anyway weren't you?

Honestly, I have both pre-ordered and was planning on selling one and keeping the other. Was leaning towards PS4 because of exaggerated powerfulness compare to the X1, but now I know there's not much of a difference due to them using the same underpowered CPU.

Also, considering how they both require yearly online subscription fee, knowing that Xbox Live is a MUCH better service than PSN and I much prefer Xbox games (Forza, Halo, Titanfall, etc...), I'm gonna have to go with the X1.

I'll probably get PS4 when some interesting games come out for it.
 
The takeaway to me is that the ps4 is indeed more powerful but it's diminishing returns. I personally wouldnt go changing what system I would get based off of these differences.


It's interesting because it's both 30% and not really a big deal. Both sides were right.


That said I think that extra horsepower will really shine in games built for the platform.


And the fact that they didn't show xb1 MP due to technical issues lends some credence to my source/thuway/cboat about xbl issues. Or it's a poorly timed coincidence...
 
Honestly, I have both pre-ordered and was planning on selling one and keeping the other. Was leaning towards PS4 because of exaggerated powerfulness compare to the X1, but now I know there's not much of a difference due to them using the same underpowered CPU.

Also, considering how they both require yearly online subscription fee, knowing that Xbox Live is a MUCH better service than PSN and I much prefer Xbox games (Forza, Halo, Titanfall, etc...), I'm gonna have to go with the X1.

I'll probably get PS4 when some interesting games come out for it.

You might want to keep your PS4 preorder if the Xbox live shitfest is true as the current rumor suggest that MS fucked up badly on that front. That might turn out to be their biggest launch disaster because of people like you who blindly trust them to work things out because of their experience on the 360.
 
Some of the people in here care entirely too much about the pictures these websites are capturing. It's like they can't live with themselves knowing things shouldn't look how they think they should look.
 
If you prefer the X1 games, sure go ahead. No one can blame you for getting a console with the games you want. Doesnt change that X1 is massively inferior tech though as it seems now.

I posted this thought in a now closed thread, but I think it applies here.

From the BF4 comparisons, the differences are not terribly noticeable without staring at freeze-frames and really analyzing things - my most hated activity of the PS360 comparisons. If this turns out to be the case, isn't that actually saying a lot about the XO when you combine it with all the GAF confirmed insider rumors?

If I believe what I see and read - XO SDK is a disaster, EsRAM is a useless bottleneck right now, and the XO OS is Windows ME levels of crap. But the two versions of BF4 seen so far are this close? I must be missing something, but this sounds kind of promising for the XO. Clearly the raw power of the PS4 is there, but it's more than capable of keeping pace, it seems.
 
Haven't been keeping up.

How did DF screw up?

Look at the GIF I posted which he quoted. DF used (or ms has forced) other settings available on any TV to give the game another look from the PS4 version using Crushed blacks and sharpness.

This is not something you should do when doing a comparison and they as specialist should really not be doing it.
 
Agreed but based on this and other news we'll have a fare share amount of sub 1080p games on PS4.......not cool especially if the scaler produces a sub par image.

Is this the reason The Order has the black bars because the scaler in the PS4 is sub-standard? Because if so, I'm glad The Order has the black bars rather than the soft, blurriness that BF4 is exhibiting.
 
The takeaway to me is that the ps4 is indeed more powerful but it's diminishing returns. I personally wouldnt go changing what system I would get based off of these differences.


It's interesting because it's both 30% and not really a big deal. Both sides were right.


That said I think that extra horsepower will really shine in games built for the platform.


And the fact that they didn't show xb1 MP due to technical issues lends some credence to my source/thuway/cboat about xbl issues. Or it's a poorly timed coincidence...

another thing we must point is: will this gap increase down the road? I think it will, significantly.
 
This whole thing has destroyed my sarcasm detector. I went to the xbox reddit to see how they are handling this and they are saying shit like: "X1 is not as weak as people say. This proves it." and (paraphrasing): "playstation fanboys have suffered for 15 years, always getting the inferior ports, now because their console has a few extra pixels they're dishing out that payback"

The xbox one reddit is a mystical place. I visit it sometimes to see the denial. Never sure if I should leave there laughing or sad.
 
looking at the BF4 PS4 footage on JackFrags channel and my God... I wouldn't be shocked if BF sold more then COD in the long run for next-gen consoles

just looking at it getting there to PC effects with 64player and I would wonder why would someone go and get a next-gen console just so they could play COD

it is like a person getting a gaming rig and the first thing they do is play COD on it
 
I posted this thought in a now closed thread, but I think it applies here.

From the BF4 comparisons, the differences are not terribly noticeable without staring at freeze-frames and really analyzing things - my most hated activity of the PS360 comparisons. If this turns out to be the case, isn't that actually saying a lot about the XO when you combine it with all the GAF confirmed insider rumors?

If I believe what I see and read - XO SDK is a disaster, EsRAM is a useless bottleneck right now, and the XO OS is Windows ME levels of crap. But the two versions of BF4 seen so far are this close? I must be missing something, but this sounds kind of promising for the XO. Clearly the raw power of the PS4 isn't there, but it's more than capable of keeping pace, it seems.

Dude, its 50% higher resolution with better FPS and more effects. How is that not clearly more raw power. This is already a bigger difference than anything we had last gen.
 
The takeaway to me is that the ps4 is indeed more powerful but it's diminishing returns. I personally wouldnt go changing what system I would get based off of these differences.


It's interesting because it's both 30% and not really a big deal. Both sides were right.


That said I think that extra horsepower will really shine in games built for the platform.


And the fact that they didn't show xb1 MP due to technical issues lends some credence to my source/thuway/cboat about xbl issues. Or it's a poorly timed coincidence...


Plus this is a cross gen multi title . Reality will hit when exclusives come to the foray
 
Its not an exaggeration. PS3 Multiplats were often inferior to 360 versions, but 180p more plus better FPS and more effects is way more grave than the difference we had last gen.

Both game versions still look decent, but on a tech level the X1 seems so far behind that its not even funny anymore.

No massively inferior infers a HUGE difference. Wii compared to 360 or PS3. Wii U compared to PS4 and XB1. That is a Massively inferior difference. The PS4 is superior to the XB1, absolutely no doubt about it but yes, saying "massively inferior" IS an exaggeration of the differences.
 
So basically, the PS4 version looks better, runs considerably better and does this whilst managing 56% more pixels (900p) over the Xbox One versions 720p resolution. To me if anything, that sounds like more than a 30-40% performance difference. If they dropped the XO version to 720p, I'd have at least expected the frame rate to stay solid. Fact that it runs at a lower resolution and still has these performance woes with heavier frame drops etc is what surprises me.

Penello am cry. Let the games do the talking indeed. Lol.
 
Honestly, I have both pre-ordered and was planning on selling one and keeping the other. Was leaning towards PS4 because of exaggerated powerfulness compare to the X1, but now I know there's not much of a difference due to them using the same underpowered CPU. .

Confused by this. The pictures and the difference in resolution clearly show that the PS4 is much more powerful. You did catch that, right?

And as launch games from all prior systems show, it's just going to get better. For both.....but, Xbone just has a lower ceiling to hit than PS4.

I have both XBone and PS4 pre-ordered. I am still getting both. The result of this, DF fiasco aside, shows me that the PS4 is going to get the bulk of the multiplat orders from me unless I just can't stand their controller (I have Muscular Dystrophy and weird hands, but the 360 controller works great for me. DS3 not so much).
 
I'm confused. DF did something wrong? What did they do?

They botched up capture from Xbone and PS4. Xbone has crushed blacks where in other videos from different sites it doesn't
PS4 on other hand has some weird blurr going on where in other videos there is no blurr.

Currently IGN has best quality videos but still to be honest compression is evident.


What is most funny is that apparently sharpen filter and more contrast = better looking game ignoring fact that xbone version is just 1280x720 and aliasing shimmering is very noticeable compared to PS4 version (thanks to better res and AA). Also it is missing some effects like AO (which will be patched in for final version ) and there is no motion blurr in MP.
Also framerate is worse on Xbone version even without implementing mentioned AO which will make hard impact of framerate.

If i told people that they have contrest and sharpen in their TV options that would probably blow people mind away.
 
looking at the BF4 PS4 footage on JackFrags channel and my God... I wouldn't be shocked if BF sold more then COD in the long run for next-gen consoles

just looking at it getting there to PC effects with 64player and I would wonder why would someone go and get a next-gen console just so they could play COD

it is like a person getting a gaming rig and the first thing they do is play COD on it
Yea I agree. Console gamers are in for a treat
 
Dude, its 50% higher resolution with better FPS and more effects. How is that not clearly more raw power. This is already a bigger difference than anything we had last gen.

Whoops! Meant to say the PS4 clearly has more raw power, not the other way around!
 
The takeaway to me is that the ps4 is indeed more powerful but it's diminishing returns. I personally wouldnt go changing what system I would get based off of these differences.


It's interesting because it's both 30% and not really a big deal. Both sides were right.


That said I think that extra horsepower will really shine in games built for the platform.


And the fact that they didn't show xb1 MP due to technical issues lends some credence to my source/thuway/cboat about xbl issues. Or it's a poorly timed coincidence...

Any updates on those technical issues?
 
No massively inferior infers a HUGE difference. Wii compared to 360 or PS3. Wii U compared to PS4 and XB1. That is a Massively inferior difference. The PS4 is superior to the XB1, absolutely no doubt about it but yes, saying "massively inferior" IS an exaggeration of the differences.

Semantics. I was making a point of it being worse than the 360/Ps3 situation where 360 multiplats were usually superior. Feel free to use any adjective you like to represent that the next gen will have a way bigger gap than that.
 
Both console versions aren`t that hot to be honest.

Xbox one`s version looks like sharpness set to max on a hdtv and the result is an ugly artificially sharped, grained and unnatural picture. In motion this version will flicker and shimmer a lot.

On top of that the gamma and contrast look completely wrong and way too dark and harsh with crushed blacks - thats not a homogeneous and balanced picture setting, MS.

The ps4 on the other side looks very soft - too soft for my liking - and that vaseline filter is taking the shaders their pop. I smell the worst possible post process aa solution called FXAA - awful decision to use this cheap and bad looking solution. At least the flicker and shimmering will be better with this version thanks to the better screen resolution but i`m not satisfied with this version either.

And finally the PC version: here you can clearly see why MSAA is the best possible aa solution available (after SSAA), and why hardware based aa is so much better than software based post process aa.

With MSAA the picture looks still incredibly sharp and at the same time as homogeneous and natural as it gets, and isn`t taking the shaders their pop and sharpness - it looks just right and great.

Still going with a PS4 - of course - but if i want to play BF4 i will go with the PC version. The softness thanks to the cheap post process aa solution is just too much for my liking.
 
The takeaway to me is that the ps4 is indeed more powerful but it's diminishing returns. I personally wouldnt go changing what system I would get based off of these differences.


It's interesting because it's both 30% and not really a big deal. Both sides were right.


That said I think that extra horsepower will really shine in games built for the platform.


And the fact that they didn't show xb1 MP due to technical issues lends some credence to my source/thuway/cboat about xbl issues. Or it's a poorly timed coincidence...

They've been demoing MP for a while though in public? So I'm not sure the issues are the same.

Otherwise I agree with everything else, the differences were overblown, and were'nt as dramatic as some would have led you to believe. The real differences in consoles will show up with the exclusives down the road.
 
DF claims the sharpening, black crush, and oversaturation came directly from the XB1 console.

So this means that if people play the XB1 version and their TV is already set to Vivid/Showroom/Eyeball Torcher mode it'll look like this?

10419394863_5f21f98ef4_n.jpg
 
I sure don't see the effect of the near-constant 'XO drivers suck' 'MS SDK six months behind' and 'ESRAM hobbling performance' claims we've seen here for weeks. If that's as bad as it gets, next gen should be pretty amazing.
 
Clearly the raw power of the PS4 isn't there, but it's more than capable of keeping pace, it seems.


Well... i think it can be argued that the differences exist only because of the raw power gap. They clearly werent trying to maximize the power of either system. That's why cross gen games are always awful looking within a year of launch.
 
Both look fine to me, and yes I saw the non-DF footage. They actually look better than I thought they would given all the general doom and gloom. I can't wait to get home today and check out the retail PC version. I hope it runs better on my system than the Beta did.
 
Both console versions aren`t that hot to be honest.

Xbox one`s version looks like sharpness set to max on a hdtv and the result is an ugly artificially sharped, grained and unnatural picture. In motion this version will flicker and shimmer a lot.

On top of that the gamma and contrast look completely wrong and way to dark and harsh with crushed blacks - thats not a homogeneous and balanced picture setting, MS.

The ps4 on the other side looks very soft - too soft for my liking - and that vaseline filter is taking the shaders their pop. I smell the worst possible post process aa solution called FXAA - awful decision to use this cheap and bad looking solution. At least the flicker and shimmering will be better with this version thanks to the better screen resolution but i`m not satisfied with this version either.

And finally the PC version: here you can clearly see why MSAA is the best possible aa solution available (after SSAA), and why hardware based aa is so much better than software based post process aa.

With MSAA the picture looks still incredibly sharp and at the same time as homogeneous and natural as it gets, and isn`t taking the shaders their pop and sharpness - it looks just right and great.

Still going with a PS4 - of course - but if i want to play BF4 i will go with the PC version. The softness thanks to the cheap post process aa solution is just too much for my liking.

Watch IGN video. There is no blurr compared to Xbone version. Naturally PC version looks better.
 
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