Reavr
Member
Although I'm not ready to put Ghosts' multiplayer ahead of the first Modern Warfare, I'm with you on how good it actually is.In terms of the MP, Ghosts is probably my favourite COD ever:
- Focus is on gunplay and not overpowered killstreaks.
- No one weapon seems really OP (yet).
- Maps are almost all great (and larger than usual).
- Knife has been nerfed by the new sticky animation. Now it's only used as a last resort weapon and there aren't a bunch of people running around just stabbing instead of shooting.
- New Sat Com system is great in how it encourages teammates working and sticking together.
- The lean is actually useful on smaller maps and in confined spaces.
- sliding looks cool...
It sucks that some modes have been removed, but I've been exclusively playing TDM and Domination, and having a great time. I loved Blops 2, however I've never enjoyed COD more than I have in the last few days.
Am I alone on this?
Design-wise, this is the closest Call of Duty has come to being the kind of multiplayer component I wanted. I love how spacious the maps are, and how they facilitate a 'not too crazy, not too boring' pace.
The amount of emphasis there is on shooting is beyond refreshing. Having more ground-based killstreaks turned out to be a great, if not controversial decision that I think more people will appreciate as they continue acclimating to Ghosts' style. It's definitely just a reshuffling of the deck, but better than its getting credit for. In my opinion, of course.