Fighting Games Weekly | Dec 9-15 | Funding Nemo? Not yet...

papa valle levels up the regulars in socal. Gotta believe especially now that he is on neogaf

I want to at least get a little bit better before I jump into the deep end known as WNF. That and I'm exhausted after finals, so I'm taking today off and then gonna get on the grind tomorrow and the next few weeks while I'm off school.
 
Does anyone know why that Xbone DRM blowup happened on my stream today? I haven't seen it happen on any other streams ever. I'd never want to see that happen at a major tournament.
 
papa valle levels up the regulars in socal. Gotta believe especially now that he is on neogaf

rushdown-live-introfquki.gif
 
Nope. It's not ram-bound, it's cpu-bound. Storing game state, when divorced from graphics, takes up a trivial amount of memory.

Here's the issue of Game Developer Magazine containing the relevant article. Here's Tony Cannon describing the three stumbling blocks of implementing rollback netcode:



Game state needs to be decoupled from audio/video state, there should be enough available CPU time to simulate several steps of game state per frame, and the simulation must be deterministic, based only on player input.

Memory is not an issue. SF4 could've used GGPO. Hell, KI could've been released on 360 and still used GGPO.

Okay, you're correct on most of this but I want to make a clear point here. For current-gen titles in particular, having the extra memory would definitely be a factor if it was available in the development budget.

For 3D titles, unless you're really, really, really thinking way ahead that you're going to be using rollback-based netcode, you will likely have to choose between having less prediction frames to work with (having to sample the skeleton for everything -> having to sample anims and transforms during rollbacks -> clear extra CPU tax), or spending a non-trivial amount of memory (baked skeletons per frame) to ensure you can generate as many prediction frames as possible without losing framerate.

Next-gen makes this easier, but it doesn't stop being an issue, and it was definitely an issue for ps3/360-era 3D fighters.
 
Does anyone know why that Xbone DRM blowup happened on my stream today? I haven't seen it happen on any other streams ever. I'd never want to see that happen at a major tournament.

The system was still designed around all that stuff, so I wouldn't be surprised to see things like that happen until we are a couple of patches into the generation.

Best to report it and maybe they'll be able to suss it out.
 
I mentioned in the SF4 OT that I was vacationing through Asia. While I was in Hong Kong I had a little time to play at a random arcade called Smartgame in Mongkok which had a decent showing and when I was in Singapore there was this event sgfighter x razer x capcom was having where you could challenge Xian to a FT3 for prizes I had a chance to stop by at.

Here's some of the footage of my FT3 with Xian. Sorry its shitty.

http://www.youtube.com/watch?v=oYJty0x_D50
http://www.youtube.com/watch?v=ekbwIwp78Yg
http://www.youtube.com/watch?v=rlDtHPsDuvE

Chokes left and right (dropped axe kick into ultra and some other links and botched instant axe kick input too many times) but all around fun times. Wish I could have stuck around and played him some more and casuals with the other SG locals but it was my last day in Singapore so I had some other things I wanted to do. During the time I was gone Super had their loc test for USF4 which I was bummed I couldn't make. Would have loved to test the changes for Mak.
 
So this YT copyright thing is pretty serious huh. I bet UltraDavid is rolling in cases right now. Getcho paper, boy.
 
So this YT copyright thing is pretty serious huh. I bet UltraDavid is rolling in cases right now. Getcho paper, boy.
FGC can't afford ultradavid though. not unless david wants to get paid in top ramen. wonder if any of the bigger videogame streamers on youtube have contacted david.
 
Has a fighting game publisher got in on this YT madness yet?

Seems so counter intuitive for a fg dev to do it as they are selling a product that is a conduit for competitive interaction between players. We want to watch the interaction primarily, not for the product per say. Its not a narrative driven experience.

It seems they would want even more vids out there showing people having fun using their product competitively and people would want to maybe buy their product to get in on the fun. I don't see how they would lose anything sales wise from tournaments and whatever fgc produced content is out there.
 
FGC can't afford ultradavid though. not unless david wants to get paid in top ramen. wonder if any of the bigger videogame streamers on youtube have contacted david.
I was under the impression that most of them are already affiliated with some sort of network that manages all that legal stuff and fights takedowns for them
Has a fighting game publisher got in on this YT madness yet?

Seems so counter intuitive for a fg dev to do it as they are selling a product that is a conduit for competitive interaction between players. We want to watch the interaction primarily, not for the product per say. Its not a narrative driven experience.

It seems they would want even more vids out there showing people having fun using their product competitively and people would want to maybe buy their product to get in on the fun. I don't see how they would lose anything sales wise from tournaments and whatever fgc produced content is out there.
From what I understand most devs/publishers not named Nintendo or Sega want people to give their games free publicity. It's just youtube's robots being ruthless and the system making it difficult to stop flags, because as far as I understand it the burdeon is on the copyright owner to resolve the flags that the automatic systems put up, and not a company making an intern go through youtube and ruin everyone's day (though that does seem like what Sega actually did).
 
didn't know that. i'm surprised kbr and abegen got more votes than chris g and fchamp

Well, back when the winners were revealed there were little bars showing the relative amounts of votes between the winning players and their ranking but not exact numbers. I don't know when they posted the pie chart. But the pie chart is a little confusing because the numbers add up to 100%, and I know people voted for other players that didn't make it. So the pie chart must be the vote breakdown among the votes for those players only. I.e., Nemo did not get 19.6% of the total vote, just 19.6% of the votes that were cast for those eight players.
 
I'm seriously thinking that TR is really a hidden beta for Tekken x Street Fighter. Eliza is the first character in Tekken with a Projectile (lasers don't count) and some sort of expansion attack with her burning knuckle-esque attack.


YO YOU NOTICED THAT TOO? SHE HAS A POWER WAVE (Reppuken), A BURNING KNUCKLE, AND A POWER DUNK. MAAAAAAAAAN.

Doesn't Harada hate KOF tho!?

ibnvp7UJ6kuYk8.gif


I C WUT YOU DID THERE

All joking aside, I'll be the first to admit that my knowledge of Tekken is pretty superficial but given the crazy characters the series has become known for, she seems to fit right in. Her playstyle also seem to offer something unique to the franchise which is always a good thing to see as well.


Stealing this GIF for future use :)

*goes back to lurking*
 
I thought he had reached "hotter than churches burning in the South" levels again.

Who says stuff like this?

Zhi does, and I love it <3

People take Zhi too serious IMO, he's just having fun, and tons of people love him because of his randomness, myself included

He said "Hugo fell like the twin towers" this time
 
Interesting character. I like the look of her.


Why does she fall asleep? Is she an anemic vampire? It would be interesting if her blood drinking is actually a mechanic. Maybe her blood drinking allows her to use her "special" moves without falling asleep.

Narcoleptic. Like Oro!
 
Zhi does, and I love it <3

People take Zhi too serious IMO, he's just having fun, and tons of people love him because of his randomness, myself included

He said "Hugo felt like the twin towers" this time

I assume you meant "fell".

You know, "cement mixer falling out of the sky" would have been just fine here.

It's taking a lot of self control to reign in my feelings just reading what he said.

I get that 9/11 invokes a lot of different feelings for people in different areas of the world, and that we are truly a global society, but saying something that would horribly offend at the very least 8M+ (the population of NYC, and this is the minimum, forget about how the rest of the US felt) on a public platform as a representative for a global company is at the least, very foolish.

You'd think at some point he'd realize that in acting as a representative of a company, there are just some things you just can't do or say, no matter how fun you think it may be.
 
I assume you meant "fell".

Yeah, I've fixed it later

You know, "cement mixer falling out of the sky" would have been just fine here.

It's taking a lot of self control to reign in my feelings just reading what he said.

I get that 9/11 invokes a lot of different feelings for people in different areas of the world, and that we are truly a global society, but saying something that would horribly offend at the very least 8M+ (the population of NYC, and this is the minimum, forget about how the rest of the US felt) on a public platform as a representative for a global company is at the least, very foolish.

You'd think at some point he'd realize that in acting as a representative of a company, there are just some things you just can't do or say, no matter how fun you think it may be.

In big tourneys, madcatz official events and big streams overall, ok, moderate your language, but in small stream there's no problem in talking some shit

But ok, joking with 9/11 may be too much
 
Top Bottom