MarkMan
loves Arcade Sticks
SLUTS.
How's that for a comment?
We had a good conversation outside of Super Arcade this weekend. Making fun of Mike Ross never gets old.
SLUTS.
How's that for a comment?
Call Kotaku
"Self-appointed king of FGC calls members sluts"
"If this is how they treat FGC members, just imagine any woman who wants to get into these things?"
"Meh, I just play Smash Bros"
"Keep buying Capcom $40 updates dumbasses lolol"
Just to give some of my interactions about Divekick. One gaming buddy said it looked stupid. I played with my brother over the holidays, he said it was funny, then he said it was boring and we stopped playing after a little bit. Just my personal mileage about this.
I'd be up for some ST on GGPO too. Always fun to go back to simpler times.
In regards to execution, I think a huge reason the ST crowd deliberately shat on HDR was because Sirlin changed inputs to make them more consistent/logical. They didn't like losing their competitive advantage.
In regards to execution, I think a huge reason the ST crowd deliberately shat on HDR was because Sirlin changed inputs to make them more consistent/logical. They didn't like losing their competitive advantage.
.
It's funny that Adam Warren made that character. Same guy who makes Empowered lol.
In regards to execution, I think a huge reason the ST crowd deliberately shat on HDR was because Sirlin changed inputs to make them more consistent/logical. They didn't like losing their competitive advantage.
I thought it was mainly because of Sirlin's balance changes, which were dumber than a kick to the dick. Either that or the horrible art. Simplifying motions was a welcome change in my book.
Despite Skullgirls having some elements of high execution, I don't mind it, because the inputs are 99% logical and consistent.
If Mike Z got to redesign the input system (and the input system only) for SF4, the game would have ended up much better.
My big issue with Divekick is that the game seemed really imbalanced and char select screen dominated things. Think it got a little bigger than it should have been.
In regards to execution, I think a huge reason the ST crowd deliberately shat on HDR was because Sirlin changed inputs to make them more consistent/logical. They didn't like losing their competitive advantage.
Despite Skullgirls having some elements of high execution, I don't mind it, because the inputs are 99% logical and consistent.
If Mike Z got to redesign the input system (and the input system only) for SF4, the game would have ended up much better.
My big issue with Divekick is that the game seemed really imbalanced and char select screen dominated things. Think it got a little bigger than it should have been.
Ironically the roster bump in DK came from loketest feedback (either that or a preconceived notion that the public wouldn't bite for a version that wasn't a free flash game unless it had more characters, hello triple negative).My big issue with Divekick is that the game seemed really imbalanced and char select screen dominated things. Think it got a little bigger than it should have been.
Nemo vs Bee for 10k at the end of march in Korea
Lap chi da gawd
Nemo vs Bee for 10k at the end of march in Korea
Lap chi da gawd
Bee can't even beat top US players. What is he thinking?Nemo vs Bee for 10k at the end of march in Korea
Lap chi da gawd
What currency is this inNemo vs Bee for 10k at the end of march in Korea
Lap chi da gawd
Nemo vs Bee for 10k at the end of march in Korea
Lap chi da gawd
why they gotta do Bee like that manNemo vs Bee for 10k at the end of march in Korea
Lap chi da gawd
Divekick deserves an award for the least racist fighting game of the console generation. Its the only game to give a fair representation to <s>Wolverines<s> Skunk Bear and hard working single mothers (is she even married?).
Bee can't even beat top US players. What is he thinking?
Nemo vs Bee for 10k at the end of march in Korea
Lap chi da gawd
I could have sworn there was some article explicitly claiming Divekick was racist for "Kung Pao". Or it was one that complained about Mr. N being mean spirited, that also included a complaint about her.
Same hereI thought the biggest issue with HDR was the god awful new art.
I totally get what you're saying about MikeZ and inputs. SG is on the high end of complexity but I can do long combos in that game better than any other.
Your general idea is sorta right, but you missed the mark. SG emphasizes how big a problem you can have on your hands if you're too lenient with your fanbase. Mike didn't tighten the IPS up enough for vanilla SG and people abused it to hell and back within half a year. The same happened with Double's HK hornet bomber and it still got changed even after he made a video showing different ways to get past it (which I sometimes use when fighting PeaDouble players now). The good part is how much player feedback Lab Zero is willing to take in so the balancing has moved at a lightning pace. Thank Jesus for steam patching and mindful devs. It's nice not having to deal with ASW style balancing. Humans simply don't have long enough lifespans for that.Skullgirls perfectly emphasizes the key problem with execution in fighting games.
If the combos aren't overly hard to perform, they get too long.
Divekick deserves an award for the least racist fighting game of the console generation. Its the only game to give a fair representation toWolverinesSkunk Bear and hard working single mothers (is she even married?).
nemo gonna get a late 10k christmas present. why keep upping the stakes when nemo would play you for 2 or 4k?Nemo vs Bee for 10k at the end of march in Korea
Lap chi da gawd
Viper is a single mom.
Relius is a single dad.
The good part is how much player feedback Lab Zero is willing to take in so the balancing has moved at a lightning pace. Thank Jesus for steam patching and mindful devs. It's nice not having to deal with ASW style balancing. Humans simply don't have long enough lifespans for that.
nemo gonna get a late 10k christmas present. why keep upping the stakes when nemo would play you for 2 or 4k?
Bee can't even beat top US players. What is he thinking?
Correction, it's only if Nemo can make it to Korea for it. He doesn't know how work is gonna turn out until the day before from what he told me.
I don't know crap about NRS games and not because I think they're bad or anything like that. They just aren't my cup of tea.Unless that fan feedback and lightning pace rebalancing and patching comes from NRS!/s, maybe
He has the counter to team Nemo on paper at least.
Hey, not everyone is Fanatiq.lol watch Nemo arrive and have Bee haggle him down to 1k...
Nice reputation we've built for ourselves for overseas money matches
lol watch Nemo arrive and have Bee haggle him down to 1k...
Nice reputation we've built for ourselves for overseas money matches
Hey, not everyone is Fanatiq.
Huh? Everyone else has money matched Nemo, and other Japanese plays, for the amount they agreed on. Only Fanatiq hit that, "$4,000? I meant $4,00 between me and Knives"![]()
lol, Nemo can literally just drop playing in tournaments and just have money matches fund him for the rest of his life.